Mikasa
305 mm/40 41st Year Type em uma torreta dupla2 х 2 pçs. |
Taxa de Fogo2 tiros/min. |
Tempo de Recarga30 seg. |
Velocidade de Rotação4.5 graus/seg. |
Tempo para Virar 180 Graus40 sec. |
Distância Máxima11.82 km. |
Dispersão Máxima160 m. |
Projétil HE305 mm HE 850 lb |
Dano Máximo do Projétil HE5 100 |
Chance de Incendiar com HE29 % |
Velocidade Inicial do Projétil HE732 m/s |
Peso do Projétil HE386 kg. |
Projétil AP305 mm AP 850 lb |
Dano Máximo do Projétil AP7 700 |
Velocidade Inicial do Projétil AP732 m/s |
Peso do Projétil AP386 kg. |
IDS_PJGS137_152MM40_COLOR_BLACK10 х 1 pçs. |
Distância Máxima3 km. |
Taxa de Fogo6 tiros/min. |
Tempo de Recarga10 seg. |
Projétil HE152 mm HE Type0 |
Dano Máximo do Projétil HE3 000 |
Velocidade inicial do Projétil HE701 m/s |
Chance de Incendiar com HE10 % |
IDS_PJGS138_76MM40_WITH_SHIELD_BLACK4 х 1 pçs. |
Distância Máxima3 km. |
Taxa de Fogo15 tiros/min. |
Tempo de Recarga4 seg. |
Projétil HE76 mm HE Mk2 |
Dano Máximo do Projétil HE1 300 |
Velocidade inicial do Projétil HE680 m/s |
Chance de Incendiar com HE5 % |
76 mm/40 41st Year Type em uma torreta simples6 х 1 pçs. |
Distância Máxima3 km. |
Taxa de Fogo15 tiros/min. |
Tempo de Recarga4 seg. |
Projétil HE76 mm HE Mk2 |
Dano Máximo do Projétil HE1 300 |
Velocidade inicial do Projétil HE680 m/s |
Chance de Incendiar com HE5 % |
152 mm/50 41st Year Type em uma torreta casamata4 х 1 pçs. |
Distância Máxima3 km. |
Taxa de Fogo6 tiros/min. |
Tempo de Recarga10 seg. |
Projétil HE152 mm HE Type0 |
Dano Máximo do Projétil HE3 000 |
Velocidade inicial do Projétil HE701 m/s |
Chance de Incendiar com HE10 % |
IDS_PJGS133_76MM40_WITH_SHIELD_WHITE8 х 1 pçs. |
Distância Máxima3 km. |
Taxa de Fogo15 tiros/min. |
Tempo de Recarga4 seg. |
Projétil HE76 mm HE Mk2 |
Dano Máximo do Projétil HE1 300 |
Velocidade inicial do Projétil HE680 m/s |
Chance de Incendiar com HE5 % |
Velocidade Máxima18 nós |
Raio da curva450 m. |
Tempo de virada do leme10.2 seg. |
Distância de detecção em Superfície11.17 km. |
Distância de detecção no Ar5.64 km. |
Mikasa — Encouraçado Japonês Promo Premium Tier II.
The best squadron battleship of the Imperial Japanese Navy during the Russo-Japanese War. The ship was well-balanced, with very good armament, armor, and speed for her time. However, Mikasa was in many respects largely inferior to successive dreadnought battleships.
Mikasa is now preserved as a military museum ship in Yokosuka, Japan.
Mikasa was originally available for sale on select servers in mid-2015, in commemoration of the 110th anniversary of the Battle of Tsushima. She was later made available as a reward during July 2016 and April 2017 via in-game events.
Módulos
Atualizações Compatíveis
Slot 1 |
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Opinião dos Jogadores
Performance
The only pre-dreadnought battleship in existence, both in-game and in real life, Mikasa has a unique place in the tier tree as the only Tier II battleship in the game. An interesting point to note is that the in-game secondary guns are only part of the full armament that Mikasa actually carried (most likely for game balance); not only did she carry additional small-caliber guns (two can be seen on either side of the upper deck and eight below the crow's nests), but she was also armed with 18-inch torpedoes, fired from two submerged torpedo tubes on each broadside (these torpedoes are not available in-game).
With her low speed and short main battery range, she can struggle to bring her main guns to bear on anyone in the opening stages of the match. Even worse, she will be hard-pressed to focus both turrets on a single target due to their proximity to the superstructure - effectively meaning that most of the time, she will only be able to utilize 50% of her main battery firepower. Watch where the team is going, and once they have committed to a destination, don't deviate from it unless the situation changes or an emergency arises in another sector - then again, her low top speed would probably prevent you from having any real influence. Upon reaching the desired location, Mikasa makes for a great defensive screen; she has almost as much health as a fully-upgraded tier III South Carolina; bristling with 32 secondary guns, she can decimate anyone that dares come close. A viable (but risky and highly impractical) tactic is to simply charge at the enemy and let the secondary batteries pound them into the ocean while her main guns are reloading, but stay alert for torpedoes. Mikasa will be unable to catch up to anyone who has the presence of mind to keep their distance. That being said, her reasonable maneuverability and small size make her fairly decent at dodging torpedoes and incoming long-range fire.
LittleWhiteMouse's Premium Ship Review: Mikasa from the NA forumsPrós:
- Incredibly good armour and health pool for Tier II.
- Powerful and numerous secondary batteries shred anyone that dares to venture within their 3km range (can be increased to 3.8km with flags and captain's perks).
- Very good turning radius with decent (for a battleship anyway) rudder shift time.
- Relatively small size.
- Provides a unique departure from the usual game experience, especially for experienced Battleship players.
- Strangely decent torpedo protection.
- Special match making.
Contras:
- Underwhelming main battery range.
- With only 4 main guns housed in two turrets (because she is a pre-dreadnought battleship), misses will be especially frustrating
- Decent players (or those unfortunate enough to have experienced the secondary batteries) will keep a respectful distance. This is highly unlikely at this tier. But it can happen.
- Low top speed, made worse by her speed dropping like a rock if she makes even the slightest of turns, which probably contributes to her small turning radius.
- Only has access to Upgrade Slot 1.
Pesquisar
Melhor Configuração
Atualizações
As a Tier II battleship, Mikasa can only mount one upgrade:
Slot 1 provides players with the first option in choosing a desired role. Typically, Main Armaments Modification 1 is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary armament should choose Predefinição:Auxiliary Armaments Modification 1.
Habilidades de Comandante
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Predefinição:Commander Skills 3 BB
Consumíveis
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Camuflagem
As a premium ship, Mikasa comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Mikasa also has an alternate premium camouflage called "Zikasa", in which she appears as she does during the Halloween scenarios "Saving Transylvania" and "Sunray in the Darkness".Galeria
Informações Históricas
Galeria Histórica
Referências
- Japanese battleship Mikasa - Wikipedia
- Naval Legends: Mikasa - News - World of Warships
- Squall Line: IJN Mikasa - News - World of Warships
- Naval Legends: Mikasa - World of Warships Official Channel - YouTube