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Fusō

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Legends_Fusō_splash.png
Tier V | Type: Battleship
Preceded bySucceeded by
KongōNagato
Amagi
Cost 2 400 000
VariantsAL Fusou, Heat Ray
XP Required55 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints57 100 
Armor6 - 305 
Torpedo Damage Reduction34 %
Artillery
Main Battery
356mm 41st Year Type6x2 
Firing Range16.7 km
Reload Time28 s
180 Turn Time56.2 s
HE Max Damage5700 
HE Fire Chance25 %
HE Penetration59 mm
AP Max Damage10 200 
Secondary Armament 1
127mm Type89 A14x2 
Firing Rangekm
Reload Times
HE Max Damage2100 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
152mm 41st Year Type14x1 
Firing Rangekm
Reload Time10 s
HE Max Damage2500 
HE Fire Chance%
HE Penetration25 mm
AA Defense
AA Armament 1
25mm/60 Type96 mod. 117x1 
DPS31 
Range3.1 km
AA Armament 2
25mm Type96 mod. 110x2 
DPS50 
Range3.1 km
AA Armament 3
127mm Type89 A14x2 
DPS40 
Rangekm
Maneuverability
Maximum Speed24.5 kn
Turning Circle Radius740 m
Rudder Shift Time14.9 s
Concealment
Detectability by Sea14.9 km
Detectability by Air11.9 km
Detectability firing in smoke13 km
Legends_Fusō.png

Fusō — Japanese Tech Tree Tier V Battleship.

One of the mightiest battleships of her time. When built, Fusō was the largest warship in the world. She had a fairly powerful artillery and reasonably heavy armor.

Entered Service: 1915
Ships in a series: 2


Ship Traits
Legends_Guns_Aplenty_trait.png Legends_Long_Reach_trait.png Legends_Compromising_trait.png
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Long Reach:
Above average main battery range. Hit them before they can hit you.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 44 900 6 305 34 6x2 17.1 0
Hull B 57 100 6 305 34 6x2 14.9 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm 41st Year Type 6x2 28 56.2 5700 25 10 200
356mm 41st Year Type 6x2 28 56.2 5700 25 10 200
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.2 km 0
Targeting System Type5 mod. 2 10 % 16.7 km 60 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 21.6 kn 0
Engine: 70 000 hp 24.5 kn 60 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +285
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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