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FCM 50 t

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Premium  FCM 50 t

AnnoF65_FCM_50t.png
France | Heavy Tank | Tier VIII
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
11 900  Gold Cost
15001500 HP Hit Points
54.24/57.554.24/57.5 t Weight Limit
Crew
  1. Comandante
  2. Artillero
  3. Conductor
  4. Operador de radio
  5. Cargador
Mobility
12501250 hp Engine Power
51/20 km/h Speed Limit
4040 deg/s Traverse
23.0523.05 hp/t Power/Wt Ratio
YesYes Pivot
Armor
120/80/80 mm Hull Armor
120/80/60120/80/60 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















255/4800/255




















255/4800/255
Shell Cost
240/240/320240/240/320 HP Damage
212/259/45212/259/45 mm Penetration



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8.82 r/m 

Standard Gun

Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s

See Crew, Consumables, or Equipment for more information.



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8.82 r/m 

Standard Gun

Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2116.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568

Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888

See here, here, or here for more information.






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2116.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568

Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3636 deg/s Turret Traverse
360° Gun Arc
-10°/+17°-10°/+17° Elevation Arc
9191 rounds Ammo Capacity
General
2020 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
FCM 50 t

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 4.6%
  • When Moving: 2.3%
  • When Firing: 1.1%


Terrain Resistance

  • On Hard Ground: 1.16
  • On Medium Ground: 1.15
  • On Soft Ground: 2.3


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.19
  • Turning: 0.19


With 100% Crew

VIII

annoFCM_50t.png

11900

The FCM 50 t is a French tier 8 premium heavy tank.

El desarrollo se inició en diciembre de 1945. El vehículo fue concebido como alternativa al AMX 50t y combinaba características típicas de la arcaica industria de construcción de carros francesa de preguerra así como innovaciones alemanas. El vehículo estaría equipado con un remolque contenedor adicional, equipamiento para conducción bajo el agua, y un limpiador de minas desmontable.

The FCM 50t is the French tier 8 premium heavy tank. It boasts preferential matchmaking that only sees up to tier 9 battles coupled with the highest-penetrating gun of its preferential premium competitors and excellent mobility that challenges even the Type 59. The FCM holds true to the tradition of French heavy tanks with its medium tank-like mobility, a large silhouette, and armor that leaves much to be desired. Thankfully, its high-traverse speed turret is mounted at the front of the hull which is invaluable for managing the tank's great length.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VIII 90 mm DCA 45 212/259/45 240/240/320 8.82 0.36 2.3 2750 121250

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII FCM 50 t 120/80/60 36 400 9000 31320

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX Maybach HL 295 (1250) 1250 20 750 98730

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII FCM 50 t 57.5 40 0 10000 37520

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR-528 Fr 750 80 54000


Compatible Equipment

Estabilizador vertical Mk 2 Planchas antifragmentación pesadas Red de camuflaje Llenado de tanques con CO2 Ópticas recubiertas Sistema de equipamiento estabilizador Ópticas experimentales Cierre de retícula duradero Sistema de ventilación Sistema de carga experimental Kit de piezas de repuesto ampliado Cierre de retícula mejorado Barras de torsión mejoradas clase +5 t Ventilación mejorada clase 3 Barra de carga para carro pesada Telescopio binocular Caja de herramientas Compartimento de munición "húmedo" clase 2 

Compatible Consumables

Estabilizador engrasado Extintor automático de incendios Cobertura natural Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Gasolina de 100 octanos Gasolina de 105 octanos Extintor manual de incendios Café fuerte Purga de gases Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Depósito de munición ordenado Enfoque en el objetivo Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Excellent view range
  • Great mobility and speed
  • Good penetration and decent rate of fire, accuracy, and depression on its gun
  • Large tracks can soak damage fairly reliably. When turning corners, you can make enemies shoot your tracks
  • Preferential matchmaking (tier 9 max, no tier 10 battles)


Cons:


  • Poor armor and lower HP for a heavy tank
  • Huge silhouette, especially from sides resulting in low camo values
  • Low alpha damage, and somewhat poor dispersion resulting in longer aim times
  • Prone to module and crew damage, especially turret ring and ammo rack


Performance

For all intents and purposes, the FCM 50 t is a medium tank labeled as a heavy tank, with all the pros and cons that come with it. With average armor, a 90mm gun, high top speed and quick acceleration. Its best to play this tank as you would a medium tank using cover, flanking tactics and aiming for weak spots to disable the enemy to allow you to gain the upper hand and run circles around your target.


The FCM 50 t is a mobile sniper that is quickly able to relocate and a become a viable support tank. It unfortunately cannot wolfpack well with other mediums due to its massive size, especially from the sides, and disturbing lack of camouflage. One should equip Coated Optics in order to spot targets as far away as possible and stay out of enemy view ranges while using the gun's penetration, rate of fire, and accuracy to slowly cut down enemy HP. You can not go anywhere near the frontlines with this tank due to its large size, lack of camo, and lack of armor, not to mention a gun that doesn't offer much at close range. You should stay at a vantage point around 350-400 meters from the enemy and give support to your allies by spotting targets from a safe distance.


The gun equipped on the tank is the same gun as the top tier gun of the ARL 44. The main differences include higher ammo capacity, higher rate of fire, better accuracy, faster aim time, and overall better gun handling. It also has better gun elevation but worse gun depression than the ARL 44. It can be difficult to take advantage of the high rate of fire of this tank due to its weak armor, (unloading shells keeps it exposed for a period of time) but it is possible to get into a position with good cover where you can poke out at an enemy, fire at him before he can aim, due to the excellent gun handling, and pull back to reload. As a bonus, the gun's rate of fire is often fast enough to take an opening shot at a high tier, slow-to-reload target and follow it up with a second shot before the enemy can reload a second time, although trading your health in this way is often not a good idea, especially in early game, as you do not have much health, and you do not have the armor to bounce incoming fire.


The FCM 50 t is an excellent crew trainer for the other French heavy tanks, and the credit income won't disappoint. However, since it lacks an autoloader, it plays very differently from tier 8 and above French heavies.


There are two mandatory equipment choices for this tank. They are the Tank Gun Rammer to reduce reload time and the Vertical Stabilizer to drastically improve gun performance, allowing the already quite accurate gun to shoot on the move. The third equipment choice is preferential; a Gun Laying Drive will reduce aim time when stopped and help snipe more quickly, Coated Optics increases view range by 10% (which brings you close to the 445 meter maximum), and Vents to help all stats - with the additional benefit of making Brothers in Arms perk even more effective. Also, due to the giant tracks, getting a Toolbox might be recommended, as you can use your tracks to soak damage, and continually repair them. The choice is yours, however, it should be noted that having a crew with the repair skill is good enough to not have to run a Toolbox, freeing up an equipment slot which can be used for other less redundant things.


Early Research

None required, premium tank


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics Improved VentilationEnhanced Gun Laying Drive Toolbox "Wet" Ammo Rack 


Gallery

Historical Info

One of the few surviving drawings of FCM 50t
Development started in December 1945. The vehicle was conceived as replacement for the AMX 50t and combined features typical of the pre-war French tank-construction industry as well as German innovations. The vehicle was to be equipped with an additional container trailer, equipment for underwater driving, and a demountable mine clearer. FCM 50t did not won the production contract for the next French heavy tank. Since the winning tank, ARL-44 was based on existing designs and components, including Char B1 bis suspension, it is reasonable to assume that the FCM 50t was a conceptually update of the FCM F1. The engines were to be repositioned to the rear of the hull and a single large turret replaced the twin turret concept. The turret was similar to the Tiger II inspired turret on the initial AMX 50 concept. Schneider canon de 90mm SA was to be main armament of the tank. One of the biggest differences between the FMC 50t and competing designs is a noticably longer rear engine deck. The long deck is explained by the use of two v12 engines combined with a complicated electric transmission. Staying with twin 550hp Renault V12s would have given FCM equivalent output to its competitors Maybach diesel without licencing foreign design solutions. In addition to the additional container trailer, the tank was to be equipped some very advanced features for its time like equipment for underwater driving and a demountable mine clearer. After ARL-44 won the French army contract all further development was stopped. No prototype was ever built.


Historical Gallery

Sources and External Links

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UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObject 257 IXObject 705 IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 anticipado
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
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UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera XFV215b XFV215b (183) XT95/FV4201 Chieftain
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France IIIFCM 36 Pak 40 VM10 RBFM V105 leFH18B2 VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-29 IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VT-34 shielded VSU-85I VIKV-2 (R) VIT-34-85M VIObject 244 VIT-34-85 Rudy VIM4-A2 Sherman de Loza VIT-50-2 VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIT-103 VIIISTG VIIISTG Guard VIIILT-432 VIIISU-130PM XObject 907 XObject 260 XT-22 medium XObject 279 anticipado
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT VIIIM41D VIIIType 59 G X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria VIIIEMIL 1951 VIIILansen C

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