Northern Bridgehead
- Map
Replay name: fjords
Description: Norway. Trondheim district. Noon.
Northern Bridgehead was available at the start of 2.0
Polaris
Gamemode: Conquest
Tier: 7-10
Size: 12600m
Description: Continued air combat in the Trondheim district raged on. Full-scale deployment of ground vehicles was impossible due to mountainous terrain. Therefore, air support was critical now more than ever. Some objects in the area were destroyed by bombing and rocket strikes, although the airstrip was reconstructed. This time the battle unfolded for control over the only surviving industrial complex.
Cold Skies
Gamemode: Conquest
Tier: 7-10
Size: 12600m
Description: Advancement of the force through the ice-covered fjords slowed down after meeting with desperate resistance. The industrial complexes in the area are severely damaged and the entire territory is patrolled by enemy aircraft. To let the assault groups enter the territory of the industrial complex, it is necessary to ensure an air safety corridor by taking control of the command center in the north and to consolidate in the forward airstrip in the hollow.
2.0.5: Changed the balance for the map layout "Northern Bridgehead: Cold Skies"
Valhalla
Gamemode: Conquest
Tier: 7-10
Size: 12600m
Description: Unable to hold the industrial complexes deep in the Norwegian fjords, the retreating enemy force decided to destroy them. However, the complexes may have valuable resources and even information about secret projects, so it is necessary to prevent the enemy from destroying them. The situation becomes complicated due to the fact that the area is covered by a military base equipped with rocket launchers and a command center coordinating the bombing raids.
Atonement
Gamemode: Conquest
Tier: 7-10
Size: 12600m
Description: Many days of fighting exhausted the forces of both sides, but the expected result was achieved: the industrial depots were captured. The main mission of the current operation stage is to completely consolidate in the north by capturing and developing airbase facilities and taking control of the command center in the mountains, which will allow coordinating operational flights deep into the enemy rear.
Birds of Prey
Gamemode: Conquest
Tier: 7-10
Size: 12600m
Description: After regrouping, repairing their machines, and bringing up supply reserves, the troops have prepared for a final advance. Having lost a significant number of key objects, the enemy is retreating. The final effort lies ahead: redeploy the forward unit to the new airbase and capture the nearby facilities. Once consolidated there, the troops will be able to cut the enemy force in half, forcing them out to the sea in the north and the mountain ridge in the south.
Steel Avalanche (Invasion)
Gamemode: Invasion
Tier: 6-10
Size: -
Description: Difficult weather conditions and logistic problems do not allow the expeditionary corps to fight a long trench war in the mountain passes of the Swiss Alps. The chain of mountains should be crossed as quickly as possible. The combat group redeployed to the frontline has to suppress the enemy resistance, achieve air superiority, and take control of the industrial facilities.
Desert | Plateau • Scorching Sands |
Marine | Albion • Archipelago • Sea Gate |
Summer | Asian Border • Northern Bridgehead • Old Fortress • Road to Rome |
Winter | Arctic Region • Alpine Gambit • Cold Peak • Peripheral Mission |