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Des Moines

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Des Moines
Des_Moines_wows_main.jpg
Cruzador | E.U.A. | Tier X
Posição na Árvore Tecnológica
Buffalo
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Annapolis
Geral
Preço de Pesquisa237500 xp
Preço de Compra19 800 000 Créditos
Pontos de Energia50 600 
Bateria Principal
203 mm/55 RF Mk.16 em uma torre3 х 3 pçs.
Taxa de Fogo10.91 tiros/min.
Tempo de Recarga5.5 seg.
Velocidade de Rotaçãograus/seg.
Tempo para Virar 180 Graus30 sec.
Distância Máxima15.83 km.
Dispersão Máxima142 m.
Projétil HE203 mm HE/HC Mk25 
Dano Máximo do Projétil HE2 800 
Chance de Incendiar com HE14 %
Velocidade Inicial do Projétil HE823 m/s
Peso do Projétil HE118 kg.
Projétil AP203 mm AP Mk21 
Dano Máximo do Projétil AP5 000 
Velocidade Inicial do Projétil AP762 m/s
Peso do Projétil AP152 kg.
Armamento Secundário #1
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pçs.
Distância Máxima7.3 km.
Taxa de Fogo10 tiros/min.
Tempo de Recargaseg.
Projétil HE127 mm HE Mk32 
Dano Máximo do Projétil HE1 800 
Velocidade inicial do Projétil HE792 m/s
Chance de Incendiar com HE%
Defesa Antiaérea (AA)
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pcs.
. . . Dano Médio por Segundo90.6 
. . . Distância Máxima5.01 km.
76.2 mm/50 Mk.22 em uma torreta Mk.3310 х 2 pcs.
. . . Dano Médio por Segundo208 
. . . Distância Máxima3.99 km.
20 mm Oerlikon em uma torreta Mk.412 х 1 pcs.
. . . Dano Médio por Segundo43.2 
. . . Distância Máxima2.01 km.
76.2 mm/50 Mk.22 em uma torreta Mk.332 х 2 pcs.
. . . Dano Médio por Segundo41.6 
. . . Distância Máxima3.99 km.
Manobrabilidade
Velocidade Máxima33 nós
Raio da curva770 m.
Tempo de virada do leme8.6 seg.
Ocultamento
Distância de detecção em Superfície13.44 km.
Distância de detecção no Ar7.9 km.
Níveis de Batalha
12345678910
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X
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19 800 000

Des Moines — Cruzador Americano Tier X.

One of the best heavy cruisers in the world. The ship was designed using the experience gained in World War II, resulting in excellent protection and very powerful AA armament. The key distinctive feature of cruisers of this type was auto-loading main guns that had a very high rate of fire.

Módulos

NA Taxa de Disparo
(tiros/min)
Tempo de Virada de 180º
(seg)
Dispersão Máxima
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
203 mm/55 RF Mk.16 em uma torre10,9301422 800145 000 02 000 000
Casco Pontos de Energia
(HP)
Armor
(mm)
Armor
(mm)
Torres Principais
(pcs.)
Torres Secundárias de Canhões
(pcs.)
AA Montadas
(pcs.)
Tubos de Torpedos
(pcs.)
Hangar Capacity
(pcs.)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Des Moines (A)50 60062033612/12/6 02 900 000
Sistema de Controle de Fogo Aumento no Alcance de Disparo
(%)
Maximum Firing Range
(km)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Mk10 mod. 1015,8 01 800 000
Motor Velocidade Máxima
(nós)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Propulsão: 120.000 hp33 01 600 000

Atualizações Compatíveis

 Slot 1  Modificação dos Armamentos Principais 1 Modificação dos Armamentos Auxiliares 1 Modificação do Paiol 1 Modificação da Detecção de Aeronave 1 Modificação do Grupo de Controle de Dano 1
 Slot 2  Modificação do Sistema de Controle de Danos 1 Modificação do Disparo AA Defensivo 1 Modificação da Busca Hidroacústica 1 Modificação do Radar de Vigilância 1 Proteção da Casa das Máquinas
 Slot 3  Modificação da Bateria Principal 2 Modificação da Bateria Secundária 1 Modificação dos Canhões AA 1 Modificação dos Sistemas de Mira 1
 Slot 4  Modificação do Sistema de Controle de Danos 2 Modificação de Propulsão 1 Modificação da Caixa de Direção 1 Modificação de Ataque Aéreo 1
 Slot 5  Sistema de Vigilância de Torpedos Modificação do Sistema de Ocultamento 1 Modificação da Caixa de Direção 2 Modificação dos Consumíveis do Navio 1
 Slot 6  Modificação da Bateria Principal 3 Modificação do Sistema de Controle de Tiros do Canhão 2 Usina de Propulsão Aprimorada Modificação dos Armamentos Auxiliares 2

Opinião dos Jogadores

Performance

Warning. The data presented in the AA Defense sidebar section is incorrect.

Only a handful of high tier cruisers are known to have absurd firing rates: Smolensk, Neptune, Minotaur, Plymouth, Seattle, Worcester, Austin, Salem, Colbert, and this heavy cruiser. It is no surprise that due to her being the last all-gun cruiser made, she has all the lessons learned from her cruiser predecessors in the Second World War incorporated in her design. A very noticeable trait on Des Moines is her absurd rate of fire for a heavy cruiser, with each turret reloading at 5.5 seconds, making her extremely deadly to destroyers within radar range and other cruisers. She also can whittle down battleships quickly and, with her impressive AA suite, wipe out carrier strike squadrons with ease. However, she is extremely fragile: her thin armor makes her susceptible to penetration from most Tier IX and Tier X battleships at all ranges.

While Des Moines has impressive firepower and AA, her maneuverability is mediocre and her armor is okay at best. With a standard cruiser speed of 33 kts and fast base rudder shift time of 8.6 seconds, Des Moines can evade incoming shells and torpedoes relatively well. However, while she can turn well, the speed loss on turning is massive enough to make her an easy target for any other ship with their guns loaded and ready. With her 30mm midsection(same as zao and hindenburg), it makes her vulnerable to bb shells of 431mm and above, also, the bow is 27mm, which is vulnerable to 406mm guns and above. Additionally, because of how flat her stern is designed in comparison to the other Tier X heavy cruisers, this makes her extremely susceptible to enemy battleship AP shells being able to penetrate her citadel through her stern.

In contrast to her weak points, the Des Moines high shell arc and gun layout gives her a unique advantage that her cruiser colleagues at her tier lack and as such she is capable of weighing anchor behind an island and lob shells over the island at distant targets with relative safety. Should the island be too tall, one can also park the ship around the corner of an island while bow on to act as a deterrent to advancing enemy ships, while presenting a relatively small profile. Exploiting this technique allows one to turn a disadvantage into an advantage. Additionally, firing AP shells at bigger targets such as battleships can deal a surprising amount of damage in such a short time. However, it is recommended to do so only when she is close enough to have the rounds deal maximum penetration or if the target is broadside. Furthermore, given her rate of fire and decent fire chance, this makes Des Moines a deadly flamethrower to battleships within reach.

Overall, unlike most other Tier X cruisers, Des Moines cannot fight as effectively on open water due to her mediocre armor, slow shell velocity, and speed loss when turning. If the player has mounted the Legendary Upgrade Usina de Propulsão Aprimorada (–50% de tempo necessário para atingir a velocidade máxima ao acelerar. / –20% para o tempo de virada do leme.), then Des Moines can become a very agile ship that will prove extremely difficult to hit, provided the player can use their speed and rudder accordingly. But should they play without said upgrade, then a more safe approach for each game would be to play defensively during the initial stages of the game, while becoming more aggressive slowly towards the end. But in general, how aggressive the player should be depends upon the flow of the battle.

Prós:

  • An insane rate of fire for such heavy guns.
  • High shell arcs make firing over islands easier.
  • AP SHS (super-heavy shells) can retain pen and with American Heavy Cruiser ricochet angles(60-67.5) and can tear up almost everything, especially in close.
  • A mediocre AA suite that turns solid when the Defensive AA Fire consumable is activated.
  • Contrary to the sidebar data on this page, Des Moines's long-range AA artillery reaches out to 5.8km.
  • 27mm armor protects against 15-inch guns, 30mm midsection protects against 16 inch guns; citadel is protected by a thick 152mm belt and a 127mm transverse bulkhead, allowing her to tank many battleships if sufficiently angled.
  • Medium ranged (10km) and long-lasting Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..

Contras:

  • Short ranged main battery with a stock reach of 15.8km.
  • High shell arcs make hitting targets at range tricky.
  • No torpedoes.
  • Citadel is above water and easy to hit when showing broadside, and all 431mm or larger guns can overmatch her armor.
  • Poor torpedo defense (7%).
  • Anti-aircraft armament easily destroyed and rendered useless against aerial attacks.
  • Mediocre agility.

Pesquisar

As a tier X ship, Des Moines has no modules to research.

Melhor Configuração

Des Moines can support several build variation. The maximum AA build is detailed separately.

Atualizações

Gunship build

Gunship builds pose a dilemma. Increasing rate of fire with Predefinição:Main Battery Modification 3 in Slot 6 practically demands Predefinição:Main Battery Modification 2 in Slot 3, due to the already quite slow turret traverse. When working in close, a slow turret can more than offset the increase in firepower. For PvE play, this is the build to take.

In contrast, Predefinição:Gun Fire Control System Modification 2 in Slot 6 changes the equation. Due to the increasing dispersion at range and lack of a turret traverse penalty, Predefinição:Aiming Systems Modification 1 is called for in Slot 3. This option stretches her range out to 18.4km, on par with Moskva and Hindenburg.

Des Moines also has access to a Unique Upgrade: Usina de Propulsão Aprimorada (–50% de tempo necessário para atingir a velocidade máxima ao acelerar. / –20% para o tempo de virada do leme.) for Slot 6, which decreases her rudder shift and halves the time taken to accelerate to full speed. With this upgrade and Predefinição:Propulsion Modification 1, Des Moines can accelerate from 0-27kts in about 8 seconds — most useful when exploiting terrain or open water dodging, this is by far the best modification to take.

Anti-aircraft build

AA Guns Modification 1 for Slot 3 lowers the priority sector prep time (cooldown) from 10 seconds to 8 seconds, so another choice in this slot is justifiable.

Habilidades de Comandante

Predefinição:Commander Skills 3 CR

Consumíveis

Des Moines can equip the following consumables:

For an Anti-aircraft build, take Defensive AA Fire. And for maximum effect, CaçaWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft.. For a short range gunship build, Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. can be useful, especially combined with Eye in the Sky. However, playing forward, the better alternative is Surveillance Radar For a long range gunship build, radar is less important and long-duration Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. (with upgrade Predefinição:Hydroacoustic Search Modification 1 may be preferable, as might Catapult Fighter.

Camuflagem

Type 1, 2, or 5 camouflage can be equipped for Credits Créditos; Types 1 or 5 are recommended at a minimum to reduce detection range.

Players who wish to spend doubloons can equip Des Moines with Type 20 camouflage that lowers her detection range, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.

Sinais

Galeria

Informações Históricas

Galeria Histórica

Vídeo

Referências



Ship Change Log


Navios dos E.U.A.
Contratorpedeiros

 II Sampson • II SmithDobrões • III Wickes • IV Clemson • V Nicholas • V HillDobrões • VI Farragut • VI MonaghanDobrões • VII Mahan • VII SimsDobrões • VII Sims BDobrões • VIII Benson • VIII KiddDobrões • IX Fletcher • IX BenhamDobrões • IX BlackDobrões • X Gearing • X SomersDobrões • X Forrest Sherman •  Joshua Humphreys 

Cruzadores

 I Erie • II Chester • II AlbanyDobrões • III St. Louis • III CharlestonDobrões • IV Phoenix • V Omaha • V MarbleheadDobrões • V Marblehead LimaDobrões • VI Pensacola • VI Dallas • VII AtlantaDobrões • VII New Orleans • VII Helena • VII IndianapolisDobrões • VII Atlanta BDobrões • VII BoiseDobrões • VII FlintDobrões • VIII Baltimore • VIII Cleveland • VIII WichitaDobrões • VIII AnchorageDobrões • VIII CongressDobrões • VIII RochesterDobrões • VIII San DiegoDobrões • VIII AL MontpelierDobrões • IX Buffalo • IX Seattle • IX Vallejo • IX AlaskaDobrões • IX TulsaDobrões • IX Alaska BDobrões • X Des Moines • X Worcester • X Puerto Rico • X SalemDobrões • X Austin •  Annapolis 

Encouraçados

 III South Carolina • IV Wyoming • IV Arkansas BetaDobrões • V New York • V OklahomaDobrões • V TexasDobrões • VI New Mexico • VI ArizonaDobrões • VI W. Virginia 1941Dobrões • VII Colorado • VII FloridaDobrões • VII CaliforniaDobrões • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDobrões • VIII MassachusettsDobrões • VIII Alabama VL • VIII ConstellationDobrões • VIII Massachusetts BDobrões • VIII Alabama STDobrões • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDobrões • IX KearsargeDobrões • IX Illinois • IX Kearsarge BDobrões • IX GeorgiaDobrões • X Montana • X Vermont • X Louisiana • X OhioDobrões 

Porta-Aviões

 IV Langley • VI Ranger • VIII Lexington • VIII EnterpriseDobrões • VIII SaipanDobrões • VIII HornetDobrões • VIII Saipan BDobrões • X Midway • X Franklin D. Roosevelt •  United States

Cruzadores
Japão

 I Hashidate • II Chikuma • III Tenryū • III KatoriDobrões • IV YūbariDobrões • IV Kuma • IV Iwaki AlphaDobrões • V Furutaka • V Agano • V YahagiDobrões • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDobrões • VII MayaDobrões • VII ARP MyōkōDobrões • VII ARP AshigaraDobrões • VII ARP HaguroDobrões • VII Southern DragonDobrões • VII Eastern DragonDobrões • VII ARP NachiDobrões • VIII Mogami • VIII ToneDobrões • VIII AtagoDobrões • VIII Shimanto • VIII Atago BDobrões • VIII ARP TakaoDobrões • VIII ARP MayaDobrões • IX Ibuki • IX Takahashi • IX AzumaDobrões • IX AL AzumaDobrões • X Zaō • X Yodo • X YoshinoDobrões • X Yoshino B • X Kitakami 

E.U.A.

 I Erie • II Chester • II AlbanyDobrões • III St. Louis • III CharlestonDobrões • IV Phoenix • V Omaha • V MarbleheadDobrões • V Marblehead LimaDobrões • VI Pensacola • VI Dallas • VII AtlantaDobrões • VII New Orleans • VII Helena • VII IndianapolisDobrões • VII Atlanta BDobrões • VII BoiseDobrões • VII FlintDobrões • VIII Baltimore • VIII Cleveland • VIII WichitaDobrões • VIII AnchorageDobrões • VIII CongressDobrões • VIII RochesterDobrões • VIII San DiegoDobrões • VIII AL MontpelierDobrões • IX Buffalo • IX Seattle • IX Vallejo • IX AlaskaDobrões • IX TulsaDobrões • IX Alaska BDobrões • X Des Moines • X Worcester • X Puerto Rico • X SalemDobrões • X Austin •  Annapolis 

Pan-Ásia

 I Chengan • III Ning HaiDobrões • V Chungking • VI Rahmat • VI HuangheDobrões • VII Chumphon • VIII Harbin • VIII IrianDobrões • VIII WukongDobrões • IX Sejong • IX DalianDobrões • X Jinan 

Alemanha

 I Hermelin • II Dresden • II EmdenDobrões • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDobrões • VI Leipzig • VI HSF Admiral Graf SpeeDobrões • VII Yorck • VII MünchenDobrões • VII WeimarDobrões • VIII Admiral Hipper • VIII Prinz EugenDobrões • VIII MainzDobrões • VIII Mainz BDobrões • VIII Cross of DornDobrões • IX Roon • IX Siegfried • IX Ägir • IX Admiral SchröderDobrões • X Hindenburg •  Clausewitz 

Europa

 I Gryf 

U.R.S.S.

 I Orlan • II DianaDobrões • II Diana LimaDobrões • II Novik • III AuroraDobrões • III Bogatyr • III OlegDobrões • III VaryagDobrões • III AL AvroraDobrões • IV Svietlana • V MurmanskDobrões • V Kotovsky • V Krasny KrymDobrões • V MikoyanDobrões • V KirovDobrões • VI Budyonny • VI MolotovDobrões • VI Admiral MakarovDobrões • VII Shchors • VII LazoDobrões • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDobrões • VIII OchakovDobrões • VIII Pyotr BagrationDobrões • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDobrões • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDobrões • X SmolenskDobrões • X Sevastopol 

Reino Unido

 I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDobrões • VI Leander • VI Devonshire • VI LondonDobrões • VI DidoDobrões • VII Fiji • VII Surrey • VII BelfastDobrões • VIII Edinburgh • VIII Albemarle • VIII CheshireDobrões • VIII Tiger '59Dobrões • VIII Belfast '43Dobrões • VIII HampshireDobrões • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth • X Gibraltar • X Monmouth •  Edgar 

Itália

 I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDobrões • VI Trento • VI Duca d'AostaDobrões • VII Zara • VII Duca degli AbruzziDobrões • VII GoriziaDobrões • VIII Amalfi • IX Brindisi • X Venezia • X Napoli • X Napoli B 

Os Países Baixos

 I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDobrões • IX Johan de Witt • X Gouden Leeuw 

França

 I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDobrões • VI DupleixDobrões • VII Algérie • VII ToulonDobrões • VIII Charles Martel • VIII Cherbourg • VIII BayardDobrões • IX Saint-Louis • IX Brest • IX CarnotDobrões • X Henri IV • X Marseille • X ColbertDobrões •  Condé 

Comunidade das Nações

 VI PerthDobrões • VI MysoreDobrões • IX HectorDobrões • X Brisbane 

Espanha

 VI CanariasDobrões 

Pan-América

 I Hércules • II Almirante Barroso • II Almirante AbreuDobrões • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDobrões • VIII Ignacio Allende • VIII Almirante Grau • IX Santander • X San Martin