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Gnevny

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Gnevny
Гневный_wows_main.jpg
Destroyer | U.S.S.R. | Tier VI
Tech Tree Position
Podvoisky
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Гневный_icon_small.png
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Minsk
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 top
General
Research price34500 exp
Purchase price2,990,000 Credits
Hit Points12,000 
Main Battery
130 mm B-134 х 1 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speed9.7 deg./sec.
180 Degree Turn Time18.56 sec.
Firing Range10.81 km.
Maximum Dispersion104 m.
HE ShellHE-46 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity870 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2,500 
Initial AP Shell Velocity870 m./s.
AP Shell Weight33.5 kg.
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-38 
Maximum Damage14,400 
Torpedo Speed65 knot
Torpedo Range4.02 km.
AA Defense
12.7 mm DShK2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range1.2 km.
45 mm 21-K2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Range2.49 km.
76 mm 34-K2 х 1 pcs.
. . . Average Damage per Second4.4 
. . . Firing Rangekm.
Maneuverability
Maximum Speed38 knot
Turning Circle Radius610 m.
Rudder Shift Time6.1 sec.
Concealment
Surface Detectability Range7.02 km.
Air Detectability Range2.88 km.
Battle Levels
12345678910
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VI
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2,990,000

Gnevny — Soviet Tier VI destroyer.

Gnevny was the first in a series of destroyers built in the U.S.S.R. (Project 7). She had good performance characteristics and a very high speed. She outmatched the majority of foreign destroyers in terms of artillery firepower.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/50 B-131218.561041,90082,500 0170,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gnevny (A)12,000101942/2/220 0380,000
Gnevny (B)14,100101943/220 10,700860,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-380.9707.214,400654 0250,000
53-39 mod. 10.8767.215,100704 5,900480,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VI mod. 1010.8 0180,000
GFCS VI mod. 21011.9 7,200580,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 48,000 hp38 0150,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Captains who have played this far into the Soviet destroyer should be well-versed in the tactics of Tier VI's Gnevny: keeping the range open from her primary targets, and pound away at them with her guns.

Keys to victory in Gnenvy include avoiding close-range combat with equal or higher tier American destroyers, as their rate of fire and turret traverse put her at a disadvantage. If corned by an American destroyer, pop an Engine Boost (While active, increases a ship's speed by a fixed percentage.) consumable and open the range as quickly as possible; Gnevny’s guns can still hit targets outside of 7km, while American destroyer gun ballistics make it a challenge for them to hit quickly moving targets at range. Dealing with any Japanese destroyers — if they are spotted — should not be a problem; their guns have a worse rate of fire, though they have very potent torpedoes, so captains are encouraged to stay alert.

Gnevny’s torpedoes are really only useable where cover (such as islands or smoke) allows her to close to point blank range with unsuspecting targets, or in straight up suicide charges against enemy ships. Captains who do manage to get close enough to use them, though, will inflict crippling damage, as they hit incredibly hard and move fast.

Pros:

  • Excellent gun range and ballistics.
  • Decent chance of fire on her HE shells (8%).
  • Lower base detect than its predecessor and stealthier than its Tier VI American counterpart, Farragut.

Cons:

  • Very short torpedo range.
  • Although Gnevny is relatively fast, it is much slower than its predecessor Podvoisky.

Research

Quickly research either Hull (B) for better rudder shift and increased health pool; then research the Gun Fire Control System VI mod. 2 for better range. The upgraded Torpedoes module is optional if low on credits, as it provides only an additional 5 knots to torpedo speed — despite being already very fast for short ranged torpedoes — and are unnecessary to unlock Minsk.

Optimal Configuration

Upgrades

The recommended upgrades for Gnevny are as follows:

Commander Skills

Consumables

Gnevny can equip the following consumables:

It is recommended to mount the premium Engine Boost II (While active, increases a ship's speed by a fixed percentage.) consumable to better effectively utilize Gnevny's speed, as it has a decent base speed of 38 knots.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Gnevny with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery


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Pan-America  
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