Flint
127 mm/38 Mk.12 em uma torreta Mk.296 х 2 pçs. |
Taxa de Fogo11.76 tiros/min. |
Tempo de Recarga5.1 seg. |
Velocidade de Rotação25 graus/seg. |
Tempo para Virar 180 Graus7.2 sec. |
Distância Máxima12.4 km. |
Dispersão Máxima108 m. |
Projétil HE127 mm HE Mk32 |
Dano Máximo do Projétil HE1 800 |
Chance de Incendiar com HE5 % |
Velocidade Inicial do Projétil HE792 m/s |
Peso do Projétil HE24.5 kg. |
Projétil AP127 mm AP/SC Mk38 |
Dano Máximo do Projétil AP2 100 |
Velocidade Inicial do Projétil AP792 m/s |
Peso do Projétil AP25 kg. |
533 mm Quádruplo2 х 4 pçs. |
Taxa de Fogo0.61 tiros/min. |
Tempo de Recarga98 seg. |
Velocidade de Rotação25 graus/seg. |
Tempo Para Virar 180 Graus7.2 seg. |
TorpedoMk15 mod. 3 |
Dano Máximo16 633 |
Velocidade do Torpedo55 nós |
Distância Máxima dos Torpedos9.15 km. |
127 mm/38 Mk.12 em uma torreta Mk.296 х 2 pcs. |
. . . Dano Médio por Segundo99.6 |
. . . Distância Máxima5.01 km. |
20 mm Oerlikon em uma torreta Mk.412 х 1 pcs. |
. . . Dano Médio por Segundo43.2 |
. . . Distância Máxima2.01 km. |
40 mm/56 Bofors em uma torreta Mk.18 х 2 pcs. |
. . . Dano Médio por Segundo90.4 |
. . . Distância Máxima3.51 km. |
Velocidade Máxima32.5 nós |
Raio da curva610 m. |
Tempo de virada do leme8.4 seg. |
Distância de detecção em Superfície10.66 km. |
Distância de detecção no Ar6.44 km. |
Flint — Cruzador Americano Promo Premium Tier VII.
Flint belonged to a series of cruisers with very powerful dual-purpose guns. The major difference from the lead ship was her short-range AA armament, which was improved at the expense of fewer main guns.
Flint was originally available by reaching Rank 1 in three (3) separate seasons of Ranked Battles. She can now be obtained exclusively via the Armory for 168,000 Coal.
Módulos
Atualizações Compatíveis
Slot 1 | |||||
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Slot 2 | |||||
Slot 3 | |||||
Slot 4 |
Opinião dos Jogadores
Performance
Flint is a Tier VII American cruiser that is a variant of the premium Tier VII American cruiser Atlanta, and was previously only available by reaching Rank One in three separate seasons of Ranked Battles, but now is available for 168,000 coal. She plays very-similarly to Atlanta; she can be used as a slightly under-gunned light cruiser, or she can be played as "heavy" destroyer.
Success in game depends on finding the sweet spot between the two. At 26,600 HP and a good chance that one of the heavyweights on the enemy team will hit critical areas if given a clean shot, it's best to weave through friendly traffic, get in close (the 5-inch main guns have a range of a touch over 11km) and spray whatever target is a priority with HE rounds. She'll do far more damage with fire than she will with actual shell impacts. AP rounds are highly situational with this ship as they will only penetrate broadside targets at point-blank range (less than 5km); however, they can be utterly devastating if her captain knows when to use them.
Flint is one of the rare cruisers that has access to the Smoke Generator . She - and her sister ship, Atlanta - are unique in the game in that they have unlimited charges of the Defensive AA Fire consumable. When coupled with her excellent anti-aircraft armament, she utterly shreds enemy planes. Flint’s torpedo armament is also improved over that of Atlanta; her torpedoes have a 9.2km range (versus Atlanta’s paltry 4.5km).Prós:
- Fast main battery traverse speed
- High DPM and shell volume for a Tier 7 cruiser
- Very high shell arcs allow to safely shoot over islands
- Good long range (flak) AA suite
- Equipped with torpedoes with good damage, range and stealth
- Access to the long-lasting USN Smoke Generator consumable
- The Defensive AA Fire consumable has unlimited charges
Contras:
- Small hitpoint pool and no usable armor, poor survivability
- Poor shell velocity makes hitting targets at range difficult
- Abysmal main battery range that cannot be improved in any way
- Lacks Atlanta's Surveillance Radar
- Low AA DPS with no mid-range aura
- Slow rudder shift for such a small ship
LittleWhiteMouse's Premium Ship Review: Flint from the NA forums
Pesquisar
As a premium ship, Flint doesn't have any upgrades to research.
Tactical Advice: Stick with HE most of the time, she'll do more damage for you in the long run that way. Don't go toe to toe with anyone unless forced into it. Even some destroyers outrange and outgun her. Keep her speed up at all times and move, move, move. Twist, turn, vary her speed; anything to throw the enemy's aim off. This ship is a knife fighter and you need to use it like a shotgun. Fast, messy, quick hit and run close quarters combat. If she finds herself at the front of the pack staring down a couple of ships, she's probably going to get hammered. Practice predicting the "arc" of the shells. This ship has a ridiculously high rate of fire but at anything beyond 4-5km the shells come in at such an extreme angle that she's literally "raining" or "walking" shells across her target. If she ends up going one-on-one with someone and they can concentrate on what her arc of fire is doing even a large slow ship has a decent chance to evade most of the impacts. Focus on ships already under attack by allies, add her firepower to the carnage.
Melhor Configuração
Atualizações
- Slot 1: Predefinição:Main Armaments Modification 1
- Slot 2: Predefinição:Engine Room Protection
- Slot 3: Predefinição:Aiming Systems Modification 1
- Slot 4: Predefinição:Propulsion Modification 1 or Predefinição:Steering Gears Modification 1
Habilidades de Comandante
Predefinição:Commander Skills 3 CR
Consumíveis
Flint can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Smoke Generator
Like Atlanta, Flint's Defensive AA Fire consumable has unlimited charges.
Camuflagem
As a premium ship, Flint comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.Galeria
Informações Históricas
Galeria Histórica
Vídeo
Referências
Predefinição:WoWS Ship Changelog Insert