Vítejte na Wargaming.net Wiki!
Varianty
V jiných jazycích

Fuso

Přejít na: navigace, hledání
Fusō
Fusō_wows_main.jpg
Tech Tree Position
Kongō
Arrow_down.png
Fusō_icon_small.png
Arrow_down.png
Nagato
stock
 top
General
Research price42500 exp
Purchase price3 490 000 Kredity
Hit Points44 900 
Main Battery
IDS_PJGM006_360MM45_TYPE_416 х 2 pcs.
Rate of Fire2.14 shots/min.
Reload Time28 sec.
Rotation Speed3.2 deg./sec.
180 Degree Turn Time56.25 sec.
Firing Range19.83 km.
Maximum Dispersion226 m.
HE Shell356 mm HE Type0 
Maximum HE Shell Damage5 700 
Chance of Fire on Target Caused by HE Shell25 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight625 kg.
AP Shell356 mm AP Type91 
Maximum AP Shell Damage10 200 
Initial AP Shell Velocity775 m./s.
AP Shell Weight673.5 kg.
Secondary Armament #1
127 mm/40 Type 89 na palebném stanovišti Model A14 х 2 pcs.
Firing Range4.96 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2 100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/50 41st Year Type na kasematovém palebném stanovišti14 х 1 pcs.
Firing Range4.96 km.
Rate of Fireshots/min.
Reload Time10 sec.
HE Shell152 mm HE Type4 
Maximum HE Shell Damage2 500 
Initial HE Shell Velocity825 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/40 Type 89 na palebném stanovišti Model A14 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
13 mm/76 Type 93 na dvouhlavňovém palebném stanovišti10 х 2 pcs.
. . . Average Damage per Second20 
. . . Firing Range1.2 km.
25 mm/60 Type 96 na samostatném palebném stanovišti8 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed21.56 knot
Turning Circle Radius740 m.
Rudder Shift Time17.1 sec.
Concealment
Surface Detectability Range18.33 km.
Air Detectability Range9.74 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSB006_Fuso_1943.png
3 490 000

Fusō — Japonska Tier VI Bitevní loď.

One of the mightiest battleships of her time. When built, Fuso was the largest warship in the world. She had a fairly powerful artillery and reasonably heavy armor.

Moduly

Main Battery Guns Rychlost střelby
(shots/min)
Čas otočení o 180°
(sec)
Maximální rozptyl
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Kredity)
356 mm/45 41st Year Type ve dvouhlavňové věži2,156,252265 7002510 200 0340 000
Hull Body výdrže
(HP)
Armor
(mm)
Armor
(mm)
Hlavní věže
(pcs.)
Sekundární dělové věže
(pcs.)
Bodová obrana
(pcs.)
Torpédomety
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Kredity)
Fusō (A)44 90016305614/410/8/4 0340 000
Fusō (B)57 10016305614/44/17/10 12 500900 000
Fire Control System Zvýšení dostřelu
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Kredity)
Type6 mod. 1019,8 0260 000
Type6 mod. 21021,8 6 500640 000
Engine Maximální rychlost
(knot)
Research price
(exp)
Purchase price
(Kredity)
Pohon: 57 900 hp21,6 0140 000
Pohon: 70 000 hp24,5 4 000280 000

Vybavení

 Slot 1  Úprava hlavní výzbroje 1 Úprava pomocné výzbroje 1 Úprava muniční komory 1 Úprava pozorovacího letadla 1 Úprava havarijního týmu 1
 Slot 2  Úprava systému řízení oprav 1 Ochrana strojovny
 Slot 3  Úprava hlavní baterie 2 Úprava sekundární baterie 1 Úprava protiletadlových děl 1 Úprava zaměřovacích systémů 1
 Slot 4  Úprava systému řízení oprav 2 Úprava pohonu 1 Úprava řízení 1 Úprava náletu 1

Názor hráče

Představení lodi

The first of Japan's locally produced super-dreadnoughts, Fuso is a solid-performing Tier VI battleship — particularly once the time and effort of unlocking Hull (B) is invested. Featuring a powerful armament of six turrets with each packing a pair of 14-inch guns, Fuso packs the firepower to potentially wipe out nearly anything she faces — even higher tier battleships — due to her broadside being practically unrivalled by anything she is likely to face.

Once she has her final (1944) hull, she is a force to be reckoned with. Capable of reaching out and touching targets as far away as 21 km, Fuso is a formidable opponent. Her armor is a big improvement over Kongo, giving her the durability to fight pitched battles against other dreadnoughts; sadly, it does not match the armor protection her contemporaries from other nations receive, and her citadel is still fairly vulnerable (particularly from the rear). Fuso also gains a large mobility increase when upgraded, with a speed increase of almost three knots, allowing her to outrun American battleships and out-range them.

Captains will be tempted to show Fuso’s broadside to an enemy to bring all guns to bear, but due to the nature of her armor, this is ill-advised. Instead, Fuso should be sailed into range at an angle, preferably with a destroyer and cruiser screen. Good map awareness will allow captains to determine when it is possible to bring all her turrets to bear on a target without over-exposing her own armor. If properly angled, Fuso can go up against even higher-tiered battleships on fairly equal terms.

Once in range of target, captains should keep in mind that while Fuso’s 14-inch guns are fairly accurate and rapidly firing, due to the longer ranges she will be firing at, they will require constant adjustment. Firing the first three turrets as a ranging and accuracy shot, then firing the aft three often provides the best results in terms of accuracy. At the same time, captains must prioritize targets who are exposed, as the 14-inch shells will have an easier time inflicting massive damage. This is particularly true for equivalent and higher tier American and German battleships.

Plusy:

  • Large health pool.
  • Powerful battery of twelve 14-inch guns in six dual mount turrets.
  • Better dispersion than her counterparts from other nations.
  • A faster rate of fire than Kongo.
  • Decent mobility.
  • Good torpedo protection; similar to American dreadnought battleships.
  • Impressive range of 21.8 km when upgraded, giving her the longest range among mid-tier ships.
  • Broadside can potentially destroy anything in a single salvo provided all shots connect and they penetrate.
  • Surprisingly well armored against HE spams and even 16 inchers if angled right (mid-section portion of the deck armor is 35mm thick!).

Mínusy:

  • Sluggish handling characteristics.
  • Very high detection range.
  • Poor AA suite even when upgraded.
  • Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires.
  • Uses the same gun as Kongo, which has difficulty dealing with more the heavily armored battleships at her tier
  • Having two turrets amidships limits forward and rear firepower; turning broadside to use them invites serious damage from enemy battleships.
  • Still suffers from battleship dispersion, though her shell volume partially compensates.

Výzkum

Initially, Fuso is painful; captains may be tempted to get the Propulsion upgrade first. Invest in the Propulsion module upgrade only after unlocking Hull (B). The Fire Control System module upgrade can be saved for last or skipped entirely; Fuso’s firing range of 19.8 km is more than adequate.

Doporučená konfigurace

Fuso is a battleship that excels at range; he out-ranges every other battleship at Tier VI, and he's one of the most accurate battleships at tier. This is further emphasized by the heavier broadside and faster rate of fire. Close range brawling is something ' should actively avoid, as he loses his primary advantages and his armor can feel non-existent in close combat.

Vylepšení

The recommended upgrades for Fusō are as follows:

Slot 1 provides players with the first option in choosing a desired role. Typically, Úprava hlavní výzbroje 1 (-20% nebezpečí vyřazení hlavní baterie / +50% odolnosti hlavní baterie. / -20% doby opravy hlavní baterie. / -20% nebezpečí vyřazení torpédometů. / +50% odolnosti torpédometů. / -20% doby opravy torpédometů.) is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary or anti-aircraft armament may choose Úprava pomocné výzbroje 1 (+100% k odolnosti sekundární baterie. / +100% k odolnosti AA baterie.).

Slot 3 allows for further specialization. Generally, Úprava zaměřovacích systémů 1 (-7% k rozptylu hlavní baterie. / +20% k rychlosti otáčení torpédometů / +5% k dostřelu sekundární baterie. / -5% k rozptylu sekundární baterie.) is recommended because it reduces shell dispersion of the main and secondary armaments. A captain wishing to specialize for secondaries should mount Úprava sekundární baterie 2 (+20% k dostřelu sekudnární baterie. / -20% k rozptylu sekundární baterie.). Fuso has very weak long-range AA artillery, and no mid-range. Úprava protiletadlových děl 1 (: +20% ke snížení doby přípravy prioritního sektoru AA) will literally double the number of flak bursts it produces, but a different upgrade should prove more beneficial.

Slot 4 is usually dedicated to Úprava systému řízení oprav 2 (-15% doby trvání opravy zaplavení. / -15% doby trvání opravy ohně) to lessen creeping damage. But for captains who chafe at his 15 second rudder, Úprava řízení 2 (-40% k času otočení kormidla / -80% k době opravy kormidla) may be the preferred choice for Fuso.

Kapitánské body

Spotřební doplňky

Players can equip the following consumables on Fuso: ​Damage Control Party, Repair Party, and Spotting Aircraft. It is strongly recommended to take the Premium versions of ​Damage Control Party and Repair Party to maximize surviveability.

Kamufláž

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Fuso with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signály

As with all battleships, Fuso comes with 8 signal flag slots. The three most important signals are India Delta +20% obnoveného zdraví při použití spotř. doplňku Opravářská četa., Juliet Yankee Bissotwo -20% trvání zaplavení., and India Yankee -20% trvání ohně.; all of which improve survivability. Captains wishing to improve the performance of their secondary battery should consider the addition of Mike Yankee Soxisix +5% k dostřelu sekundárních zbraní / -5% k rozptylu sekundárních zbraní. / -5% z trvání nabíjení sekundárních zbraní..

Galerie

Historické informace

Historické snímky


Ships of Japan
Torpédoborce  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome B Doubloons • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VII Yūdachi Doubloons • VIII Akizuki • VIII Kagerō • VIII Asashio Doubloons • VIII HSF Harekaze II Doubloons • VIII Asashio B Doubloons • VIII HSF Harekaze Doubloons • VIII AL Yukikaze Doubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate •  Yamagiri 
Křižníky  I Hashidate • II Chikuma • III Tenryū • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • V Agano • V Yahagi Doubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi Doubloons • VII Maya Doubloons • VII ARP Myōkō Doubloons • VII ARP Ashigara Doubloons • VII ARP Haguro Doubloons • VII Southern Dragon Doubloons • VII Eastern Dragon Doubloons • VII ARP Nachi Doubloons • VIII Mogami • VIII Tone Doubloons • VIII Atago Doubloons • VIII Shimanto • VIII Atago B Doubloons • VIII ARP Takao Doubloons • VIII ARP Maya Doubloons • IX Ibuki • IX Takahashi • IX Azuma Doubloons • IX AL Azuma Doubloons • X Zaō • X Yodo • X Yoshino Doubloons • X Yoshino B • X Kitakami 
Bitevní lodě  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō Doubloons • V ARP Kirishima Doubloons • V ARP Haruna Doubloons • V ARP Hiei Doubloons • V HSF Hiei Doubloons • VI Fusō • VI Mutsu Doubloons • VI Ise Doubloons • VII Nagato • VII Ashitaka Doubloons • VII Hyūga Doubloons • VIII Amagi • VIII Kii Doubloons • VIII Ignis Purgatio Doubloons • VIII Ragnarok Doubloons • IX Izumo • IX Musashi Doubloons • IX Hizen Doubloons • IX Iwami Doubloons • IX Daisen • X Yamato • X Shikishima • X ARP Yamato •  Satsuma 
Letadlové lodě  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • VIII Kaga B Doubloons • X Hakuryū •  Sekiryu
Bitevní lodě
Japonsko  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō Doubloons • V ARP Kirishima Doubloons • V ARP Haruna Doubloons • V ARP Hiei Doubloons • V HSF Hiei Doubloons • VI Fusō • VI Mutsu Doubloons • VI Ise Doubloons • VII Nagato • VII Ashitaka Doubloons • VII Hyūga Doubloons • VIII Amagi • VIII Kii Doubloons • VIII Ignis Purgatio Doubloons • VIII Ragnarok Doubloons • IX Izumo • IX Musashi Doubloons • IX Hizen Doubloons • IX Iwami Doubloons • IX Daisen • X Yamato • X Shikishima • X ARP Yamato •  Satsuma 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Oklahoma Doubloons • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VII Florida Doubloons • VII California Doubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Alabama VL • VIII Constellation Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST Doubloons • IX Iowa • IX Minnesota • IX Delaware • IX Missouri Doubloons • IX Kearsarge Doubloons • IX Illinois • IX Kearsarge B Doubloons • IX Georgia Doubloons • X Montana • X Vermont • X Louisiana • X Ohio Doubloons 
Pan-Asie  IX Bajie Doubloons • IX Wujing Doubloons • IX Sun Yat-Sen Doubloons 
Německo  III Nassau • III Von der Tann • III König Albert Doubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Prinz Heinrich • VII Scharnhorst Doubloons • VII Scharnhorst B Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Zieten • VIII Odin Doubloons • VIII Brandenburg Doubloons • VIII Anhalt Doubloons • VIII Tirpitz B Doubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX Pommern Doubloons • IX Pommern B Doubloons • X Grosser Kurfürst • X Schlieffen • X Preussen • X Mecklenburg •  Hannover 
Evropa  V Viribus Unitis Doubloons 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VI Novorosijsk Doubloons • VII Sinop • VII Poltava Doubloons • VIII Vladivostok • VIII Lenin Doubloons • VIII Borodino Doubloons • VIII V. I. Lenin • IX Sovetsky Soyuz • IX AL Sov. Rossiya Doubloons • X Kremlin • X Slava •  Admiral Ushakov 
U.K.  III Bellerophon • III Indefatigable • III Dreadnought Doubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V Agincourt Doubloons • VI Warspite Doubloons • VI Queen Elizabeth • VI Renown • VI Repulse Doubloons • VII King George V • VII Rooke • VII Hood Doubloons • VII Nelson Doubloons • VII Duke of York Doubloons • VII Collingwood Doubloons • VII Renown '44 Doubloons • VIII Monarch • VIII Hawke • VIII Vanguard Doubloons • IX Lion • IX Duncan • IX Marlborough Doubloons • X Conqueror • X St. Vincent • X Thunderer Doubloons • X Incomparable 
Itálie  IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare Doubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII Roma Doubloons • VIII AL Littorio Doubloons • IX Lepanto • IX Marco Polo Doubloons • IX Giuseppe Verdi Doubloons • X Cristoforo Colombo 
Nizozemí  
Francie  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VI Dunkerque B Doubloons • VII Lyon • VII Strasbourg Doubloons • VIII Richelieu • VIII Gascogne Doubloons • VIII Champagne Doubloons • VIII Flandre Doubloons • IX Alsace • IX Jean Bart Doubloons • IX Jean Bart B Doubloons • X République • X Bourgogne Doubloons •  Patrie 
Commonwealth  VII Yukon Doubloons 
Španělsko  
Pan-Amerika  V Rio de Janeiro Doubloons • VIII Atlântico Doubloons