Nicholas
| 127 mm/51 Mk.7 em uma torreta protegida4 х 1 pçs. |
| Taxa de Fogo9.23 tiros/min. |
| Tempo de Recarga6.5 seg. |
| Velocidade de Rotação15 graus/seg. |
| Tempo para Virar 180 Graus12 sec. |
| Distância Máxima10.93 km. |
| Dispersão Máxima96 m. |
| Projétil HE127 mm HE/HC Mk39 |
| Dano Máximo do Projétil HE1 800 |
| Chance de Incendiar com HE4 % |
| Velocidade Inicial do Projétil HE960 m/s |
| Peso do Projétil HE22.7 kg. |
| Projétil AP127 mm AP Mk15 |
| Dano Máximo do Projétil AP2 200 |
| Velocidade Inicial do Projétil AP960 m/s |
| Peso do Projétil AP22.7 kg. |
| 533 mm Triplo4 х 3 pçs. |
| Taxa de Fogo0.91 tiros/min. |
| Tempo de Recarga66 seg. |
| Velocidade de Rotação25 graus/seg. |
| Tempo Para Virar 180 Graus7.2 seg. |
| TorpedoMk11 |
| Dano Máximo11 733 |
| Velocidade do Torpedo56 nós |
| Distância Máxima dos Torpedos5.49 km. |
| 127 mm/38 Mk.12 em uma torreta Mk.21 mod.12 х 1 pcs. |
| . . . Dano Médio por Segundo6.4 |
| . . . Distância Máxima5.01 km. |
| IDS_PAGM150_5IN38_MK24_MOD62 х 1 pcs. |
| . . . Dano Médio por Segundo16 |
| . . . Distância Máxima5.01 km. |
| 12.7 mm Browning em uma torreta simples6 х 1 pcs. |
| . . . Dano Médio por Segundo22.8 |
| . . . Distância Máxima1.2 km. |
| 76.2 mm/23 Mk.14 em uma torreta simples2 х 1 pcs. |
| . . . Dano Médio por Segundo2 |
| . . . Distância Máxima3 km. |
| Velocidade Máxima37 nós |
| Raio da curva600 m. |
| Tempo de virada do leme4 seg. |
| Distância de detecção em Superfície6.46 km. |
| Distância de detecção no Ar2.46 km. |
Nicholas — Contratorpedeiro Americano Tier V.
A destroyer leader design. Having kept the torpedo armament of her predecessors, the ship was close to cruisers in terms of dimensions and artillery firepower. The ship's powerful propulsion was intended to produce very high speeds.
Módulos
Atualizações Compatíveis
| Slot 1 | |||||
|---|---|---|---|---|---|
| Slot 2 | |||||
| Slot 3 |
Opinião dos Jogadores
Performance
Prós:
- Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake.
- Torpedoes have the same sped to that of Clemson’s, have 500m more range and deal more damage.
- AA suite that can rip up some planes at the same tier and most carriers at Tier IV and V will avoid attacking Nicholas.
- Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once.
- Good pool of hit points at 13100 when upgraded.
- AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly.
- Fast at 37 knots and reaches up to 40 knots with engine boost consumable used.
- Stealthier than Clemson.
- Just one researchable module, avoids players from getting confused for wondering what to upgrade first.
- Can use Defensive AA Fire
instead of Engine Boost
, excellent for defending against enemy aircraft.
Contras:
- Bad armor like any destroyer.
- Suffers from frequent module incapacitation when hit.
- AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes.
- Terrible main battery firing arc from its bow.
- The stock configuration still has the same long gun reload time of lower tier US destroyers (6.5 sec).
- Shell flight time is high, making aiming difficult at distance, especially against destroyers.
- Torpedoes are still short-range (5.5 km) and less that the ship's detection range, making them dangerous to use against ships with lots of guns.
- HE chance of fire is low at just 5%. Even with the Demolition Expert skill it is difficult to set fires.
Pesquisar
Availability of researchable upgrades for Nicholas is as follows:
- Hull: Upgrade to Hull (B) for more hit points, a faster main battery rate of fire and better AA defense. Research of this module unlocks progression to Farragut.
Melhor Configuração
Atualizações
The recommended upgrades for Nicholas are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1
- Slot 2: Predefinição:Engine Room Protection
- Slot 3: Predefinição:Aiming Systems Modification 1
Habilidades de Comandante
Predefinição:Commander Skills 3 DD
Consumíveis
Nicholas can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
or Defensive AA Fire
Sinais
Sinais de Combate Recomendados
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![]() ★★ |
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![]() ★★★ |
![]() ★★ |
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Notas:
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| Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil | |||||
Galeria
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert
| Contratorpedeiros |
II Sampson • II Smith |
| Cruzadores |
I Erie • II Chester • II Albany |
| Encouraçados |
III South Carolina • IV Wyoming • IV Arkansas Beta |
| Porta-Aviões |
IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise |
| Os Países Baixos | |
| E.U.A. |
II Sampson • II Smith |
| Comunidade das Nações |
III Vampire |
| Europa |
II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar |
| Alemanha |
II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 |
| U.R.S.S. |
II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy |
| Itália |
II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone |
| Pan-América | |
| Japão |
II Tachibana |
| Reino Unido |
II Medea • III Valkyrie • III Campbeltown |
| França |
II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco |
| Pan-Ásia |
II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan |
| Espanha |



















