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Eendracht

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WoWsLIconBlack.pngShip Overview

Legends_Eendracht_splash.png

Legends_Cruiser_Icon.png Eendracht — Netherlands • Tech Tree • Tier VI • Cruiser.

While under construction, cruiser Kijkduin was renamed Eendracht and received armament changes. During World War II, she was captured by the Germans, who renamed her "KH2" and intended to put her into service with the Kriegsmarine. Post-war, the Netherlands resumed her construction as a modified project and renamed her De Zeven Provinciën. She served the Netherlands from 1953 through 1975 before being sold to Peru, where she was operated as Aguirre and Almirante Grau until 1999.

WoWsLIconBlack.png Navy: NDL
WoWsLIconBlack.png Ship: Netherlands
WoWsLIconBlack.png Nation: Netherlands
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 9 000 000
WoWsLIconBlack.png XP: 143 000

WoWsLIconBlack.png Year of Design: 1945
WoWsLIconBlack.png Predecessor: Kijkduin
WoWsLIconBlack.png Successors: Haarlem, Johan de Witt

━━ Ship Traits ━━

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Hidden: Good concealment means the ship can get closer to enemies before being detected.

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Airstrike: Can request an automated air squadron that drops projectiles in the designated area.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 32 500 35 800
• Armor (mm) 10 - 100 -
• Torpedo damage reduction (%) 19 19
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 33 33
• Turning circle radius (m) 720 720
• Rudder-shift time (sec) 12.5 9
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 11.4 -
• Detectability by air (km) 6.9 -
• Detectability while firing in smoke (km) 5.3 -
Bomb Airstrike
BOMB AIRSTRIKE STOCK UPGRADED
• Plane name Fokker T.V Fokker T.V
• Hit points 2000 2000
• Maximum speed (kt) 213 213
• Total squadrons 1 1
• Attack unit size 8 8
• Aircraft per squadron 8 8
• Bombs in payload 48 48
• Maximum attack range (km) 11 11
• Detectability range (km) 9 9
• Aircraft restoration time (sec) 85 85
• Armor piercing (mm) 34 34
• Maximum bomb damage 5000 5300
• Fire-setting chances (%) 30 33
• Payload delivery time (sec) 12.7 12.7
• Upgrade price - -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 152mm/53 Model 1942 152mm/53 Model 1942
• Main artillery arrangement 2x2 2x2
• Main artillery name 2 152mm/53 Model 1942 152mm/53 Model 1942
• Main artillery arrangement 2 2x3 2x3
• Firing range (km) 13.7 15
• Reload time (sec) 8 8
• 180° turn time (sec) 22.5 22.5
• HE maximum damage 2400 2400
• HE fire chance (%) 11 11
• HE penetration (mm) 25 25
• AP maximum damage 3200 3200
• Sigma 2.0 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 40mm/56 Bofors 40mm/56 Bofors Model 1936
• Arrangement 7x1 17x2
• DPS 53 386
• Range (km) 3.5 3.5
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm/56 Bofors Model 1936 -
• Arrangement 10x2 -
• DPS 227 -
• Range (km) 3.5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Eendracht




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 32 500 10 100 19 2x2 12.5 0
Hull B 35 800 10 100 19 2x2 9 1 800 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/53 Model 1942 2x2 8 22.5 2400 11 3200
152mm/53 Model 1942 2x2 8 22.5 2400 11 3200
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.7 km 0
Targeting System Mk 7 Mod. 2 10 % 15 km 225 000
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

Cruiser - Eendracht
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
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Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
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Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder-shift time -25%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Chromium Plated Barrels
  • Main battery dispersion -5%
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Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
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Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
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Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%

Consumables

Cruiser - Eendracht
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
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Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4km
  • Duration: 100s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
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Defensive AA Fire
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Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Eendracht

Pros:

  • Access to bomb airstrikes
  • Good concealment
  • Great AA DPS



Cons:

  • Poor AA range
  • Long airstrike reload time
  • Easily penetrated by HE shells


Performance

Changes

Cruiser - Eendracht

Of Stars and Freedom

  • Stock airstrike maximum bomb damage reduced from 5150 to 5000
  • Stock and upgraded airstrike squadron restoration time increased from 80 s to 85 s
  • Upgraded airstrike maximum bomb damage reduced from 5800 to 5300

Into Black Waters

  • Stock and upgraded airstrike accuracy reduced: percentage of bombs falling near the central aim point decreased from 66% to 50%
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