FCM 50 t
Revision as of 14:51, 30 July 2023 Clarify meaning | Latest revision as of 17:50, 26 May 2024 | |||
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|InTheGame_pros= | |InTheGame_pros= | |||
? | * | + | * Very good mobility for a heavy tank | |
? | * Great gun depression | + | * Great gun depression of -10 degrees | |
? | * | + | * Very good viewrange | |
? | * Preferential matchmaker, won't see Tier 10 battles | + | * Preferential matchmaker, won't see Tier 10 battles | |
? | * | + | * High speed and large mass make it effective at ramming | |
|InTheGame_cons= | |InTheGame_cons= | |||
? | * | + | * Insufficient firepower for a heavy tank (comparable to a medium tank) | |
? | * | + | * Armor is overall nigh useless | |
? | * Huge size | + | * Huge size and awful camouflage | |
? | + | * Very vulnerable to ammo rack, engine and/or crew damage | ||
? | + | * Inferior to most Tier 8+ heavy tanks it sees in terms of armor and/or firepower | ||
? | * Very vulnerable to ammo rack, engine and/or crew damage | + | ||
? | * | + | ||
|InTheGame_performance= | |InTheGame_performance= |
Latest revision as of 17:50, 26 May 2024
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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[Client Values; Actual values in
0 Cost |
health Hit Points |
0/0Expression error: Unexpected < operator./Expression error: Unrecognized word "unable". t Weight Limit |
engine Engine Power |
/ km/h Speed Limit |
traverse Traverse |
Expression error: Unexpected < operator.Expression error: Unexpected < operator. hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
//Unable to match configuration for query: turret:f65fcm50t::top|armorturretfront/Unable to match configuration for query: turret:f65fcm50t::top|armorturretside/Unable to match configuration for query: turret:f65fcm50t::top|armorturretback mm Turret Armor |
0/0/0
0/0/0 Shell Cost |
//Unable to match configuration for query: gun:f65fcm50t::top|damage1/Unable to match configuration for query: gun:f65fcm50t::top|damage2/Unable to match configuration for query: gun:f65fcm50t::top|damage3 HP Damage |
//Unable to match configuration for query: gun:f65fcm50t::top|penetration1/Unable to match configuration for query: gun:f65fcm50t::top|penetration2/Unable to match configuration for query: gun:f65fcm50t::top|penetration3 mm Penetration |
r/m ▲
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Magazine-fed Gun
▼
Magazine-fed Gun
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Magazine-fed Gun
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Magazine-fed Gun
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m ▲
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s ▲
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Unable to match configuration for query: turret:f65fcm50t::stock|turrettraverseUnable to match configuration for query: turret:f65fcm50t::top|turrettraverse deg/s Turret Traverse |
0° Gun Arc |
-°/+°-Unable to match configuration for query: gun:f65fcm50t::top|depression°/+Unable to match configuration for query: gun:f65fcm50t::top|elevation° Elevation Arc |
Unable to match configuration for query: gun:f65fcm50t::stock|maxammoUnable to match configuration for query: gun:f65fcm50t::top|maxammo rounds Ammo Capacity |
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m ▲
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Unable to match configuration for query: turret:f65fcm50t::top|viewrange View Range With 50% Crew: Expression error: Unexpected < operator. m |
m ▲
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Additional Statistics
(Top Configuration)
Camouflage
- Stationary: 4.6%
- When Moving: 2.3%
- When Firing: 1.1%
Terrain Resistance
- On Hard Ground: 1.16
- On Medium Ground: 1.15
- On Soft Ground: 2.3
Dispersion Change Values
- Turret Contribution
- Rotation: 0.12
- Shot Recoil: 3.84
- Suspension Contribution
- Acceleration: 0.19
- Turning: 0.19
With 100% Crew
0
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Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Very good mobility for a heavy tank
- Great gun depression of -10 degrees
- Very good viewrange
- Preferential matchmaker, won't see Tier 10 battles
- High speed and large mass make it effective at ramming
Cons:
- Insufficient firepower for a heavy tank (comparable to a medium tank)
- Armor is overall nigh useless
- Huge size and awful camouflage
- Very vulnerable to ammo rack, engine and/or crew damage
- Inferior to most Tier 8+ heavy tanks it sees in terms of armor and/or firepower
Performance
Combining elements of both branches of French heavy tanks, the FCM 50t indeed stands out as one of the more unique heavies available at Tier 8. It boasts excellent speed, agility and acceleration for a heavy tank, allowing players to reach advanced positions early in a match from which it can snipe at unaware and exposed enemies, as well as be part of a medium push.
As far as heavy tanks go, the FCM 50t is perhaps one of the worst in its tier. While it has the size and lack of camouflage typical of heavy tanks, as well as a fairly standard hitpoint pool for the class and tier, it's practically armourless, not counting lucky ricochets or shots that get absorbed by the massive tracks. Its gun is also weak for heavy tank standards, being the same 90mm DCA 45 first used by the ARL 44 at Tier 6, although significantly better in terms of DPM, reload speed and aim time. Penetration is sufficient given the FCM's mobility and ability to flank and relocate quickly, but the alpha damage of 240 average per shot is anemic (the lowest among Tier 8 heavy tanks).
The FCM 50t is not a tank for beginners. As it cannot force its way through a fight with armor and firepower, players must make full use of its mobility to reach good firing positions from which to support teammates, a task luckily aided by the tank's mobility as well as gun depression, which allows it to work ridgelines while keeping a small profile. It is not especially good as a sniper, but it has enough shell velocity and accuracy to do the job reasonably well, and given its lack of survivability, engaging at mid-long range is recommended over brawling.
One should still note the unique feature of 'preferential matchmaking', in that this tank will never see Tier 10 tanks. While this is a general benefit, this also means that the FCM 50t more often will have to face the reality of the enemy team being up one actual heavy tank.
Overall, the FCM 50t is a tricky tank to do well with, having numerous weaknesses which often rear their ugly heads in battle, but does indeed have the dynamics to reward those able to exploit opportunities, engaging enemy tanks at safer distances rather than brutish close quarters brawls. If the latter is unavoidable, you may well find you would want to be in another tank, lest you are a truly experienced FCM 50t tanker.
Early Research
None required.
Suggested Equipment
External Reviews and Opinions
Gallery
Historical Info
Historical Gallery
Sources and External Links
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