¡Bienvenido a la Wiki de Wargaming.net!
Variantes
/
/
Bat.-Châtillon 155 58

Bat.-Châtillon 155 58

Saltar a: navegación, buscar


























































































Bat.-Châtillon 155 58

AnnoF38_Bat_Chatillon155_58.png
France | SPG | Tier X
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6 100 000  Credits Cost
490490 HP Hit Points
35/3835/38 t Weight Limit
Crew
  1. Comandante (Operador de radio)
  2. Artillero
  3. Conductor
  4. Cargador
  5. Cargador
Mobility
720720 hp Engine Power
62/14 km/h Speed Limit
1818 deg/s Traverse
20.5720.57 hp/t Power/Wt Ratio
YesYes Pivot
Armor
16/16/12 mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


HE/HE
Shells




















1120/5200




















1120/5200
Shell Cost
750/750/750/750/ HP Damage
48/48/48/48/ mm Penetration



|


|}}

|


|}}















2.5 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 3 rounds
Cycle Time: 10 s
Magazine Reload Times
Nominal: 52 s
50% Crew: 64.42 s
75% Crew: 56.25 s
100% Crew: 49.86 s
With Vents: 48.76 s
With Vents and BiA: 47.7 s

Click here for more information.



|


|}}

|


|}}















2.5 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 3 rounds
Cycle Time: 10 s
Magazine Reload Times
Nominal: 52 s
50% Crew: 64.42 s
75% Crew: 56.25 s
100% Crew: 49.86 s
With Vents: 48.76 s
With Vents and BiA: 47.7 s

Click here for more information.
Rate of Fire






|


|}}

|


|}}





























2670

Magazine-fed Gun

Using Shell Type 1 (750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2670
50% Crew: 2640
75% Crew: 2662.5
100% Crew: 2677.5
With Vents: 2677.5
With Vents and BiA: 2677.5

Advantageous Damage Per Minute
Loaded-mag DPM: 2782.5
50% Crew: 2775
75% Crew: 2782.5
100% Crew: 2782.5
With Vents: 2782.5
With Vents and BiA: 2782.5

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2670
50% Crew: 2640
75% Crew: 2662.5
100% Crew: 2677.5
With Vents: 2677.5
With Vents and BiA: 2677.5

Advantageous Damage Per Minute
Loaded-mag DPM: 2782.5
50% Crew: 2775
75% Crew: 2782.5
100% Crew: 2782.5
With Vents: 2782.5
With Vents and BiA: 2782.5

Click here for more information.






|


|}}

|


|}}





























2670

Magazine-fed Gun

Using Shell Type 1 (750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2670
50% Crew: 2640
75% Crew: 2662.5
100% Crew: 2677.5
With Vents: 2677.5
With Vents and BiA: 2677.5

Advantageous Damage Per Minute
Loaded-mag DPM: 2782.5
50% Crew: 2775
75% Crew: 2782.5
100% Crew: 2782.5
With Vents: 2782.5
With Vents and BiA: 2782.5

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2670
50% Crew: 2640
75% Crew: 2662.5
100% Crew: 2677.5
With Vents: 2677.5
With Vents and BiA: 2677.5

Advantageous Damage Per Minute
Loaded-mag DPM: 2782.5
50% Crew: 2775
75% Crew: 2782.5
100% Crew: 2782.5
With Vents: 2782.5
With Vents and BiA: 2782.5

Click here for more information.
Damage Per Minute


|


|}}



0.61 m 

With 50% Crew: 0.756 m
With 75% Crew: 0.66 m
With 100% Crew: 0.585 m
With BiA: 0.572 m
With BiA and Vents: 0.56 m
Maximum possible: 0.536 m

For more details, see Crew


|


|}}



0.61 m 

With 50% Crew: 0.756 m
With 75% Crew: 0.66 m
With 100% Crew: 0.585 m
With BiA: 0.572 m
With BiA and Vents: 0.56 m
Maximum possible: 0.536 m

For more details, see Crew
Accuracy


|


|}}



4.5 s 

With 50% Crew: 5.575 s
With 75% Crew: 4.867 s
With 100% Crew: 4.315 s
With GLD: 3.923 s
With BiA: 4.22 s
With BiA and Vents: 4.128 s
With both and GLD: 3.753 s
Maximum possible: 3.597 s

For more details, see Crew or Equipment


|


|}}



4.5 s 

With 50% Crew: 5.575 s
With 75% Crew: 4.867 s
With 100% Crew: 4.315 s
With GLD: 3.923 s
With BiA: 4.22 s
With BiA and Vents: 4.128 s
With both and GLD: 3.753 s
Maximum possible: 3.597 s

For more details, see Crew or Equipment
Aim time
77 deg/s Gun Traverse Speed
360° Gun Arc
-0°/+45°-0°/+45° Elevation Arc
3636 rounds Ammo Capacity
General
1010 % Chance of Fire






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment






280 m 

With 50% Crew: 220 m
With 75% Crew: 250 m
With 100% Crew: 280 m
With Recon and Situational Awareness: 294.2 m
With Coated Optics: 308 m
With Binocular Telescope: 350 m
Maximum possible: 400.8 m

For more details, see Skills or Equipment
View Range


|


|}}



750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


|


|}}



750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Bat.-Châtillon 155 58

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 12%
  • When Moving: 6%
  • When Firing: 1.7%


Terrain Resistance

  • On Hard Ground: 1.06
  • On Medium Ground: 1.25
  • On Soft Ground: 2.01


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.58
  • Shot Recoil: 4.32
  • Suspension Contribution
  • Acceleration: 0.38
  • Turning: 0.38


With 100% Crew

X

annoBat_Chatillon155.png

6100000

The Bat.-Châtillon 155 58 is a French tier 10 self-propelled gun.

Un proyecto experimental de una AAP que usaba algunos elementos del chasis del M47 estadounidense. Comparado con el Bat.-Châtillon 155 55, el vehículo poseía una torreta diferente y presentaba un sistema de cargadores. Solo existió en planos.

Like the Bat.-Châtillon 155 55 the Bat.-Châtillon 155 58's gun has a 360° traverse making the vehicle very flexible in terms of positioning, as well as very quick to aim when changing its focus of fire. It has a 4 round drum auto-loader, giving it an advantage in rapid strikes on an exposed target before it retreats to cover. As with most French tanks, it is quite mobile, making counter battering this vehicle nearly impossible if played carefully. To balance these abilities, its main gun is only a 155mm howitzer, which does very poor damage compared to the T92, Object 261, Conqueror Gun Carriage or G.W. E 100. While it can't dish out as much damage per shot as the other Tier X artillery, it can defend itself well due to its fully traversable gun and good mobility. Be aware that the magazine reload time is extraordinarily long. Still, the weak gun doesn't make this artillery underpowered, a good direct hit from this gun can easily cripple an enemy tank.

The Bat.-Châtillon 155 58 marks the end of its French self-propelled gun line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX Canon de 155 mm 48/48 750/750 2.5 0.61 4.5 4352 225000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Hispano-Suiza HS 110 720 10 1426 94250

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X Batignolles-Châtillon 155 mle. 58 38 18 0 12000 36000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR-528 Fr 750 80 54000


Compatible Equipment

Planchas antifragmentación medias Red de camuflaje Llenado de tanques con CO2 Ópticas recubiertas Ópticas experimentales Cierre de retícula duradero Kit de piezas de repuesto ampliado Cierre de retícula mejorado Barras de torsión mejoradas clase 3 t Telescopio binocular Caja de herramientas Compartimento de munición "húmedo" clase 2 

Compatible Consumables

Extintor automático de incendios Cobertura natural Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Extintor manual de incendios Café fuerte Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Enfoque en el objetivo Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Gun range: 1400 m
  • Very mobile, as it's based on Bat.-Châtillon 25 t chassis
  • Can flank most TDs and SPGs
  • Gun has 360° traverse
  • 4 round magazine that fires 1 shot in 6 seconds


Cons:


  • Very long magazine reload time (73 seconds with a 100% crew and Consumables, the longest reload in the game)
  • Lowest damage per shell of the Tier 10 artillery, along with the lowest splash.
  • Lowest penetration of the Tier 10 artillery
  • 185mm penetration HEAT round is useless against nearly everything you face
  • Gun only traverses at 10 degrees/s


Performance

The 4 rounds provided by the auto-loader coupled with speed, flexibility, and an accurate gun mounted on a turret make this SPG a blast to play. While the 155 58 may not the hardest hitting of the tier 10 artillery pieces, it is certainly the most flexible and most maneuverable. A good tactic to utilize when playing this SPG is to turn your hull perpendicular to your current firing arc. This allows you to move side to side in relation to your line of fire, making it substantially more difficult to be hit by counter-battery fire, though at the expense of your clipping speed.

As a result of this SPG having a 360° traversable gun, it is also possible to simply play like a TD and provide direct fire support for your allies, though in many cases (especially in higher tier battles which this SPG will most certainly be a part of) this isn't always the brightest idea. Many tanks can easily two shot you, and unless you have a full magazine of rounds, you're toast. The armor on this SPG is poor even by SPG standards. The turret and autoloader can prove invaluable when rushed by multiple lights, allowing you to dispatch them in quick succession

The reload on the autoloader for this SPG really is quite horrid, it takes 73 seconds to load a magazine if running a full BiA + Food crew. That said, once you're loaded, you can really keep some heads down. The speed at which you can fire is incredible, being capable of firing an entire clip in just under 20 seconds, which allows you to put some substantial hurt on the enemy. However, it has nearly no splash, so firing right at the reload in the clip is inadvisable, as your shells will most likely miss. If the enemy attempts to counter-battery you, you are easily spotted if you remain in one location to fire your clip at maximum speed, but moving after each shot pushes your time to fully aim above 10 seconds, greatly reducing your effective damage output. This SPG does not see much clan wars use except in very specific circumstances where its extreme mobility is required due to its 73 second clip reload, which gives your enemy plenty of time to determine the outcome of the game while you have no influence on it.


Suggested Equipment


Enhanced Gun Laying Drive Binocular Telescope Coated Optics Camouflage Net 


Gallery

Historical Info

Batignolles Chatillon 155mm
Following Lorraine’s project of the self propelled howitzer, Batignolles Chatillon started the work on the self propelled artillery vehicle with a fully rotatable turret. Main feature was to be drum based automatic loader system installed in the turret. In late 1958 all development was cancelled and project was abandoned with only a one prototype built.


Historical Gallery

Sources and External Links

Self-Propelled Guns
USA IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
UK IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Germany IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
France IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
USSR IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
China
Japan
Czechoslovakia
Sweden