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Archer

Icon
UK | TD | Tier V
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
395,000  Credits Cost
360360 HP Hit Points
15.88/1616.26/17.5 t Weight Limit
Crew
  1. 전차장
  2. 조종수
  3. 포수
  4. 장전수 (무전수)
Mobility
165192 hp Engine Power
12/32 km/h Speed Limit
4046 deg/s Traverse
10.3911.81 hp/t Power/Wt Ratio
YesYes Pivot
Armor
20/20/20 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells
75/75/100150/150/190 HP Damage
110/180/30171/239/38 mm Penetration



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.1 s
75% Crew: 2.7 s
100% Crew: 2.4 s
Rammer: 2.16 s
Vents: 2.35 s
Both: 2.11 s
Both and BiA: 2.07 s
Both and Max Crew %: 1.98 s

See Crew, Consumables, or Equipment for more information.



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12.77 r/m 

Standard Gun

Reload Times
Nominal: 4.7 s
50% Crew: 5.82 s
75% Crew: 5.08 s
100% Crew: 4.51 s
Rammer: 4.06 s
Vents: 4.41 s
Both: 3.97 s
Both and BiA: 3.88 s
Both and Max Crew %: 3.72 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1800

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452.75
75% Crew: 1664.25
100% Crew: 1877.25
100% Crew
Vents: 1919.25
Rammer: 2085.75
Both: 2133
Both and BiA: 2180.25
Both and Max Crew %: 2274.75

Advantageous Damage Per Minute
First-shot DPM: 1875
50% Crew: 1527.75
75% Crew: 1739.25
100% Crew: 1952.25
100% Crew
Rammer: 2160.75
Vents: 1994.25
Both: 2208
Both and BiA: 2255.25
Both and Max Crew %: 2349.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1800
50% Crew: 1452.75
75% Crew: 1664.25
100% Crew: 1877.25
100% Crew
Vents: 1919.25
Rammer: 2085.75
Both: 2133
Both and BiA: 2180.25
Both and Max Crew %: 2274.75

Advantageous Damage Per Minute
First-shot DPM: 1875
50% Crew: 1527.75
75% Crew: 1739.25
100% Crew: 1952.25
100% Crew
Rammer: 2160.75
Vents: 1994.25
Both: 2208
Both and BiA: 2255.25
Both and Max Crew %: 2349.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1937
75% Crew: 2219
100% Crew: 2503
100% Crew
Vents: 2559
Rammer: 2781
Both: 2844
Both and BiA: 2907
Both and Max Crew %: 3033

Advantageous Damage Per Minute
First-shot DPM: 2500
50% Crew: 2037
75% Crew: 2319
100% Crew: 2603
100% Crew
Rammer: 2881
Vents: 2659
Both: 2944
Both and BiA: 3007
Both and Max Crew %: 3133

See here, here, or here for more information.






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1915.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1915.5
50% Crew: 1546.5
75% Crew: 1771.5
100% Crew: 1998
100% Crew
Vents: 2043
Rammer: 2220
Both: 2269.5
Both and BiA: 2320.5
Both and Max Crew %: 2421

Advantageous Damage Per Minute
First-shot DPM: 2065.5
50% Crew: 1696.5
75% Crew: 1921.5
100% Crew: 2148
100% Crew
Rammer: 2370
Vents: 2193
Both: 2419.5
Both and BiA: 2470.5
Both and Max Crew %: 2571

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1915.5
50% Crew: 1546.5
75% Crew: 1771.5
100% Crew: 1998
100% Crew
Vents: 2043
Rammer: 2220
Both: 2269.5
Both and BiA: 2320.5
Both and Max Crew %: 2421

Advantageous Damage Per Minute
First-shot DPM: 2065.5
50% Crew: 1696.5
75% Crew: 1921.5
100% Crew: 2148
100% Crew
Rammer: 2370
Vents: 2193
Both: 2419.5
Both and BiA: 2470.5
Both and Max Crew %: 2571

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2426.3
50% Crew: 1958.9
75% Crew: 2243.9
100% Crew: 2530.8
100% Crew
Vents: 2587.8
Rammer: 2812
Both: 2874.7
Both and BiA: 2939.3
Both and Max Crew %: 3066.6

Advantageous Damage Per Minute
First-shot DPM: 2616.3
50% Crew: 2148.9
75% Crew: 2433.9
100% Crew: 2720.8
100% Crew
Rammer: 3002
Vents: 2777.8
Both: 3064.7
Both and BiA: 3129.3
Both and Max Crew %: 3256.6

See here, here, or here for more information.
Damage Per Minute


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4046 deg/s Gun Traverse Speed
46° Gun Arc
-7°/+15°-7°/+15° Elevation Arc
5239 rounds Ammo Capacity
General
1515 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 322.9 m
With 75% Crew: 369.8 m
With 100% Crew: 417.2 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 600.5 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 444 m
With 75% Crew: 508.5 m
With 100% Crew: 573.6 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 825.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


V

annoGB44_Archer.png

395000

The Archer is a British tier 5 tank destroyer.

경장갑 구축전차로 1,000m 밖에서도 어떤 유형의 전차든 공략할 수 있었다. 저출력 엔진과 현가장치를 장착하여 최고 속도는 비교적 느린 편이다. 구형 Valentine 차체를 활용하였다. 1943년부터 1945년까지 총 665대가 생산되었다.

The Archer leads to the Achilles.

Modules / Available Equipment and Consumables

Modules

주포

주포

단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
IV QF 6-pdr AT Gun Mk. IV 110/180/30 75/75/100 24 0.37 1.9 0 450 27000
VI OQF 17-pdr AT Gun Mk. II 143/171/38 150/150/190 12.24 0.37 2.7 5500 826 52000
VII OQF 17-pdr AT Gun Mk. VII 171/239/38 150/150/190 12.77 0.36 2.3 15000 826 65000
엔진

엔진

단계 엔진 엔진 출력 (마력) 피격 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
V GMC 6004 6-71A 165 15 0 991 11000
V GM 6062 6-71M 192 15 1100 991 12200
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
IV Archer early 16 40 0 3200 4500
V Archer late 17.5 46 1950 3200 8700
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
VI WS No. 19 Mk. I 400 0 40 15000
VII WS No. 19 Mk. II 450 3600 40 21000
VIII WS No. 19 Mk. III 550 4000 40 22000

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Great top gun with high DPM and very good penetration
  • Turns fast
  • Excellent gun arc
  • Fast reverse speed


Cons:


  • Only 12 kph top speed driving forwards, causing unusual controls (backwards drive like Crusader 5.5-inch SP)
  • Very susceptible to HE shells due to weak armor
  • Turning the hull causes terrible dispersion


Performance

The Archer is an unusual vehicle in many respects, while also being rather typical in others. Because the gun was placed backwards on the chassis, the reverse speed is faster than the forward speed. This trait makes it a perfect ambush vehicle; after opponents at range get too close or you are spotted, it will reverse safely back into cover. Practicing backwards driving will be of great benefit in this vehicle.

Aside from the unusually high reverse speed relative to the forward speed, it is a fairly typical open-topped thinly-shielded tank destroyer. Do not get shot at at all: while derived from the Valentine chassis, it does not share the armor, and will be destroyed quickly if cover it not sought.

However, the appalling speed driving forwards combined with the good backwards speed means that the Archer should not participate in pushes. The top speed of 12 kph means you are too slow to participate properly (and be very vulnerable if caught in the open), and driving backwards is not recommend if at risk at engaging enemies. This means that when playing the Archer, you should pick a good spot to hide and snipe, and only relocate within a short distance.

The powerful and accurate top gun and fast turning radius make the Archer an excellent artillery guard, as it can engage both heavily armoured targets at a distance as well as fast moving lights relatively close up. But as always with the Archer: don't get into attrition-based firefights.

As a side note, when playing the Archer, be prepared to take the reactions of other players graciously. The Archer seem to attract a lot of ire from team mates, as there seem to be more than a few players which don't understand the limitations and playing style of the Archer, i.e. that you need to camp and can't very well participate in pushes.


Gallery

Historical Info

The Self Propelled 17pdr, Valentine, Mk I, Archer was a British self propelled anti-tank gun of the Second World War based on the Valentine infantry tank chassis fitted with an Ordnance QF 17 pounder gun.

Design and development

The 17 pounder anti-tank gun was a very powerful gun but also very large, heavy, and could only be moved about the battlefield by a vehicle, which made the gun more effective in defence than in the attack. A version of the Churchill tank had been tested as a self-propelled gun; the "3-inch Gun Carrier" and the US was expected to be able to provide the M10 Wolverine through Lend-lease. Other projects were considered using obsolete tank chassis; possible vehicles included the Valentine for its reliability and low profile; and the Crusader for its good power-to-weight ratio. In development were tank designs using the 17-pdr, which led to the Challenger (and its post-war variant the Avenger) derived from the Cromwell cruiser tank, and the Sherman Firefly conversion of Sherman tanks.

The Valentine chassis was soon chosen, as it was in production but obsolescent as a tank in British use and was also one of the few chassis that could accommodate such a large gun.틀:Citation neededThe engine in the Archer had a higher power rating than in the Valentine.[1] The Valentine had a small hull and it was not possible to use a turret, the gun was mounted in a simple, low, open-topped armoured box, very much like the early Panzerjäger German self-propelled guns in appearance, with the gun facing to the rear which kept the length of the Archer short. The mounting allowed for 11 degrees of traverse to either side with elevation from -7.5 to +15 degrees.[2]

On firing, the gun breech recoiled into the driver's space, with the driver staying in position, in case the vehicle needed to move quickly. The rear mounting had the advantage that combined with its low silhouette, the Archer made an excellent ambush weapon, allowing its crew to fire, then drive away without turning round.

The first prototype was completed in 1943, with firing trials carried out in April 1943. Vickers were given orders for 800 vehicles.

Service

파일:Abandoned Egyptian Archer.jpg
This Archer tank destroyer was abandoned by the Egyptian Army during the Suez Crisis, 1956.

Production started in mid-1943 and the Archer entered service in October 1944. It was used in North-West Europe and (in 1945[3]) in Italy. By the end of the war, 655 of them had been produced. The Archer was classified as a self-propelled anti-tank gun and as such was operated by the Royal Artillery (RA) rather than by Royal Armoured Corps units - as were British 3in SP, Wolverine and 17pdr SP. Achilles - during the war.

Post-war the Archer served with the Egyptian Army. Surviving vehicles are preserved at the Yad La-Shiryon museum in Latrun, National War and Resistance Museum, Overloon in the Netherlands, and the Bovington Tank Museum in the UK. The Archer served with some units of the Royal Armoured Corps in the British Army of the Rhine (BAOR) in the early 1950s.


Historical Gallery


Tank Destroyers
USA


T3 HMC • T56 GMC • M8A1 • T40 • M10 Wolverine • T67 • M18 Hellcat • M36 Jackson • M56 Scorpion • T28 Concept • T25/2 • T25 AT • TS-5 • T28 • T28 Prototype • T30 • T95 • T110E3 • T110E4

UK


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • AT 15 • Charioteer • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Germany


Panzerjäger I • Marder II • StuG III Ausf. B • Jagdpanzer 38(t) Hetzer • Marder 38T • StuG IV • Pz.Sfl. IVc • StuG III Ausf. G • Dicker Max • Jagdpanzer IV • Nashorn • E 25 • Krupp-Steyr Waffenträger • Jagdpanther • Sturer Emil • Ferdinand • Kanonenjagdpanzer 105 • Rheinmetall Skorpion G • Rheinmetall Skorpion • Jagdpanther II • 8,8 cm Pak 43 Jagdtiger • Rhm.-Borsig Waffenträger • Jagdtiger • Waffenträger auf Pz. IV • Grille 15 • Jagdpanzer E 100 • Waffenträger auf E 100

France


Renault FT AC • FCM 36 Pak 40 • Renault UE 57 • Somua SAu 40 • M10 RBFM • S35 CA • ARL V39 • AMX AC mle. 46 • AMX AC mle. 48 • AMX Canon d'assaut 105 • AMX 50 Foch • AMX 50 Foch (155) • AMX 50 Foch B

USSR


AT-1 • SU-76M • SU-76I • SU-85B • SU-85 • SU-85I • SU-100 • SU-100Y • ISU-122S • SU-152 • SU-100M1 • SU-122-44 • ISU-152 • ISU-130 • T-103 • SU-130PM • SU-101 • Object 704 • Object 263 • Object 268 • Object 268 Version 4

China


T-26G FT • M3G FT • SU-76G FT • 60G FT • WZ-131G FT • T-34-2G FT • WZ-111-1G FT • WZ-120-1G FT • WZ-111G FT • WZ-113G FT

Japan




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