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Challenger

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Challenger

Icon
UK | Turreted TD | Tier VII
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
1,380,000  Credits Cost
840900 HP Hit Points
33.02/33.533.64/36.8 t Weight Limit
Crew
  1. 전차장
  2. 포수
  3. 조종수
  4. 장전수 (무전수)
  5. 장전수
Mobility
600650 hp Engine Power
52/20 km/h Speed Limit
2830 deg/s Traverse
18.1719.32 hp/t Power/Wt Ratio
YesYes Pivot
Armor
88.9/50.8/38.1 mm Hull Armor
101.6/40/4050.8/40/200 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP//HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells
150/150/190280/280/370 HP Damage
143/171/38220/252/47 mm Penetration



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13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.



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7.69 r/m 

Standard Gun

Reload Times
Nominal: 7.8 s
50% Crew: 9.66 s
75% Crew: 8.44 s
100% Crew: 7.48 s
Rammer: 6.73 s
Vents: 7.32 s
Both: 6.58 s
Both and BiA: 6.44 s
Both and Max Crew %: 6.17 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1999.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1999.5
50% Crew: 1614
75% Crew: 1848
100% Crew: 2085
100% Crew
Vents: 2131.5
Rammer: 2316
Both: 2368.5
Both and BiA: 2421
Both and Max Crew %: 2526

Advantageous Damage Per Minute
First-shot DPM: 2149.5
50% Crew: 1764
75% Crew: 1998
100% Crew: 2235
100% Crew
Rammer: 2466
Vents: 2281.5
Both: 2518.5
Both and BiA: 2571
Both and Max Crew %: 2676

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2532.7
50% Crew: 2044.4
75% Crew: 2340.8
100% Crew: 2641
100% Crew
Vents: 2699.9
Rammer: 2933.6
Both: 3000.1
Both and BiA: 3066.6
Both and Max Crew %: 3199.6

Advantageous Damage Per Minute
First-shot DPM: 2722.7
50% Crew: 2234.4
75% Crew: 2530.8
100% Crew: 2831
100% Crew
Rammer: 3123.6
Vents: 2889.9
Both: 3190.1
Both and BiA: 3256.6
Both and Max Crew %: 3389.6

See here, here, or here for more information.






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2153.2

Standard Gun

Using Shell Type 1 (280 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2153.2
50% Crew: 1738.8
75% Crew: 1990.8
100% Crew: 2245.6
100% Crew
Vents: 2296
Rammer: 2494.8
Both: 2550.8
Both and BiA: 2606.8
Both and Max Crew %: 2721.6

Advantageous Damage Per Minute
First-shot DPM: 2433.2
50% Crew: 2018.8
75% Crew: 2270.8
100% Crew: 2525.6
100% Crew
Rammer: 2774.8
Vents: 2576
Both: 2830.8
Both and BiA: 2886.8
Both and Max Crew %: 3001.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (280 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2153.2
50% Crew: 1738.8
75% Crew: 1990.8
100% Crew: 2245.6
100% Crew
Vents: 2296
Rammer: 2494.8
Both: 2550.8
Both and BiA: 2606.8
Both and Max Crew %: 2721.6

Advantageous Damage Per Minute
First-shot DPM: 2433.2
50% Crew: 2018.8
75% Crew: 2270.8
100% Crew: 2525.6
100% Crew
Rammer: 2774.8
Vents: 2576
Both: 2830.8
Both and BiA: 2886.8
Both and Max Crew %: 3001.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (370 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2845.3
50% Crew: 2297.7
75% Crew: 2630.7
100% Crew: 2967.4
100% Crew
Vents: 3034
Rammer: 3296.7
Both: 3370.7
Both and BiA: 3444.7
Both and Max Crew %: 3596.4

Advantageous Damage Per Minute
First-shot DPM: 3215.3
50% Crew: 2667.7
75% Crew: 3000.7
100% Crew: 3337.4
100% Crew
Rammer: 3666.7
Vents: 3404
Both: 3740.7
Both and BiA: 3814.7
Both and Max Crew %: 3966.4

See here, here, or here for more information.
Damage Per Minute


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
1618 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
5130 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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450 m 

With 50% Crew: 363.3 m
With 75% Crew: 416 m
With 100% Crew: 469.3 m
With 100% Signal Boost: 540 m
When affected by 100% Relaying: 495 m
Maximum possible: 675.5 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

annoGB41_Challenger.png

1380000

The Challenger is a British tier 7 turreted tank destroyer.

Cromwell의 차체를 연장한 개량형으로 1942년에 개발되었다. 가장 큰 장점은 당시 영국에서 보유한 가장 강력한 주포인 17-pounder 주포를 장착했다는 점이다. 이 주포는 1,000m 밖에서도 적 전차를 공략할 수 있었다. 하지만 차체가 크고 무거운 단점이 있었다. 총 200대가 생산되었다.

The Challenger leads to the Charioteer.

Modules / Available Equipment and Consumables

Modules

포탑gun

포탑

단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤) 가격,
VI Challenger 101.6/40/40 16 360 0 7000 17500
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
VI OQF 17-pdr AT Gun Mk. II 143/171/38 150/150/190 13.33 0.34 2.1 0 826 52000
VII OQF 17-pdr AT Gun Mk. VII 171/239/38 150/150/190 13.64 0.32 1.9 15000 826 65000
단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤) 가격,
VII Avenger 50.8/40/200 18 370 11200 5476 21000
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
VI OQF 17-pdr AT Gun Mk. II 143/171/38 150/150/190 13.95 0.33 2 0 826 52000
VII OQF 17-pdr AT Gun Mk. VII 171/239/38 150/150/190 15.38 0.3 1.6 15000 826 65000
VIII OQF 32-pdr AT Gun Mk. II 220/252/47 280/280/370 7.69 0.35 2 16400 2972 125000
엔진

엔진

단계 엔진 엔진 출력 (마력) 피격 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
V Rolls-Royce Meteor 600 20 0 744 14000
V Rolls-Royce Meteor Mk. IVB 650 20 1900 744 16000
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
VI Challenger 33.5 28 0 7500 15000
VII Avenger 36.8 30 8750 7500 21000
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
VII WS No. 19 Mk. II 450 0 40 21000
VIII WS No. 19 Mk. III 550 4000 40 22000
VIII WS No. 22 700 4500 40 25000

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Good gun depression
  • Excellent gun handling and aim time/accuracy
  • Fast rate of fire
  • Turreted and able to pivot


Cons:


  • Low penetration and very low damage for its tier
  • Somewhat large with generally very thin armor
  • Slow hull and turret traverse


Performance

The 17-pdr gun which was devastating on the Archer and still very good on the Achilles is painfully sub-par on the Challenger. With 171 penetration, you'll find standard rounds unable to penetrate most tier VIII and IX tanks frontally. It's large silhouette and poor camouflage values make this tank difficult to conceal (even with camo-oriented setup, most enemies will spot you from about 350m), and the thin armour won't block many shots.

The role of this tank is long-range sniping. Its decent mobility allows to take advantageous positions early and quickly change positions, should such need arise. Avoid close-range fighting - poor armour, slow traverse and low accuracy while moving make you an easy prey for most light and medium tanks you encounter.


Gallery

History for this tank not found

Historical Gallery


Tank Destroyers
USA


T3 HMC • T56 GMC • M8A1 • T40 • M10 Wolverine • T67 • T78 • M18 Hellcat • M36 Jackson • M56 Scorpion • T28 Concept • T25/2 • T25 AT • TS-5 • T28 • T28 Prototype • T30 • T95 • T110E3 • T110E4

UK


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • AT 15 • Charioteer • Turtle Mk. I • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Germany


Panzerjäger I • Marder II • StuG III Ausf. B • Jagdpanzer 38(t) Hetzer • Marder 38T • StuG IV • Pz.Sfl. IVc • StuG III Ausf. G • Dicker Max • Jagdpanzer IV • Nashorn • E 25 • Krupp-Steyr Waffenträger • Jagdpanther • Sturer Emil • Ferdinand • Kanonenjagdpanzer 105 • Rheinmetall Skorpion G • Rheinmetall Skorpion • Jagdpanther II • 8,8 cm Pak 43 Jagdtiger • Rhm.-Borsig Waffenträger • Jagdtiger • Waffenträger auf Pz. IV • Grille 15 • Jagdpanzer E 100 • Waffenträger auf E 100

France


Renault FT AC • FCM 36 Pak 40 • Renault UE 57 • Somua SAu 40 • M10 RBFM • S35 CA • ARL V39 • AMX AC mle. 46 • AMX AC mle. 48 • AMX Canon d'assaut 105 • AMX 50 Foch • AMX 50 Foch (155) • AMX 50 Foch B

USSR


AT-1 • SU-76M • SU-76I • SU-85A • SU-85 • SU-85I • SU-100 • SU-100Y • ISU-122S • SU-152 • SU-100M1 • SU-122-44 • ISU-152 • ISU-130 • T-103 • SU-130PM • SU-101 • Object 704 • Object 263 • Object 268 • Object 268 Version 4

China


T-26G FT • M3G FT • SU-76G FT • 60G FT • WZ-131G FT • T-34-2G FT • WZ-111-1G FT • WZ-120-1G FT • WZ-111G FT • WZ-113G FT

Japan