Sun Yat-Sen
Revision as of 04:57, 13 January 2023 Added unlisted change for sigma increase | Revision as of 23:19, 26 January 2023 Added performance article | |||
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{{WoWs_Ship | {{WoWs_Ship | |||
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> | |||
? | ''{{#var:ship_name}}'' was first released for sale on | + | ''{{#var:ship_name}}'' was first released for sale on 27 January 2023. | |
|Anno=<!-- you can write below short description for the ship. It will replace the default one. --> | |Anno=<!-- you can write below short description for the ship. It will replace the default one. --> | |||
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Insert the PERFORMANCE SECTION below. | Insert the PERFORMANCE SECTION below. | |||
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. --> | See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. --> | |||
+ | ''{{#var:ship_name}}'' is similar in many ways to her Soviet counterpart ''[[Sovetsky Soyuz]]''. She contrasts herself with a smaller amount of larger caliber guns and better horizontal dispersion, among other differences. | |||
+ | ||||
+ | <h4>Hull</h4> | |||
+ | ''{{#var:ship_name}}'' shares ''Sovetsky Soyuz’s'' hull, and sports some of the best survivability of all Tier IX battleships. Her 60 mm deck can shatter most cruiser HE shells, combined with a small superstructure that makes it difficult for them to damage her. Her 32 mm bow is additionally protected by an internal armor strip of 220 mm, so even battleships that overmatch her bow may struggle to citadel her. Her HP pool of 80,900 is among the highest in tier. While ''{{#var:ship_name}}'' has a well protected main belt of 375 mm, her citadel sits well above the waterline. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' pays for her survivability with her maneuverability. Her 950 m turning circle is among the worst of all Tier IX battleships. To make matters worse, her 28 knot top speed is also one of the slowest. In addition, her concealment is also quite poor, reaching only 13.5 km when fully built. Combined with her above-waterline citadel and overall large size, captains should take care in their maneuvering, and plan their actions well in advance. | |||
+ | ||||
+ | <h4>Armament</h4> | |||
+ | ''{{#var:ship_name}}’s'' defining feature is her six 457 mm main battery guns. Her shells have similar characteristics to ''[[Kremlin]]'', but with reduced damage. Their fast 26 second reload allows her to consistently deal damage, while their caliber makes her a significant threat to ships with 30 mm plating, common on most cruisers within her tier spread. Unlike ''Sovetsky Soyuz'', ''{{#var:ship_name}}'' does not have the Russian battleship dispersion curve, but instead uses the battlecruiser dispersion curve combined with an above-average sigma of 1.9. This means her salvos will be accurate across all ranges. Her gun handling is comfortable, with great firing angles and fast turret traverse. With only six guns, however, there will be times her gunnery can feel frustrating. And with a short firing range of 19.2 km, ''{{#var:ship_name}}'' will have to get close to engage enemy ships. | |||
+ | ||||
+ | ''{{#var:ship_name}}’s'' secondary armament is underwhelming. While her six twin 152 mm turrets boast similar accuracy to ''[[Georgia]]'', they lack any improved range and have a mediocre reload. Combined with the overall low shell volume, they should not be relied upon aside from the occasional lucky fire or kill. | |||
+ | ||||
+ | ''{{#var:ship_name}}’s'' AA defenses are poor. She lacks short range mounts, and her flak count and damage from her long range mounts are weak. Her midrange has slightly more reach than most ships at 4 km, but its damage output is also low. While she has access to {{Defensive AA Fire}}, this is not enough to deter enemy aviation strikes. Captains should seek allied assistance for dealing with aircraft. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' carries standard Depth Charge Airstrikes for a Tier IX battleship. She has two charges with a 10 km range and 30 second reload. Each charge has one aircraft armed with two bombs dealing 4,200 damage each. | |||
+ | ||||
+ | <h4>Consumables</h4> | |||
+ | ''{{#var:ship_name}}'' has a fairly standard consumable suite, with a typical {{Damage Control Party}} and {{Repair Party}} found on most battleships. She also has access to {{Defensive AA Fire}} in a separate slot, which can give her a boost to her anti-aircraft. However, given her poor AA defenses, in practice its impact will be little to none. | |||
+ | ||||
+ | <h4>Gameplay</h4> | |||
+ | ''{{#var:ship_name}}'' is best played at midrange. She can absorb a majority of incoming damage thanks to her well-protected hull, while simultaneously dealing damage thanks to her gun reload and accuracy. The latter also assists her in remaining a threat at the extremities of her range. She can also excel at close range, but with her exposed citadel, poor maneuverability and lack of ''Sovetsky Soyuz’s'' {{Fast Damage Control Team}} consumable, captains should be careful when engaging at such distances. | |||
+ | ||||
+ | ''{{#var:ship_name}}'' provides a different flavor compared to ''Sovetsky Soyuz''. While the latter leans more towards close-to-midrange combat thanks to her consumables and unique dispersion, ''{{#var:ship_name}}'' is reasonably effective at any range, and is more forgiving for captains. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Strong armor and large HP pool | |
? | * | + | * Large caliber guns with above-average accuracy and reload | |
? | * | + | * Good shell ballistics | |
? | * | + | * Great firing angles and fast turret traverse | |
+ | * Secondaries have improved accuracy | |||
+ | * Decent rudder shift for a battleship | |||
+ | * Access to {{Defensive AA Fire}} | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Large exposed citadel | |
? | * | + | * Low gun count, leading to occasionally frustrating salvos | |
? | * | + | * Short firing range | |
? | * | + | * Low secondary gun count | |
+ | * Weak AA | |||
+ | * On the slower end of Tier IX battleships | |||
+ | * Large turning circle | |||
+ | * Mediocre concealment | |||
|Research= | |Research= | |||
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The recommended upgrades are: | The recommended upgrades are: | |||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | * '''Slot 2''': | + | * '''Slot 2''': {{Damage Control System Modification 1}} | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} | |
? | * '''Slot 4''': | + | * '''Slot 4''': {{Damage Control System Modification 2}} | |
? | * '''Slot 5''': | + | * '''Slot 5''': {{Concealment System Modification 1}} | |
? | * '''Slot 6''': | + | * '''Slot 6''': {{Main Battery Modification 3}} | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
{{Commander Skills 3 BB | {{Commander Skills 3 BB | |||
<!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. --> | <!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. --> | |||
? | | rating11 = | + | | rating11 = 1 <!-- Gun Feeder --> | |
| rating12 = <!-- Demolition Expert +1% fire + ASW --> | | rating12 = <!-- Demolition Expert +1% fire + ASW --> | |||
| rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF --> | | rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF --> | |||
? | | rating14 = | + | | rating14 = 2 <!-- Emergency Repair Specialist --> | |
| rating15 = <!-- Incoming Fire Alert --> | | rating15 = <!-- Incoming Fire Alert --> | |||
? | | rating16 = | + | | rating16 = 2 <!-- Preventive Maintenance --> | |
? | | rating21 = | + | | rating21 = 2 <!-- Grease the Gears --> | |
| rating22 = <!-- Inertial Fuse for HE Shells --> | | rating22 = <!-- Inertial Fuse for HE Shells --> | |||
? | | rating23 = | + | | rating23 = 2 <!-- Brisk - +10% while unspotted --> | |
| rating24 = <!-- Vigilance - +25% torp detect range, +7% TPS --> | | rating24 = <!-- Vigilance - +25% torp detect range, +7% TPS --> | |||
? | | rating25 = | + | | rating25 = 2 <!-- Priority Target --> | |
| rating26 = <!-- AA Defense and ASW Expert - +10% damage --> | | rating26 = <!-- AA Defense and ASW Expert - +10% damage --> | |||
| rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time --> | | rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time --> | |||
| rating32 = <!-- Long-Range Secondary Battery Shells - +20% range --> | | rating32 = <!-- Long-Range Secondary Battery Shells - +20% range --> | |||
? | | rating33 = | + | | rating33 = 3 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = 2 <!-- Basics of Survivability --> | |
| rating35 = <!-- Improved Repair Part Readiness --> | | rating35 = <!-- Improved Repair Part Readiness --> | |||
| rating36 = <!-- Focus Fire Training - sector reinf. & Airstrike--> | | rating36 = <!-- Focus Fire Training - sector reinf. & Airstrike--> | |||
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| rating42 = <!-- Manual Secondary Battery Aiming --> | | rating42 = <!-- Manual Secondary Battery Aiming --> | |||
| rating43 = <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close --> | | rating43 = <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close --> | |||
? | | rating44 = | + | | rating44 = 3 <!-- Emergency Repair Expert - DCP,RP +1 charge, +10% action --> | |
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
? | | rating46 = | + | | rating46 = 3 <!-- Fire Prevention Expert --> | |
}} | }} | |||
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{{Signal Flags | {{Signal Flags | |||
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | |||
? | | Juliet Charlie = | + | | Juliet Charlie = 2 <!-- No Detonate --> | |
? | | India Yankee = | + | | India Yankee = 3 <!-- -20% Fire duration --> | |
? | | Hotel Yankee = | + | | Hotel Yankee = 2 <!-- ram someone --> | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 3 <!-- -20% flood duration --> | |
| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | |||
| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |||
| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |||
? | | Mike Yankee Soxisix = | + | | Mike Yankee Soxisix = 1 <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |
? | | November Echo Setteseven= | + | | November Echo Setteseven= 1 <!-- +5% AA damage --> | |
? | | Sierra Mike = | + | | Sierra Mike = 2 <!-- +5% speed --> | |
? | | November Foxtrot = | + | | November Foxtrot = 2 <!-- -5% Consumables reload --> | |
? | | India Delta = | + | | India Delta = 3 <!-- +20% HP from Repair Party --> | |
| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | |||
? | | Sierra Bravo = | + | | Sierra Bravo = 1 <!-- +10% Hydro action time; -10% DFAA reload time --> | |
}} | }} | |||
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**AP shell maximum damage reduced from 14,500 to 13,000. | **AP shell maximum damage reduced from 14,500 to 13,000. | |||
}} | }} | |||
+ | *Update 12.0: | |||
+ | **Available for purchase in the Armory for 19,300 doubloons and in the Premium shop. | |||
}} | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 23:19, 26 January 2023
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File:icon small.png |
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Maximum SpeedExpression error: Unexpected * operator. knot |
[[Ship:|]] — N/A special premium Tier N/A.
IDS__descr
' was first released for sale on 27 January 2023.
Modules
Compatible Upgrades
Slot 1 |
||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
||||||||||||||||||||||||||||
Slot 4 |
||||||||||||||||||||||||||||
Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
' is similar in many ways to her Soviet counterpart Sovetsky Soyuz. She contrasts herself with a smaller amount of larger caliber guns and better horizontal dispersion, among other differences.
Hull
' shares Sovetsky Soyuz’s hull, and sports some of the best survivability of all Tier IX battleships. Her 60 mm deck can shatter most cruiser HE shells, combined with a small superstructure that makes it difficult for them to damage her. Her 32 mm bow is additionally protected by an internal armor strip of 220 mm, so even battleships that overmatch her bow may struggle to citadel her. Her HP pool of 80,900 is among the highest in tier. While ' has a well protected main belt of 375 mm, her citadel sits well above the waterline.
' pays for her survivability with her maneuverability. Her 950 m turning circle is among the worst of all Tier IX battleships. To make matters worse, her 28 knot top speed is also one of the slowest. In addition, her concealment is also quite poor, reaching only 13.5 km when fully built. Combined with her above-waterline citadel and overall large size, captains should take care in their maneuvering, and plan their actions well in advance.
Armament
’s defining feature is her six 457 mm main battery guns. Her shells have similar characteristics to Kremlin, but with reduced damage. Their fast 26 second reload allows her to consistently deal damage, while their caliber makes her a significant threat to ships with 30 mm plating, common on most cruisers within her tier spread. Unlike Sovetsky Soyuz, ' does not have the Russian battleship dispersion curve, but instead uses the battlecruiser dispersion curve combined with an above-average sigma of 1.9. This means her salvos will be accurate across all ranges. Her gun handling is comfortable, with great firing angles and fast turret traverse. With only six guns, however, there will be times her gunnery can feel frustrating. And with a short firing range of 19.2 km, ' will have to get close to engage enemy ships.
’s secondary armament is underwhelming. While her six twin 152 mm turrets boast similar accuracy to Georgia, they lack any improved range and have a mediocre reload. Combined with the overall low shell volume, they should not be relied upon aside from the occasional lucky fire or kill.
’s AA defenses are poor. She lacks short range mounts, and her flak count and damage from her long range mounts are weak. Her midrange has slightly more reach than most ships at 4 km, but its damage output is also low. While she has access to Defensive AA Fire , this is not enough to deter enemy aviation strikes. Captains should seek allied assistance for dealing with aircraft.
' carries standard Depth Charge Airstrikes for a Tier IX battleship. She has two charges with a 10 km range and 30 second reload. Each charge has one aircraft armed with two bombs dealing 4,200 damage each.
Consumables
' has a fairly standard consumable suite, with a typical Damage Control Party and Repair Party found on most battleships. She also has access to Defensive AA Fire in a separate slot, which can give her a boost to her anti-aircraft. However, given her poor AA defenses, in practice its impact will be little to none.
Gameplay
' is best played at midrange. She can absorb a majority of incoming damage thanks to her well-protected hull, while simultaneously dealing damage thanks to her gun reload and accuracy. The latter also assists her in remaining a threat at the extremities of her range. She can also excel at close range, but with her exposed citadel, poor maneuverability and lack of Sovetsky Soyuz’s Fast Damage Control Team consumable, captains should be careful when engaging at such distances.
' provides a different flavor compared to Sovetsky Soyuz. While the latter leans more towards close-to-midrange combat thanks to her consumables and unique dispersion, ' is reasonably effective at any range, and is more forgiving for captains.Pros:
- Strong armor and large HP pool
- Large caliber guns with above-average accuracy and reload
- Good shell ballistics
- Great firing angles and fast turret traverse
- Secondaries have improved accuracy
- Decent rudder shift for a battleship
- Access to Defensive AA Fire
Cons:
- Large exposed citadel
- Low gun count, leading to occasionally frustrating salvos
- Short firing range
- Low secondary gun count
- Weak AA
- On the slower end of Tier IX battleships
- Large turning circle
- Mediocre concealment
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
Recommended Commander Skills | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
★ |
|
|
★★ |
|
★★ |
2 |
★★ |
|
★★ |
|
★★ |
|
3 |
|
|
★★★ |
★★ |
|
|
4 |
|
|
|
★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
' equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
- Slot 2: Defensive AA Fire – 3 charges
Camouflage
As a premium ship, this ship comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★ |
★★★ |
★★★ |
★★ |
|
|
|
★ |
★ |
★★ |
★★ |
★★★ |
|
★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.10.
Testing Changes
- DevBlog 373:
- Preliminary characteristics.
- DevBlog 394:
- Main battery firing range reduced from 20.7 to 19.2 km.
- Main battery accuracy improved from standard battleship to that of a battlecruiser/large cruiser.
- Sigma parameter for main battery guns increased from 1.8 to 1.9 (unlisted change).
- DevBlog 397:
- HP reduced from 88,100 to 80,900.
- AP shell maximum damage reduced from 14,500 to 13,000.
- Update 12.0:
- Available for purchase in the Armory for 19,300 doubloons and in the Premium shop.
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |