FCM 50 t
La conception et/ou le contenu de l'article ne sont pas conformes aux standards du wiki.
Contenu manquant :
- Avis des joueurs : avantages
- Avis des joueurs : inconvénients
- Avis des joueurs : Performance
- Avis des joueurs : Équipement
- Historique
- Galerie historique
- Sources et Liens Externes
FCM 50 t
Survoller à la sourie "
[Valeurs du jeu; Valeurs actuelles

- Commandant
- Tireur
- Pilote de char
- Opérateur radio
- Chargeur
|-
|||- ||240/240/320240/240/320 PS Dégâts moyens
|- ||212/259/45212/259/45 mm Pénétration moyenne
|-
|| r/mStandard Gun
Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s
Standard Gun
Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s
|-
||Standard Gun
Using Shell Type 1 (240 Damage):
Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676
Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916
Standard Gun
Using Shell Type 2 (240 Damage):
Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676
Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916
Standard Gun
Using Shell Type 3 (320 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568
Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888
Standard Gun
Using Shell Type 1 (240 Damage):
Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676
Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916
Standard Gun
Using Shell Type 2 (240 Damage):
Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676
Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916
Standard Gun
Using Shell Type 3 (320 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568
Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888
|-
|| mWith 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m
With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m
|-
|| s 2.3 s 2.3 Temps de visée|- || 3636 deg/s Vitesse de rotation de la tourelle
|- ||360° Angle de rotation de la tourelle
|- ||-10°/+17°-10°/+17° Dépression/Élévation
|- ||9191 coups Nombre d'obus
|-
|| m 750 m 750 Portée du signal radio
VIII

10700
Le FCM 50 t est un char lourd premium Français de rang 8.
Son développement a commencé en décembre 1945. Ce véhicule a été conçu pour remplacer l'AMX 50t et combine certaines caractéristiques typiques de l'industrie de cavalerie française d'avant-guerre et certaines innovations allemandes. Le véhicule devait être équipé d'une remorque porte-conteneur supplémentaire, un équipement amphibie, et des rouleaux démineurs démontables.
Modules / Équipements et Consommables disponibles
Modules
Rang | Moteur | Puissance moteur (ch) |
Probabilité d'incendie à l'impact (%) |
Poids (kg) |
Prix ( ![]()
| |
---|---|---|---|---|---|---|
IX | Maybach HL 295 (1250) | 1250 | 20 | 750 | 98730 |
Équipements Compatibles
Consommables Compatibles
Galerie
L'histoirique de ce char n'a pas été trouvée