South Carolina
305 mm/45 Mk.5 em uma torre4 х 2 pçs. |
Taxa de Fogo2 tiros/min. |
Tempo de Recarga30 seg. |
Velocidade de Rotação4 graus/seg. |
Tempo para Virar 180 Graus45 sec. |
Distância Máxima14.24 km. |
Dispersão Máxima202 m. |
Projétil HE305 mm HE |
Dano Máximo do Projétil HE4 100 |
Chance de Incendiar com HE20 % |
Velocidade Inicial do Projétil HE823 m/s |
Peso do Projétil HE394.6 kg. |
Projétil AP305 mm AP |
Dano Máximo do Projétil AP8 100 |
Velocidade Inicial do Projétil AP823 m/s |
Peso do Projétil AP394.6 kg. |
76.2 mm/50 Mk.5 em uma torreta simples22 х 1 pçs. |
Distância Máxima3.2 km. |
Taxa de Fogo10 tiros/min. |
Tempo de Recarga6 seg. |
Projétil HE76 mm HE |
Dano Máximo do Projétil HE1 100 |
Velocidade inicial do Projétil HE823 m/s |
Chance de Incendiar com HE4 % |
Velocidade Máxima15.84 nós |
Raio da curva480 m. |
Tempo de virada do leme13.1 seg. |
Distância de detecção em Superfície13.44 km. |
Distância de detecção no Ar6 km. |
South Carolina — Encouraçado Americano Tier III.
The first dreadnought in the U.S. Navy. Due to limited dimensions, the ship carried relatively weak armament and had a low speed. Battleships of her class were the first to receive super-firing turrets. This meant she could fire a full broadside with all main battery guns.
Módulos
Atualizações Compatíveis
Slot 1 | ||||
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Slot 2 |
Opinião dos Jogadores
Performance
The first battleship in the American tech tree, South Carolina is a fairly decent ship. For her tier, she has quite good armor and range, which prove to only be a problem when she faces higher tier ships. South Carolina is one of the first ships in the game to feature super-firing main turrets which allows for maximum firepower while not showing the full broadside of the ship. She does have severe limitations, however, when it comes to her top speed — a pattern that is repeated with the succeeding U.S. battleships until the Tier VIII North Carolina — and maintains a still painfully slow top speed of only 18 knots when fully upgraded.
Players who want to do well with her must utilize her strengths. She is not a long-range sniper; she is a brawler. Make sure that South Carolina is always headed towards the fight. Load AP shells and citadel cruisers and battleships at close range; turn away and kite once the enemy begins to give chase. Don't be afraid of destroyers; blast them with a broadside and turn away in anticipation of their torpedoes. Just like any other ship, it's generally best to remain with the fleet and always angle her armor from enemy battleships.Prós:
- Best main battery range of Tier 3 battleships
- Decent turret traverse speed
- Good accuracy of the main battery
- The only Tier 3 battleship with super-firing turrets
- Very tight turn radius and quick rudder shift
Contras:
- Abysmal top speed of only 18 knots, even worse before upgrading the engine
- Worst concealment in tier/class
- Virtually useless AA defences, like most of the low tier battleships
- Low health pool
Pesquisar
Captains should first and foremost research Propulsion Modification 2 to improve the abysmal top speed to something workable. Next captains should research Gun Fire Control System Mk3 Mod. 2 to improve the firing range. Finally, captains should research Hull B to obtain more hit points and some AA guns. Researching Hull B then allows captains to proceed to Wyoming.
The major hindrance to South Carolina's combat potential is her speed - having a top speed of only 15.8kts (18kts when upgraded) means that most ships — including St. Louis — can easily escape her firing range. Thus, attempting to position this ship correctly can prove very difficult. As such, the propulsion module upgrade is probably the most important to unlock and mount early on to be able to perform better. Although due to the low-tier nature of this ship, it is likely that players will fully upgrade the ship in only a few battles with decent performance.Melhor Configuração
Atualizações
The recommended upgrades for South Carolina are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1
- Slot 2: Predefinição:Damage Control System Modification 1 - to reduce chances of fire and flooding
Habilidades de Comandante
Predefinição:Commander Skills 3 BB
Consumíveis
South Carolina equips the following consumables:
Camuflagem
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Sinais
Sinais de Combate Recomendados | |||||
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★ |
★★★ |
★★ |
★ |
★ |
★ |
★★ |
★ |
★ |
★★★ |
★★★ |
★★★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
An enemy Clemson maneuvers to avoid South Carolina’s salvo.
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert