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Maass

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WoWsLIconBlack.pngMaass
Legends_Maass_splash.png

Legends_Destroyer_Icon.png Maass — German • Tech Tree • Tier VI • Destroyer.

The first destroyer of the next generation (1934 type), which paved the way for the development of ships of this type in the German navy until the end of World War II. Thanks to large dimensions and robust design, she had excellent survivability.

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WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png Cost: 9 000 000
WoWsLIconBlack.png XP: 143 000

WoWsLIconBlack.png Entered Service: 1937
WoWsLIconBlack.png Ships in Series: 4
WoWsLIconBlack.png Predecessor: Gaede
WoWsLIconBlack.png Successors: Z-23, Z-46
WoWsLIconBlack.png Variants: Maass W

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Tough: Above average base HP rating.

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Extended Sonar: Sonar's range increased.

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Sluggish Aim: Below average main battery traverse speed. Close quarters combat problematic.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 14 400 17 500
• Armor (mm) 8 - 16 -
• Torpedo Damage Reduction (%) 0 0
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 37 37
• Turning Circle Radius (m) 640 640
• Rudder Shift Time (sec) 5.8 4.2
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 6.8 -
• Detectability by Air (km) 3.4 -
• Detectability while firing in smoke (km) 2.5 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm Vierling 533mm Vierling
• Arrangement 2x4 2x4
• Reload Time (sec) 90 90
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 13 700 14 400
• Detectability by Sea (km) 1.3 1.3
• Range (km) 8 8.5
• Speed (kn) 65 65
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 128mm L/45 LC/34 128mm L/45 LC/34
• Main Artillery Arrangement 5x1 5x1
• Firing Range (km) 9.5 10.4
• Reload Time (sec) 4 4
• 180° Turn Time (sec) 22.5 22.5
• HE Maximum Damage 1500 1500
• HE Fire Chance (%) 6 6
• HE Penetration (mm) 21 21
• AP Maximum Damage 3000 3000
• Sigma 2.0 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Flak 38 20mm Flak 38
• Arrangement 8x1 6x1
• DPS 24 18
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm Flakzwilling 30 20mm Flakvierling 38
• Arrangement 2x2 1x4
• DPS 5 6
• Range (km) 3.5 2


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Maass




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 14 400 8 16 0 5x1 2 5.8 0
Hull B 17 500 8 16 0 5x1 2 4.2 1 800 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
128mm L/45 LC/34 5x1 4 22.5 1500 6 3000
128mm L/45 LC/34 5x1 4 22.5 1500 6 3000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.5 km 0
Targeting System Typ 6 mod. 2 10 % 10.4 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm Vierling 2x4 90s 7.2s 13 700 8 65 1.3 0
533mm Vierling 2x4 90s 7.2s 14 400 8.5 65 1.3 225 000
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

Destroyer - Maass
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Destroyer - Maass
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 65s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
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Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Maass

Pros:

  • Good main battery rate of fire
  • Excellent AP DPM
  • Good torpedo range and reload time
  • Some of the highest HP pools of all Tier VI destroyers



Cons:

  • Shell arcs are high, making hitting targets at long range fairly difficult
  • Poor main battery traverse speed
  • Weak AA defenses; vulnerable to planes


Performance


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