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Changelog: World of Tanks (PC) Patch 0.9.6

Changelog: World of Tanks (PC) Patch 0.9.6

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Notable Features

Changes to Vehicle Characteristics

USA

  • T95E2:
    • Cost of repair reduced by 31%
  • M41 Walker Bulldog:
    • Reload time of the 76 mm Gun M32 for the M41 turret increased from 3.8 s to 4.5 s
    • Reload time of the 76 mm Gun T91 for the M41 turret increased from 3.1 s to 3.3 s
    • Reload time of the 76 mm Gun T91E5 for the M41 turret increased from 34 s to 38 s
    • Reload time of the 76 mm Gun M32 for the M41A1 turret increased from 3.6 s to 4.4 s
    • Reload time of the 76 mm Gun M32 late for the M41A1 turret increased from 3.5 s to 4.3 s
    • Reload time of the 76 mm Gun T91 for the M41A1 turret increased from 3 s to 3.3 s
    • Reload time of the 76 mm Gun T91E5 for the M41A1 turret increased from 32 s to 36 s
  • T37:
    • View range of the T41 pilot number 1 turret decreased from 390 m to 385 m
    • Dispersion of the 76 mm Gun T91 increased from 0.36 m to 0.38 m
  • T71:
    • Gun dispersion on the move for the T71 suspension decreased by 23%
    • Gun dispersion on hull traverse for the T71 suspension decreased by 23%
    • Gun dispersion on the move for the T71A1 suspension decreased by 25%
    • Gun dispersion on hull traverse for the T71A1 suspension decreased by 25%
    • Aiming time of the 76 mm Gun M1A2 for the T71 turret decreased from 2.3 s to 2.1 s
    • Aiming time of the 76 mm Gun T185 for the T71 turret decreased from 2.3 s to 2.1 s
  • T21:
    • Gun dispersion on the move for the VVSS T48M1A1 suspension decreased by 12%
    • Gun dispersion on hull traverse for the VVSS T48M1A1 suspension decreased by 12%
    • Crossing capacity of the VVSS T48M1A1 suspension on solid terrain increased by 10%
    • Crossing capacity of the VVSS T48M1A1 suspension on medium terrain increased by 8%
    • Crossing capacity of the VVSS T48M1A1 suspension on soft terrain increased by 10%
    • Gun dispersion on the move for the VVSS T48M1A2 decreased by 14%
    • Gun dispersion on hull traverse for the VVSS T48M1A2 suspension decreased by 14%
    • Crossing capacity of the VVSS T48M1A2 suspension on solid terrain increased by 11%
    • Crossing capacity of the VVSS T48M1A2 suspension on medium terrain increased by 10%
    • Crossing capacity of the VVSS T48M1A2 suspension on soft terrain increased by 12%
    • Reload time of the 75 mm Gun M3 for the T21 turret decreased from 3.8 s to 3.5 s
    • Dispersion of the 75 mm Gun M3 decreased from 0.46 m to 0.44 m
    • Reload time of the 76 mm Gun M1A1 for the T21 turret decreased from 3.8 s to 3.3 s
    • Dispersion of the 76 mm Gun M1A1 decreased from 0.43 m to 0.41 m
    • Aiming time of the 76 mm Gun M1A2 for the T21 turret decreased from 2.3 s to 2.1 s
    • Reload time of the 76 mm Gun M1A2 for the T21 turret decreased from 3.3 s to 3.2 s
    • Dispersion of the QF 6-pdr Mk. III gun decreased from 0.43 m to 0.41 m
    • Hit points increased from 590 to 600
  • T110E3:
    • View range decreased form 400 m to 390 m
  • T110E4:
    • View range decreased form 400 m to 390 m
  • T67:
    • View range of the T49 turret decreased from 350 m to 320 m
    • View range of the T67 turret decreased from 370 m to 340 m
  • M8A1:
    • View range decreased from 370 m to 320 m
  • T40:
    • View range decreased from 400 m to 310 m
  • T82:
    • View range decreased from 370 m to 300 m
  • T29:
    • View range of the T123 turret increased from 330 m to 350 m

U.S.S.R.

  • Т-54 lightweight:
    • Crossing capacity of the Т-54 ltwt. suspension on soft terrain increased by 12%
    • Crossing capacity of the T-54 enhanced ltwt. version suspension on medium terrain increased by 11%
    • Crossing capacity of the T-54 enhanced ltwt. version suspension on soft terrain increased by 14%
    • Aiming time of the 100 mm D-10T gun for the Т-54 lightweight version decreased from 2.9 s to 2.7 s
    • Reload time of the 100 mm D-10Т gun for the Т-54 lightweight version decreased from 8.2 s to 7.6 s
    • Dispersion of the 100 mm D-10Т gun on turret traverse reduced by 33%
    • Aiming time of the 100 mm D-10T mod. 1945 for the Т-54 lightweight version turret reduced from 2.3 s to 2.2 s
    • Reload time of the 100 mm D-10Т mod. 1945 for the Т-54 lightweight version turret reduced from 8 s to 7.5 s
    • Dispersion of the 100 mm D-10Т mod. 1945 gun on turret traverse reduced by 33%
    • Hit points increased from 1,200 to 1,250
  • МТ-25:
    • Aiming time of the 45 mm 20K gun for the МТ-25 turret decreased from 2.3 s to 2.2 s
    • Reload time of the 45 mm 20K 45 mm 20K gun for the МТ-25 turret decreased from 2.1 s to 2 s
    • Dispersion of the 45 mm 20K gun decreased from 0.46 m to 0.44 m
    • Reload time of the 45 mm ВТ-43 gun for the МТ-25 turret decreased from 2.1 s to 2 s
    • Reload time of the 37 mm Automatic SH-37 for the Т-34М mod. 1941 turret decreased from 45.7 s to 40 s
    • Aiming time of the 45 mm 20K gun for the Т-34М mod. 1941 decreased from 2.3 s to 2.1 s
    • Reload time of the 45 mm 20K gun for the Т-34М mod. 1941 decreased from 2.1 s to 2 s
    • Dispersion of the 45 mm 20K gun decreased from 0.46 m to 0.44 m
    • Reload time of the 45 mm ВТ-43 gun for the Т-34М mod. 1941 decreased from 2.1 s to 2 s
    • Aiming time of the 57 mm ZiS-4 gun for the Т-34М mod. 1941 decreased from 2.3 s to 2.1 s
    • Reload time of the 57 mm ZiS-4 for the Т-34М mod. 1941 turret decreased from 2.7 s to 2.4 s
  • Object 263:
    • View range decreased from 410 m to 390 m
  • Object 268:
    • View range decreased from 400 m to 370 m
  • Object 704:
    • View range decreased from 390 m to 360 m
  • ISU-152:
    • View range decreased from 370 m to 350 m
  • SU-85B:
    • View range decreased from 390 m to 310 m
  • SU-76:
    • View range decreased from 350 m to 290 m
  • Т-34:
    • View range of the Т-34 mod. 1940 turret increased from 240 m to 320 m

China

  • 59-16:
    • Gun dispersion on the move for the 131 suspension decreased by 10%
    • Gun dispersion on hull traverse for the 131 suspension decreased by 10%
    • Gun dispersion on the move for the 131 model 2 suspension decreased by 11%
    • Gun dispersion on hull traverse for the 131 model 2 suspension decreased by 11%
    • Reload time of the 57 mm 55-57FG gun for the 131 turret decreased from 3 s to 2.9 s
    • Reload time of the 76 mm 54-76T gun for the 131 turret decreased from 3.7 s to 3.5 s
    • Reload time of the 57 mm 55-57FG gun for the 131-1 turret decreased from 2.8 s to 2.6 s
    • Reload time of the 76 mm 54-76T gun for the 131-1 turret decreased from 3.4 s to 3.2 s
    • Reload time of the 76 mm 54-76TG (autoloader) gun for the 131-1 turret decreased from 10 s to 9 s
    • Hit points with the 131 turret increased from 530 to 550
    • Hit points with the 131-1 turret increased from 580 to 590
  • WZ-132:
    • Gun dispersion on the move for the WZ-131-1 suspension decreased by 12%
    • Gun dispersion on hull traverse for the WZ-131-1 suspension decreased by 12%
    • Gun dispersion on the move for the WZ-132 suspension decreased by 14%
    • Gun dispersion on hull traverse for the WZ-132 suspension decreased by 14%
    • Reload time of the 100 mm 59-100T gun for the WZ-131-1 turret decreased from 9.1 s to 8.5 s
    • Reload time of the 85 mm 64-85T gun for the WZ-131-1 turret decreased from 5.7 s to 5.5 s
    • Reload time of the 85 mm 64-85TG gun for the WZ-131-1 turret decreased from 5.7 s to 5.5 s
    • Aiming time of the 100 mm 59-100T gun for the WZ-132 turret decreased from 2.7 s to 2.5 s
    • Reload time of the 100 mm 59-100T gun for the WZ-132 turret decreased from 8.9 s to 8.3 s
    • Dispersion of the 100 mm 59-100T gun on turret traverse decreased by 14%
    • Dispersion of the 100 mm 59-100T gun decreased from 0.39 m to 0.38 m
    • Reload time of the 100 mm 60-100T gun for the WZ-132 turret decreased from 8.5 s to 7.9 s
    • Dispersion of the 100 mm 60-100T gun on turret traverse decreased by 14%
    • Reload time of the 85 mm 64-85T gun for the WZ-132 turret decreased from 5.5 s to 5.4 s
    • Reload time of the 85 mm 64-85TG gun for the WZ-132 turret decreased from 5.5 s to 5.4 s
    • Hit points with the WZ-131-1 turret increased from 950 to 1000
    • Hit points with the WZ-132 turret increased from 1050 to 1150
  • WZ-131:
    • Gun dispersion on the move for the WZ-131 suspension decreased by 11%
    • Gun dispersion on hull traverse for the WZ-131 suspension decreased by 11%
    • Gun dispersion on the move for the WZ-131 model 2 suspension decreased by 12%
    • Gun dispersion on hull traverse for the WZ-131 model 2 suspension decreased by 12%
    • Reload time of the 76 mm 54-76TG (autoloader) gun for the 132A turret decreased from 8.7 s to 8.2 s
    • Reload time of the 85 mm 56-85JT gun for the 132A turret decreased from 5.7 s to 5.5 s
    • Dispersion of the 85 mm 56-85JT gun decreased from 0.38 m to 0.37 m
    • Aiming time of the 100 mm 59-100T gun for the 132B turret decreased from 2.9 s to 2.7 s
    • Reload time of the 100 mm 59-100T gun for the 132B turret decreased from 9.3 s to 8.7 s
    • Dispersion of the 100 mm 59-100T gun decreased from 0.39 m to 0.38 m
    • Reload time of the 76 mm 54-76TG (autoloader) gun for the 132B turret decreased from 8.7 s to 8.2 s
    • Reload time of the 85 mm 56-85JT gun for the 132B turret decreased from 5.7 s to 5.5 s
    • Dispersion of the 85 mm 56-85JT gun decreased from 0.38 m to 0.37 m
    • Reload time of the 85 mm 62-85T gun for the 132B turret decreased from 5.7 s to 5.5 s
    • Reload time of the 85 mm 64-85T gun for the 132B turret decreased from 5.7 s to 5.5 s
    • Hit points with the 132A turret increased from 800 to 820
    • Hit points with the 132B turret increased from 880 to 900

France

  • AMX 50 Foch (155):
    • View range decreased from 400 m to 380 m
  • AMX 50 Foch:
    • View range decreased from 390 m to 380 m
  • S35 CA:
    • View range decreased from 400 m to 340 m
  • Renault UE 57:
    • View range decreased from 360 m to 320 m
  • Renault FT AC:
    • View range decreased from 330 m to 300 m
  • ARL 44:
    • View range of the FCM F1 turret increased from 320 m to 340 m
    • View range of the ARL 44 turret increased from 330 m to 350 m

Germany

  • Waffenträger auf E 100:
    • View range decreased from 420 m to 380 m
  • Rhm.-Borsig Waffenträger:
    • View range decreased from 400 m to 360 m
  • Waffenträger auf Pz. IV:
    • View range decreased from 410 m to 370 m
  • Pz.Sfl. IVc:
    • View range decreased from 380 m to 340 m
  • Aufklärungspanzer Panther:
Crossing capacity for the Aufkl. Panther suspension on soft terrain increased by 10%
Crossing capacity of the Aufkl. Panther verstarkteketten suspension on soft terrain increased by 11%
View range of the VK 28.01 Ausf. C turret increased from 390 m to 400 m
Dispersion of the 10,5 cm Kw.K. L/28 gun on turret traverse decreased by 17%
Reload time of the 7,5/5,5 cm Waffe 0725 gun for the VK 28.01 Ausf. C turret decreased from 3.4 s to 3.3 s
Dispersion of the 7,5/5,5 cm Waffe 0725 gun on turret traverse decreased by 17%
  • Jagdpanzer E 100:
    • View range decreased from 400 m to 390 m
  • Nashorn:
    • View range decreased from 390 m to 360 m
  • Jagdpanther II:
    • View range decreased from 380 m to 360 m
  • Marder 38T:
    • View range decreased from 360 m to 320 m
  • Sturer Emil:
    • View range decreased from 400 m to 370 m
  • Marder II:
    • View range decreased from 350 m to 310 m
  • Jagdpanther:
    • View range decreased from 370 m to 350 m
  • Panzerjäger I:
    • View range decreased from 330 m to 300 m

UK

  • FV215b (183):
    • View range decreased from 400 m to 390 m
  • Alecto:
    • View range decreased from 390 m to 330 m
  • Universal Carrier 2-pdr:
    • View range decreased from 330 m to 300 m
  • Valentine AT:
    • View range decreased from 360 m to 320 m

Maps and Objects

  • Fixed some unevenness of terrain on the Steppes, Prokhorovka, and Redshire maps.
  • Improved the gameplay features on the Mines map.
  • Removed the Dragon Ridge map from the game.
  • Added the following maps to the Team Battle mode: Lakeville, Mines, and Sand River.
  • Improved the gameplay in the Team Battle mode for the Himmelsdorf map.
  • Changed some types of barricades on the Stalingrad map.
  • Improved the performance on the Redshire map.
  • Added the effect of artillery preparation during the countdown before the start of a battle on the following maps: Malinovka, Abbey, Kharkov, Fiery Salient, Stalingrad.
  • Improved the effects on the Steppes, Mountain Pass, and Sand River maps.
  • Fixed the issue with concealment not working for some bushes on the Prokhorovka map.
  • Fixed the issues with the visual and damage models of some environmental objects.


Other Changes

System and Performance
  • Optimised the display of some special effects.
  • Fixed the flickering of transparent foliage.
  • Fixed the visual stuttering of the game client with high latency.
  • Fixed issue with the capturing of screenshots in Windows upon pressing PrintScreen or Alt+PrintScreen with minimised World of Tanks client.
  • Optimised the memory consumption in battle.
  • Fixed some hang-ups and crashes of the game client.
Other
  • Added the new “Remember me” option on the login screen.
  • Improved the interfaces of gold exchange and experience conversion.
  • Fixed the condition of the Tank Sniper award.
  • Changed the inscription for French vehicles “Gardes courageux” to “Coeurs vaillants”.
  • Expanded the Executive Commander’s Stronghold management permissions.
  • Fixed some issues with interface and gameplay in the Stronghold mode.
  • Fixed some issues with interface in Personal Missions.
  • Fixed the descriptions of some Personal Missions.
  • Fixed some issues with functionality of the voice chat.
  • Fixed an issue with the awarding of the Naydin’s Medal.
  • Fixed the issues with crediting a point for a destroyed vehicle, if the enemy vehicle drowned after its track was destroyed.
  • Fixed the issue with the view vector displayed instead of arc of fire on the minimap for SPGs, if that option was enabled in battle.
  • Fixed the display of arcs of fire on the minimap for SPGs with limited superstructure traverse angle.
  • Fixed the brief display of a point where vehicle was last spotted instead of vehicle markers when switching between allies in Postmortem mode.
  • Fixed the playback of the "That was close" sound notification when player's own vehicle was damaged.
  • Fixed the issues with the inability to go to the Garage tab when choosing the “Select a vehicle in the Garage” option.
  • Fixed the “twitching” of the vehicle when viewing a battle replay.
  • Fixed some issues with the playback of battle replays.


Detailed List of Changes to Chat Contact List:

  • Changed the structure of the Contact list (added categories, contact groups, Contact list settings).
  • Implemented a reciprocal friendship between players. Friendship can be established by sending a friend request to other players.
  • Added an option to create/edit/delete user groups on the Contact list.
  • Added and option to search for a contact on the Contact list. (Note: will prove helpful for those players who have many contacts on their Contact list).
  • Added an option to rearrange contacts in groups in the Contact list.
  • Added an option to send messages to all players who are online/offline, except to players in your Blacklist.
  • Rearranged the actions in the context menu.
  • Changed the text captions of some options in the context menu.
  • Added the variability in actions displayed in the context menu depending on the relationship between the players and interface.
  • Changed the interface of the Invitation to Tactical Unit window.

Source

Category: