Chester
127 mm/50 Mk.6 em uma torreta simples4 х 1 pçs. |
Taxa de Fogo7.5 tiros/min. |
Tempo de Recarga8 seg. |
Velocidade de Rotação15 graus/seg. |
Tempo para Virar 180 Graus12 sec. |
Distância Máxima9.24 km. |
Dispersão Máxima96 m. |
Projétil HE127 mm HE Mk15 |
Dano Máximo do Projétil HE1 800 |
Chance de Incendiar com HE4 % |
Velocidade Inicial do Projétil HE914 m/s |
Peso do Projétil HE22.7 kg. |
Projétil AP127 mm AP |
Dano Máximo do Projétil AP2 100 |
Velocidade Inicial do Projétil AP914 m/s |
Peso do Projétil AP22.7 kg. |
76.2 mm/50 Mk.5 em uma torreta simples4 х 1 pçs. |
Distância Máxima3.2 km. |
Taxa de Fogo12 tiros/min. |
Tempo de Recarga5 seg. |
Projétil HE76 mm HE |
Dano Máximo do Projétil HE1 100 |
Velocidade inicial do Projétil HE823 m/s |
Chance de Incendiar com HE4 % |
Velocidade Máxima24 nós |
Raio da curva460 m. |
Tempo de virada do leme5.1 seg. |
Distância de detecção em Superfície8.21 km. |
Distância de detecção no Ar3.98 km. |
Chester — Cruzador Americano Tier II.
A light cruiser with reasonably good speeds for her time, but suffering from rather poor armament and armor. The ship could act as a scout and a destroyer flotilla leader. The cruisers of this class were the first ships in the U.S. Navy to feature turbine propulsion. They remained the only turbine cruisers in the U.S. Navy for a long time.
Módulos
Atualizações Compatíveis
Slot 1 |
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Opinião dos Jogadores
Performance
At first, the Chester may seem like a downgrade from the Erie, as the gun range goes down by over a kilometer, the turning speed decreases, and the detection range goes up. This ship requires some getting used to. The first few battles sees a player getting used to the ship's speed and turning capabilities, and the ship's gun range (Which, as stock, is actually less than the detection range, meaning by the time Chester can engage an opponent, it's already been spotted).
The Chester actually has less cannons at hand than the Erie, since despite having 4 cannons, only 3 can be brought to bear upon an enemy at most. The upgraded fire control system is a welcome relief, bringing Chester's gun range to nearly a kilometer above her detection range, which can come in handy in engagements with slow, lumbering battleships, where she can use her better agility to escape before coming under serious fire. The Chester is surprisingly agile for her size. The hull upgrade will increase her firepower by more than 30%, as she gets an additional cannon on each side of the ship. The gun upgrade gives a wonderful boost to her damage output, as the HE shells do a potential 300 more damage per shell, while the AP shells soar a whopping 900 potential damage increase per shell(Remember, however, that AP can be harder to use, so players inexperienced with using the shell type may prefer to stick to HE.)
If the Chester top tier, she can afford to be more aggressive against smaller Tier I ships. However, Tier II and III ships can still heavily damage her. Players should always stay on alert for destroyers, who relish the thought of sending a sudden spread of torpedoes into her side. Players should constantly be on the look out for destroyers, and if one appears, should take evasive maneuvers.
If Chester is bottom tier, players should be much more cautious. Chester doesn't have the guns to punch a hole through anything but destroyer armor, and players should be vary of devastating battleship fire. Remember that she is a big target, and that she will fall if under concentrated fire. In these cases, never stop moving. Chester is faster than Tier III battleships and some other cruisers, and stands a good chance of outrunning them. Supporting the big capital ships is a viable strategy, as it will draw fire away from her, though make sure to not stray into the lines of fire of enemies (or allies).
As players make the jump to the next USN cruiser, the St. Louis, they should be prepared for more battleship-styled play, as the firepower of the St. Louis is vastly improved, but she is also very slow and not very maneuverable.Prós:
- When full upgraded the Chester has great firepower.
- 24.4 knots speed with a quick rudder shift makes the Chester maneuver fast for its size.
- Works well in Division play.
Contras:
- Large size makes the Chester susceptible to torpedo attacks.
- Short gun range compared to the other Tier II cruisers.
- Does not stand up well to battleships alone.
- Weak armor despite its armored look.
Pesquisar
This is a suggested research path:
- Mk2 FCS mod. 2
- Chester (B) Hull
- 152 mm/50 Mk6 main batteries
Melhor Configuração
Atualizações
- Slot 1: Predefinição:Main Armaments Modification 1 keeps the guns active and firing.
Habilidades de Comandante
Because Chester has the option of the improved 127mm main batteries, Grease the Gears will help offset the loss of turret rotation speed.
Predefinição:Commander Skills 3 CR
Consumíveis
As a Tier II cruiser, Chester has access to only Damage Control Party .
Camuflagem
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Sinais
As a Tier II ship, it is highly recommended to save signals for use in the later tiers. But should the player have a surplus and enjoy playing this ship, they should utilize the following recommended signals.
Sinais de Combate Recomendados | |||||
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★★ |
★★ |
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★ |
★★ |
★★ |
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★★★ |
★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert