¡Bienvenido a la Wiki de Wargaming.net!
Otros idiomas


Saltar a: navegación, buscar
Destroyer | U.S.S.R. | Tier X
Tech Tree Position
Research price226000 exp
Purchase price18 800 000 Credits
Hit Points22 500 
Main Battery
130 mm/55 B-2-U4 х 2 pcs.
Rate of Fire12 shots/min.
Reload Timesec.
Rotation Speed20 deg./sec.
180 Degree Turn Timesec.
Firing Range11.24 km.
Maximum Dispersion99 m.
HE ShellHE-46 
Maximum HE Shell Damage1900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity900 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2600 
Initial AP Shell Velocity900 m./s.
AP Shell Weight33.5 kg.
Torpedo Tubes
533 mm Quintuple 2-N2 х 5 pcs.
Rate of Fire0.47 shots/min.
Reload Time127 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Maximum Damage19 500 
Torpedo Speed53 knot
Torpedo Rangekm.
AA Defense
130 mm/55 B-2-U4 х 2 pcs.
. . . Average Damage per Second49.2 
. . . Firing Range5.19 km.
37 mm V-112 х 2 pcs.
. . . Average Damage per Second18.4 
. . . Firing Range3.51 km.
12.7 mm DShK4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range1.2 km.
37 mm 46-K4 х 4 pcs.
. . . Average Damage per Second48.8 
. . . Firing Range3.51 km.
Maximum Speed43 knot
Turning Circle Radius760 m.
Rudder Shift Time11.1 sec.
Surface Detectability Range10 km.
Air Detectability Range4.95 km.
Battle Levels
18 800 000

Khabarovsk — Soviet Tier X destroyer.

El barco se diseñó para ser un destructor de escuadra. Ningún destructor en el mundo podía rivalizar con él en términos de velocidad mientras que el blindaje y la potencia de su artillería eran comparables a la de los cruceros ligeros. Los cañones principales de propósito dual y una batería de cañones AA automáticos aseguraban una buena defensa AA.


Batería principal Rate of Fire
180 Degree Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
130 mm/55 B-2-U12999190082600 01 800 000
Casco Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Khabarovsk (A)22 500125042/4/4/420 02 500 000
Torpedos Rate of Fire
Torpedo Tubes Reload Time
180 Degree Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
ET-460,51277,219 500536 01 100 000
Sistema de control de tiro Firing Range Increase
Maximum Firing Range
Research price
Purchase price
GFCS X mod. 1011,2 01 500 000
Motor Maximum Speed
Research price
Purchase price
Propulsión: 130 000 cv43 01 800 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 2  Modificación 2 de la batería principal Modificación 1 de los cañones AA Modificación 1 de los sistemas de tiro
 Slot 3  Modificación 2 de los cañones AA Modificación 3 de la batería principal Modificación 3 de los tubos de torpedo
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno
 Slot 5  Modificación 2 del sistema de control de daños Modificación 2 de la propulsión Modificación 2 del aparato de gobierno
 Slot 6  Modificación 1 del sistema de localización de objetivos Modificación 1 del sistema de ocultación Modificación 3 del sistema de control de daños

Player Opinion


The Khabarovsk is the epitome of the "running and gunning" method that the Soviet destroyers do so well in. It has an unparalleled top speed of 43 knots, and fast-firing, high-velocity guns that will stack damage---both direct and via fires---up very quickly. It also has armor in its midsection rivaling cruisers, making low- and medium-caliber HE literally shatter, as well as a very large HP pool. Its decent AA for a destroyer can shoot down the occasional plane, though cannot be expected to make much of a dent in a carrier strike. However, this all comes at a price. With a 10 km detection range, there is no hiding this ship even if you try.


  • Fastest ship in the game, at 43 knots. When equipped with Sierra Mike signal flag and running Engine Boost it becomes 48.7 knots.
  • Decent range of 13.5 km with Advanced Firing Training. While not as long as Tashkent, enemies will still have trouble hitting you at this range.
  • Guns, while being small, are numerous and have good damage and fires per minute. The ballistics are phenomenal, and traverse speed is also very good.
  • Giant HP pool makes you able to take a lot of hits.
  • Armored midsection can shatter all destroyer and most cruiser HE shells.
  • Has access to the Repair Party consumable.
  • Torpedoes are fairly stealthy.


  • Large size makes it easy to be hit if not moving, and you may take penetrating hits instead of overpenetrations from battleships if angled.
  • Large turning circle, and extremely poor rudder shift when unupgraded.
  • Largest detection range of a destroyer makes it difficult to push into capture points.
  • Torpedoes have poor speed and mediocre damage, coupled with a very short range.


None, the ship is elite when bought.

Optimal Configuration


  1. Main Armaments Modification 1 is the conventional choice, though captains worried about detonations and lacking Juliet Charlie signals might instead opt for Magazine Modification 1.
  2. Aiming Systems Modification 1 will make it easier to land hits at range. AA Guns Modification 2 is the only other choice even worth considering, but without Defensive AA Fire it is much less useful.
  3. Main Battery Modification 3 is the only correct choice given Khabarovsk's gun emphasis. The excellent base turret traverse makes the penalty all but unnoticeable.
  4. Propulsion Modification 1 protects the Khabarovsk's main defensive asset---speed. With Steering Gears Modification 3 in the sixth slot, rudder durability is not really an issue.
  • Those captains with the special Engine Boost Modification 1, however, are recommended to mount it on this ship instead, as it extends the Engine Boost consumable duration by a full minute.
  1. Steering Gears Modification 2 and...
  2. Steering Gears Modification 3 are all but mandatory due to Khabarovsk's terrible stock rudder shift.

Commander Skills


As Khabarovsk is Tier X and is part of the main VMF destroyer line, the ship has access to the following consumables:

Due to the fabulous speed of Khabarovsk, players that found the Smoke Generator consumable unnecessary and useless can now choose to mount the Repair Party consumable for longer survivability.


Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons are recommended to equip Khabarovsk with the permanent Type 20 camouflage rather than the pay-per-battle premium Type 6 camouflage as the permanent Type 20 lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of repairs, and increases the amount of credits and experience she earns. The premium Type 6, unlike the permanent Type 20, does not provide repair cost reduction benefits nor does it increase the amount of credits earned.


As a speedy VMF destroyer and much like her preceding tier ship [Tashkent]], Victor Lima, India X-Ray, Sierra Mike, and Juliet Charlie are the most recommended signals. Additionally, because Khabarovsk has access to the Repair Party consumable, players using said consumable are thus highly recommended to also mount India Delta. Zulu Hotel and Dragon Flag are recommended for captain (re)training. Players can opt to mount Zulu Hotel to stack the effect of the premium permanent camouflage credit earning bonus.


Historical Info

Historical Gallery


  • [1]:Russian Wikipedia page on the Project 47 Destroyer
Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral Makarov • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad • X Smolensk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VII Poltava • VIII Vladivostok • VIII LeninDoubloons • IX Sovetsky Soyuz • X Kremlin • X Slava 
Aircraft Carriers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX Black • X Gearing • X Somers 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • IX Jutland • X Daring 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X Marceau 
N/A  VII BłyskawicaDoubloons • IX Friesland 
Italy  VI Leone • X Paolo Emilio 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII LoyangDoubloons • IX Chung Mu • X Yueyang 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons 
N/A  III BladeDoubloons • VII GhoulDoubloons • VII Steel RatDoubloons • VII RazorwormDoubloons • VIII UrashimaDoubloons