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Caledon

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Legends_Caledon_splash.png
Tier II | Type: Cruiser
Preceded bySucceeded by
WeymouthDanae
Emerald
Cost 13 000
XP Required1000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints19 000 
Armor6 - 152 
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/45 PXIII*5x1 
Firing Range11.2 km
Reload Times
180 Turn Time18 s
AP Maximum Damage2900 
Sigma2.0 
Torpedoes
533mm DR Mk II4x2 
Reload Time41 s
180° Turn Time7.2 s
Maximum Damage10 000 
Detectability by Sea1.1 km
Rangekm
Speed53 kn
AA Defense
AA Armament 1
7.7mm Maxim Machine gun Mk I2x1 
DPS
Rangekm
AA Armament 2
40mm Vickers 2-PDR. QF Mk II2x1 
DPS11 
Rangekm
AA Armament 3
76.2mm/45 HA Mk IV2x1 
DPS
Rangekm


Maneuverability
Maximum Speed29 kn
Turning Circle Radius530 m
Rudder Shift Time5.6 s
Concealment
Detectability by Sea8.6 km
Detectability by Air5.1 km
Detectability while firing in smoke3.7 km
Legends_Caledon.png

Caledon — British Tech Tree Tier II Cruiser.

This light cruiser was designed to provide support to destroyers and perform reconnaissance duties. In contrast to her predecessors, this ship had a higher speed and carried powerful torpedo armament.

Entered Service: 1917
Ships in a series: 4

Ship Traits
Legends_Sequential_trait.png Legends_Flair_for_Piercing_trait.png Legends_Compromising_trait.png
Sequential: Torpedoes can be launched one by one. Flair for Piercing: Equipped with AP shells only. Compromising: High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 17 500 6 152 0 5x1 4 7.8 0
Hull B 19 000 6 152 0 5x1 4 5.6 2600







Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
152mm/45 PXIII* 5x1 8 18 2900
152mm/45 PXIII* 5x1 8 18 2900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 10.1 km 0
Targeting System Mk II mod. 2 10 % 11.2 km 320
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm DR Mk II 4x2 41s 7.2s 10 000 6 53 1.1
533mm DR Mk II 4x2 41s 7.2s 10 000 6 53 1.1
Legends_Engine.png Maximum Speed
Stock 29 kn

Modifications

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +94
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2

Player Opinion


Pros:

  • Main battery guns traverse quickly enough to keep up with radical maneuvering.
  • Two twin-tube torpedo launchers on each side.
  • Has access to the Repair PartyLegends_Repair_Party.pngconsumable, long before the cruisers of other nations do.



Cons:

  • Only five barrels with a mediocre rate of fire leaves Caledon badly under-gunned against opponents such as Bogatyr and St. Louis.
  • Low health and armor combine to make Caledon very fragile under concentrated fire (Caledon's armor is so bad that it allows even destroyer AP to score citadel hits).
  • Part of the citadel is exposed on the main deck (which is in fact pretty easy to be penetrated), allowing even HE Bombs to smash her citadel.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png