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Achilles

Icon
UK | Turreted TD | Tier VI
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
930,000  Credits Cost
610640 HP Hit Points
29.57/29.8228.29/32.5 t Weight Limit
Crew
  1. 車長
  2. 炮手
  3. 駕駛
  4. 通訊員
  5. 裝填手
Mobility
410500 hp Engine Power
48/13 km/h Speed Limit
3234 deg/s Traverse
13.8717.67 hp/t Power/Wt Ratio
YesYes Pivot
Armor
38.1/19.1/19.1 mm Hull Armor
57.2/25.4/25.457.2/25.4/25.4 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP//HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells
110/110/175150/150/190 HP Damage
101/117/38171/239/38 mm Penetration



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18.75 r/m 

Standard Gun

Reload Times
Nominal: 3.2 s
50% Crew: 3.96 s
75% Crew: 3.46 s
100% Crew: 3.07 s
Rammer: 2.76 s
Vents: 3 s
Both: 2.7 s
Both and BiA: 2.64 s
Both and Max Crew %: 2.53 s

See Crew, Consumables, or Equipment for more information.



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13.64 r/m 

Standard Gun

Reload Times
Nominal: 4.4 s
50% Crew: 5.45 s
75% Crew: 4.76 s
100% Crew: 4.22 s
Rammer: 3.8 s
Vents: 4.13 s
Both: 3.71 s
Both and BiA: 3.63 s
Both and Max Crew %: 3.48 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2062.5

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2062.5
50% Crew: 1665.4
75% Crew: 1906.3
100% Crew: 2150.5
100% Crew
Vents: 2198.9
Rammer: 2389.2
Both: 2443.1
Both and BiA: 2497
Both and Max Crew %: 2605.9

Advantageous Damage Per Minute
First-shot DPM: 2172.5
50% Crew: 1775.4
75% Crew: 2016.3
100% Crew: 2260.5
100% Crew
Rammer: 2499.2
Vents: 2308.9
Both: 2553.1
Both and BiA: 2607
Both and Max Crew %: 2715.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2062.5
50% Crew: 1665.4
75% Crew: 1906.3
100% Crew: 2150.5
100% Crew
Vents: 2198.9
Rammer: 2389.2
Both: 2443.1
Both and BiA: 2497
Both and Max Crew %: 2605.9

Advantageous Damage Per Minute
First-shot DPM: 2172.5
50% Crew: 1775.4
75% Crew: 2016.3
100% Crew: 2260.5
100% Crew
Rammer: 2499.2
Vents: 2308.9
Both: 2553.1
Both and BiA: 2607
Both and Max Crew %: 2715.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3281.25
50% Crew: 2649.5
75% Crew: 3032.75
100% Crew: 3421.25
100% Crew
Vents: 3498.25
Rammer: 3801
Both: 3886.75
Both and BiA: 3972.5
Both and Max Crew %: 4145.75

Advantageous Damage Per Minute
First-shot DPM: 3456.25
50% Crew: 2824.5
75% Crew: 3207.75
100% Crew: 3596.25
100% Crew
Rammer: 3976
Vents: 3673.25
Both: 4061.75
Both and BiA: 4147.5
Both and Max Crew %: 4320.75

See here, here, or here for more information.






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2046

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2046
50% Crew: 1651.5
75% Crew: 1891.5
100% Crew: 2134.5
100% Crew
Vents: 2182.5
Rammer: 2371.5
Both: 2425.5
Both and BiA: 2479.5
Both and Max Crew %: 2586

Advantageous Damage Per Minute
First-shot DPM: 2196
50% Crew: 1801.5
75% Crew: 2041.5
100% Crew: 2284.5
100% Crew
Rammer: 2521.5
Vents: 2332.5
Both: 2575.5
Both and BiA: 2629.5
Both and Max Crew %: 2736

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2046
50% Crew: 1651.5
75% Crew: 1891.5
100% Crew: 2134.5
100% Crew
Vents: 2182.5
Rammer: 2371.5
Both: 2425.5
Both and BiA: 2479.5
Both and Max Crew %: 2586

Advantageous Damage Per Minute
First-shot DPM: 2196
50% Crew: 1801.5
75% Crew: 2041.5
100% Crew: 2284.5
100% Crew
Rammer: 2521.5
Vents: 2332.5
Both: 2575.5
Both and BiA: 2629.5
Both and Max Crew %: 2736

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2591.6
50% Crew: 2091.9
75% Crew: 2395.9
100% Crew: 2703.7
100% Crew
Vents: 2764.5
Rammer: 3003.9
Both: 3072.3
Both and BiA: 3140.7
Both and Max Crew %: 3275.6

Advantageous Damage Per Minute
First-shot DPM: 2781.6
50% Crew: 2281.9
75% Crew: 2585.9
100% Crew: 2893.7
100% Crew
Rammer: 3193.9
Vents: 2954.5
Both: 3262.3
Both and BiA: 3330.7
Both and Max Crew %: 3465.6

See here, here, or here for more information.
Damage Per Minute


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


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0.32 m 

With 50% Crew: 0.396 m
With 75% Crew: 0.346 m
With 100% Crew: 0.307 m
With BiA: 0.3 m
With BiA and Vents: 0.294 m
Maximum possible: 0.281 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
1416 deg/s Turret Traverse
360° Gun Arc
-10°/+30°-5°/+20° Elevation Arc
5450 rounds Ammo Capacity
General
1520 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 444 m
With 75% Crew: 508.5 m
With 100% Crew: 573.6 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 825.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

annoGB45_Achilles_IIC.png

930000

The Achilles is a British tier 6 turreted tank destroyer.

Achilles 是一輛英式的美國 M10 GMC 驅逐戰車。標準的 M10 炮被更強大的英國 Ordnance Quick-Firing 17 磅反戰車炮所取代。那使得驅逐戰車得以有效地對抗德國車輛。改裝的驅逐戰車於 1944 年推出,直到戰爭結束前共改裝了 1,100 輛。

The Achilles leads to the Challenger.

Modules / Available Equipment and Consumables

Modules

炮塔gun

炮塔

等級 炮塔 炮塔裝甲 (前/側/後,毫米) 炮管迴轉速度 (度/秒) 可視範圍 (公尺) 經驗 重量 (噸) 價格,
V Achilles V Type 57.2/25.4/25.4 14 370 0 4000 9000
等級 炮管 平均穿透力 (毫米) 射擊速率 100 公尺處擴散度 瞄準時間 經驗 重量 (噸) 價格,
V 3-inch AT Gun M7 101/117/38 110/110/175 18.75 0.33 2.5 0 903 33500
VI OQF 17-pdr AT Gun Mk. V 143/171/38 150/150/190 12.24 0.35 2.3 5700 826 56000
等級 炮塔 炮塔裝甲 (前/側/後,毫米) 炮管迴轉速度 (度/秒) 可視範圍 (公尺) 經驗 重量 (噸) 價格,
VI Achilles Duck Bill 57.2/25.4/25.4 16 370 4600 4400 16100
等級 炮管 平均穿透力 (毫米) 射擊速率 100 公尺處擴散度 瞄準時間 經驗 重量 (噸) 價格,
V 3-inch AT Gun M7 101/117/38 110/110/175 18.75 0.33 2.3 0 903 33500
VI OQF 17-pdr AT Gun Mk. V 143/171/38 150/150/190 12.5 0.35 2.1 5700 826 56000
VII OQF 17-pdr AT Gun Mk. VII 171/239/38 150/150/190 13.64 0.32 1.9 15000 826 65000
引擎

引擎

等級 引擎 引擎功率 (匹馬力) 火災發生機率 經驗 重量 (噸) 價格,
V General Motors 6046 410 15 0 2318 13500
V Ford GAA 500 20 1400 708 13910
懸吊

懸吊

等級 懸吊 負載限制 迴轉速度 (度/秒) 經驗 重量 (噸) 價格,
V Achilles I 29.82 32 0 7000 8400
VI Achilles IIC 32.5 34 5100 7000 16500
通訊設備

通訊設備

等級 通訊設備 通訊範圍 (公尺) 經驗 重量 (噸) 價格,
VI WS No. 19 Mk. I 400 0 40 15000
VII WS No. 19 Mk. II 450 3600 40 21000
VIII WS No. 19 Mk. III 550 4000 40 22000

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Superb accuracy
  • Decent mobility
  • Highest HP pool of tier VI tank destroyer


Cons:


  • Slow turret traverse
  • Low alpha damage
  • Poor gun depression despite the open turret
  • Thin armor and large target
  • Stock grind is bad



Performance

The Achilles plays similarly to an uptiered M10 Wolverine. it has a low alpha, high penetration DPM gun which can be tricky to utilize with its low armor. Because of its horrible armor, most hits you receive will penetrate you, and artillery is especially deadly. With an accuracy of 0.33 and an aim time of 1.9 sec, the gun is good at delivering damage at range, which will reduce your chances of being hit, allowing you to make use of your DPM.


Early Research

  • The tracks are not required to mount the top gun and turret if you are using the upgraded engine, and can be saved for later
  • First, research the engine as it is lighter, increasing your mobility
  • Next, research the upgraded turret and gun; the top gun is shared with the AT-8 and AT-7, so you will already have it researched if you have gone down the AT-x line.
  • Last, research the tracks


Gallery

Historical Info

Among the multitude of military vehicles supplied to Britain by the United States in World War 2 were around 1,600 M10 tank destroyers, including mid-production M10 I and late-production M10 II variants. They could be told apart by the shape of the counterweight on the turret rear: wedge-shaped on the I, and enlarged on the II. Unfortunately, initial encounters with heavyweight German opponents like the Tiger I and Panther showed shortcomings in the power of the 3-inch (76.2 mm) gun; with a counter-invasion of Europe looming, it was decided to fit the M10 with the British 17 pounder gun instead. The refitting process began in Spring 1944 and the majority of the roughly 1,000 converted were M10 IIs. These were renamed M10 IIC, with the C signifying the 17 pounder. Fitting the gun required a counterweight behind its muzzle brake, and the ammunition storage area was altered to take the bigger shells.


With the power to tear through Tiger I and Panther front armor from 1km, the M10 IIC quickly earned the trust of anti-tank units such as those of the 21st Army Group, and also on the Italian front. One prominent example of its ability was provided by the M10 IIC Battery of the 62nd Anti-Tank Regiment, which shook off a counter from Panthers and Panzer IVs to destroy 13 German tanks in fighting around Caen in the aftermath of the July 1944 Normandy landings. The M10 IIC was also deployed by Canadian and Polish units, and served into the 1950s.


Historical Gallery


Tank Destroyers
USA


T3 HMC • T56 GMC • M8A1 • T40 • M10 Wolverine • T67 • T78 • M18 Hellcat • M36 Jackson • M56 Scorpion • T28 Concept • T25/2 • T25 AT • TS-5 • T28 • T28 Prototype • T30 • T95 • T110E3 • T110E4

UK


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • AT 15 • Charioteer • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Germany


Panzerjäger I • Marder II • StuG III Ausf. B • Jagdpanzer 38(t) Hetzer • Marder 38T • StuG IV • Pz.Sfl. IVc • StuG III Ausf. G • Dicker Max • Jagdpanzer IV • Nashorn • E 25 • Krupp-Steyr Waffenträger • Jagdpanther • Sturer Emil • Ferdinand • Kanonenjagdpanzer 105 • Rheinmetall Skorpion G • Rheinmetall Skorpion • Jagdpanther II • 8,8 cm Pak 43 Jagdtiger • Rhm.-Borsig Waffenträger • Jagdtiger • Waffenträger auf Pz. IV • Grille 15 • Jagdpanzer E 100 • Waffenträger auf E 100

France


Renault FT AC • FCM 36 Pak 40 • Renault UE 57 • Somua SAu 40 • M10 RBFM • S35 CA • ARL V39 • AMX AC mle. 46 • AMX AC mle. 48 • AMX Canon d'assaut 105 • AMX 50 Foch • AMX 50 Foch (155) • AMX 50 Foch B

USSR


AT-1 • SU-76M • SU-76I • SU-85A • SU-85 • SU-85I • SU-100 • SU-100Y • ISU-122S • SU-152 • SU-100M1 • SU-122-44 • ISU-152 • ISU-130 • T-103 • SU-130PM • SU-101 • Object 704 • Object 263 • Object 268 • Object 268 Version 4

China


T-26G FT • M3G FT • SU-76G FT • 60G FT • WZ-131G FT • T-34-2G FT • WZ-111-1G FT • WZ-120-1G FT • WZ-111G FT • WZ-113G FT

Japan