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Maass

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WoWsLIconBlack.pngShip Overview

Legends_Maass_splash.png

Legends_Destroyer_Icon.png Maass — German • Tech Tree • Tier VI • Destroyer.

The first destroyer of the next generation (1934 type), which paved the way for the development of ships of this type in the German navy until the end of World War II. Thanks to large dimensions and robust design, she had excellent survivability.

WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png XP: 143 000

WoWsLIconBlack.png Entered Service: 1937
WoWsLIconBlack.png Ships in Series: 4
WoWsLIconBlack.png Predecessor: Gaede
WoWsLIconBlack.png Successors: Z-23, Z-46
WoWsLIconBlack.png Variants: Maass W

━━ Ship Traits ━━

Legends_Tough_trait.png
Tough: Above average base HP rating.

Legends_Extended_Sonar_trait.png
Extended Sonar: Sonar's range increased.

Legends_Sluggish_Aim_trait.png
Sluggish Aim: Below average main battery traverse speed. Close quarters combat problematic.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 14 400 17 500
• Armor (mm) 8 - 16 -
• Torpedo damage reduction (%) 0 0
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 37 37
• Turning circle radius (m) 640 640
• Rudder-shift time (sec) 5.8 4.2
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 6.8 -
• Detectability by air (km) 3.4 -
• Detectability while firing in smoke (km) 2.5 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm Vierling 533mm Vierling
• Arrangement 2x4 2x4
• Reload time (sec) 90 90
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 13 700 14 400
• Detectability by sea (km) 1.3 1.3
• Range (km) 8 8.5
• Speed (kt) 65 65
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 128mm L/45 LC/34 128mm L/45 LC/34
• Main artillery arrangement 5x1 5x1
• Firing range (km) 9.5 10.4
• Reload time (sec) 4 4
• 180° turn time (sec) 22.5 22.5
• HE maximum damage 1500 1500
• HE fire chance (%) 6 6
• HE penetration (mm) 21 21
• AP maximum damage 3000 3000
• Sigma 2.0 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Flak 38 20mm Flak 38
• Arrangement 8x1 6x1
• DPS 24 18
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm Flakzwilling 30 20mm Flakvierling 38
• Arrangement 2x2 1x4
• DPS 5 6
• Range (km) 3.5 2
AA ARMAMENT 3 STOCK UPGRADED
• Name - 37mm Flak LM/42
• Arrangement - 4x2
• DPS - 41
• Range (km) - 3.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Maass




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 14 400 8 16 0 5x1 2 5.8 0
Hull B 17 500 8 16 0 5x1 2 4.2 1 800 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
128mm L/45 LC/34 5x1 4 22.5 1500 6 3000
128mm L/45 LC/34 5x1 4 22.5 1500 6 3000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.5 km 0
Targeting System Typ 6 mod. 2 10 % 10.4 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm Vierling 2x4 90s 7.2s 13 700 8 65 1.3 0
533mm Vierling 2x4 90s 7.2s 14 400 8.5 65 1.3 225 000
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

Destroyer - Maass
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%

Consumables

Destroyer - Maass
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 65s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpaddown.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Maass

Pros:

  • Good main battery rate of fire
  • Excellent AP DPM
  • Good torpedo range and reload time
  • Some of the highest HP pools of all Tier VI destroyers



Cons:

  • Shell arcs are high, making hitting targets at long range fairly difficult
  • Poor main battery traverse speed
  • Weak AA defenses; vulnerable to planes


Performance


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