Maass
Tier VI | Type: Destroyer | |
Preceded by | Succeeded by |
Gaede | Z-23 Z-46 |
Cost | 9 000 000 |
Variants | Maass W |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints17 500 |
Armor8 - 16 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
128mm L/45 LC/345x1 |
Firing Range10.4 km |
Reload Time4 s |
180 Turn Time22.5 s |
HE Maximum Damage1500 |
HE Fire Chance6 % |
HE Penetration21 mm |
AP Maximum Damage3000 |
Sigma2.0 |
Torpedoes
533mm Vierling2x4 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage14 400 |
Detectability by Sea1.3 km |
Range8.5 km |
Speed65 kn |
AA Defense
AA Armament 1
20mm Flak 386x1 |
DPS18 |
Range2 km |
AA Armament 2
20mm Flakvierling 381x4 |
DPS6 |
Range2 km |
AA Armament 3
37mm Flak LM/424x2 |
DPS41 |
Range3.5 km |
Maneuverability
Maximum Speed37 kn |
Turning Circle Radius640 m |
Rudder Shift Time4.2 s |
Concealment
Detectability by Sea6.8 km |
Detectability by Air3.4 km |
Detectability while firing in smoke2.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 14 400 | 8 | 16 | 0 | 5x1 | 2 | 5.8 | 0 |
Hull B | 17 500 | 8 | 16 | 0 | 5x1 | 2 | 4.2 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
128mm L/45 LC/34 | 5x1 | 4 | 22.5 | 1500 | 6 | 3000 |
128mm L/45 LC/34 | 5x1 | 4 | 22.5 | 1500 | 6 | 3000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.5 km | 0 |
Targeting System Typ 6 mod. 2 | 10 % | 10.4 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm Vierling | 2x4 | 90s | 7.2s | 13 700 | 8 | 65 | 1.3 | 0 |
533mm Vierling | 2x4 | 90s | 7.2s | 14 400 | 8.5 | 65 | 1.3 | 225 000 |
Maximum Speed | |
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Stock | 37 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Player Opinion
Pros:
- Good main battery rate of fire
- Excellent AP DPM
- Good torpedo range and reload time
- Some of the highest HP pools of all Tier VI destroyers
Cons:
- Shell arcs are high, making hitting targets at long range fairly difficult
- Poor main battery traverse speed
- Weak AA defenses; vulnerable to planes
Performance
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