Gneisenau
IDS_PGGM059_380MM_SKC_34_RF3 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range17.77 km. |
Maximum Dispersion255 m. |
HE Shell380 mm Spr.Gr. L/4.6 |
Maximum HE Shell Damage4 400 |
Chance of Fire on Target Caused by HE Shell34 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight800 kg. |
AP Shell380 mm P.Spr.Gr. L/4.4 |
Maximum AP Shell Damage11 600 |
Initial AP Shell Velocity820 m./s. |
AP Shell Weight800 kg. |
105 mm/65 SK C/33 na palebném stanovišti Dop. L. C/317 х 2 pcs. |
Firing Range6.3 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1 200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
150 mm/55 SK C/28 na palebném stanovišti Dop. L. C/344 х 2 pcs. |
Firing Range6.3 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1 700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
150 mm/55 SK C/28 na palebném stanovišti MPL/354 х 1 pcs. |
Firing Range6.3 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1 700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
533 mm Drilling2 х 3 pcs. |
Rate of Fire0.88 shots/min. |
Reload Time68 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7a T1 |
Maximum Damage13 700 |
Torpedo Speed64 knot |
Torpedo Range6 km. |
105 mm/65 SK C/33 na palebném stanovišti Dop. L. C/317 х 2 pcs. |
. . . Average Damage per Second116.2 |
. . . Firing Range4.5 km. |
20 mm/65 C/38 na palebném stanovišti Flak 35 Vierling L/387 х 4 pcs. |
. . . Average Damage per Second42 |
. . . Firing Range2.01 km. |
20 mm/65 C/38 na dvouhlavňovém palebném stanovišti14 х 2 pcs. |
. . . Average Damage per Second58.8 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 na palebném stanovišti Dopp LC/308 х 2 pcs. |
. . . Average Damage per Second20.8 |
. . . Firing Range3.51 km. |
Maximum Speed28.8 knot |
Turning Circle Radius830 m. |
Rudder Shift Time20.6 sec. |
Surface Detectability Range15.19 km. |
Air Detectability Range10.39 km. |
Gneisenau — Německa Tier VII Bitevní loď.
A very high-speed battleship that was close to the battle cruiser type. Under the re-armament project, she was equipped with 380 mm guns that enabled her to fight off larger contemporary ships. Among her drawbacks were the small number of main guns and weak horizontal armor.
Moduly
Vybavení
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Názor hráče
Představení lodi
Hailing as the first post-World War I battleship design in the German battleship line at Tier VII, Gneisenau dramatically shifts from the bulky, slow-to-react dreadnoughts that are more dangerous when they get close into a post-dreadnought battleship which can do many of the same things (to a certain degree) while remaining one of the most versatile battleships at her tier.
Playing Gneisenau is decidedly different from playing her counterparts at Tier VII. While Gneisenau may appear slender and lightly armored, don't be fooled: she is deceptively durable in the hands of a captain who knows how to handle her. Her 15-inch guns give her the capability of fighting on the same level as her peers, though she does have fewer barrels than the competition. From a handling perspective, she's the fastest battleship out of the German line, and has no trouble keeping up with cruisers as needed.
Her speed is arguably Gneisenau’s greatest asset. It allows her to close the gap with enemy battleships and force them into close range where her main battery, secondary guns, and torpedoes can deliver the killing blow. While most battleships tend to join a battle line, Gneisenau can instead join up with fast cruisers and blitz the enemy by appearing quickly from an unexpected location. She is capable of operating solo, but extra caution is needed when doing so; her main battery dispersion is frequently frustrating, making long-range combat decidedly not her strong suit. Gneisenau is most comfortable at medium-to-close range — even point-blank range — where she can make every shell and torpedo count.
Gneisenau is unique in the game as the only regular tech tree battleship to have torpedoes available; the only other battleships with torpedo tubes are her premium sister Scharnhorst, the premium version of her successor, Tirpitz, and Japanese premiums Mutsu and Kii. Her rakish looks hide a brutal array of secondary batteries that unload at an impressive rate of fire, and are more than capable of shredding destroyers of equal and lower tiers (higher tier destroyers are likely to have concealment values that make closing with them suicidal).
Gneisenau — like Scharnhorst — is a ship that is equally at ease diving into a melee or holding back from one. Learning when to dive in and put her secondaries and torpedoes to work (and when not to) is half the fun of learning how to play her well.
Plusy:
- Highly versatile battleship; her armament allows her to play as a typical battleship, while her speed lets her behave as a battlecruiser at need.
- Excellent 15-inch guns, same as those on Bismarck and Tirpitz.
- First-rate speed for a battleship (32 knots); the fastest battleship in the German battleship tree. With a Sierra Mike () signal, she is as fast as Tier IX's Iowa.
- Solid secondary battery guns, comparable to Japanese counterpart Nagato.
- Good range at her tier.
- Has one triple-tube torpedo launcher on each side.
- Outstanding armor belt combined with German turtleback armor scheme makes her deceptively durable.
- Reasonable concealment rating; with a captain that has Concealment Expert, her surface detection range goes down to an astounding 13.1km (comparable to the equal tier Japanese cruiser Myoko).
- Good anti-aircraft suite; when fully built for anti-air duties, she is deadly to enemy planes.
Mínusy:
- Short torpedo range of 6km.
- 15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target).
- Easily set on fire.
- She is nearly impossible to citadel, but will take a lot of full penetration damage.
- AB-X layout of dual mount turrets may feel lacking.
- Dispersion can be infuriating.
- Deck armor can potentially be penetrated by bigger guns.
- Rather bad turning radius.
Výzkum
Doporučená konfigurace
Gneisenau doesn't mind brawling at close range; her commander skills and upgrades can be tailored to such tactics, or focused more on anti-aircraft defense to increase her survivability.
Vylepšení
Gneisenau has access to four Upgrade Slots as a Tier VII ship. Gneisenau also has the option of building for Secondaries or AA.
- Slot 1: Úprava hlavní výzbroje 1 () to improve her main battery survival.
- Slot 2: Úprava systému řízení oprav 1 () to improve her overall survival in battle.
- Slot 3: Úprava zaměřovacích systémů 1 () to improve her main battery accuracy, or Úprava protiletadlových děl 1 () for an AA build, or Úprava sekundární baterie 2 () for a secondary build.
- Slot 4: Úprava systému řízení oprav 2 () to further improve her overall survival. Úprava řízení 2 () is also an option to improve her maneuverability.
Even if choosing to focus on her secondary battery, Úprava pomocné výzbroje 1 () is not recommended; improving the survivability of Gneisenau’s main battery with Main Armaments Mod 1 is still a better choice.
Kapitánské body
Secondary Battery Build: Priority Target or Preventative Maintenance at Level 1, Adrenaline Rush at Level 2, Superintendent at Level 3, Advanced Firing Training at Level 4. These skills increase Gneisenau’s survivability while buffing her secondary battery range. Subsequent points should be invested in Manual Fire for Secondary Armament and Basic Firing Training.
Anti-Aircraft Build: Priority Target or Preventative Maintenance at Level 1, Expert Marksman at Level 2, Superintendent at Level 3, Manual Fire Control for AA Armament at Level 4. Additional points should be put into Advanced Firing Training when available. Gneisenau is a deathtrap for enemy planes in this configuration, dispensing a punishing amount of damage from her 128mm dual-purpose guns.
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Key: ★★★ - Extrémně užitečné ★★ - Často užitečné ★ - Příležitostně účinné nic - zbytečné |
Spotřební doplňky
Gneisenau can equip the following consumables:
- Slot 1: Havarijní tým ()
- Slot 2: Opravárenská četa ()
- Slot 3: Pozorovací letadlo () or Katapultovaný stíhač ()
Both Havarijní tým II () and Opravářská četa II () are recommended for the quicker cooldowns, especially for captains who have opted for the Secondary Battery Build.
Kamufláž
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Gneisenau with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signály
Players who have followed the Secondary Battery Build above will want to equip Mike Yankee Soxisix () and India Delta () signals in order to further boost the effectiveness of their secondaries and Opravárenská četa () consumable, respectively. Players following the Anti-Aircraft Build are encouraged to equip November Echo Setteseven () for the bonus to AA gun damage.
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Poznámka: Použití signálu Juliet Charlie plně zabraňuje detonaci.
Historické informace
Historické snímky