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Revision as of 04:57, 13 January 2023
Added unlisted change for sigma increase
Revision as of 23:19, 26 January 2023
Added performance article
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 {{WoWs_Ship {{WoWs_Ship
 |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)--> |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
?''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY. +''{{#var:ship_name}}'' was first released for sale on 27 January 2023.
  
 |Anno=<!-- you can write below short description for the ship. It will replace the default one. --> |Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
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 Insert the PERFORMANCE SECTION below.  Insert the PERFORMANCE SECTION below.
 See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. --> See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
 +''{{#var:ship_name}}'' is similar in many ways to her Soviet counterpart ''[[Sovetsky Soyuz]]''. She contrasts herself with a smaller amount of larger caliber guns and better horizontal dispersion, among other differences.
 +
 +<h4>Hull</h4>
 +''{{#var:ship_name}}'' shares ''Sovetsky Soyuz’s'' hull, and sports some of the best survivability of all Tier IX battleships. Her 60 mm deck can shatter most cruiser HE shells, combined with a small superstructure that makes it difficult for them to damage her. Her 32 mm bow is additionally protected by an internal armor strip of 220 mm, so even battleships that overmatch her bow may struggle to citadel her. Her HP pool of 80,900 is among the highest in tier. While ''{{#var:ship_name}}'' has a well protected main belt of 375 mm, her citadel sits well above the waterline.
 +
 +''{{#var:ship_name}}'' pays for her survivability with her maneuverability. Her 950 m turning circle is among the worst of all Tier IX battleships. To make matters worse, her 28 knot top speed is also one of the slowest. In addition, her concealment is also quite poor, reaching only 13.5 km when fully built. Combined with her above-waterline citadel and overall large size, captains should take care in their maneuvering, and plan their actions well in advance.
 +
 +<h4>Armament</h4>
 +''{{#var:ship_name}}’s'' defining feature is her six 457 mm main battery guns. Her shells have similar characteristics to ''[[Kremlin]]'', but with reduced damage. Their fast 26 second reload allows her to consistently deal damage, while their caliber makes her a significant threat to ships with 30 mm plating, common on most cruisers within her tier spread. Unlike ''Sovetsky Soyuz'', ''{{#var:ship_name}}'' does not have the Russian battleship dispersion curve, but instead uses the battlecruiser dispersion curve combined with an above-average sigma of 1.9. This means her salvos will be accurate across all ranges. Her gun handling is comfortable, with great firing angles and fast turret traverse. With only six guns, however, there will be times her gunnery can feel frustrating. And with a short firing range of 19.2 km, ''{{#var:ship_name}}'' will have to get close to engage enemy ships.
 +
 +''{{#var:ship_name}}’s'' secondary armament is underwhelming. While her six twin 152 mm turrets boast similar accuracy to ''[[Georgia]]'', they lack any improved range and have a mediocre reload. Combined with the overall low shell volume, they should not be relied upon aside from the occasional lucky fire or kill.
 +
 +''{{#var:ship_name}}’s'' AA defenses are poor. She lacks short range mounts, and her flak count and damage from her long range mounts are weak. Her midrange has slightly more reach than most ships at 4 km, but its damage output is also low. While she has access to {{Defensive AA Fire}}, this is not enough to deter enemy aviation strikes. Captains should seek allied assistance for dealing with aircraft.
 +
 +''{{#var:ship_name}}'' carries standard Depth Charge Airstrikes for a Tier IX battleship. She has two charges with a 10 km range and 30 second reload. Each charge has one aircraft armed with two bombs dealing 4,200 damage each.
 +
 +<h4>Consumables</h4>
 +''{{#var:ship_name}}'' has a fairly standard consumable suite, with a typical {{Damage Control Party}} and {{Repair Party}} found on most battleships. She also has access to {{Defensive AA Fire}} in a separate slot, which can give her a boost to her anti-aircraft. However, given her poor AA defenses, in practice its impact will be little to none.
 +
 +<h4>Gameplay</h4>
 +''{{#var:ship_name}}'' is best played at midrange. She can absorb a majority of incoming damage thanks to her well-protected hull, while simultaneously dealing damage thanks to her gun reload and accuracy. The latter also assists her in remaining a threat at the extremities of her range. She can also excel at close range, but with her exposed citadel, poor maneuverability and lack of ''Sovetsky Soyuz’s'' {{Fast Damage Control Team}} consumable, captains should be careful when engaging at such distances.
 +
 +''{{#var:ship_name}}'' provides a different flavor compared to ''Sovetsky Soyuz''. While the latter leans more towards close-to-midrange combat thanks to her consumables and unique dispersion, ''{{#var:ship_name}}'' is reasonably effective at any range, and is more forgiving for captains.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Strong armor and large HP pool
?* +* Large caliber guns with above-average accuracy and reload
?* +* Good shell ballistics
?* +* Great firing angles and fast turret traverse
 +* Secondaries have improved accuracy
 +* Decent rudder shift for a battleship
 +* Access to {{Defensive AA Fire}}
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Large exposed citadel
?* +* Low gun count, leading to occasionally frustrating salvos
?* +* Short firing range
?* +* Low secondary gun count
 +* Weak AA
 +* On the slower end of Tier IX battleships
 +* Large turning circle
 +* Mediocre concealment
  
 |Research= |Research=
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 The recommended upgrades are: The recommended upgrades are:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Damage Control System Modification 1}}
?* '''Slot 3''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Damage Control System Modification 2}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': +* '''Slot 6''': {{Main Battery Modification 3}}
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
 {{Commander Skills 3 BB {{Commander Skills 3 BB
 <!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. -->  <!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. -->
?| rating11 = <!-- Gun Feeder -->+| rating11 = 1 <!-- Gun Feeder -->
 | rating12 = <!-- Demolition Expert +1% fire + ASW --> | rating12 = <!-- Demolition Expert +1% fire + ASW -->
 | rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF --> | rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF -->
?| rating14 = <!-- Emergency Repair Specialist -->+| rating14 = 2 <!-- Emergency Repair Specialist -->
 | rating15 = <!-- Incoming Fire Alert --> | rating15 = <!-- Incoming Fire Alert -->
?| rating16 = <!-- Preventive Maintenance -->+| rating16 = 2 <!-- Preventive Maintenance -->
  
?| rating21 = <!-- Grease the Gears -->+| rating21 = 2 <!-- Grease the Gears -->
 | rating22 = <!-- Inertial Fuse for HE Shells --> | rating22 = <!-- Inertial Fuse for HE Shells -->
?| rating23 = <!-- Brisk - +10% while unspotted -->+| rating23 = 2 <!-- Brisk - +10% while unspotted -->
 | rating24 = <!-- Vigilance - +25% torp detect range, +7% TPS --> | rating24 = <!-- Vigilance - +25% torp detect range, +7% TPS -->
?| rating25 = <!-- Priority Target -->+| rating25 = 2 <!-- Priority Target -->
 | rating26 = <!-- AA Defense and ASW Expert - +10% damage --> | rating26 = <!-- AA Defense and ASW Expert - +10% damage -->
  
 | rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time --> | rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time -->
 | rating32 = <!-- Long-Range Secondary Battery Shells - +20% range --> | rating32 = <!-- Long-Range Secondary Battery Shells - +20% range -->
?| rating33 = <!-- Adrenaline Rush -->+| rating33 = 3 <!-- Adrenaline Rush -->
?| rating34 = <!-- Basics of Survivability -->+| rating34 = 2 <!-- Basics of Survivability -->
 | rating35 = <!-- Improved Repair Part Readiness --> | rating35 = <!-- Improved Repair Part Readiness -->
 | rating36 = <!-- Focus Fire Training - sector reinf. & Airstrike--> | rating36 = <!-- Focus Fire Training - sector reinf. & Airstrike-->
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 | rating42 = <!-- Manual Secondary Battery Aiming --> | rating42 = <!-- Manual Secondary Battery Aiming -->
 | rating43 = <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close --> | rating43 = <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close -->
?| rating44 = <!-- Emergency Repair Expert - DCP,RP +1 charge, +10% action -->+| rating44 = 3 <!-- Emergency Repair Expert - DCP,RP +1 charge, +10% action -->
?| rating45 = <!-- Concealment Expert -->+| rating45 = 3 <!-- Concealment Expert -->
?| rating46 = <!-- Fire Prevention Expert -->+| rating46 = 3 <!-- Fire Prevention Expert -->
 }} }}
  
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 {{Signal Flags {{Signal Flags
 <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
?| Juliet Charlie = <!-- No Detonate -->+| Juliet Charlie = 2 <!-- No Detonate -->
?| India Yankee = <!-- -20% Fire duration -->+| India Yankee = 3 <!-- -20% Fire duration -->
?| Hotel Yankee = <!-- ram someone -->+| Hotel Yankee = 2 <!-- ram someone -->
?| Juliet Yankee Bissotwo = <!-- -20% flood duration -->+| Juliet Yankee Bissotwo = 3 <!-- -20% flood duration -->
 | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood --> | Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
 | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate --> | India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
  
 | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
?| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->+| Mike Yankee Soxisix = 1 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
?| November Echo Setteseven= <!-- +5% AA damage -->+| November Echo Setteseven= 1 <!-- +5% AA damage -->
?| Sierra Mike = <!-- +5% speed -->+| Sierra Mike = 2 <!-- +5% speed -->
?| November Foxtrot = <!-- -5% Consumables reload -->+| November Foxtrot = 2 <!-- -5% Consumables reload -->
?| India Delta = <!-- +20% HP from Repair Party -->+| India Delta = 3 <!-- +20% HP from Repair Party -->
  
 | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time --> | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
?| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->+| Sierra Bravo = 1 <!-- +10% Hydro action time; -10% DFAA reload time -->
 }} }}
  
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 **AP shell maximum damage reduced from 14,500 to 13,000. **AP shell maximum damage reduced from 14,500 to 13,000.
 }} }}
 +*Update 12.0:
 +**Available for purchase in the Armory for 19,300 doubloons and in the Premium shop.
 }} }}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 23:19, 26 January 2023

N/A | N/A | Tier
Tech Tree Position
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General
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Purchase priceSpecial Doubloons
Maneuverability
Maximum SpeedExpression error: Unexpected * operator. knot
Concealment
Battle Levels
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[[File:Wows_anno_flag_<mark_unset_error>.png|160px]]
<span class="b-description-img_type b-description-img_type__<mark_unset_error>-premium"></span>
Special

[[Ship:|]] — N/A special premium Tier  N/A.

IDS__descr

' was first released for sale on 27 January 2023.

Modules

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Spotting Aircraft Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Aircraft Engines Modification 1
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Torpedo Tubes Modification 1
Aerial Torpedoes Modification 1
Dive Capacity Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
Depth Charges Modification 1
Submarine Steering Gears
Air Groups Modification 3
 Slot 5 
Flight Control Modification 1
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Enhanced Engineering Systems
Reinforced Emergency Response
Upgraded Damage Control Equipment
Improved Main Battery Loading Mechanisms
Aerosol Smoke Curtain System
Master Fire Control Director
Torpedo Fire Control System
Improved Hull Concealment
Improved Main Artillery
Ship Consumables Modification 1
Squadron Consumables Modification 1
Heavier Torpedo Warheads
Additional Smoke Generators
Augmented Smoke Generators
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Flight Control Modification 2
Air Groups Modification 2
Artillery Plotting Room Modification 2
Main Battery Fire Control Station
Improved Ammunition Hoists
Main Battery Director System
Improved Bridge
Enhanced Propulsion Plant
Enhanced Countermeasures
Extended Main Battery Effective Range
Torpedo Quick Reload System
Main Gun Automatic Loader
Modified External Hardpoints
Fuel Injection System
Auxiliary Armaments Modification 2
Improved Camouflage Patterns
Automated Main Battery Loading Mechanism
Forced Takeoff and Landing Equipment
ARP Main Battery Director System
Dive Capacity Modification 2
Advanced Mechanical Maintenance
Ballistic Capped Armor-Piercing Shells
Aerodynamic Torpedo Fin Stabilizers
Automated Gun and Fuel Systems
Ship-to-Shore Radio

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

' is similar in many ways to her Soviet counterpart Sovetsky Soyuz. She contrasts herself with a smaller amount of larger caliber guns and better horizontal dispersion, among other differences.

Hull

' shares Sovetsky Soyuz’s hull, and sports some of the best survivability of all Tier IX battleships. Her 60 mm deck can shatter most cruiser HE shells, combined with a small superstructure that makes it difficult for them to damage her. Her 32 mm bow is additionally protected by an internal armor strip of 220 mm, so even battleships that overmatch her bow may struggle to citadel her. Her HP pool of 80,900 is among the highest in tier. While ' has a well protected main belt of 375 mm, her citadel sits well above the waterline.

' pays for her survivability with her maneuverability. Her 950 m turning circle is among the worst of all Tier IX battleships. To make matters worse, her 28 knot top speed is also one of the slowest. In addition, her concealment is also quite poor, reaching only 13.5 km when fully built. Combined with her above-waterline citadel and overall large size, captains should take care in their maneuvering, and plan their actions well in advance.

Armament

’s defining feature is her six 457 mm main battery guns. Her shells have similar characteristics to Kremlin, but with reduced damage. Their fast 26 second reload allows her to consistently deal damage, while their caliber makes her a significant threat to ships with 30 mm plating, common on most cruisers within her tier spread. Unlike Sovetsky Soyuz, ' does not have the Russian battleship dispersion curve, but instead uses the battlecruiser dispersion curve combined with an above-average sigma of 1.9. This means her salvos will be accurate across all ranges. Her gun handling is comfortable, with great firing angles and fast turret traverse. With only six guns, however, there will be times her gunnery can feel frustrating. And with a short firing range of 19.2 km, ' will have to get close to engage enemy ships.

’s secondary armament is underwhelming. While her six twin 152 mm turrets boast similar accuracy to Georgia, they lack any improved range and have a mediocre reload. Combined with the overall low shell volume, they should not be relied upon aside from the occasional lucky fire or kill.

’s AA defenses are poor. She lacks short range mounts, and her flak count and damage from her long range mounts are weak. Her midrange has slightly more reach than most ships at 4 km, but its damage output is also low. While she has access to Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased., this is not enough to deter enemy aviation strikes. Captains should seek allied assistance for dealing with aircraft.

' carries standard Depth Charge Airstrikes for a Tier IX battleship. She has two charges with a 10 km range and 30 second reload. Each charge has one aircraft armed with two bombs dealing 4,200 damage each.

Consumables

' has a fairly standard consumable suite, with a typical Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. and Repair PartyWhile active, restores a percentage of the ship's health points each second. found on most battleships. She also has access to Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. in a separate slot, which can give her a boost to her anti-aircraft. However, given her poor AA defenses, in practice its impact will be little to none.

Gameplay

' is best played at midrange. She can absorb a majority of incoming damage thanks to her well-protected hull, while simultaneously dealing damage thanks to her gun reload and accuracy. The latter also assists her in remaining a threat at the extremities of her range. She can also excel at close range, but with her exposed citadel, poor maneuverability and lack of Sovetsky Soyuz’s Fast Damage Control TeamWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. consumable, captains should be careful when engaging at such distances.

' provides a different flavor compared to Sovetsky Soyuz. While the latter leans more towards close-to-midrange combat thanks to her consumables and unique dispersion, ' is reasonably effective at any range, and is more forgiving for captains.

Pros:

  • Strong armor and large HP pool
  • Large caliber guns with above-average accuracy and reload
  • Good shell ballistics
  • Great firing angles and fast turret traverse
  • Secondaries have improved accuracy
  • Decent rudder shift for a battleship
  • Access to Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.

Cons:

  • Large exposed citadel
  • Low gun count, leading to occasionally frustrating salvos
  • Short firing range
  • Low secondary gun count
  • Weak AA
  • On the slower end of Tier IX battleships
  • Large turning circle
  • Mediocre concealment

Research

As a premium ship, ' has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

' equips the following consumables:

Camouflage

As a premium ship, this ship comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.11.10.

Testing Changes

  • DevBlog 373:
    • Preliminary characteristics.
  • DevBlog 394:
    • Main battery firing range reduced from 20.7 to 19.2 km.
    • Main battery accuracy improved from standard battleship to that of a battlecruiser/large cruiser.
    • Sigma parameter for main battery guns increased from 1.8 to 1.9 (unlisted change).
  • DevBlog 397:
    • HP reduced from 88,100 to 80,900.
    • AP shell maximum damage reduced from 14,500 to 13,000.
  • Update 12.0:
    • Available for purchase in the Armory for 19,300 doubloons and in the Premium shop.

<span class="b-tech-nav_icon b-tech-nav_icon__<mark_unset_error>"></span>Ships of N/A
Destroyers  
Cruisers  
Battleships  
Aircraft Carriers
<span class="b-tech-nav_icon b-tech-nav_icon__<mark_unset_error>"></span>N/A
Japan  
U.K.  
France  
U.S.S.R.  
U.S.A.  
Germany  
Pan-Asia  
Spain  
Europe  
Netherlands  
Italy  
Commonwealth  
Pan-America