|100 mm/65 Type984 х 2 pcs.|
|Rate of Fire20 shots/min.|
|Reload Time3 sec.|
|Rotation Speed16 deg./sec.|
|180 Degree Turn Time11.25 sec.|
|Firing Range11.33 km.|
|Maximum Dispersion108 m.|
|HE Shell100 mm HE Type98|
|Maximum HE Shell Damage1,200|
|Chance of Fire on Target Caused by HE Shell5 %|
|Initial HE Shell Velocity1000 m./s.|
|HE Shell Weight13 kg.|
|AP Shell100 mm AP Type98|
|Maximum AP Shell Damage1,700|
|Initial AP Shell Velocity1000 m./s.|
|AP Shell Weight13 kg.|
|610 mm Sextuple1 х 6 pcs.|
|Rate of Fire0.36 shots/min.|
|Reload Time167 sec.|
|Rotation Speed25 deg./sec.|
|180 Degree Turn Time7.2 sec.|
|TorpedoType93 mod. 2|
|Torpedo Speed67 knot|
|Torpedo Range9.99 km.|
|100 mm/65 Type984 х 2 pcs.|
|. . . Average Damage per Second83.2|
|. . . Firing Range5.01 km.|
|25 mm/60 Type96 mod. 118 х 1 pcs.|
|. . . Average Damage per Second32.4|
|. . . Firing Range3.09 km.|
|25 mm/60 Type96 Triple mod. 16 х 3 pcs.|
|. . . Average Damage per Second36.6|
|. . . Firing Range3.09 km.|
|Maximum Speed36 knot|
|Turning Circle Radius730 m.|
|Rudder Shift Time6.5 sec.|
|Surface Detectability Range7.56 km.|
|Air Detectability Range4.44 km.|
Kitakaze — Japanese Tier IX destroyer.
A V7 project destroyer. This ship was a further development of the Akizuki-class destroyers. Compared to her prototype, she had a higher speed and carried more powerful torpedo armament.
|Rate of Fire|
|180° Turn Time|
|Maximum HE Shell Damage|
|Chance of Fire on Target Caused by HE Shell|
|Maximum AP Shell Damage
|100 mm/65 Type98||20||11.25||108||1,200||5||1,700||0||1,000,000|
|Secondary Gun Turrets|
|Firing Range Increase|
|Maximum Firing Range
|Type9 mod. 1||0||11.3||0||530,000|
|Type9 mod. 2||10||12.5||14,000||1,100,000|
In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards. She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. Players who enjoyed Akizuki should feel right at home in the tier nine version.
Kitakaze has four 100mm gun mounts, each with two barrels for a total of eight 100mm armaments. These guns provide most of Kitakaze's offensive firepower, especially when pared with her blistering three second base reload. This reload can be further lowered by selecting the Basic Firing Training skill in conjunction with the tier nine Main Battery Modification 3 () module. Normally, a 100mm gun would not be capable of penetrating anything more than 17mm of armor—limiting the effectiveness of any such guns without the Inertia Fuse for HE Shells skill. However, all Japanese 100mm guns have an increased penetration for their base HE shells, allowing them to penetrate up to 25mm of armor even without the captain skill—And with IFHE, these shells can penetrate 32mm armor plating.
In addition to her impressive main battery firepower, Kitakaze has a sextuple torpedo launcher. Along with her Torpedo Reload Booster (), this allows her to put twelve torpedoes in the water during a short period of time. However, keep in mind that this launcher also has a very long reload speed, taking more than two and a half minutes to be ready. Kitakaze's torpedoes are a useful tool to have in combination with her main battery firepower, and proves to be a direct upgrade from the torpedoes found on Akizuki. In addition, Kitakaze gains an extra three knots of speed in comparison with Akizuki, a second off her rudder shift time, greater concealment, and slightly better short range AA.Fans of Akizuki should greatly enjoy Kitakaze, as she essentially shores up some of Akizuki's key weaknesses like speed while also improving as a whole. She is a strong ship for anyone who appreciates the playstyle of a gun focused destroyer.
- Great firepower with her main battery guns.
- Able to fire twelve torpedoes using the Torpedo Reload Booster ().
- Decent amount of health for a destroyer at tier nine.
- Pretty good concealment values.
- Provides a large target for enemy ships to shoot at.
- Torpedoes take a monstrously long time to reload.
- Large and clumsy turning circle for a destroyer.
- Doesn't have Defensive AA Fire () to boost her AA firepower.
The recommended upgrades for Kitakaze are as follows:
- Slot 1: Magazine Modification 1 () to help prevent the ship from blowing up too early.
- Slot 2: Propulsion Modification 1 () to lessen the changes of the engine blowing up and to get it running again faster.
- Slot 3: Aiming Systems Modification 1 () or AA Guns Modification 2 (), depending on how important captains think having greater AA range is.
- Slot 4: Propulsion Modification 2 () so you get moving faster.
- Slot 5: Concealment System Modification 1 () to better sneak with.
- Slot 6: Main Battery Modification 3 (), because watching the world burn is wonderful.
Kitakaze can equip the following consumables:
- Slot 1: Damage Control Party ()
- Slot 2: Smoke Generator ()
- Slot 3: Engine Boost ()
- Slot 4: Torpedo Reload Booster ()
Generally, using the premium versions of Damage Control Party (), Smoke Generator (), and Torpedo Reload Booster () greatly enhances Kitakaze's combat performance, and using them can be well worth the extra silver it costs.
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.Players who wish to spend doubloons can equip Kitakaze with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
- Builder: Yard; City, Country
- Laid down: DD MONTH YEAR
- Launched: DD MONTH YEAR
- Commissioned: DD MONTH YEAR
- XX tons displacement, standard
- XXm length
- XXm beam
- XXm draft
- XX knots at XX shaft horsepower
- XX nm at XX knots
- Main belt:
- Upper belt:
- Torpedo bulkhead:
- Barbettes and Turrets:
- Conning tower:
The Super Akizuki-class destroyer (超秋月型駆逐艦 or 改秋月型駆逐艦, Chō Akizuki-class or Kai Akizuki-class) were a projected class of destroyer of the Imperial Japanese Navy (IJN), developed during the Second World War. The intention was to develop a faster destroyer based on the Akizuki class. The IJN Technical Department (艦政本部, Kansei-hombu) gave them the project number V7. However, the project was cancelled with none of the proposed ships being completed, because of the continued Japanese defeats.