Myōkō
Ship Overview

Myōkō — Japanese
Tech Tree Tier VI Cruiser.
The first Japanese cruiser built after the Washington Naval Treaty of 1922 came into force. Unlike foreign Treaty Cruisers, Myōkō's armor was good enough to withstand artillery strikes from ships of the same type. One of the features of the project was well-developed torpedo protection. Following a series of upgrades, cruisers of this class got a substantially reinforced AA and torpedo armament.
Navy: IJN
Ship: Japanese
Nation: Japan
Category: Tech Tree
Tier: VI
Class: Cruiser
Cost: 9 000 000
XP: 143 000
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 37 400 | 39 200 |
| Armor (mm) | 6 - 102 | - |
| Torpedo damage reduction (%) | 0 | 13 |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 35 | 35 |
| Turning circle radius (m) | 780 | 780 |
| Rudder-shift time (sec) | 9.3 | 6.4 |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 12 | - |
| Detectability by air (km) | 7.2 | - |
| Detectability while firing in smoke (km) | 6.7 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 610mm triple | Type90 mod. 1 |
| Arrangement | 2x3 | 4x3 |
| Reload time (sec) | 76 | 82 |
| 180° turn time (sec) | 7.2 | 7.2 |
| Maximum simulated damage | 16 267 | 17 233 |
| Detectability by sea (km) | 1.5 | 1.6 |
| Range (km) | 10 | 10 |
| Speed (kt) | 59 | 62 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 203mm 3rd Year Type mod. C | 203mm 3rd Year Type mod. C |
| Main artillery arrangement | 5x2 | 5x2 |
| Firing range (km) | 13.5 | 14.9 |
| Reload time (sec) | 14 | 14 |
| 180° turn time (sec) | 45 | 45 |
| HE maximum damage | 3300 | 3300 |
| HE fire chance (%) | 17 | 17 |
| HE penetration (mm) | 34 | 34 |
| AP maximum damage | 4700 | 4700 |
| Sigma | 2.0 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 127mm Type89 A1 | 127mm Type89 A1 |
| Arrangement | 4x2 | 4x2 |
| Firing range (km) | 4.5 | 4.5 |
| Reload time (sec) | 7.5 | 7.5 |
| HE maximum damage | 2100 | 2100 |
| HE fire chance (%) | 8 | 8 |
| HE penetration (mm) | 21 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 7.7mm Type92 | 25mm/60 Type96 mod. 1 |
| Arrangement | 2x1 | 26x1 |
| DPS | 3 | 47 |
| Range (km) | 1 | 3.1 |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 13mm Type93 | 25mm Type96 mod. 1 |
| Arrangement | 4x2 | 8x2 |
| DPS | 14 | 40 |
| Range (km) | 1.2 | 3.1 |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 127mm Type89 mod. A1 | 25mm Type96 mod. 1 |
| Arrangement | 4x2 | 4x3 |
| DPS | 40 | 24 |
| Range (km) | 5 | 3.1 |
Modules
Cruiser - Myōkō| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| Stock | 37 400 | 6 | 102 | 0 | 5x2 | 2 | 9.3 | 0 |
| Hull B | 39 200 | 6 | 102 | 13 | 5x2 | 4 | 6.4 | 1 800 000 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 203mm 3rd Year Type mod. C | 5x2 | 14 | 45 | 3300 | 17 | 4700 |
| 203mm 3rd Year Type mod. C | 5x2 | 14 | 45 | 3300 | 17 | 4700 |
| Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
|---|---|---|---|
| Stock | 0 % | 13.5 km | 0 |
| Targeting System Type6 mod. 2 | 10 % | 14.9 km | 225 000 |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| 610mm triple | 2x3 | 76s | 7.2s | 16 267 | 10 | 59 | 1.5 | 0 |
| Type90 mod. 1 | 4x3 | 82s | 7.2s | 17 233 | 10 | 62 | 1.6 | 225 000 |
| Maximum Speed | |
|---|---|
| Stock | 35 kn |
Modifications
Cruiser - Myōkō| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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Consumables
Cruiser - Myōkō
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen. |
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| Follows the ship and automatically attacks enemy aircraft. |
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| Increases the efficiency of AA fire. |
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Player Opinion
Cruiser - MyōkōPros:
- Largest amount of hit points for a Tier VI cruiser.
- Torpedo bulges cover 85% of the citadel which makes it really small and hard to hit, something that almost all non-Japanese cruisers can only dream of.
- Torpedo bulges which is a rare addition to a heavy cruiser shatter small shells often when they hit it rather than penetrating.
- The main battery's HE shells have high damage, penetration, and fire chance, making them effective against most targets Myoko may encounter.
- The ship carries six torpedo launchers per side. Additionally, her torpedoes have a high top speed and long range, making them effective for area denial or hitting distant targets.
- High top speed and quick rudder shift time allows the ship to dodge long range fire easily.
- Thick central deck armor (32 mm): only AP shells below 457 mm never ricochet.
Cons:
- Very weak armor for a heavy cruiser, often takes a large chunk of damage from anything fired at her.
- Shorter main battery range than other heavy cruisers at her tier.
- Rather slow reload time and turret traverse speed for a heavy cruiser.
- Turrets often gets knocked out or destroyed because of its thin 25mm armor.
- Torpedo bulges are largely useless against battleship AP shells.
- Torpedo mounts are also rear facing and with very narrow firing arcs, requiring the ship to expose her side to make use of them.
- Thin bow/stern armor (16 mm): all battleship and some cruiser AP shells (>228 mm) never ricochet, penetrated even by destroyer HE shells.
Performance
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