Object 252U
La conception et/ou le contenu de l'article ne sont pas conformes aux standards du wiki.
Contenu manquant :
- Galerie
- Avis des joueurs : avantages
- Avis des joueurs : inconvénients
- Avis des joueurs : Performance
- Avis des joueurs : Équipement
- Historique
- Galerie historique
- Sources et Liens Externes
Object 252U
Survoller à la sourie "
[Valeurs du jeu; Valeurs actuelles

- Commandant (Opérateur radio)
- Pilote de char
- Tireur
- Chargeur
|-
|||- ||440/440/530440/440/530 PS Dégâts moyens
|- ||225/265/68225/265/68 mm Pénétration moyenne
|-
|| r/mStandard Gun
Reload Times
Nominal: 15 s
50% Crew: 18.58 s
75% Crew: 16.22 s
100% Crew: 14.38 s
Rammer: 12.94 s
Vents: 14.06 s
Both: 12.66 s
Both and BiA: 12.38 s
Both and Max Crew %: 11.87 s
Standard Gun
Reload Times
Nominal: 15 s
50% Crew: 18.58 s
75% Crew: 16.22 s
100% Crew: 14.38 s
Rammer: 12.94 s
Vents: 14.06 s
Both: 12.66 s
Both and BiA: 12.38 s
Both and Max Crew %: 11.87 s
|-
||Standard Gun
Using Shell Type 1 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 2 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 3 (530 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2120
50% Crew: 1711.9
75% Crew: 1961
100% Crew: 2210.1
100% Crew
Vents: 2257.8
Rammer: 2453.9
Both: 2512.2
Both and BiA: 2565.2
Both and Max Crew %: 2676.5
Advantageous Damage Per Minute
First-shot DPM: 2650
50% Crew: 2241.9
75% Crew: 2491
100% Crew: 2740.1
100% Crew
Rammer: 2983.9
Vents: 2787.8
Both: 3042.2
Both and BiA: 3095.2
Both and Max Crew %: 3206.5
Standard Gun
Using Shell Type 1 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 2 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 3 (530 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2120
50% Crew: 1711.9
75% Crew: 1961
100% Crew: 2210.1
100% Crew
Vents: 2257.8
Rammer: 2453.9
Both: 2512.2
Both and BiA: 2565.2
Both and Max Crew %: 2676.5
Advantageous Damage Per Minute
First-shot DPM: 2650
50% Crew: 2241.9
75% Crew: 2491
100% Crew: 2740.1
100% Crew
Rammer: 2983.9
Vents: 2787.8
Both: 3042.2
Both and BiA: 3095.2
Both and Max Crew %: 3206.5
|-
|| mWith 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m
With 50% Crew: 0.545 m
With 75% Crew: 0.476 m
With 100% Crew: 0.422 m
With BiA: 0.413 m
With BiA and Vents: 0.404 m
Maximum possible: 0.387 m
|-
|| s 3.2 s 3.2 Temps de visée|- || 2424 deg/s Vitesse de rotation de la tourelle
|- ||360° Angle de rotation de la tourelle
|- ||-6°/+20°-6°/+20° Dépression/Élévation
|- ||3030 coups Nombre d'obus
|-
|| m 730 m 730 Portée du signal radio
VIII

9800
Le Object 252U est un char lourd premium Soviétique de rang 8.
Une ébauche de projet préparée au cours du développement du char lourd IS-6. Cette esquisse fut terminée fin 1944. Par la suite, le travail sur le char IS-6 fut interrompu et le développement de ce projet fut abandonné. Le véhicule n'a jamais été mis en service.
Modules / Équipements et Consommables disponibles
Modules
Rang | Canon | Pénétration moyenne (mm) |
Dégâts moyens (PS) |
Cadence de tir (coups/minute) |
Dispersion (à 100m) |
Temps de visée (s) |
Poids (kg) |
Prix ( ![]()
| |
---|---|---|---|---|---|---|---|---|---|
IX | 122 mm BL-13 | 225/265/68 | 440/440/530 | 4 | 0.44 | 3.2 | 2790 | 178500 |
Rang | Moteur | Puissance moteur (ch) |
Probabilité d'incendie à l'impact (%) |
Poids (kg) |
Prix ( ![]()
| |
---|---|---|---|---|---|---|
IX | V-12CN | 700 | 15 | 750 | 84000 |
Équipements Compatibles
Consommables Compatibles
Galerie
L'histoirique de ce char n'a pas été trouvée