Pz.Kpfw. V/IV
PzV_PzIV (Stock)
3000 Precio |
870 Puntos de impacto |
35.51 / 45.5 kgPeso |
- Comandante
85/40/40Blindaje del chasis(frontal/laterales/trasero, mm) |
50/30/30Blindaje de la torreta(frontal/laterales/trasero, mm) |
870 CVPotencia del motor |
55 km/hLímite de velocidad |
29 grados/sVelocidad de rotación |
110 Daño de proyectil estándar |
110 mmPerforación estándar del proyectil |
4.28571428571429 Tiempo en completar carga |
53 grados/sVelocidad de rotación torreta |
320 mCampo de vista |
710 mAlcance de radio |

It's based on a Pz.Kpfw. V Panther hull with the stock turret from the Pz.Kpfw. IV. Many players think it's similar to a buffed Pz.Kpfw. III/IV.
It has great mobility, decent acceleration and is well armored for its tier. Its weakness, however, is that it has very little gun depression, so in hilly terrain it's at a large disadvantage because even a small bump can make a big difference in its ability to hit the target or not. As a result, it's best to fight on flat ground, though some very small tanks are still difficult to hit, even on flat terrain. It's recommended to always flank and target the enemy's rear and side.
Pz.Kpfw. V/IV
Stock
Nivel | Torreta | Peso (t) | Blindaje de la torreta (frontal/laterales/trasero, mm) | Velocidad de giro del cañón (gra/s) | Alcance de visión (m) | |
---|---|---|---|---|---|---|
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IV | PzKpfw-IV-Turm | 3000 | 50/30/30 | 53 | 320 |
Nivel | Cañón | Peso (t) | Penetración media (mm) | Cadencia de tiro | Dispersión a 100 m | Tiempo de apuntamiento | ||
---|---|---|---|---|---|---|---|---|
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V | 7,5 cm KwK 40 L/48 | 500 | 110/158/38 | 110/110/175 | 14 | 0.39 | 1.71 |
Nivel | Motor | Peso (t) | Potencia del motor (c.v.) | Probabilidad de incendio tras disparo | |
---|---|---|---|---|---|
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VII | Maybach HL 210 P 30 | 750 | 870 | 20 |
Nivel | Suspensión | Peso (t) | Límite de carga | Velocidad de giro (gra/s) | |
---|---|---|---|---|---|
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VI | PzKpfw-V-IV-Ketten | 12050 | 45.5 | 29 |
Nivel | Radio | Peso (t) | Alcance de radio (m) | |
---|---|---|---|---|
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VI | FuG 7 Ausf. F | 0 | 710 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Very fast in a straight line, even faster than some light tanks!.
- High P/WT ratio means quick acceleration.
- Heavily sloped frontal plate can bounce many at tier and occasionally above tier shots.
- High RoF on the gun helps mitigate its mediocre penetration.
- Heavy weight combined with high top speed makes this tank a deadly rammer (even heavies will take significant damage!).
Cons:
- Very poor gun depression from the front (Fairly good from the side, though it is risky).
- Very tall and easy to spot.
- Turret is weak with a massive cupola (Spaced armor from the side and rear helps against HE however)
- Pretty sluggish traverse for a medium, you will lose alot of speed on sharp turns
- Gun is average at best and will struggle in higher tier matches
Performance
To be effective,use his tank as a flanker. Use its speed, maneuverability, and turret traverse to circle stray enemies. Attack the enemy from the sides and rear. If possible, try to time your flanking attempts to occur while your target is busy fighting one of your allies. Neither the armor nor the gun is strong enough to engage in most prolonged face-to-face battles. This tank is best positioned in a wolf pack with other mediums. It is good in hull down positions if you can place yourself behind hard cover - on flat ground - due to elevation limits on the gun. In close combat players, should try to track the enemy and then go for weakspots behind the enemy tank.
Historical Info
For further information on the development of the Panther, please read about the Panther.
An early model Bergepanther fitted with a bolted on PzKpfw IV Ausf H’s turret (that could not be traversed), served as a command tank of Schwere Heeres Panzerjager Abteilung 653 on the Eastern Front in early-/mid-1944.