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Iron Duke

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Revision as of 01:38, 21 October 2019
Iron Duke has 3 Consumables Slots, the third one contains Spotting Aircraft. That was missing from this page.
Revision as of 02:26, 30 March 2020
references to Wikipedia for ship and class
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 +# [https://en.wikipedia.org/wiki/HMS_Iron_Duke_(1912) HMS ''Iron Duke'' (1912) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Iron_Duke-class_battleship ''Iron Duke''-class battleship - Wikipedia]
  
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Revision as of 02:26, 30 March 2020

N/A | N/A | Tier
Tech Tree Position
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General
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Concealment
Battle Levels
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A typical British battleship of World War I. The ship carried the same main battery guns as the battleships of the preceding class, but was armed with more powerful secondary battery guns.

Modules

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Aiming Systems Modification 0
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1 Aiming Systems Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1 Torpedo Tubes Modification 1 Aerial Torpedoes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2
 Slot 5  Flight Control Modification 1 Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1||Squadron Consumables Modification 1
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 2 Gun Fire Control System Modification 2 Flight Control Modification 2 Air Groups Modification 2 Artillery Plotting Room Modification 2 Auxiliary Armaments Modification 2

Player Opinion

Performance

HMS Iron Duke is the Tier V British battleship. Like her Tier V contemporaries, Iron Duke boasts large caliber guns and thick armor. The main armor belt covers the majority of the hull which can help protect the ship when angling against large caliber guns. However, the armor will not protect the ship against broadside salvos.

Iron Duke is fitted with ten 343mm guns in a layout similar to König and New York. While Iron Duke’s armor piercing shells are often effective against cruisers and other lightly protected targets, they may struggle to deal damage against other battleships; when facing higher tiered or heavily angled battleships, captains should consider switching to high explosive shells. The high alpha damage and fire chance on the HE shells makes them quite effective at damaging targets that the AP shells would normally not harm. Additionally, Iron Duke suffers from a slow turret traverse speed. Captains must plan ahead and begin turning their guns before entering an engagement with enemy ships. In certain situations, it may also be quicker to turn the whole ship rather than wait for the turrets to traverse.

In addition to her main battery, Iron Duke carries a large secondary armament for her tier. While these guns are not as effective as some higher tier battleships’ secondaries, they can help fend off destroyers who sail too close to the ship. The secondary guns may also prove useful in close quarter engagements with other battleships due to the high fire chance they possess.

Pros:

  • High explosive shells have high maximum damage and fire chance.
  • The ship can fire all ten guns without needing to expose much of her side.
  • Powerful secondary armament with long range for her tier.
  • The main armor belt covers a majority of the hull.
  • Her main guns have better accuracy and damage than Orion’s.

Cons:

  • The main guns traverse slowly (72 seconds to turn 180 degrees).
  • The AP shells may sometimes struggle to deal damage against enemy battleships.
  • Lower torpedo damage reduction than other Tier V tech tree battleships.
  • Although still sensible, her armor is not as strong as that of König and New York.

Research

Iron Duke has three modules to research: the hull, engine, and gun fire control system. Captains should first research the upgraded hull for the increased health and improved maneuverability it provides. Captains should next research the gun fire control system for the increased range before finally researching the ship’s engine module.

Optimal Configuration

Upgrades

The recommended upgrades for ' are as follows:

Commander Skills

Expert Loader is the most useful option amongst the Level 1 skills. This skill reduces the time needed to switch shell types if the main battery guns are already loaded. Priority target can also prove useful by alerting captains to how many ships are currently targeting them. For Level 2 skills, Expert Marksman is recommended to reduce the turret traverse time. Captains looking to improve the surviability of the ship may also opt for High Alert or Jack of All Trades for the reduced consumable cool down.

At Level 3, Superintendent is recommended for an extra charge of the Repair Party consumable. Basics of Survivability is also recommended to reduce the time required to repair fires, flooding, and module damage. Captains may also choose to take Basic Firing Training to improve the effectiveness of the anti-aircraft and small caliber secondary guns. Concealment Expert is recommended at Level 4 to reduce the ship’s detection radius, allowing captains to close in unnoticed. Fire Prevention is also recommended to reduce the risk of fire and maximum number of fires on the ship. Advanced Firing Training can be taken to increase the firing range of the secondary and anti-aircraft guns.

Consumables

' can equip the following consumables:

Mounting the premium variants of these consumables is recommended to decrease their cool down and improve the ship’s survivability.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. Other camouflages such as the Ocean Soul camouflage may also be used to boost the experience or credit gain per battle.

Signals

Iron Duke can mount eight signal flags simultaneously. Captains should mount India Delta flags (+20% to the amount of HP recovered when the Repair Party consumable is used.) to increase the amount of hit points the repair party consumable can recover. Sierra Mike flags (+5% to the ship's maximum speed.) are also recommended to increase the ship’s top speed. India Yankee flags (-20% to fire duration.) can be mounted to decrease the time needed to extinguish fires. Lastly, economic and special signal flags can be mounted to increase the credit and experience gain per battle.

Gallery

Historical Info

Historical Gallery

References

  1. HMS Iron Duke (1912) - Wikipedia
  2. Iron Duke-class battleship - Wikipedia
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