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Conqueror Gun Carriage

Conqueror Gun Carriage

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Conqueror Gun Carriage

Icon
UK | SPG | Tier X
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
6,100,000  Credits Cost
530106 HP Hit Points
55/6026.08/60 t Weight Limit
Crew
  1. 전차장 (무전수)
  2. 포수
  3. 포수
  4. 조종수
  5. 장전수
  6. 장전수
Mobility
810810 hp Engine Power
34.3/10 km/h Speed Limit
2424 deg/s Traverse
14.7331.06 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE
Shells
1000/1350/7201000/1350/720 HP Damage
59/74/37059/74/370 mm Penetration



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1.3 r/m 

Standard Gun

Reload Times
Nominal: 46 s
50% Crew: 56.98 s
75% Crew: 49.76 s
100% Crew: 44.11 s
Rammer: 39.7 s
Vents: 43.14 s
Both: 38.82 s
Both and BiA: 37.98 s
Both and Max Crew %: 36.41 s

See Crew, Consumables, or Equipment for more information.



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1.3 r/m 

Standard Gun

Reload Times
Nominal: 46 s
50% Crew: 56.98 s
75% Crew: 49.76 s
100% Crew: 44.11 s
Rammer: 39.7 s
Vents: 43.14 s
Both: 38.82 s
Both and BiA: 37.98 s
Both and Max Crew %: 36.41 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1300

Standard Gun

Using Shell Type 1 (1000 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1300
50% Crew: 1050
75% Crew: 1200
100% Crew: 1360
100% Crew
Vents: 1390
Rammer: 1510
Both: 1550
Both and BiA: 1580
Both and Max Crew %: 1650

Advantageous Damage Per Minute
First-shot DPM: 2300
50% Crew: 2050
75% Crew: 2200
100% Crew: 2360
100% Crew
Rammer: 2510
Vents: 2390
Both: 2550
Both and BiA: 2580
Both and Max Crew %: 2650

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1350 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1755
50% Crew: 1417.5
75% Crew: 1620
100% Crew: 1836
100% Crew
Vents: 1876.5
Rammer: 2038.5
Both: 2092.5
Both and BiA: 2133
Both and Max Crew %: 2227.5

Advantageous Damage Per Minute
First-shot DPM: 3105
50% Crew: 2767.5
75% Crew: 2970
100% Crew: 3186
100% Crew
Rammer: 3388.5
Vents: 3226.5
Both: 3442.5
Both and BiA: 3483
Both and Max Crew %: 3577.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (720 Damage):


Theoretical Damage Per Minute
Nominal DPM: 936
50% Crew: 756
75% Crew: 864
100% Crew: 979.2
100% Crew
Vents: 1000.8
Rammer: 1087.2
Both: 1116
Both and BiA: 1137.6
Both and Max Crew %: 1188

Advantageous Damage Per Minute
First-shot DPM: 1656
50% Crew: 1476
75% Crew: 1584
100% Crew: 1699.2
100% Crew
Rammer: 1807.2
Vents: 1720.8
Both: 1836
Both and BiA: 1857.6
Both and Max Crew %: 1908

See here, here, or here for more information.






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1300

Standard Gun

Using Shell Type 1 (1000 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1300
50% Crew: 1050
75% Crew: 1200
100% Crew: 1360
100% Crew
Vents: 1390
Rammer: 1510
Both: 1550
Both and BiA: 1580
Both and Max Crew %: 1650

Advantageous Damage Per Minute
First-shot DPM: 2300
50% Crew: 2050
75% Crew: 2200
100% Crew: 2360
100% Crew
Rammer: 2510
Vents: 2390
Both: 2550
Both and BiA: 2580
Both and Max Crew %: 2650

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1350 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1755
50% Crew: 1417.5
75% Crew: 1620
100% Crew: 1836
100% Crew
Vents: 1876.5
Rammer: 2038.5
Both: 2092.5
Both and BiA: 2133
Both and Max Crew %: 2227.5

Advantageous Damage Per Minute
First-shot DPM: 3105
50% Crew: 2767.5
75% Crew: 2970
100% Crew: 3186
100% Crew
Rammer: 3388.5
Vents: 3226.5
Both: 3442.5
Both and BiA: 3483
Both and Max Crew %: 3577.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (720 Damage):


Theoretical Damage Per Minute
Nominal DPM: 936
50% Crew: 756
75% Crew: 864
100% Crew: 979.2
100% Crew
Vents: 1000.8
Rammer: 1087.2
Both: 1116
Both and BiA: 1137.6
Both and Max Crew %: 1188

Advantageous Damage Per Minute
First-shot DPM: 1656
50% Crew: 1476
75% Crew: 1584
100% Crew: 1699.2
100% Crew
Rammer: 1807.2
Vents: 1720.8
Both: 1836
Both and BiA: 1857.6
Both and Max Crew %: 1908

See here, here, or here for more information.
Damage Per Minute


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1 m 

With 50% Crew: 1.239 m
With 75% Crew: 1.082 m
With 100% Crew: 0.959 m
With BiA: 0.938 m
With BiA and Vents: 0.917 m
Maximum possible: 0.879 m

For more details, see Crew


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1 m 

With 50% Crew: 1.239 m
With 75% Crew: 1.082 m
With 100% Crew: 0.959 m
With BiA: 0.938 m
With BiA and Vents: 0.917 m
Maximum possible: 0.879 m

For more details, see Crew
Accuracy


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6.1 s 

With 50% Crew: 7.557 s
With 75% Crew: 6.598 s
With 100% Crew: 5.849 s
With GLD: 5.317 s
With BiA: 5.72 s
With BiA and Vents: 5.596 s
With both and GLD: 5.087 s
Maximum possible: 4.876 s

For more details, see Crew or Equipment


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6.1 s 

With 50% Crew: 7.557 s
With 75% Crew: 6.598 s
With 100% Crew: 5.849 s
With GLD: 5.317 s
With BiA: 5.72 s
With BiA and Vents: 5.596 s
With both and GLD: 5.087 s
Maximum possible: 4.876 s

For more details, see Crew or Equipment
Aim time
2424 deg/s Gun Traverse Speed
60° Gun Arc
-0°/+45°-0°/+45° Elevation Arc
2424 rounds Ammo Capacity
General
2020 % Chance of Fire






290 m 

With 50% Crew: 227.8 m
With 75% Crew: 259 m
With 100% Crew: 290 m
With Recon and Situational Awareness: 304.7 m
With Coated Optics: 319 m
With Binocular Telescope: 362.5 m
Maximum possible: 415.2 m

For more details, see Skills or Equipment






290 m 

With 50% Crew: 227.8 m
With 75% Crew: 259 m
With 100% Crew: 290 m
With Recon and Situational Awareness: 304.7 m
With Coated Optics: 319 m
With Binocular Telescope: 362.5 m
Maximum possible: 415.2 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Conqueror Gun Carriage

Additional Statistics
(Top Configuration)

X

annoGB31_Conqueror_Gun.png

6100000

The Conqueror Gun Carriage is a British tier 10 self-propelled gun.

Conqueror의 차체를 기본으로 234-mm 곡사포를 장착을 제안한 모델이다. 엔진이 차체 전면에 장착되었다. 설계 도면으로만 존재한다.

The Conqueror Gun Carriage is the final advancement of the British SPG line. Unlike other SPGs, it is wise to position it closer to the front lines, for several reasons. First of all, its gun is horrifically inaccurate, has short range, and takes a long time to lob its shells to their target location. However, it is possible to get away with being close to the action due to the Gun Carriage having the best frontal hull armor of any SPG in the game. Its gun also has monstrous alpha damage and splash radius, giving its shells quite the punch.

The Conqueror Gun Carriage marks the end of its British self-propelled gun line.

Modules / Available Equipment and Consumables

Modules

주포

주포

단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
X B.L. 9.2-in. Howitzer Mk. II 59/74/370 1000/1350/720 1.3 1 6.1 0 2919 340000
엔진

엔진

단계 엔진 엔진 출력 (마력) 충돌 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
IX Rolls-Royce Meteor M120 810 20 0 744 92000
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
X Conqueror Gun Carriage 60 24 0 22000 80000
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
X SR C45 750 0 40 45600

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Ridiculous upper front plate that can bounce tier 10 medium rounds
  • Large splash radius
  • Very high damage
  • Very wide gun traverse arc
  • Slightly lower range than other T10 arties, thus a higher shell arc



Cons:


  • Worst accuracy in the game
  • Can't use AP shells
  • Painfully slow aim time and reload speed
  • Armor is only on the front hull, the superstructure that houses the gun is only 50mm
  • No gun depression, making self-defense difficult



Performance

The Conqueror GC is much like a buffed T92 in some ways. This includes the better ammo capacity and armor, as well as HP pool. However, the gun has lower range as well as slower shell travel time than other T10 SPG's. This forces you to get slightly closer to the front lines on larger maps, but this shorter range allows you to reach the maximum range much more easily on most maps, which causes your rounds to fall at steeper angles than other Tier 10 SPG's. This allows you to land shells behind cover that other artillery pieces would be unable to. However, the Conqueror Gun Carriage pays for this by having the slowest reloading single-shot gun in the game, requiring you to pick your shots carefully, as you do not have many. The mobility is acceptable, allowing you to re-position around the battlefield and quickly switch your aim to the other side of the map, but the low top speed of 35 km/h means you can't outrun scouts or mediums that break through. If forced to "TD Mode", it is a good idea to set up an ambush. Scouts and some mediums can also bounce off your upper front plate if they do not aim properly. Use your HP pool to absorb a shot or two from whatever is shooting you to give your gun more aim time and increase your chance of a hit, because if you miss, you won't get a second shot.


Suggested Equipment


Large-Caliber Artillery-Shell Rammer Improved Ventilation Class 3Enhanced Gun Laying Drive 


Gallery

Historical Info

Conqueror Gun Carriage was a proposal to the British army to mount a 234-mm howitzer on the classis of the Conqueror tank. The project was scrapped in the drawings phase and no prototype or even a wooden mockup was ever built.

Development history

The chassis for the new tank was taken from the A45 Infantry Support Tank, started in 1944 shortly after that of the A41 Centurion. After the war the project was relocated to that of the "Universal Tank" design of the FV 200 series. The 200 series was to have used a common hull for all uses (self-propelled artillery, armoured personnel carrier, different varieties of tank, etc.). One tank type was to be the heavy FV 201 of 55 tonnes, armed with an 83.4 mm gun also known as 20 pounder.

In 1949 it was decided to bring the armament up to 120 mm. As this delayed the project, in 1952 the FV 201 hull was combined with a 17 pounder-armed Centurion Mk 2 turret to give the FV 221 Caernarvon Mark I. Twenty-one were built with the Mk III 20 pounder turret as the Caernavon Mk II. The FV 221 may originally have been intended to be the "Main Battle Tank" member of the FV 201 series, but with the success of the A41 Centurion such a vehicle was no longer required. In either event, the Caernarvon was only used for chassis development work serving in troop trials. In 1955 the first Conqueror was produced. Twenty Mark 1 and 165 Mark 2 Conquerors were built including conversions of Caernavon MkIIs. Production continued until 1959. It had lost much enthusiasm once the Centurion was upgraded to an L7 105 mm gun.

The gun design was American, the same as used on the US M103 heavy tank; with separate charge and projectile, as would also be the case in the Chieftain that followed. The charge was not bagged but in a brass cartridge, which offered some safety advantages, but reduced shell capacity to 35 rounds.

The armour was very heavy for the time, especially in the front, where it was seven inches (178 mm) in the horizontal plane. Unfortunately, this, along with the weight of the huge turret required to house the large gun and the very large hull volume, made the vehicle very heavy, giving it a relatively low top speed and making it mechanically unreliable. Also, few bridges could support its weight. However, rather like the Second World War Churchill tank, the Conqueror had exceptional terrain handling characteristics and proved to be as capable cross country as the lighter (and on paper slightly faster) Centurion tank.

One feature of particular note was the rotating commander's cupola, which was at the heart of the Conqueror's fire control system, advanced for its time. The commander could align the cupola on a target independently of the turret, measure the range with a Coincidence rangefinder, and then direct the gunner on to the new lay mechanically indicated to him by the cupola. In theory, when the gunner traversed to the new lay he would find the target already under his sights, ready to be engaged. Meanwhile, the commander was free to search for the next target. (The Soviet bloc also used similar devices, such as the TPKU-2 and TKN-3, on all of their post–World War II tanks though theirs did not use a rangefinder.)

The system may have been inspired by a similar device, without range finder, installed in WII German Panzers which was apparently highly successful, but was not repeated in subsequent tanks until an updated electronic version of the same idea appeared in the American M60A2 variant of the Patton series.


Historical Gallery


UK
Light Tanks


Cruiser Mk. I • M2 • Cruiser Mk. II • Light Mk. VIC • Valentine • Stuart I-IV • Cruiser Mk. III • Cruiser Mk. IV • Covenanter • A46 • Crusader • GSR 3301 Setter • FV1066 Senlac • LHMTV • GSOR3301 AVR FS • Manticore

Medium Tanks


Vickers Medium Mk. I • Vickers Medium Mk. II • Vickers Medium Mk. III • Matilda • Matilda LVT • Grant • AC 1 Sentinel • Cavalier • Valiant • Sherman III • Matilda Black Prince • Sherman Firefly • Cromwell • AC 4 Experimental • Cromwell B • Sherman VC Firefly • Comet • Centurion Mk. I • FV4202 • Chieftain/T95 • Centurion Mk. 5/1 RAAC • Chimera • Cobra • Centurion Mk. 7/1 • Centurion Action X

Heavy Tanks


Churchill I • Excelsior • Churchill VII • TOG II* • Black Prince • FV201 (A45) • Charlemagne • Caliban • Gonsalo • Caernarvon • Caernarvon Action X • FV4201 Chieftain Proto • Conqueror • FV215b • Super Conqueror • T95/FV4201 Chieftain

Tank Destroyers


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • GSOR 1008 • AT 15 • Charioteer • Turtle Mk. I • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Self-Propelled Guns


Loyd Gun Carriage • Sexton II • Sexton I • Birch Gun • Bishop • FV304 • Crusader 5.5-in. SP • FV207 • FV3805 • Conqueror Gun Carriage

Self-Propelled Guns
USA


T1 HMC • T18 HMC • M7 Priest • T82 HMC • M37 • M41 HMC • M44 • M12 • M40/M43 • M53/M55 • T92 HMC

UK


Loyd Gun Carriage • Sexton II • Sexton I • Birch Gun • Bishop • FV304 • Crusader 5.5-in. SP • FV207 • FV3805 • Conqueror Gun Carriage

Germany


G.Pz. Mk. VI (e) • Sturmpanzer I Bison • Wespe • Pz.Sfl. IVb • Sturmpanzer II • Grille • Hummel • G.W. Panther • G.W. Tiger (P) • G.W. Tiger • G.W. E 100

France


Renault FT 75 BS • Lorraine 39L AM • AMX 105 AM mle. 47 • AMX 13 105 AM mle. 50 • 105 leFH18B2 • AMX 13 F3 AM • Lorraine 155 mle. 50 • Lorraine 155 mle. 51 • Bat.-Châtillon 155 55 • Bat.-Châtillon 155 58

USSR


SU-18 • SU-26 • SU-5 • SU-122A • SU-8 • S-51 • SU-14-1 • SU-14-2 • 212A • Object 261

China


Japan