AL Montpelier
152 mm/47 Mk.16 em uma torre4 х 3 pçs. |
Taxa de Fogo8.57 tiros/min. |
Tempo de Recarga7 seg. |
Velocidade de Rotação10 graus/seg. |
Tempo para Virar 180 Graus18 sec. |
Distância Máxima15.62 km. |
Dispersão Máxima140 m. |
Projétil HE152 mm HE/HC Mk34 |
Dano Máximo do Projétil HE2 200 |
Chance de Incendiar com HE12 % |
Velocidade Inicial do Projétil HE812 m/s |
Peso do Projétil HE47.6 kg. |
Projétil AP152 mm AP Mk35 |
Dano Máximo do Projétil AP3 200 |
Velocidade Inicial do Projétil AP762 m/s |
Peso do Projétil AP59 kg. |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pçs. |
Distância Máxima6.6 km. |
Taxa de Fogo10 tiros/min. |
Tempo de Recarga6 seg. |
Projétil HE127 mm HE Mk32 |
Dano Máximo do Projétil HE1 800 |
Velocidade inicial do Projétil HE792 m/s |
Chance de Incendiar com HE5 % |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pcs. |
. . . Dano Médio por Segundo90.6 |
. . . Distância Máxima5.01 km. |
20 mm Oerlikon em uma torreta Mk.2423 х 2 pcs. |
. . . Dano Médio por Segundo140.3 |
. . . Distância Máxima2.01 km. |
40 mm/56 Bofors em uma torreta Mk.16 х 2 pcs. |
. . . Dano Médio por Segundo67.8 |
. . . Distância Máxima3.51 km. |
40 mm/56 Bofors em uma torreta Mk.24 х 4 pcs. |
. . . Dano Médio por Segundo63.6 |
. . . Distância Máxima3.51 km. |
Velocidade Máxima32.5 nós |
Raio da curva660 m. |
Tempo de virada do leme7.2 seg. |
Distância de detecção em Superfície11.52 km. |
Distância de detecção no Ar7.16 km. |
AL Montpelier — Cruzador Americano Promo Premium Tier VIII.
Brave and energetic like her elder sister, Cleveland. Loves battles and stands up to even the strongest of foes, but is clumsy at everything other than combat. Member of Task Force 18 — a group assembled of ships of her type. Admires her sister, Cleveland. From the game Azur Lane.
AL Montpelier was first released for sale worldwide on 1 May 2019.
Módulos
Atualizações Compatíveis
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Slot 3 | |||||
Slot 4 | |||||
Slot 5 |
Opinião dos Jogadores
Performance
AL Montpelier is essentially a clone of Tier VIII American tech tree cruiser Cleveland, with only a couple of minor changes.
For starters, AL Montpelier has a few hundred more hit points than Cleveland; six hundred more, to be precise. It's a small buff that most players won't notice. Hidden from view, her guns have been made more accurate than those of her tech tree sister by improving her sigma value from 2.0 to 2.15, meaning that shells will cluster more closely together towards the center of her dispersion ellipse. Lastly, as compensation for the improved accuracy of her guns, she reloads half a second slower than Cleveland.
In all other respects, AL Montpelier is a Cleveland. Her AA battery, concealment, top speed, turning radius, and armor layout are all the same. AL Montpelier is a solid support ship, but captains will have to stay frosty and play smart to avoid the nastier battleship opponents that she will face within her tier bracket.Prós:
- Citadel is deceptively difficult to penetrate properly from the sides, and can be over-penetrated easily.
- Solid main battery guns. Excellent rate of fire, firing range, shell penetration, and fire chance for HE shells.
- Favorable firing angles allow all four turrets to be used without showing excessive broadside.
- High shell arcs for lobbing over islands.
- Powerful anti-aircraft suite; can easily shoot down enemy strike craft without Defensive AA Fire .
- Decent maneuverability.
Contras:
- Citadel is vulnerable to plunging fire.
- Light armor scheme means that AL Montpelier takes damage from incoming fire of nearly all calibers.
- Slow shell velocity and high arc; allows enemies time to maneuver and evade incoming fire.
- Medium-range anti-aircraft armament can be very easily destroyed by HE shells.
- No torpedoes.
LittleWhiteMouse's Premium Ship Review: Azur Lane Montpelier from the NA forums
Pesquisar
Melhor Configuração
Atualizações
The recommended upgrades for AL Montpelier are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1 keeps the guns active and firing.
- Slot 2: Predefinição:Damage Control System Modification 1 lessens fire damage taken.
- Slot 3: Predefinição:Aiming Systems Modification 1 improves accuracy and generates more main battery hits on enemies.
- Slot 4: Predefinição:Propulsion Modification 1 allows for faster acceleration to move in and out of cover faster.
- Slot 5: Predefinição:Concealment System Modification 1 lowers detection radius.
Anti-Aircraft Build: A popular build for this ship, captains focusing on boosting AL Montpelier’s AA will opt for Predefinição:Auxiliary Armaments Modification 1 for Slot 1 to increase the anti-aircraft armament durability and Predefinição:AA Guns Modification 1 for Slot 3 to increase her medium- and long-range AA power. Although her AA is a powerful enough deterrent, the usefulness of this investment depends on whether or not there is a carrier in the game. This build is great in a division with a Tier VIII carrier to ensure that AL Montpelier will have a purpose for her AA suite.
Generalist Build: Captains focusing on making AL Montpelier have better main batteries will opt for Predefinição:Main Armaments Modification 1 for Slot 1 and Predefinição:Aiming Systems Modification 1 for the Slot 3 to increase her accuracy.
Habilidades de Comandante
Predefinição:Commander Skills 3 CR
Consumíveis
AL Montpelier can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
- Slot 3: Surveillance Radar or Spotting Aircraft
- Slot 4: Hydroacoustic Search
Camuflagem
As a premium ship, AL Montpelier comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Sinais
AL Montpelier captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are highly recommended to increase the ship's top speed. November Foxtrot () and India Yankee () flags should be mounted to improve the ship's survivability. November Echo Setteseven () flags can also be mounted to increase the ship's anti-aircraft damage. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.
Sinais de Combate Recomendados | |||||
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências