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Revision as of 06:30, 27 February 2025
updated the initial blurb and game format sections, minor fixes in the season histories
Revision as of 23:57, 5 March 2025
Clan battles reworked page, historical seasons pages split off
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 {{Video|KdKM_TcKsc0|width=320|A quick overview of clan battles.}} {{Video|KdKM_TcKsc0|width=320|A quick overview of clan battles.}}
 {{AnnoWiki|content= {{AnnoWiki|content=
?[[File:Icon_27.png|left]]Available to players of [[Ship:Access Levels#Access Level 15|Access Level 15]] and higher, '''Clan Battles''' offer captains the opportunity to team up with their clan mates and face off against teams from other clans in epic sea battles. Progressing through the leagues awards steel and other rare rewards. Reaching the Hurricane league will reward players with commemorative achievements — one for reaching the league, and one for winning the season!}}+[[File:Icon_27.png|left]]Available to players of [[Ship:Access Levels#Access Level 15|Access Level 15]] and higher, '''Clan Battles''' offer captains the opportunity to team up with their clan mates and face off against teams from other clans in epic sea battles. Reaching the Hurricane league will reward players with commemorative achievements — one for reaching the league, and one for winning the season!}}
 + 
 +<!-- UPDATE THIS AHEAD OF EACH CLAN BATTLE SEASON AS THE RESTRICTIONS AND DATES ARE POSTED. Move the "current clan battles" section" to the HISTORIC CLAN BATTLES page -->
  
 ==Game Format== ==Game Format==
 +Among the major reasons to join or create a ''[[Clan]]'' is the ability to compete in Clan Battles. These competitions are among the most competitive ''[[Game Modes]]'' in by World of Warships, with a format similar to King of the Seas. Clan Battles are only available at specific times and are restricted to certain tiers of ships. Players queue for Clan Battles as a team, and are matched up against a team of similar rating that is likewise in the queue.
  
?To participate in Clan Battles, clans must form divisions. In addition to clan commanders and deputy commanders, players with the Recruit or Commissioned Officer roles can create a division and queue for battles. Clan battles are only available on certain days and at certain times for each server. Clan officers can select which region's time they wish to play in, but a clan can only play in one time slot per day; on patch days, clan battles are only available on their own server's prime time slot.  
  
?If a clan does not have enough clan members to form a division, they can opt to bring mercenaries to fill the remaining spots on the team. However, the majority of the division must be made up of players from the clan (for example, in season with seven players on a team, there is a maximum of three mercenaries allowed).  
  
?Only ships of certain tiers can participate in Clan Battles. There is no limit on the number of cruisers and destroyers allowed in a division, but battleships are frequently limited to one per team, and aircraft carriers and submarines are usually not allowed. Additionally, seasons can have restrictions on the number of specific ships or combinations of ships that can be brought, including not allowing certain ships at all. These restrictions can be in effect for the entire season or be added after the season starts.  
  
?===Rental Ships===+===Divisions and Matchmaking===
?Players without a Tier X ship that wish to participate in Clan Battles may have access to a limited pool of rental ships. Each group of available ships includes one destroyer, one cruiser, and one battleship; the available ships will rotate approximately every three weeks.+[[File:CvC Division.jpg|right|frame|x180px|link=|When creating a Clan Division, the class restrictions are clearly displayed.]] Divisions for Clan Battles must be formed under the following restrictions:
 +* A Clan Division may be led by a Clan '''commander''', '''executive officer''', '''recruiter''', or '''commissioned officer'''.
 +* Depending on the season, ships of a single Tier (VI, VIII or X have been played) or multiple Tiers (thus far Tier VIII and IX, and X and Superships) are allowed, with limits on the number of higher tier ships can be used.
 +* All players group up and enter the queue simultaneously
 +* The majority of the players must be from the competing clan &mdash; most seasons allow a limited number of "mercenaries" (non-clan players)
 +* Players may only queue for Clan Battles during specific hours on select days (that vary by season).
 +** Clan officers can select which server's time slot they wish to play in, but a clan can only play in one time slot per day.
 +* Clans can usually fight clans from their own server or other servers; on patch days, cross-server battles are not available.
  
?[[File:Mountain Range - CvC.jpg|right|frame|x240px|link=|The Clan Battle configuration of "Mountain Range".]]Rental ships operate under the following rules: 
?* Players receive these ships temporarily, and the ships are removed when the season of Clan Battles ends. 
?* They can only be used in Clan Battles. 
?* Rental ships cannot mount [[Ship:Camouflage|camouflage]]. 
?* [[Ship:Commander|Commanders]] may be re-assigned to rental ships without penalty. 
?* Rental ships generate the same amount of credits, experience, Free XP, and Commander XP as ordinary ships. 
?* When rental ships are removed: their Commanders are automatically sent to the Reserve; any upgrades, consumables, and signals are moved to the Inventory; experience earned with a rented ship is transferred to the starting ship of the respective nation. 
?* If the ships have alternative modules — such as ''Shimakaze''’s torpedoes — they can be mounted at no cost. 
? 
?===Maps=== 
?Each map appears in a domination point configuration unique to Clan Battles. These new capture point configurations still present a team with the challenge of splitting up or staying together; aggressive maneuvers should pay more dividends than a defensive stance, hopefully leading to battles that are more dynamic and more variable game tactics. More maps will be added into the rotation gradually in order to support a more dynamic play experience.[[File:CvC Division.jpg|right|frame|x180px|link=|When creating a Clan Division, the class restrictions are clearly displayed.]] 
  
?===Matchmaking===+Several divisions from the same Сlan may be in the queue for battle at the same time. The results of every battle will be applied to a Сlan's Rating in order after each of the ongoing battles finishes.
?Several teams from the same Сlan may be in the queue for battle at the same time. The results of every battle will be applied to a Сlan's Rating consequently after each of the ongoing battles involving the Сlan's teams is over.+* Clans can have up to two ratings ("Alpha" and "Bravo") which will be matched based on their current positioning/ranking
?* Rating is linked to a Clan.+* The highest Rating is shown as the Clan's overall rating.
?* Team matchmaking will be based on your Clan's skill level, which is manifested through the League and Group your Clan occupies. The more battles your Clan plays, the more efficiently your opposing teams will be selected.+* Matchmaking will be based on your Clan's skill level, which is based on the League and Group your Clan occupies.
?* In most cases, your Clan will not be matched with any of the Clans you've just fought against. However, this situation may occur following a server reboot.+** When possible, the matchmaker will attempt to match teams against others in a similar level.
 +* In most cases, your Clan will not be matched with Clans you've just fought against.
 * A team cannot be matched with another team from the same Clan. * A team cannot be matched with another team from the same Clan.
  
?===Economy===+===Maps===
?The economy is tweaked to make sure all players within a team receive the same amount of resources. For a win, teams receive a lot more than in Random Battles, while a defeat brings a lot less.+[[File:Mountain Range - CvC.jpg|right|frame|x240px|link=|The Clan Battle configuration of "Mountain Range".]] Each map appears in a domination configuration unique to Clan Battles. These configurations still present a team with the challenge of splitting up or staying together; aggressive maneuvers often pay more dividends than a defensive stance, hopefully leading to battles that are more dynamic and more variable game tactics. Additional maps have been added into the rotation to support a more dynamic play experience.
  
?For every victory in a Clan Battle, players receive 2,500 base XP and 300,000{{Credits}} (before all modifiers mounted on a player's ship are applied). By winning a Clan Battle with a ship carrying standard consumables — and given the average cost of ammunition at 20,000 credits — players receive 100,000{{Credits}} for winning a battle, or lose 50,000{{Credits}} for losing a battle. With Premium account, players should receive around 250,000{{Credits}} for a victorious battle or 30,000{{Credits}} for a lost battle.+===Rental Ships===
 +In some seasons of clan battles, players without an appropriate tier ship that wish to participate in Clan Battles may have access to a limited pool of rental ships. If available then each group of available ships will include one destroyer, one cruiser, and one battleship. In some seasons the available rental ships have rotated periodically.
  
?For a defeat, every participant of a Clan Battle gets 250 base XP and 150,000{{Credits}} (before all modifiers are applied). In a draw, both teams get the same amount of XP and credits as in a defeat.+Rental ships operate under the following rules:
 +* Players receive these ships temporarily, and the ships are removed when the season of Clan Battles ends.
 +* They can only be used in Clan Battles.
 +* Rental ships cannot mount [[Ship:Camouflage|camouflage]].
 +* [[Ship:Commander|Commanders]] may be re-assigned to rental ships without penalty, as with Premium ships.
 +* Rental ships generate the same amount of credits, experience, Free XP, and Commander XP as ordinary (Tech Tree) ships.
 +* When rental ships are removed their Commanders are automatically sent to the Reserve; any upgrades, consumables, and signals are moved to the Inventory; experience earned with a rented ship is transferred to the TI ship of the respective nation's tech tree.
 +* If the ships have alternative modules &mdash; such as ''Shimakaze''’s torpedoes &mdash; they can be mounted at no cost.
  
?All possible modifiers (camouflage patterns, Premium Account, ongoing campaign bonuses, signal flags, etc.) are allowed in Clan Battles. The default servicing cost for all Tier X ships is 180,000{{Credits}}, but may change depending on the modifiers applied.+==Personal Rewards==
 +Unlike other battle modes, Clan Battles rewards every member of each team with the same rewards. For a win, teams receive better rewards than for all but an outstanding victory in Random Battles, while a defeat brings less rewards than an average Random Battle defeat. In general Clan Battles also award a Free Experience bonus modifier per battle.
  
?If a battle lasts for less than four and a half minutes, players on both teams receive neither experience nor credits for that battle. This restriction has been introduced to avoid any unsportsmanlike conduct in battles. All teams that have this ratio applied during a battle for the first time will be kept under scrutiny and their battles will be subject to frequent reviews, just like battles involving all Clans with battle duration times close to that value. If a Clan is subject to an unsportsmanlike conduct penalty again, it will be banned from Clan Battles.+Credit and experience rewards are fixed at 2,500 base experience and {{Credits}}&thinsp;300,000 Credits for a win versus 250 base experience and {{Credits}}&thinsp;150,000 Credits for a loss.
 +As an example, in a Tier X Clan Battle with an average cost of ammunition at {{Credits}}&thinsp;20,000 credits, players receive {{Credits}}&thinsp;100,000 Credits for winning a battle, or lose {{Credits}}&thinsp;50,000 Credits for losing a battle. With Premium account, players should receive around {{Credits}}&thinsp;250,000 Credits for a victorious battle or {{Credits}}&thinsp;30,000 Credits for a lost battle. All [[Ship:Economic_Bonuses|Economic Boosters]] will modify these results as normal.
  
?In Clan Battles, the same standard protection against AFK players is applied as in other battle modes. Players that fail to inflict damage to enemy ships and cover the minimum required travel distance will have their battle XP and credits reset to 0, though they will be charged for the ship servicing and ammunition costs.+All possible modifiers ([[Ship:Economic_Bonuses|Economic Boosters]], Premium Account, ongoing campaign bonuses, etc.) are active in Clan Battles. The default servicing cost for all Tier X ships is {{Credits}}&thinsp;180,000 Credits, but may change depending on the modifiers applied.
  
?=== Other Special Rules ===+In addition to credit and experience rewards, Clan Battles will have mission chains associated with each season. These missions can award credits, doubloons, Signals, economic boosters and Free XP for winning a certain number of battles in each league. Since Season 3, Clan Battle missions have awarded {{Steel|Painted so it doesn't rust}}&thinsp;Steel for each three wins, and a bonus block of steel for the 30th win in each league, which can be used to purchase ships in the [[Armory]] that are not available via any other means.
  
?The active skills of [[Ship:Special_Commanders|Legendary Commanders]] cannot activate during Clan Battles, however their passive skills do. For example, a ''[[Ship:Kleber|Kleber]]'' with unique commander ''Philippe Auboyneau'' will not activate special talent ''Fire and Fury'' upon earning a 'Captured' ribbon. However, if it has the ''Survivability Expert skill'', it will receive the enhanced version of the skill. 
  
?==Seasons==+==Clan Rewards==
?The specific maps, times, and rental ships for each season of clan battles is below.+
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 1 - "Hotspot" (18 October - 17 December 2017)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+Clans which achieve ranks at or above Gale league 1 will receive coal or steel for their clan treasury following the end of the season. These clan rewards are outlined below:
?{{Ship:Clan_Battles_Season_1}}+
?</div></div></div>+
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 2 - "Islands of Ice" (9 February - 16 April 2018)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+Clans in the top 50 positions in the Global Rating will receive between 5,000 and 25,000 Steel. Note that each place after 5 brings 250 less steel, so the 10th place clan would receive 15,000 steel.
?{{Ship:Clan_Battles_Season_2}}+
?</div></div></div>+
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 3 - "Sleeping Giant" (30 June - 19 August 2018)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+{| class="wikitable" style="text-align:center;"
?{{Ship:Clan_Battles_Season_3}}+|-
?</div></div></div>+! style="vertical-align:middle; width:150px; font-size:120%;" | Place in <BR>Global Rating
 +! style="vertical-align:middle; width:150px; font-size:120%;" | <BR>Steel
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 4 - "North" (28 November 2018 - 20 January 2019)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
?{{Ship:Clan_Battles_Season_4}}+! style="font-size:120%;" | 1
?</div></div></div>+! style="text-align:right; font-size:110%;" | 25,000
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 5 - "Land of Fire" (3 April - 26 May 2019)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
?{{Ship:Clan_Battles_Season_5}}+! style="font-size:120%;" | 2
?</div></div></div>+! style="text-align:right; font-size:110%;" | 22,500
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 6 - "Neighbors" (31 July - 15 September 2019)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
?Clan Battles Season 6 was the first on Tier VIII and with only six players per team. No rental ships were offered.+! style="font-size:120%;" | 3
 +! style="text-align:right; font-size:110%;" | 20,000
  
?Six '''maps''' were available for Season 6 of Clan Battles:+|-
?*[[Hotspot]]+! style="font-size:120%;" | 4
?*[[Neighbors]]+! style="text-align:right; font-size:110%;" | 17,500
?*[[Sea of Fortune]]+
?*[[Greece]]+
?*[[Trident]]+
?*[[Mountain Range]]+
  
 +|-
 +! style="font-size:120%;" | 5-50
 +! style="text-align:right; font-size:110%;" | 16,250 to 5,000
 +|}
  
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/cvc-6/ Clan Battles: “Neighbors” Season]+Clans that don't enter the Top 50 list will receive Steel and Coal for their Treasury at the end of the season. The exact amount depends on their league and group.
?</div></div></div>+{| class="wikitable" style="text-align:center;"
 +|-
 +! style="vertical-align:middle; width:150px; font-size:120%;" | League, Group
 +! style="vertical-align:middle; width:75px; font-size:120%;" | Steel
 +! style="vertical-align:middle; width:75px; font-size:120%;" | Coal
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 7 - "Crash Zone Alpha" (23 October - 9 December 2019)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
 +! style="font-size:120%;" | Hurricane
 +! style="text-align:right; font-size:110%;" | 2,500
 +! style="text-align:right; font-size:110%;" | 25,000
  
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/cvc-7/ Clan Battles: “Crash Zone Alpha” Season]+|-
?</div></div></div>+! style="font-size:120%;" | Typhoon I
 +! style="text-align:right; font-size:110%;" | 1,500
 +! style="text-align:right; font-size:110%;" | 25,000
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 8 - "Sea of Fortune" (22 January - 9 March 2020)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
 +! style="font-size:120%;" | Typhoon II
 +! style="text-align:right; font-size:110%;" | 1,000
 +! style="text-align:right; font-size:110%;" | 20,000
  
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/cvc-8-sea-of-fortune/ Clan Battles: “Sea of Fortune” Season]+|-
?</div></div></div>+! style="font-size:120%;" | Typhoon III
 +! style="text-align:right; font-size:110%;" | 0
 +! style="text-align:right; font-size:110%;" | 15,000
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 9 - "Warrior's Path" (15 April - 8 June 2020)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
 +! style="font-size:120%;" | Storm I
 +! style="text-align:right; font-size:110%;" | 0
 +! style="text-align:right; font-size:110%;" | 12,500
  
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/clan-battles-warriors-path/ Clan Battles: “Warrior's Path” Season]+|-
?</div></div></div>+! style="font-size:120%;" | Storm II
 +! style="text-align:right; font-size:110%;" | 0
 +! style="text-align:right; font-size:110%;" | 10,000
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 10 - "Loop" (15 July - 30 August 2020)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|-
 +! style="font-size:120%;" | Storm III
 +! style="text-align:right; font-size:110%;" | 0
 +! style="text-align:right; font-size:110%;" | 7,500
  
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/clan-battles-loop/ Clan Battles: “Loop” Season]+|-
?</div></div></div>+! style="font-size:120%;" | Gale I
 +! style="text-align:right; font-size:110%;" | 0
 +! style="text-align:right; font-size:110%;" | 5,000
  
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 11 - "Northern Waters" (7 October - 23 November 2020)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+|}
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-northern-waters/ Clan Battles: “Northern Waters” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 12 - "Greece" (24 February - 11 April 2021)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 12 was the first on Tier IX with two battleships per team and possible ships restrictions. No rental ships were offered.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-greece/ Clan Battles: “Greece” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 13 - "Tears of the Desert" (26 May - 12 July 2021)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?On Clan Battles Season 13, the capture time on all maps has been reduced from 40 to 30 seconds, and a cyclone can appear in any map. This season, rental ships will be offered.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-tears-of-the-desert/ Clan Battles: “Tears of the Desert” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 14 - "Piranha" (18 August - 08 October 2021)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 14 was the first on Tier VI with the option of two battleships per team or two aircraft carriers per team and possible ships restrictions. No rental ships were offered.+
? +
?'''Information on the website:''' [https://worldofwarships.eu/en/news/clans/clan-battles-piranha-season/ Clan Battles: “Piranha” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 15 - "Narwhal" (17 November 2021 - 16 January 2022)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 15 sees the return of Tier X vessels, with two battleships allowed and no aircraft carriers allowed. This season has a feature of not allowing two identical vessels in a line-up. Rental ships are allowed.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-narwhal-season/ Clan Battles: “Narwhal” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 16 - "Albatross" (23 February 2022 - 11 April 2022)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 16 brings Tier X vessels, with the swap of 3 maps, when compared to the previous season. Aircraft carriers are still not allowed and the restriction of not allowing two identical vessels in a line-up is still ongoing. Rental ships are allowed, and they are: ''[[Hindenburg]]'', ''[[Montana]]'' and ''[[Gearing]]''.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-albatross-season/ Clan Battles: “Albatross” Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 17 - "Cayman" (25 May 2022 - 10 July 2022)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 17 was played in a 7 vs. 7 format with Tier X ships and Superships.+
? +
?[[Ship:Maps|Maps]]: Sea of Fortune, Tears of the Desert, Mountain Range, Neighbors, Warrior's Path, Loop.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*Aircraft carriers are not allowed in battles.+
?*You cannot enter battle playing [[Ship:Petropavlovsk|Petropavlovsk]] or [[Ship:Kléber|Kléber]].+
?*No more than one battleship per team.+
?*No more than two superships per team.+
?*No more than three mercenaries per Division.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/335 29 June 2022]</span>:+
?*Removed the ban on [[Ship:Petropavlovsk|Petropavlovsk]] and [[Ship:Kléber|Kléber]].+
?**However, teams can have no more than one Petropavlovsk and no more than two Klébers per battle.+
?*New restrictions: Teams can no longer have more than one [[Ship:Condé|Condé]] and one [[Ship:Napoli|Napoli]] per battle.+
? +
?Rental ships: [[Ship:Gearing|Gearing]], [[Ship:Zaō|Zaō]] and [[Ship:Yamato|Yamato]].+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-cayman-season/ Clan Battles: The Cayman Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 18 - "Sirenidae" (17 August 2022 - 3 October 2022)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 18 was played in a 6 vs. 6 format with Tier VIII ships.+
? +
?[[Ship:Maps|Maps]]: Ring, New Dawn, Islands of Ice, Trident, Loop, Haven, and Crash Zone Alpha.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*Aircraft carriers are not allowed in battles.+
?*No more than one battleship per team.+
?*No more than three mercenaries per Division.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/365 31 August 2022]</span>:+
?*Restrictions on the number of ships:+
?**No more than one ''[[Le Fantasque]]'' or ''[[Le Terrible]]'' per team. In other words, a team can only field one of these two ships in a battle &ndash; they cannot field two of one of them, or one of each of them+
?**No more than one ''[[Kiev]]'' per team+
?*Ship bans: ''[[Lenin]]'' and ''[[Vladivostok]]''.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/371 21 September 2022]</span> (including previous ones):+
?*Restrictions on the number of ships:+
?**Limited the number of ''[[Cherbourg]]'' or ''[[Bayard]]''. One team may not have more than two of these ships in total.+
? +
?No rental ships were offered this season.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-sirenidae-season/ Clan Battles: Sirenidae Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 19 - "Barracuda" (9 November 2022 - 16 Janurary 2023)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 19 was played in a 7 vs. 7 format with Tier X ships.+
? +
?[[Ship:Maps|Maps]]: North, Hotspot, Land of Fire, Sea of Fortune, Warrior's Path, Loop, and Sleeping Giant.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than two battleships per team.+
?*No more than three ''[[Kléber]]'' and ''[[Marceau]]'' (or combination of both) per team in total.+
?*No more than three mercenaries per Division.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/393 16 November 2022]</span>:+
?*Restrictions on the number of ships:+
?**Limited the number of ''[[Marseille]]'', ''[[Petropavlovsk]]'' or ''[[Napoli]]'' (including ''[[Napoli B]]''). One team may not have more than one of these ships in total.+
?**Limited the number of ''[[St. Vincent]]'', ''[[Ohio]]'' or ''[[Kremlin]]''. One team may not have more than one of these ships in total.+
? +
?{{Block|i|content=So, for example, a team may only take 1 ''Marseille'' OR 1 ''Petropavlovsk'' OR 1 ''Napoli''. The same is true for the restriction on Battleships.}}+
? +
?No rental ships are offered this season.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-barracuda-season/ Clan Battles: Barracuda Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 20 - "Salamander" (23 February 2022 - 10 April 2023)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 20 was played in a 7 vs. 7 format with Tier X ships.+
? +
?[[Ship:Maps|Maps]]: The Atlantic, Islands of Ice, Sleeping Giant, Tears of the Desert, Shatter, Estuary, Crash Zone Alpha, and The Faroe Islands. +
?*With the release of Update 12.2, Shatter will be replaced by Hotspot.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than three mercenaries per Division.+
?*No more than two battleships per team. +
?**After 3 weeks of the season, the limit will change to no more than one battleship per team.+
?*No more than three ''[[Marceau]]'' or ''[[Kléber]]'' (or combinations of both) per team in total.+
?*No more than one ''[[Petropavlovsk]]'' or ''[[Napoli]]'' per team in total.+
?*No more than one ''[[Marseille]]'' per team.+
?*Banned ships: ''[[Ohio]]'', ''[[Vermont]]'', ''[[Kremlin]]'', ''[[Preussen]]'', ''[[St. Vincent]]'', ''[[Thunderer]]'', ''[[République]]'', ''[[Louisiana]]'', and ''[[Småland]]''.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/420 1 March 2023]</span>:+
?*Changed the limit on the number of ''Kléber'' and ''Marceau'' (or combinations of both). One team may not have more than two of these ships in total.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/425 15 March 2023]</span>:+
?*Removed the total limit on ''Kléber'' and ''Marceau'' (or combinations of both). Now, one team may not have more than one ''Kléber'' and one ''Marceau''.+
?*The limit on the number of battleships in a team reduced from 2 to 1.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/431 28 March 2023]</span>:+
?*Removed the ban on ''République''.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/432 31 March 2023]</span>:+
?*Removed the ban on ''Louisiana''.+
? +
?Rental ships: ''[[Conqueror]]'', ''[[Hindenburg]]'', and ''[[Gearing]]''.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-salamander-season/ Clan Battles: Salamander Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 21 - "Cachalot" (31 May 2023 - 17 July 2023)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 21 was played in a 6 vs. 6 format with Tier VIII and IX ships.+
? +
?[[Ship:Maps|Maps]]: North, Trap, Hotspot, Sleeping Giant, Trident, Loop, and Northern Waters.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than two Tier IX ships.+
?*No limits on the number of battleships per team.+
?**After 1 week of the season, the limit will change to no more than one battleship per team.+
?*No more than three mercenaries per Division.+
?*No more than one ''[[Nebraska]]'', ''[[Delaware]]'', ''[[Kearsarge]]'' (''[[Kearsarge B|B]]''), ''[[Massachusetts]]'' (''[[Massachusetts B|B]]''), ''[[Lenin]]'' and ''[[Prinz Rupprecht]]'' per team.+
?*No more than one ''[[Alaska]]'' (''[[Alaska B|B]]''), ''[[Kronshtadt]]'', ''[[Nebraska]]'', ''[[Delaware]]'' and ''[[Kearsarge]]'' (''[[Kearsarge B|B]]'') per team.+
?*No more than two ''[[Cherbourg]]'', ''[[Brest]]'', ''[[Carnot]]'' and ''[[Admiral Schröder]]'' per team.+
?*No more than two ''[[Le Fantasque]]'', ''[[Le Terrible]]'', ''[[Mogador]]'', ''[[Kiev]]'', ''[[Nebraska]]'', ''[[Delaware]]'' and ''[[Kearsarge]]'' (''[[Kearsarge B|B]]'') per team.+
?*No more than two ''[[Kitakaze]]'', ''[[STAR Kitakaze]]'', ''[[Kidd]]'', ''[[Akizuki]]'', ''[[Loyang]]'' (''[[Loyang B|B]]''), ''[[Cossack]]'' (''[[Cossack B|B]]''), ''[[Benham]]'', ''[[Nebraska]]'', ''[[Delaware]]'' and ''[[Kearsarge]]'' (''[[Kearsarge B|B]]'') per team.+
?*Banned ships: ''[[Musashi]]'' and ''[[Georgia]]''.+
? +
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/455 23 June 2023]</span>:+
?*Now, a team can have no more than one ship in total from the following list: ''Alaska'', ''Alaska B'', ''Kronshtadt'', ''Nebraska'', ''Delaware'', ''Kearsarge'', ''Kearsarge B'', ''Vladivostok'', ''Lenin'', ''Massachusetts'', and ''Massachusetts B''.+
? +
? +
?{{Block|i|content=You probably noticed that multiple lists include ''Nebraska'', ''Delaware'' and ''Kearsarge'' (''B''). For the lists with a max of one of the specified ships, if you choose one of these ships, then all remaining ships from the other list will become unavailable. For the lists with a max of two of the specified ships, if you choose one of these ships, then you will only be able to choose one ship from the other list it appears in; if you choose two of these ships, then you will not be able to choose any ships from the other list they appear in.+
?<br><br>+
?In summary, including one Nebraska, Delaware, Kearsarge or Kearsarge (B) in a team will prevent the team from including any of the other ships from Groups A or B, and will limit the team to only one of the remaining ships from Group D and one from Group E. These restrictions have been designed to make the inclusion of a hybrid battleship very prohibitive.}}+
? +
?{{Block|!|content=The lists have been carefully curated to ensure that each team can have only one hybrid battleship while also preventing the selection of other ships that might have an advantage in this particular battle type.}}+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-cachalot-season/ Clan Battles: Cachalot Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 22 - "Anaconda" (23 August 2023 - 9 October 2023)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 22 will be played in a 7 vs. 7 format with Tier X ships and superships.+
? +
?[[Ship:Maps|Maps]]: Land of Fire, Shards, Sea of Fortune, Shatter, Warrior's Path, Haven, and Riposte.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than one supership.+
?*No more than one battleship.+
?*No more than one ''[[République]]'', ''[[Preussen]]'', ''[[Ragnar]]'', ''[[Gdańsk]]'', ''[[Petropavlovsk]]'', ''[[Napoli]]'', and ''[[Marseille]]''.+
?*No more than two ''[[Kléber]]'' and/or ''[[Marceau]]'' in total.+
?*Banned ships: ''[[Ohio]]'', ''[[Kremlin]]'', ''[[St. Vincent]]'', ''[[Småland]]'', and ''[[Condé]]''.+
? +
?{{Block|i|content=For ships that have analogs (for example, Black Friday ships or collaboration ships), the restrictions will be applied automatically if they apply to the original.}}+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/474 29 August 2023]</span>:+
?*Removed the restriction on ''Preussen'' and ''République''.+
?*Now, a team can have no more than one ship in total from the following list: ''Ragnar'', ''Gdańsk'', ''Petropavlovsk'', ''Napoli'', ''Marseille'', and ''[[Alexander Nevsky]]''.+
?*No more than one ''Kléber'', ''Zorkiy'' or ''Marceau''.+
?*Banned ships: ''Ohio'', ''Kremlin'', ''St. Vincent'', ''Småland'', ''Condé'', ''[[Admiral Ushakov]]'', and ''[[Louisiana]]''.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/480 22 September 2023]</span>:+
?*Removed the restriction on ''Ragnar'', ''Gdańsk'', ''Marseille'' and ''Zorkiy''.+
?*Now, a team can have no more than one ship in total from the following list: ''Petropavlovsk'', ''Napoli'', ''Aleksander Nevsky'', ''[[San Martín]]''.+
?*No more than one: ''Kléber'', ''Marceau'' or ''[[Harugumo]]''.+
?*Banned from battles: ''Ohio'', ''Kremlin'', ''St. Vincent'', ''Småland'', ''Condé'', ''Admiral Ushakov'', ''Louisiana''.+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-anaconda-season/ Clan Battles: Anaconda Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 23 - "Triton" (15 November 2023 - 8 January 2024)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>+
?Clan Battles Season 23 was played in a 7 vs. 7 format with Tier X ships.+
? +
?[[Ship:Maps|Maps]]: The Atlantic, North, Trap, Loop, Estuary, Crash Zone Alpha, and Northern Waters.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than one battleship.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/497 29 November 2023]</span>:+
?*No more than 1 ''[[Petropavlovsk]]'' per team.+
?*No more than 1 ''[[Napoli]]'' per team.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/502 27 December 2023]</span>:+
?*''Napoli'', ''Petropavlovsk'', ''[[Marseille]]'', ''[[Alexander Nevsky]]'' and ''[[Marceau]]'' are not allowed.+
? +
?{{Block|i|content=Ships that have analogs (such as Black Friday ships or collaboration ships) are automatically subject to restrictions if there are restrictions on the original ship.}}+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/game-updates/update-1210-asymmetric-battles/#clan-battles Clan Battles: Triton Season]+
?</div></div></div>+
? +
?<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>Season 24 - "Sea Dragon" (14 February 2024 - 8 April 2024)</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div>+
?Clan Battles Season 24 will be played in a 7 vs. 7 format with Tier X ships and superships.+
? +
?[[Ship:Maps|Maps]]: Hotspot, Islands of Ice, Shatter, Warrior's Path, Sleeping Giant, Riposte, and Tears of the Desert.+
? +
?[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Domination mode.+
? +
?Starting Restrictions:+
?*No aircraft carriers and submarines in battles.+
?*No more than one battleship.+
?*No more than one supership.+
?*No more than one ''[[Petropavlovsk]]'' per team.+
?*Limit on the number of ''[[Napoli]]'' and ''[[Marseille]]'': one team may not have more than two of these ships in total.+
? +
?Updated restrictions as of <span class="plainlinks">[https://blog.worldofwarships.com/blog/502 8 March 2024]</span>:+
?*Limit on the number of ''Napoli'' and ''[[Condé]]'': one team may not have more than 1 of these ships in total.+
?*Limit on the number of ''[[Marseille]]'': one team may not have more than 1 of these ships in total.+
?*Limit on the number of ''Petropavlovsk'', ''[[St. Vincent]]'' and ''[[Vermont]]'': one team may not have more than 1 of these ships in total.+
? +
?{{Block|i|content=Ships that have analogs (such as Black Friday ships or collaboration ships) are automatically subject to restrictions if there are restrictions on the original ship.}}+
? +
?'''Information on the website:''' [https://worldofwarships.com/en/news/clans/clan-battles-sea-dragon-season/ Clan Battles: "Sea Dragon" Season]+
? +
?{{Block|!|content=Note that the maps listed on the website article are incorrect. The corrected maps are listed here.}}+
?</div></div></div>+
  
 +==Leagues==
 [[File:Clan progression.jpg|right|frame|x1200px|link=|Victory leads to progression through the various leagues.]] [[File:Clan progression.jpg|right|frame|x1200px|link=|Victory leads to progression through the various leagues.]]
? 
?==Leagues== 
 Clans that participate in Clan Battles will vie for ranking on a tiered leader board that spans five leagues. The leagues are: Clans that participate in Clan Battles will vie for ranking on a tiered leader board that spans five leagues. The leagues are:
? 
 {| class="wikitable" style="text-align:center;" {| class="wikitable" style="text-align:center;"
 |- |-
Line 396:Line 161:
 | style="vertical-align:middle; font-size:150%;" | '''Squall | style="vertical-align:middle; font-size:150%;" | '''Squall
 |} |}
 +
  
 ===Rating Points=== ===Rating Points===
?Each League has three Groups, each Group requiring 100 points to ascend to the next. All points beyond that 100 roll over into the next Group/League. All Clans start in '''Squall League, Group II'''. A Clan gains or loses points in each Clan Battle depending on the outcome:+Each League has three Groups, with each Group requiring 100 points to advance to the next. All points beyond that 100 roll over into the next Group/League. All Clans start in '''Squall League, Group II'''. A Clan gains or loses points in each Clan Battle depending on the outcome:
 * '''Victory''': Average of +25 points. * '''Victory''': Average of +25 points.
 * '''Defeat''': Average of -25 points. * '''Defeat''': Average of -25 points.
 * '''Draw''': 0 to -3 points. * '''Draw''': 0 to -3 points.
 +The actual amount of points gained or lost depends on the relative rankings of both teams &mdash; a higher-ranked clan will gain fewer points from beating a lower ranked clan (who will also lose fewer points), but will gain more points from beating a higher ranked clan. Losing to a lower ranked clan will result in the loss of more points.
  
 ===Progression Battles=== ===Progression Battles===
?Once they've climbed through every group in the League, a Clan must fight through a series of five Progression Battles and win at least three of them. A victory sends the Clan to the next League with a 35-point bonus, while a defeat keeps the Clan in the same league with a 35-point loss. If a Clan doesn't fight the Progression Battles, they don't advance!+Once they've climbed through every group in the League, a Clan must fight through a series of five Progression Battles (the "struggle") '''maybe?''' and win at least three of them. If a Clan manages to win three battles, they will advance to the next League with a 35-point bonus. However, if they lose three or more battles they will remain in the same league and lose 35 points. If a Clan doesn't fight the Progression Battles, they don't advance!
  
 Alternatively, if a Clan loses enough points to fall to the bottom of their current League, they must win three out of five Relegation Battles to keep from getting kicked down to the league below with a 35-point penalty. However, they get a 35-point bonus if they succeed. Once a Clan hits zero points in '''Squall League, Group III''', they've hit rock bottom and won't lose any additional points. Alternatively, if a Clan loses enough points to fall to the bottom of their current League, they must win three out of five Relegation Battles to keep from getting kicked down to the league below with a 35-point penalty. However, they get a 35-point bonus if they succeed. Once a Clan hits zero points in '''Squall League, Group III''', they've hit rock bottom and won't lose any additional points.
  
?==Rewards== 
  
?Rewards for Clan Battle participation consisted of a series of missions that awarded a mixture of credits, doubloons, flags, and Free XP for winning a certain number of battles in each league.+== Other Special Rules ==
  
?Initially, after winning 30 battles in '''Typhoon League''', players were awarded a [[Ship:Flags#Promotional Flags|Stalingrad Flag]] that could be exchanged — with two additional flags — for Tier X premium Soviet cruiser ''[[Ship:Stalingrad|Stalingrad]]''. This was changed shortly before Season 3 to the steel system, via the [[Armory]].+The active skills of [[Ship:Special_Commanders|Legendary Commanders]] cannot activate during Clan Battles, however their passive skills still work. For example, a ''[[Kléber]]'' with unique commander Philippe Auboyneau will not activate special talent Fire and Fury upon earning a Captured ribbon. However, if it has the <u>Survivability Expert</u> skill selected, it will receive the enhanced version of the skill.
 + 
 + 
 +If a battle lasts for less than four and a half minutes, players on both teams receive neither experience nor credits for that battle. This restriction was introduced to avoid any unsportsmanlike conduct in battles. All teams that have this ratio applied during a battle for the first time will be kept under scrutiny and their battles will be subject to reviews. If a Clan is subject to an unsportsmanlike conduct penalty again, it will be banned from Clan Battles.
 + 
 +In Clan Battles, the same standard protection against AFK players is applied as in other battle modes. Players that fail to inflict damage to enemy ships and cover the minimum required travel distance will have their battle XP and credits reset to 0, though they will be charged for the ship servicing and ammunition costs.
 + 
 + 
 +==Current Clan Battle Season Rules and Restrictions==
 +'''Season 29: "Sea Lion" (March 12, 2025&ndash;May 12, 2025)'''
 + 
 +Clan Battles Season 29 is played in a 7 vs. 7 format with Tier X ships.
 +*No more than one battleship per team.
 +*[[Ship:Game_Modes#Battle_Modes|Mode]]: Battles on all maps are fought in Clan Battles Domination (3 caps) mode.
 +*[[Ship:Maps|Maps]]: Crash Zone Alpha, Haven, Sleeping Giant, Warrior's Path, Trap, Islands of Ice and The Atlantic.
 +*No more than 3 mercenaries (players who are not members of the competing clan) can be used.
 + 
 + 
 +Initial ship restrictions:
 + 
 +*Aircraft carriers are not allowed in battles.
 +*''[[Napoli]]'', ''[[Petropavlovsk]]'', ''[[Louisiana]]'', ''[[Alexander Nevsky]]'', ''[[Hildebrand]]'', and ''[[Komissar]]'' cannot be taken into battles.
 +*Limited the number of ''[[Kléber]]'', ''[[Marceau]]'' and ''[[Marseille]]''. Each team may not have more than one of these ships in total.
 +*Limited the number of ''[[Moskva]]'', ''[[Stalingrad]]'' and ''[[Des Moines]]''. Each team may not have more than one of these ships in total.
 +*Limited the number of ''[[Småland]]'' and ''[[Gdańsk]]''. One team may not have more than one of these ships in total.
 +<BR>
 +'''Information on the website:''' [https://blog.worldofwarships.com/blog/clan-battles-sea-lion-season Clan Battles: The Sea Lion Season (DevBlog)]
  
?Currently, the primary reward of Clan Battles is in the form of steel({{Steel}}) that can be spent in the Armory on special reward ships that are not available via any other means, such as ''[[Ship:Plymouth|Plymouth]], [[Ship:Shikishima|Shikishima]], [[Ship:Bourgogne|Bourgogne]], '' or ''[[Ship:Stalingrad|Stalingrad]]''. 
  
?<noinclude>[[Category:Rules pages]]</noinclude>+[[Category:Rules pages]]

Revision as of 23:57, 5 March 2025

A quick overview of clan battles.
Icon_27.png
Available to players of Access Level 15 and higher, Clan Battles offer captains the opportunity to team up with their clan mates and face off against teams from other clans in epic sea battles. Reaching the Hurricane league will reward players with commemorative achievements — one for reaching the league, and one for winning the season!


Game Format

Among the major reasons to join or create a Clan is the ability to compete in Clan Battles. These competitions are among the most competitive Game Modes in by World of Warships, with a format similar to King of the Seas. Clan Battles are only available at specific times and are restricted to certain tiers of ships. Players queue for Clan Battles as a team, and are matched up against a team of similar rating that is likewise in the queue.



Divisions and Matchmaking

When creating a Clan Division, the class restrictions are clearly displayed.
Divisions for Clan Battles must be formed under the following restrictions:
  • A Clan Division may be led by a Clan commander, executive officer, recruiter, or commissioned officer.
  • Depending on the season, ships of a single Tier (VI, VIII or X have been played) or multiple Tiers (thus far Tier VIII and IX, and X and Superships) are allowed, with limits on the number of higher tier ships can be used.
  • All players group up and enter the queue simultaneously
  • The majority of the players must be from the competing clan — most seasons allow a limited number of "mercenaries" (non-clan players)
  • Players may only queue for Clan Battles during specific hours on select days (that vary by season).
    • Clan officers can select which server's time slot they wish to play in, but a clan can only play in one time slot per day.
  • Clans can usually fight clans from their own server or other servers; on patch days, cross-server battles are not available.


Several divisions from the same Сlan may be in the queue for battle at the same time. The results of every battle will be applied to a Сlan's Rating in order after each of the ongoing battles finishes.

  • Clans can have up to two ratings ("Alpha" and "Bravo") which will be matched based on their current positioning/ranking
  • The highest Rating is shown as the Clan's overall rating.
  • Matchmaking will be based on your Clan's skill level, which is based on the League and Group your Clan occupies.
    • When possible, the matchmaker will attempt to match teams against others in a similar level.
  • In most cases, your Clan will not be matched with Clans you've just fought against.
  • A team cannot be matched with another team from the same Clan.

Maps

The Clan Battle configuration of "Mountain Range".
Each map appears in a domination configuration unique to Clan Battles. These configurations still present a team with the challenge of splitting up or staying together; aggressive maneuvers often pay more dividends than a defensive stance, hopefully leading to battles that are more dynamic and more variable game tactics. Additional maps have been added into the rotation to support a more dynamic play experience.

Rental Ships

In some seasons of clan battles, players without an appropriate tier ship that wish to participate in Clan Battles may have access to a limited pool of rental ships. If available then each group of available ships will include one destroyer, one cruiser, and one battleship. In some seasons the available rental ships have rotated periodically.

Rental ships operate under the following rules:

  • Players receive these ships temporarily, and the ships are removed when the season of Clan Battles ends.
  • They can only be used in Clan Battles.
  • Rental ships cannot mount camouflage.
  • Commanders may be re-assigned to rental ships without penalty, as with Premium ships.
  • Rental ships generate the same amount of credits, experience, Free XP, and Commander XP as ordinary (Tech Tree) ships.
  • When rental ships are removed their Commanders are automatically sent to the Reserve; any upgrades, consumables, and signals are moved to the Inventory; experience earned with a rented ship is transferred to the TI ship of the respective nation's tech tree.
  • If the ships have alternative modules — such as Shimakaze’s torpedoes — they can be mounted at no cost.

Personal Rewards

Unlike other battle modes, Clan Battles rewards every member of each team with the same rewards. For a win, teams receive better rewards than for all but an outstanding victory in Random Battles, while a defeat brings less rewards than an average Random Battle defeat. In general Clan Battles also award a Free Experience bonus modifier per battle.

Credit and experience rewards are fixed at 2,500 base experience and Credits 300,000 Credits for a win versus 250 base experience and Credits 150,000 Credits for a loss. As an example, in a Tier X Clan Battle with an average cost of ammunition at Credits 20,000 credits, players receive Credits 100,000 Credits for winning a battle, or lose Credits 50,000 Credits for losing a battle. With Premium account, players should receive around Credits 250,000 Credits for a victorious battle or Credits 30,000 Credits for a lost battle. All Economic Boosters will modify these results as normal.

All possible modifiers (Economic Boosters, Premium Account, ongoing campaign bonuses, etc.) are active in Clan Battles. The default servicing cost for all Tier X ships is Credits 180,000 Credits, but may change depending on the modifiers applied.

In addition to credit and experience rewards, Clan Battles will have mission chains associated with each season. These missions can award credits, doubloons, Signals, economic boosters and Free XP for winning a certain number of battles in each league. Since Season 3, Clan Battle missions have awarded Painted so it doesn't rust Steel for each three wins, and a bonus block of steel for the 30th win in each league, which can be used to purchase ships in the Armory that are not available via any other means.


Clan Rewards

Clans which achieve ranks at or above Gale league 1 will receive coal or steel for their clan treasury following the end of the season. These clan rewards are outlined below:

Clans in the top 50 positions in the Global Rating will receive between 5,000 and 25,000 Steel. Note that each place after 5 brings 250 less steel, so the 10th place clan would receive 15,000 steel.

Place in
Global Rating

Steel
1 25,000
2 22,500
3 20,000
4 17,500
5-50 16,250 to 5,000

Clans that don't enter the Top 50 list will receive Steel and Coal for their Treasury at the end of the season. The exact amount depends on their league and group.

League, Group Steel Coal
Hurricane 2,500 25,000
Typhoon I 1,500 25,000
Typhoon II 1,000 20,000
Typhoon III 0 15,000
Storm I 0 12,500
Storm II 0 10,000
Storm III 0 7,500
Gale I 0 5,000

Leagues

Victory leads to progression through the various leagues.

Clans that participate in Clan Battles will vie for ranking on a tiered leader board that spans five leagues. The leagues are:

Logo League Name
Cvc_league_0.png Hurricane
Cvc_league_1_210.png Typhoon
Cvc_league_2_210.png Storm
Cvc_league_3_210.png Gale
Cvc_league_4_210.png Squall


Rating Points

Each League has three Groups, with each Group requiring 100 points to advance to the next. All points beyond that 100 roll over into the next Group/League. All Clans start in Squall League, Group II. A Clan gains or loses points in each Clan Battle depending on the outcome:

  • Victory: Average of +25 points.
  • Defeat: Average of -25 points.
  • Draw: 0 to -3 points.

The actual amount of points gained or lost depends on the relative rankings of both teams — a higher-ranked clan will gain fewer points from beating a lower ranked clan (who will also lose fewer points), but will gain more points from beating a higher ranked clan. Losing to a lower ranked clan will result in the loss of more points.

Progression Battles

Once they've climbed through every group in the League, a Clan must fight through a series of five Progression Battles (the "struggle") maybe? and win at least three of them. If a Clan manages to win three battles, they will advance to the next League with a 35-point bonus. However, if they lose three or more battles they will remain in the same league and lose 35 points. If a Clan doesn't fight the Progression Battles, they don't advance!

Alternatively, if a Clan loses enough points to fall to the bottom of their current League, they must win three out of five Relegation Battles to keep from getting kicked down to the league below with a 35-point penalty. However, they get a 35-point bonus if they succeed. Once a Clan hits zero points in Squall League, Group III, they've hit rock bottom and won't lose any additional points.


Other Special Rules

The active skills of Legendary Commanders cannot activate during Clan Battles, however their passive skills still work. For example, a Kléber with unique commander Philippe Auboyneau will not activate special talent Fire and Fury upon earning a Captured ribbon. However, if it has the Survivability Expert skill selected, it will receive the enhanced version of the skill.


If a battle lasts for less than four and a half minutes, players on both teams receive neither experience nor credits for that battle. This restriction was introduced to avoid any unsportsmanlike conduct in battles. All teams that have this ratio applied during a battle for the first time will be kept under scrutiny and their battles will be subject to reviews. If a Clan is subject to an unsportsmanlike conduct penalty again, it will be banned from Clan Battles.

In Clan Battles, the same standard protection against AFK players is applied as in other battle modes. Players that fail to inflict damage to enemy ships and cover the minimum required travel distance will have their battle XP and credits reset to 0, though they will be charged for the ship servicing and ammunition costs.


Current Clan Battle Season Rules and Restrictions

Season 29: "Sea Lion" (March 12, 2025–May 12, 2025)

Clan Battles Season 29 is played in a 7 vs. 7 format with Tier X ships.

  • No more than one battleship per team.
  • Mode: Battles on all maps are fought in Clan Battles Domination (3 caps) mode.
  • Maps: Crash Zone Alpha, Haven, Sleeping Giant, Warrior's Path, Trap, Islands of Ice and The Atlantic.
  • No more than 3 mercenaries (players who are not members of the competing clan) can be used.


Initial ship restrictions:


Information on the website: Clan Battles: The Sea Lion Season (DevBlog)

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