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Gorky

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Legends_Gorky_splash.png
Tier V | Type: Cruiser
Preceded bySucceeded by
KotovskyTallinn
Riga
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints28 400 
Armor10 - 150 
Torpedo Damage Reduction%
Artillery
Main Battery
180mm/57 MK-3-1803x3 
Firing Range14.6 km
Reload Time12.5 s
180 Turn Time22.5 s
HE Max Damage2500 
HE Fire Chance13 %
HE Penetration30 mm
AP Max Damage4400 
Secondary Armament 1
100mm/56 B-34-USM6x1 
Firing Range4.5 km
Reload Time3.8 s
HE Max Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm triple 1-N2x3 
Reload Time70 s
Max Damage13 500 
Detectability by Sea1.3 km
Range3.9 km
Speed63 kn
AA Defense
AA Armament 1
12.7mm DSHK4x1 
DPS14 
Range1.2 km
AA Armament 2
12.7mm Vickers2x4 
DPS
Range1.2 km
AA Armament 3
37mm 70-K12x1 
DPS68 
Range3.2 km
AA Armament 4
45mm 21-K6x1 
DPS12 
Range2.5 km
Maneuverability
Maximum Speed36 kn
Turning Circle Radius860 m
Rudder Shift Time7.8 s
Concealment
Detectability by Sea13 km
Detectability by Air7.8 km
Detectability firing in smokekm
Legends_Gorky.png

Gorky — Soviet Tech Tree Tier V Cruiser.

Gorky-class cruisers (Project 26-bis) were an improved design of Kirov-class cruisers. Cruisers of the 26-bis project received reinforced armor and significant anti-aircraft armament improvements. Gorky-class cruisers saw action during World War II and continued their service into the Cold War.

Entered Service: 1940
Ships in a series: 4


Ship Traits
Legends_Sure_Shot_trait.png Legends_Long_Reach_trait.png Legends_Exposed_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Long Reach:
Above average main battery range. Hit them before they can hit you.
Exposed:
Below-average concealment - the ship is visible to enemies from a greater distance.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 25 600 10 150 0 3x3 2 10.2 0
Hull B 28 400 10 150 0 3x3 2 7.8 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
180mm/57 MK-3-180 3x3 12.5 22.5 2500 13 4100 0
180mm/57 MK-3-180 3x3 12.5 22.5 2500 13 4400 60 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.3 km 0
Targeting System V mod. 2 10 % 14.6 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 1-N 2x3 70s 7.2s 13 500 3.9 63 1.3
533mm triple 1-N 2x3 70s 7.2s 13 500 3.9 63 1.3
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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