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Kirov

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Kirov
Киров_wows_main.jpg
Cruiser | U.S.S.R. | Tier V
Tech Tree Position
Svietlana
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Киров_icon_small.png
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Budyonny
stock
 top
General
Research price11000 exp
Purchase price1,320,000 Credits
Hit Points23,400 
Main Battery
180 mm/57 MK-3-1803 х 3 pcs.
Rate of Fire4.44 shots/min.
Reload Time13.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range14.84 km.
Maximum Dispersion145 m.
HE ShellHE-32 
Maximum HE Shell Damage2,500 
Chance of Fire on Target Caused by HE Shell13 %
Initial HE Shell Velocity800 m./s.
HE Shell Weight97.5 kg.
AP ShellAP-32 
Maximum AP Shell Damage4,100 
Initial AP Shell Velocity800 m./s.
AP Shell Weight97.5 kg.
Secondary Armament #1
100 mm/56 B-346 х 1 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity895 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-36 
Maximum Damage14,400 
Torpedo Speed64 knot
Torpedo Range4.02 km.
AA Defense
45 mm 21-K6 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.49 km.
12.7 mm DShK4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range1.2 km.
100 mm/56 B-346 х 1 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius860 m.
Rudder Shift Time11 sec.
Concealment
Surface Detectability Range14.22 km.
Air Detectability Rangekm.
Battle Levels
12345678910
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V
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1,320,000

Kirov — Soviet Tier V cruiser.

One of the first large warships designed and built in the U.S.S.R. (Project 26). Despite her small displacement, she was equipped with very powerful long-range main guns and had a good speed. In contrast to the majority of her contemporaries, Kirov had weak armor.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
180 mm/57 MK-3-1804.422.51452,500134,100 0125,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kirov (A)23,40010150364/6/620 0180,000
Kirov (B)26,2001015036920 7,600700,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-36 mod. 10.9707.214,400644 0125,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS V mod. 1014.8 0120,000
GFCS V mod. 21016.3 4,500480,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 110,000 hp35.5 090,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1

Player Opinion

Performance

Kirov is a very different beast to the Tier IV's Svietlana. While Svietlana is essentially an oversized destroyer with better armor and more guns, Kirov has more in common with its Japanese counterpart, Furutaka. Where Svietlana relies on sheer volume of fire from its fast-firing 130 mm guns, Kirov has much more powerful 180mm guns, capable of severely damaging even battleships at close ranges, and with a maximum range comparable to that of the German Königsberg. The 180mm guns also have fairly good ballistics, which makes hitting targets at long ranges easier. Kirov is also capable of high speeds, and accelerates fairly well.

However, these qualities come at a price. First of all, Kirov is very much a glass cannon, with very poor armor even for a Tier V cruiser. It can take citadel damage from almost any angle from even other cruisers. It is also a very large ship with exceptionally poor concealment, comparable to that of battleships. It will almost always be among the first ships to be spotted, especially when aircraft are in play. The most serious weakness of Kirov is that the ship is very un-maneuverable for a cruiser. It has a turning circle radius worse than some battleships, exacerbated by a middling rudder shift time. This can cause considerable difficulties when trying to negotiate areas with a lot of islands and obstacles, and also makes it very hard to dodge shells and especially torpedoes.

The Vigilance skill is highly recommended with Kirov, but even that may not be enough when facing aerial torpedoes from carrier aircraft. Kirov does have a fairly good anti-aircraft suite that somewhat offsets this, however. It also uses the same torpedoes as the Gnevny-class destroyers. Their short range and high speed make them a situational weapon at best. It should be noted that Hull (A) comes with a Spotting Aircraft (While active, a spotter plane circles the ship providing enhanced main battery firing range.), but has worse anti-aircraft defenses than the upgraded hull.

This combination of high speed, poor maneuverability, poor armor, and excellent guns with long range mean that Kirov works best at stand-off distances. It is very risky to play Kirov at close ranges, especially against enemies with torpedoes.

Pros:

  • Excellent 180 mm guns: hard-hitting, long range, high velocity, with an acceptable rate-of-fire.
  • High speed and good acceleration.
  • Good AA suite.
  • Fairly good turret traverse speeds.
  • Has the option of using a Spotting Aircraft (While active, a spotter plane circles the ship providing enhanced main battery firing range.).

Cons:

  • Very poor maneuverability.
  • Poor armor.
  • Exceptionally poor concealment range.
  • Large silhouette and citadel.
  • Cannot equip a Catapult Fighter (While active, a group of fighter planes circles the ship providing protection from enemy aircraft by engaging incoming fighters and bombers.).

Optimal Configuration

Upgrades

The recommended upgrades for Kirov are as follows:

Commander Skills

Consumables

Kirov can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Gallery

Historical Info

Historical Gallery


Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy Doubloons • V Podvoisky • V Okhotnik Doubloons • VI Gnevny • VII Minsk • VII Leningrad Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi 
Cruisers  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo Doubloons • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VII Sinop • VIII Vladivostok • VIII Lenin • IX S. Soyuz • X Kreml 
Aircraft Carriers
Cruisers
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Italy  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
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U.S.A.  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita Doubloons • VIII Montpelier • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
U.S.S.R.  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo Doubloons • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad 
Germany  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • X Hindenburg 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Exeter Doubloons • VI Leander • VII Fiji • VII Belfast Doubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI Huanghe Doubloons • VIII Irian Doubloons 
Commonwealth  VI Perth Doubloons 
Pan-America  VII Nueve de Julio Doubloons 
Poland