Mahan
127 mm/38 Mk.12 em uma torreta Mk.245 х 1 pçs. |
Taxa de Fogo18.18 tiros/min. |
Tempo de Recarga3.3 seg. |
Velocidade de Rotação15 graus/seg. |
Tempo para Virar 180 Graus12 sec. |
Distância Máxima10.61 km. |
Dispersão Máxima102 m. |
Projétil HE127 mm HE Mk32 |
Dano Máximo do Projétil HE1 800 |
Chance de Incendiar com HE5 % |
Velocidade Inicial do Projétil HE792 m/s |
Peso do Projétil HE24.5 kg. |
Projétil AP127 mm AP/SC Mk38 |
Dano Máximo do Projétil AP2 100 |
Velocidade Inicial do Projétil AP792 m/s |
Peso do Projétil AP25 kg. |
533 mm Quádruplo3 х 4 pçs. |
Taxa de Fogo0.68 tiros/min. |
Tempo de Recarga88 seg. |
Velocidade de Rotação25 graus/seg. |
Tempo Para Virar 180 Graus7.2 seg. |
TorpedoMk12 |
Dano Máximo11 733 |
Velocidade do Torpedo64 nós |
Distância Máxima dos Torpedos6.39 km. |
127 mm/38 Mk.12 em uma torreta Mk.21 mod.12 х 1 pcs. |
. . . Dano Médio por Segundo6.4 |
. . . Distância Máxima5.01 km. |
127 mm/38 Mk.12 em uma torreta Mk.243 х 1 pcs. |
. . . Dano Médio por Segundo9.6 |
. . . Distância Máxima5.01 km. |
12.7 mm Browning em uma torreta simples6 х 1 pcs. |
. . . Dano Médio por Segundo22.8 |
. . . Distância Máxima1.2 km. |
127 mm/38 Mk.12 em uma torreta Mk.21 mod.12 х 1 pcs. |
. . . Dano Médio por Segundo6.4 |
. . . Distância Máxima5.01 km. |
127 mm/38 Mk.12 em uma torreta Mk.243 х 1 pcs. |
. . . Dano Médio por Segundo9.6 |
. . . Distância Máxima5.01 km. |
Velocidade Máxima35 nós |
Raio da curva560 m. |
Tempo de virada do leme4 seg. |
Distância de detecção em Superfície7.41 km. |
Distância de detecção no Ar2.86 km. |
Mahan — Contratorpedeiro Americano Tier VII.
Developed from the Farragut class, Mahan carried a more powerful torpedo armament. At the beginning of World War II, these destroyers were modernized with several automatic AA guns to fight enemy aircraft more efficiently.
Módulos
Atualizações Compatíveis
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Slot 3 | |||||
Slot 4 |
Opinião dos Jogadores
Performance
Mahan is a fairly well-rounded destroyer by the standards of the class. She is the first American destroyer to have the capability to fire torpedoes from beyond her detection range — via the upgraded torpedoes she has access to upon equipping Hull (B) — as well as sporting a solid pool of hit points and fast firing guns that turn quickly.
Overall, Mahan is good at almost anything her enemies can throw at her. She is able to defend herself from enemy destroyers adequately; even more so once she gains additional hit points from upgrading to Hull (B). Her upgraded torpedoes are somewhat slow, but hit decently hard and can be fired from stealth. One thing of note about her torpedo launchers: she has one port, one starboard, and one centerline. This allows her to put a very respectable eight fish into the water on either side; however, many opponents forget about the launcher on the opposite side of the ship. It can make for a nasty surprise at close range if they believe that she's launched all of the torpedoes she had loaded.
Mahan’s primary weakness is her large detection range. Lacking access to Upgrade Slot 5, there is little that Mahan can do for her large detection radius other than spend commander skill points on Concealment Expert; even then, she remains one of the easiest Tier VII destroyers to spot.
Overall, Mahan is a definite upgrade from Farragut and a solid Tier VII destroyer.Prós:
- Outstanding main battery rate of fire.
- Fast turret rotation compared to other Tier VII destroyers.
- Three torpedo tube launchers provide additional flexibility and will frequently catch opponents off-guard.
- Long range torpedoes reach out to 9.2 km, making her the first American destroyer capable of firing torpedoes from beyond her detection range.
- Fairly good AA defense.
- Has access to the Defensive AA Fire consumable.
Contras:
- Very weak armor.
- Large silhouette and a fairly large detection range.
- Shorter main battery range compared to Farragut.
- One of the slowest Tier VII destroyers at 35 knots.
Pesquisar
Availability of researchable upgrades for Mahan is as follows:
- Hull: Upgrade to Hull (B) for additional health and improved rudder shift time; researching Hull (B) unlocks progression to Benson.
- Torpedoes: The Mk15 mod. 0 torpedoes don't hit quite as hard and also travel slower, but they have far more range than her stock fish. Hull (B) must be equipped before they can be installed.
- Gun Fire Control System: Upgrade to Mk7 mod. 2 for an extra 10% range on the main battery.
Melhor Configuração
Atualizações
- Slot 1: Predefinição:Main Armaments Modification 1
- Slot 2: Predefinição:Engine Room Protection
- Slot 3: Predefinição:Aiming Systems Modification 1
- Slot 4: Predefinição:Propulsion Modification 1
Upgrade options are pretty thin on the ground for Mahan. Main Armaments Modification 1 is the best choice for Slot 1. Slot 3 is fairly well restricted to Aiming Systems Modification 1; Predefinição:AA Guns Modification 1 is not recommended given how anemic Mahan’s suite of anti-aircraft guns is.
Habilidades de Comandante
Level 1's best choice is Preventative Maintenance, as it reduces the chance of Mahan having her engine or rudder knocked out while under heavy fire. Last Stand is the best of the lot at Level 2; Mahan captains will find themselves under enemy fire frequently, and losing her engine is the worst possible module knockout she can suffer. Concealment Expert is clearly the best option at Level 4.
Level 3 offers a ton of great skill choices: Basic Firing Training improves Mahan’s abysmal anti-aircraft DPS as well as improving the rate of fire of her main battery guns; Survivability Expert adds more than 17% extra health; Vigilance allows her to better screen her allies from enemy torpeodes; Superintendent provides extra charges of valuable consumables; Demolition Expert increases the damage potency of her main battery. None of these are bad choices, but Survivability Expert should be the first one chosen. A dead Mahan does no damage, after all.
Predefinição:Commander Skills 3 DD
Consumíveis
Mahan can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost or Defensive AA Fire
Camuflagem
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Mahan with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Sinais
Equipping Sierra Mike () is an excellent way to help make up for Mahan’s deficiency in maximum speed. Captains should also consider Victor Lima () and India X-Ray () signals to increase the fire chance of her main battery shells, though they should be paired with a Juliet Charlie () to ensure that Mahan doesn't detonate under enemy fire.
Sinais de Combate Recomendados | |||||
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★★★ |
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★★★ |
★★★ |
★★ |
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★★★ |
★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert