Max Immelmann
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Velocidade MáximaErro de expressão: Operador * inesperado nós |
Max Immelmann — Porta-Aviões Alemão Tier X.
Um projeto de porta-aviões pesado baseado no casco de um encouraçado classe H. Um grande navio bem blindado.
Módulos
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Dano Máximo de Torpedo (HP) | Velocidade (nós) | Pontos de Energia (HP) |
Preço de Pesquisa (XP) |
Preço de Compra ( ![]() | |
---|---|---|---|---|---|---|
Fw 190G8 | 4 767 | 154 | 1 640 | 0 | 0 |
Atualizações Compatíveis
Slot 1 | ![]() |
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Slot 4 | ![]() |
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Slot 5 | ![]() |
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Slot 6 | ![]() |
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Opinião dos Jogadores
Performance
Despite sharing an almost identical hull with Manfred von Richthofen, Max Immelmann is anything but similar to her tech tree counterpart. Instead of a focus on high alpha-damage strikes, Immelmann’s toolkit trades ability to deal with destroyers for a damage-over-time farming playstyle consisting of floods applied by torpedo bombers and fires applied by skip bombers. Despite having incredibly weak plane HP comparable to Tier IX aircraft, skilled players will be able to utilize the torpedo bomber’s heal consumable and skip bombers’ long attack distance to remain a threat even when enemy teams group up for AA.
Immelmann’s torpedo bombers share far more similarities with Graf Zeppelin than those of the German tech tree carriers with an identical 35 knot base speed and 5 second arming time. While Immelmann’s torpedoes have slightly less alpha damage, she carries four planes rather than three in her attacking flight in a wider reticule, making their ideal target battleships or cruisers that cannot afford to maneuver much. Fortunately, these torpedo bombers also have very generous converging times for adjustments during the attack animations, though captains should still start attacks early to minimize the need to do this.
While Immelmann’s torpedoes are quite effective, she truly shines in her skip bombers. This unique armament type is like a hybrid combination of torpedo bombers and traditional dive bombers: they approach from a ship’s broadside for maximum effectiveness, but have a payload of HE bombs. They also come with an equally unique reticule that consists of three lines, each shorter than the last to represent the tighter spread on successive bounces. The distance of the bounces is roughly dependent on plane speed, and the bombs will not bounce if launched from too high of an altitude as a result of flying over islands (indicated by an orange line). With boost active, it is possible to bounce bombs from as far as a little over 4km away, meaning attacks into dense AA are still possible as minimal time is spent in mid-range AA and close-range AA is practically skipped entirely. In fact, if the attack animation is skipped, it is possible to immediately turn around and avoid tagging a target’s catapult fighter for a second strike! However, if the length of the line is not properly lined up with the target, the effectiveness of the skip bombers drops off rapidly. Therefore, they are best used against battleships and cruisers, which they can easily deal great damage to with 68mm of pen and high base fire chance, though captains should always watch out for an opportunity on a destroyer that cannot afford to maneuver much or does not seem to be paying much attention.
At 14.0 km base, Immelmann is tied with Manfred von Richthofen for best in class surface concealment. With camouflage, Hidden Menace, and Concealment Modification 1, Immelmann can lower this number to as low as 10.4km, rivaling that of Audacious’ Unique Upgrade without suffering from the downsides of Hidden Menace as much. However, commanders should be wary of their air detection, which will always be a little higher than their surface concealment. Combined with a reasonable 32.0 knots of speed, Immelmann built for concealment can put out unmatched pressure on targets with her high plane speed.
With these strengths in mind, captains searching for a fast-paced playstyle with an emphasis on striking larger surface ships will feel right at home in Immelmann.Prós:
- Incredibly high plane speeds
- Very fast plane regeneration times at just over a minute and a large amount of planes on deck for forgiving gameplay
- Skip bombs have incredibly high penetration at 68mm and great alpha damage
- Skip bombs travel incredibly fast across the water, allowing for little reaction time in comparison to torpedoes
- Great concealment at a base value of 14km, which can be improved to 12.2km with camouflage and Concealment Modification 1 and 10.4km with Hidden Menace.
Contras:
- Only two armament types, and no access to rocket armament
- Planes have very little low health, making strikes through grouped AA incredibly difficult
- Has trouble striking targets that near islands on the direct path to them, due to the space required by both a torpedo and skip bomber attack
- Effectiveness drops very quickly against targets that maneuver, due to slow speed and wide reticule of the torpedo bombers
- Carries far less total patrol fighter charges than her peers at 6 base
- Deck is only 50mm, meaning it cannot bounce and shatter as many shells as her peers with armored decks.
- Incredibly large turning circle of 1200m and long rudder shift time of 16.4s
Pesquisar
Melhor Configuração
Atualizações
The recommended upgrades for Max Immelmann are as follows:
- Slot 1: Predefinição:Air Groups Modification 1
- Slot 2: Predefinição:Aircraft Engines Modification 1
- Slot 3: Predefinição:Secondary Battery Modification 1
- Slot 4: Predefinição:Torpedo Bombers Modification 2
- Slot 5: Predefinição:Flight Control Modification 1 or Predefinição:Concealment System Modification 1
- Slot 6: Predefinição:Flight Control Modification 2 or Predefinição:Air Groups Modification 2
Upgrade Slot 3 has few good options, as the extra torpedo bomber attack time is infrequently needed and the extra torpedo speed does little due to the fact that torpedo arming distance increases with it. Although incredibly situational as well, Secondary Battery Modification 1 is the least useless of these options, as Immelmann’s secondaries have a respectable damage output.
Upgrade Slot 4 offers both Torpedo Bombers Modification 2 and Skip Bombers Modification 1. Because skip bombers spend little time in AA unless performing more than one strike, Torpedo Bombers Modification is significantly better in the majority of situations to retain more planes from a torpedo attack.
Upgrade Slot 5 offers both Flight Control Modification 1 and Concealment Modification 1, which are both incredibly useful upgrades. Flight Control Modification 1’s improvement to planes on deck and regeneration time is less pronounced on Immelmann, however, as she gains most of its planes immediately at the start of the game rather than regenerating them throughout the match. Therefore, more experienced captains will gain more value from Concealment Modification 1, which allows commanders to improve Immelmann’s already excellent concealment and play aggressively.
Habilidades de Comandante
After investing in Air Supremacy, Improved Engines, Aircraft Armor, and Survivability Expert for the first 9 points, Immelmann captains should take Torpedo Bomber and Repair Specialist to bolster the torpedo bomber squadron. After this, Proximity Fuze and Bomber Flight Control are great options to further improve damage output, but Search and Destroy, Enhanced Reactions, and Interceptor are also great skills that will significantly improve the patrol fighters. In particular, the latter skills are particularly useful in Ranked and Clan Battles, where mitigating the enemy aircraft carrier’s damage is often vital for victory.
Consumíveis
Max Immelmann can equip the following consumables:
Aircraft Carrier:
- Slot 1: Damage Control Party
unlimited
- Slot 2: CAP Fighter
All aircraft carrier consumables are automatically activated.
Torpedo Bombers:
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
- Slot 3: In-flight Repair
Skip Bombers:
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Sinais
Predefinição:SinaisGaleria
Galeria Histórica
Referências
Ship Change Log
Japão |
IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga |
E.U.A. |
IV Langley • VI Ranger • VIII Lexington • VIII Enterprise |
Pan-Ásia |
VIII Sanzang |
Alemanha |
IV Rhein • VI Weser • VI Erich Loewenhardt |
Europa | |
U.R.S.S. |
IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov |
Reino Unido |
IV Hermes • VI Furious • VI Ark Royal |
Itália |
VIII Aquila |
Os Países Baixos | |
França |
VI Béarn |
Comunidade das Nações | |
Espanha | |
Pan-América |