50TP prototyp
La conception et/ou le contenu de l'article ne sont pas conformes aux standards du wiki.
Contenu manquant :
- Galerie
- Avis des joueurs : avantages
- Avis des joueurs : inconvénients
- Avis des joueurs : Performance
- Avis des joueurs : Équipement
- Historique
- Galerie historique
- Sources et Liens Externes
50TP prototyp
Survoller à la sourie "
[Valeurs du jeu; Valeurs actuelles

- Commandant (Opérateur radio)
- Tireur
- Pilote de char
- Chargeur
|-
|||- ||440/440/560440/440/560 PS Dégâts moyens
|- ||218/245/68218/245/68 mm Pénétration moyenne
|-
|| r/mStandard Gun
Reload Times
Nominal: 14.2 s
50% Crew: 17.59 s
75% Crew: 15.36 s
100% Crew: 13.62 s
Rammer: 12.26 s
Vents: 13.32 s
Both: 11.99 s
Both and BiA: 11.73 s
Both and Max Crew %: 11.24 s
Standard Gun
Reload Times
Nominal: 14.2 s
50% Crew: 17.59 s
75% Crew: 15.36 s
100% Crew: 13.62 s
Rammer: 12.26 s
Vents: 13.32 s
Both: 11.99 s
Both and BiA: 11.73 s
Both and Max Crew %: 11.24 s
|-
||Standard Gun
Using Shell Type 1 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1500.4
75% Crew: 1720.4
100% Crew: 1940.4
100% Crew
Vents: 1984.4
Rammer: 2156
Both: 2204.4
Both and BiA: 2252.8
Both and Max Crew %: 2349.6
Advantageous Damage Per Minute
First-shot DPM: 2301.2
50% Crew: 1940.4
75% Crew: 2160.4
100% Crew: 2380.4
100% Crew
Rammer: 2596
Vents: 2424.4
Both: 2644.4
Both and BiA: 2692.8
Both and Max Crew %: 2789.6
Standard Gun
Using Shell Type 2 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1500.4
75% Crew: 1720.4
100% Crew: 1940.4
100% Crew
Vents: 1984.4
Rammer: 2156
Both: 2204.4
Both and BiA: 2252.8
Both and Max Crew %: 2349.6
Advantageous Damage Per Minute
First-shot DPM: 2301.2
50% Crew: 1940.4
75% Crew: 2160.4
100% Crew: 2380.4
100% Crew
Rammer: 2596
Vents: 2424.4
Both: 2644.4
Both and BiA: 2692.8
Both and Max Crew %: 2789.6
Standard Gun
Using Shell Type 3 (560 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2368.8
50% Crew: 1909.6
75% Crew: 2189.6
100% Crew: 2469.6
100% Crew
Vents: 2525.6
Rammer: 2744
Both: 2805.6
Both and BiA: 2867.2
Both and Max Crew %: 2990.4
Advantageous Damage Per Minute
First-shot DPM: 2928.8
50% Crew: 2469.6
75% Crew: 2749.6
100% Crew: 3029.6
100% Crew
Rammer: 3304
Vents: 3085.6
Both: 3365.6
Both and BiA: 3427.2
Both and Max Crew %: 3550.4
Standard Gun
Using Shell Type 1 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1500.4
75% Crew: 1720.4
100% Crew: 1940.4
100% Crew
Vents: 1984.4
Rammer: 2156
Both: 2204.4
Both and BiA: 2252.8
Both and Max Crew %: 2349.6
Advantageous Damage Per Minute
First-shot DPM: 2301.2
50% Crew: 1940.4
75% Crew: 2160.4
100% Crew: 2380.4
100% Crew
Rammer: 2596
Vents: 2424.4
Both: 2644.4
Both and BiA: 2692.8
Both and Max Crew %: 2789.6
Standard Gun
Using Shell Type 2 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1861.2
50% Crew: 1500.4
75% Crew: 1720.4
100% Crew: 1940.4
100% Crew
Vents: 1984.4
Rammer: 2156
Both: 2204.4
Both and BiA: 2252.8
Both and Max Crew %: 2349.6
Advantageous Damage Per Minute
First-shot DPM: 2301.2
50% Crew: 1940.4
75% Crew: 2160.4
100% Crew: 2380.4
100% Crew
Rammer: 2596
Vents: 2424.4
Both: 2644.4
Both and BiA: 2692.8
Both and Max Crew %: 2789.6
Standard Gun
Using Shell Type 3 (560 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2368.8
50% Crew: 1909.6
75% Crew: 2189.6
100% Crew: 2469.6
100% Crew
Vents: 2525.6
Rammer: 2744
Both: 2805.6
Both and BiA: 2867.2
Both and Max Crew %: 2990.4
Advantageous Damage Per Minute
First-shot DPM: 2928.8
50% Crew: 2469.6
75% Crew: 2749.6
100% Crew: 3029.6
100% Crew
Rammer: 3304
Vents: 3085.6
Both: 3365.6
Both and BiA: 3427.2
Both and Max Crew %: 3550.4
|-
|| mWith 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m
With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m
|-
|| s 3 s 3 Temps de visée|- || 2828 deg/s Vitesse de rotation de la tourelle
|- ||360° Angle de rotation de la tourelle
|- ||-10°/+20°-10°/+20° Dépression/Élévation
|- ||3535 coups Nombre d'obus
|-
|| m 525 m 525 Portée du signal radio
VIII

9600
Le 50TP prototyp est un char lourd premium Polonais de rang 8.
L'ébauche d'un char lourd développé par le cadet Tyszkiewicz à l'Académie militaire technique de Varsovie au début des années 1950. Ce nouveau véhicule devait peser jusqu'à 50 tonnes. Il n'a pas dépassé le stade de la planche à dessin.
Modules / Équipements et Consommables disponibles
Modules
Rang | Moteur | Puissance moteur (ch) |
Probabilité d'incendie à l'impact (%) |
Poids (kg) |
Prix ( ![]()
| |
---|---|---|---|---|---|---|
VIII | W12-5 | 750 | 20 | 1400 | 55000 |
Équipements Compatibles
Consommables Compatibles
Galerie
L'histoirique de ce char n'a pas été trouvée
Chars Légers | I4TP • IITKS z n.k.m. 20 mm • II7TP • III10TP • IV14TP |
Chars Moyens | V25TP KSUST II • VDS PZInż • VIPudel • VI40TP Habicha • VIT-34-85 Rudy • VIB.U.G.I. • VIICS-44 • VIIICS-52 LIS • VIIICS-53 • IXCS-59 • XCS-63 |
Chars Lourds | VII45TP Habicha • VIII50TP prototyp • VIII53TP Markowskiego • IX50TP Tyszkiewicza • X60TP Lewandowskiego |
Chasseurs de chars | |
Canons AM |