Sampson
102 mm/50 Mk124 х 1 pcs. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
Rotation Speed11.5 deg./sec. |
180 Degree Turn Time15.65 sec. |
Firing Range7.78 km. |
Maximum Dispersion73 m. |
HE Shell102 mm HE/HC Mk15 |
Maximum HE Shell Damage1500 |
Chance of Fire on Target Caused by HE Shell6 % |
Initial HE Shell Velocity884 m./s. |
HE Shell Weight14.97 kg. |
AP Shell102 mm AP/SC Mk16 |
Maximum AP Shell Damage1700 |
Initial AP Shell Velocity884 m./s. |
AP Shell Weight14.97 kg. |
450 mm Mk64 х 2 pcs. |
Rate of Fire2.73 shots/min. |
Reload Time22 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoWhitehead Mk5 |
Maximum Damage5900 |
Torpedo Speed49 knot |
Torpedo Range4.5 km. |
37 mm Maxim1 х 1 pcs. |
. . . Average Damage per Second2.6 |
. . . Firing Range2.01 km. |
Maximum Speed29.5 knot |
Turning Circle Radius520 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range5.94 km. |
Air Detectability Range2.97 km. |
Sampson — American Tier II destroyer.
Uno de los destructores «thousand tonner» de la U.S. Navy. El barco portaba un armamento muy potente para su tipo, pero su velocidad era más bien moderada. Debido a la colocación poco práctica de los tubos de torpedo, solo la mitad de ellos podían disparar simultáneamente durante una salva de costado.
Modules
Compatible Upgrades
Slot 1 | [[File:wows icon_modernization_PCM030_MainWeapon_Mod_I_bb1e79efbcc73dfa03a6dd5ae173566ee691b77e3a6587389d6f7ea07eb03588.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento principal|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_principal]] | [[File:wows icon_modernization_PCM031_SecondaryWeapon_Mod_I_5369d8b071df59a515906433ea1fff10a55841495258bcd04d3365467e61e4af.png", "local": "{\"default\": \"gui|44px|Modificación 1 del armamento auxiliar|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_del.C2.A0armamento_auxiliar]] | [[File:wows icon_modernization_PCM032_PowderMagazine_Mod_I_9607d8ec91ddcca4a95443845b888fbd9de4cd81df5a30a199d400657a552017.png", "local": "{\"default\": \"gui|44px|Modificación 1 de la santabárbara|link=Ship:Upgrades#Modificaci.C3.B3n.C2.A01_de_la.C2.A0santab.C3.A1rbara]] |
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Player Opinion
Performance
Budding American destroyer captains start their journey here with Tier II's Sampson. Sampson has a lot in common with her Japanese counterpart, Umikaze: both are hard to detect; both have torpedo reload speeds that allow them to put seemingly endless amounts of torpedoes in the water; both are fairly maneuverable and devilishly hard to hit.
They're far from identical, however. Sampson’s main battery is more usable than Umikaze’s in that the guns traverse and reload faster, though Umikaze’s shells hit harder. V-25 remains the best gunboat destroyer at Tier II thanks to her rate of fire, but Sampson’s guns do well enough for what they are.
It's her "other" main battery weapon that that terrifies low-tier battleships: wave after wave of torpedoes. Sampson’s fish are faster than those of Umikaze, and they come just as relentlessly, like clockwork, every 22-23 seconds. They have pretty short legs for torpedoes — only 4.5 km — but that's a handicap that American destroyer captains are advised to get used to early; they won't start seeing torpedoes capable of hitting targets at medium range until Mahan at Tier VII. The extremely short range will require Sampson captains to use islands as cover to approach their targets, or to make near-suicidal head-on charges against ships with far more health and bigger guns. In that sense, Sampson is a perfect introduction to the flavor of the line, though the guns do steadily improve over the next few tiers.Pros:
- Excellent concealment allows her work in very close to targets before launching torpedoes.
- Highly maneuverable.
- Low, flush-deck profile makes her a difficult target.
- Torpedoes reload amazingly fast.
Cons:
- Very little armor.
- Anti-aircraft suite is essentially useless; luckily, she shouldn't see aircraft carriers.
- Sheds a lot of speed while maneuvering.
- Main battery reload time is painfully slow.
Research
Optimal Configuration
Upgrades
At Tier II, Sampson only has access to Upgrade Slot 1. Either Main Armaments Modification 1 or Magazine Modification 1 are decent options to fill the slot.
Commander Skills
Preventative Maintenance is the best pick out of the Level 1 skills, to reduce the chances of having her engine knocked out by enemy gunfire. Level 2 offers Last Stand for those times when her engine goes out anyway. Basic Firing Training is probably the best of the lot at Level 3, though Superintendent isn't a bad pick either. Level 4's Concealment Expert makes her even harder to detect and is highly recommended.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★ |
★★★ |
★ |
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|
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2 |
★★ |
|
★★ |
|
★ |
|
★★ |
★★★ |
3 |
★ |
★ |
|
|
★★★ |
★★ |
★★ |
★ |
4 |
|
|
★ |
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Sampson has access to both Damage Control Party and Engine Boost. The premium version of the former is recommended, but investing the credits (or doubloons) in the premium version of the latter isn't really necessary.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
|
|
★★ |
★★ |
★★ |
★ |
★★ |
★★★ |
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|
|
★★★ |
Economic | |||||
|
|
★★★ |
★★ |
★ | |
Special | |||||
|
|
★ |
|
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Gallery
Historical Info
Historical Gallery