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Nürnberg

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WoWsLIconBlack.pngShip Overview

Legends_Nürnberg_splash.png

Legends_Cruiser_Icon.png Nürnberg — German • Tech Tree • Tier V • Cruiser.

The ship was developed from the Königsberg-class cruisers. In contrast to her predecessors, she had larger dimensions and featured reinforced turret armor. Moreover, she retained the main battery guns with their high performance characteristics. The cruiser's AA defense comprised numerous anti-aircraft guns.

WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: V
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 2 400 000
WoWsLIconBlack.png XP: 55 000

WoWsLIconBlack.png Entered Service: 1935
WoWsLIconBlack.png Ships in Series: 1
WoWsLIconBlack.png Predecessor: Königsberg
WoWsLIconBlack.png Successors: Yorck, Hipper

━━ Ship Traits ━━

Legends_Full_Circle_trait.png
Full Circle: Main battery turrets can rotate the full 360 degrees.

Legends_Extended_Sonar_trait.png
Extended Sonar: Sonar's range increased.

Legends_Superior_HE_pen_trait.png
Superior HE pen: Above average HE shell penetration.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 23 800 27 000
• Armor (mm) 13 - 100 -
• Torpedo damage reduction (%) 7 7
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32 32
• Turning circle radius (m) 720 720
• Rudder-shift time (sec) 10.6 7.6
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12.3 -
• Detectability by air (km) 7.4 -
• Detectability while firing in smoke (km) 5.9 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm Drilling 533mm Drilling
• Arrangement 4x3 4x3
• Reload time (sec) 68 68
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 13 700 13 700
• Detectability by sea (km) 1.3 1.3
• Range (km) 6 6
• Speed (kt) 64 64
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 150mm L/60 SK C/25 150mm L/60 SK C/25
• Main artillery arrangement 3x3 3x3
• Firing range (km) 13.4 14.8
• Reload time (sec) 6 6
• 180° turn time (sec) 23.7 23.7
• HE maximum damage 1700 1700
• HE fire chance (%) 8 8
• HE penetration (mm) 38 38
• AP maximum damage 3900 3900
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 88mm L/76 DOP. L. C/32 88mm L/76 DOP. L. C/32
• Arrangement 4x2 4x2
• Firing range (km) 4.5 4.5
• Reload time (sec) 4 4
• HE maximum damage 1000 1000
• HE fire chance (%) 4 4
• HE penetration (mm) 15 15
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 7.92mm MG 34 7.92mm MG 34
• Arrangement 6x1 4x1
• DPS 16 10
• Range (km) 1 1
AA ARMAMENT 2 STOCK UPGRADED
• Name 20mm Flak 38 20mm Flak 38
• Arrangement 4x1 4x1
• DPS 12 12
• Range (km) 2 2
AA ARMAMENT 3 STOCK UPGRADED
• Name 37mm Flakzwilling 39 37mm Flakzwilling 30
• Arrangement 4x2 8x2
• DPS 10 21
• Range (km) 3.5 3.5
AA ARMAMENT 4 STOCK UPGRADED
• Name 88mm L/76 DOP. L. C/32 88mm L/76 DOP. L. C/32
• Arrangement 4x2 4x2
• DPS 32 32
• Range (km) 4 4


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Nürnberg




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 23 800 13 100 7 3x3 4 10.6 0
Hull B 27 000 13 100 7 3x3 4 7.6 480 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
150mm L/60 SK C/25 3x3 6 23.7 1700 8 3900
150mm L/60 SK C/25 3x3 6 23.7 1700 8 3900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.4 km 0
Targeting System Typ 5 mod. 2 10 % 14.8 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

Cruiser - Nürnberg
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Cruiser - Nürnberg
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.7km
  • Detection of ships: 5.3km
  • Duration: 114s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Nürnberg

Pros:

  • Good gun handling and shell speed, coupled with the German version of SonarLegends_Sonar.png, makes her an ideal anti-destroyer ship.
  • Guns reload every 6 seconds, far faster than her peers at Tier V.
  • Low shell arc and high muzzle velocity.
  • Same surprising AP damage when it punches through.
  • Like its predecessor, the X and Y turrets can rotate 360 degrees, making switching firing sides a snap.



Cons:

  • Although the AP damage is high, the penetration is relatively poor.
  • Poor AA defenses.
  • Same citadel layout and A-XY turret layout as her predecessor.
  • Still very little armor, making modules vulnerable to incapacitations and devastating citadel hits.


Performance

How It's Done: Nürnberg


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png