Andrea Doria
Tier V | Type: Battleship | |
Preceded by | Succeeded by |
Cavour | F. Caracciolo V. Veneto |
Cost | 2 400 000 |
XP Required | 55 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints42 200 |
Armor12 - 280 |
Torpedo Damage Reduction20 % |
Artillery
Main Battery
320mm/44 M19362x2 |
320mm/44 M19362x3 |
Firing Range15.5 km |
Reload Time27 s |
180 Turn Time36 s |
HE Maximum Damage4700 |
HE Fire Chance35 % |
HE Penetration53 mm |
AP Maximum Damage9500 |
Sigma1.6 |
Secondary Armament 1
90mm/50 OTO 193910x1 |
Firing Range4.5 km |
Reload Time3.5 s |
SAP Maximum Damage2000 |
SAP Penetration26 mm |
Secondary Armament 2
135mm/45 OTO 19384x3 |
Firing Range4.5 km |
Reload Time5 s |
SAP Maximum Damage3000 |
SAP Penetration38 mm |
AA Defense
AA Armament 1
20mm/65 Breda 19358x2 |
DPS27 |
Range2 km |
AA Armament 2
37mm/54 Breda 19389x2 |
DPS104 |
Range3.5 km |
AA Armament 3
90mm/50 OTO 193910x1 |
DPS95 |
Range4 km |
Maneuverability
Maximum Speed27 kn |
Turning Circle Radius640 m |
Rudder Shift Time13 s |
Concealment
Detectability by Sea14.1 km |
Detectability by Air11.3 km |
Detectability while firing in smoke8.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|
Stock | 39 100 | 12 | 280 | 16 | 2x2 | 18.2 | 0 |
Hull B | 42 200 | 12 | 280 | 20 | 2x2 | 13 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
320mm/44 M1936 | 2x2 | 27 | 36 | 4700 | 35 | 9500 |
320mm/44 M1936 | 2x2 | 27 | 36 | 4700 | 35 | 9500 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 14.1 km | 0 |
Targeting System Type6 mod. 2 | 10 % | 15.5 km | 60 000 |
Maximum Speed | Purchase Price | |
---|---|---|
Stock | 24.3 kn | 0 |
Engine: 130 000 hp | 27 kn | 60 000 |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Performance
Changes
- Main battery reload time reduced from 30 s to 27 s
- Secondary battery firing range increased from 4 km to 4.5 km
- Secondary battery 90 mm guns reload time increased from 3 s to 3.5 s
- Secondary battery 135 mm guns reload time increased from 4 s to 5 s
- Main battery AP shell damage reduced from 9700 to 9500
- Main battery AP shell ricochet angles increased from 45/60 to 55/70 degrees
- Main battery HE shell damage reduced from 5000 to 4700
- Stock hull HP reduced from 41 300 to 39 100
- Bow HP reduced from 2600 to 2500
- Casemate HP reduced from 7800 to 7400
- Hull HP reduced from 31 000 to 29 300
- Magazine HP reduced from 20 700 to 19 600
- Steering gear HP reduced from 12 400 to 11 700
- Superstructure HP reduced from 1000 to 900
- Upgraded hull HP reduced from 45 000 to 42 200
- Bow HP reduced from 2800 to 2700
- Casemate HP reduced from 8500 to 8000
- Stern HP reduced from 1100 to 1000
- Hull HP reduced from 33 800 to 31 700
- Magazine HP reduced from 22 500 to 21 100
- Steering gear HP reduced from 13 500 to 12 700
- Superstructure HP reduced from 1100 to 1000
- Detectability while firing in smoke reduced from 11.22 km to 8.41 km
Gallery
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