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Tone

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Tone
Tone_wows_main.jpg
Cruzador | Japão | Tier VIII
Posição na Árvore Tecnológica
Tone_icon_small.png
Geral
Preço de Comprapromo Dobrões
Pontos de Energia38 900 
Bateria Principal
203 mm/50 3rd Year Type No.2 em uma torre Model E4 х 2 pçs.
Taxa de Fogo3.75 tiros/min.
Tempo de Recarga16 seg.
Velocidade de Rotaçãograus/seg.
Tempo para Virar 180 Graus30 sec.
Distância Máxima15.67 km.
Dispersão Máxima132 m.
Projétil HE203 mm HE Type0 
Dano Máximo do Projétil HE3 300 
Chance de Incendiar com HE17 %
Velocidade Inicial do Projétil HE840 m/s
Peso do Projétil HE125.85 kg.
Projétil AP203 mm AP Type91 
Dano Máximo do Projétil AP4 700 
Velocidade Inicial do Projétil AP840 m/s
Peso do Projétil AP125.85 kg.
Armamento Secundário #1
127 mm/40 Type 89 em uma torreta Model A1 Mod.14 х 2 pçs.
Distância Máxima6.6 km.
Taxa de Fogotiros/min.
Tempo de Recarga7.5 seg.
Projétil HE127 mm HE Type0 
Dano Máximo do Projétil HE2 100 
Velocidade inicial do Projétil HE725 m/s
Chance de Incendiar com HE%
Tubos de Torpedos
610 mm Triplo4 х 3 pçs.
Taxa de Fogo0.79 tiros/min.
Tempo de Recarga76 seg.
Velocidade de Rotação25 graus/seg.
Tempo Para Virar 180 Graus7.2 seg.
TorpedoType90 mod. 1 
Dano Máximo17 233 
Velocidade do Torpedo62 nós
Distância Máxima dos Torpedos9.99 km.
Defesa Antiaérea (AA)
127 mm/40 Type 89 em uma torreta Model A1 Mod.14 х 2 pcs.
. . . Dano Médio por Segundo40.4 
. . . Distância Máxima5.01 km.
25 mm/60 Type 96 em uma torreta simples25 х 1 pcs.
. . . Dano Médio por Segundo45 
. . . Distância Máxima2.49 km.
25 mm/60 Type 96 em uma torreta tripla8 х 3 pcs.
. . . Dano Médio por Segundo26.4 
. . . Distância Máxima2.49 km.
25 mm/60 Type 96 em uma torreta dupla4 х 2 pcs.
. . . Dano Médio por Segundo10.8 
. . . Distância Máxima2.49 km.
Manobrabilidade
Velocidade Máxima35.5 nós
Raio da curva780 m.
Tempo de virada do leme10 seg.
Ocultamento
Distância de detecção em Superfície10.83 km.
Distância de detecção no Ar7.16 km.
Níveis de Batalha
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Wows_anno_flag_japan.png
VIII
Ship_PJSC018_Tone.png
promo

Tone — Cruzador Japonês Promo Premium Tier VIII.

A well-armed heavy cruiser with an unconventional arrangement of the main battery guns which were concentrated in the forward end. Her speed and torpedo armament were as good as those of preceding Japanese cruisers, while she boasted heavier armor and more efficient AA defense.

Tone first went on sale on 17 June 2021.

Módulos

NA Taxa de Disparo
(tiros/min)
Tempo de Virada de 180º
(seg)
Dispersão Máxima
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
203 mm/50 3rd Year Type No.2 em uma torre Model E3,8301323 300174 700 00
Casco Pontos de Energia
(HP)
Armor
(mm)
Armor
(mm)
Torres Principais
(pcs.)
Torres Secundárias de Canhões
(pcs.)
AA Montadas
(pcs.)
Tubos de Torpedos
(pcs.)
Hangar Capacity
(pcs.)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Tone38 90016175448/25/4/44 00
Torpedos Taxa de Disparo
(tiros/min)
Torpedo Tubes Reload Time
(seg)
Tempo de Virada de 180º
(seg)
Dano Máximo
(HP)
Velocidade do Torpedo
(nós)
Alcance do Torpedo
(km)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Type90 mod. 10,8767,217 2336210 00
Sistema de Controle de Fogo Aumento no Alcance de Disparo
(%)
Maximum Firing Range
(km)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Type8 mod. 1015,7 00
NA Dano Máximo de Torpedo
(HP)
Velocidade
(nós)
Pontos de Energia
(HP)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Aichi M6A2 Seiran2 7671351 670 01 700 000
Motor Velocidade Máxima
(nós)
Preço de Pesquisa
(XP)
Preço de Compra
( Créditos)
Propulsão: 152.000 hp35,5 00

Atualizações Compatíveis

 Slot 1  Modificação dos Armamentos Principais 1 Modificação dos Armamentos Auxiliares 1 Modificação do Paiol 1 Modificação do Grupo de Controle de Dano 1
 Slot 2  Modificação do Sistema de Controle de Danos 1 Modificação do Disparo AA Defensivo 1 Modificação da Busca Hidroacústica 1 Proteção da Casa das Máquinas
 Slot 3  Modificação da Bateria Principal 2 Modificação da Bateria Secundária 1 Modificação dos Canhões AA 1 Modificação dos Sistemas de Mira 1 Modificação dos Tubos de Torpedos 1
 Slot 4  Modificação do Sistema de Controle de Danos 2 Modificação de Propulsão 1 Modificação da Caixa de Direção 1 Modificação dos Grupos Aéreos 3
 Slot 5  Sistema de Vigilância de Torpedos Modificação do Sistema de Ocultamento 1 Modificação da Caixa de Direção 2 Modificação dos Consumíveis do Navio 1

Opinião dos Jogadores

Performance

Aviso. Os dados apresentados na seção de "Defesa AA" na barra lateral podem estar incorretos.
Para uma relação gráfica dos navios de Tiers VIII a XI veja "Actual AA DPS", feita por LittleWhiteMouse (em inglês).

Tone is a unique class of ship being the lead ship of the Tone class. This hybrid cruiser carries main battery guns as well as armed floatplanes much like Ise. The main difference is that Ise is built upon a battlecruiser hull where Tone was purpose-built for this role. As such, the best comparison to her is that of her Tier VIII contemporary Atago.

Tone and Atago are both designed with 27mm bow and stern armor with 25mm plating running along the length of the ship. The main difference between Tone and her sisters is that her citadel sits much lower, making it harder to hit. Next, her citadel isn’t the traditional flat citadel found on her counterparts but the turtleback scheme that helps redirect shells with a shallow angle of incidence (closer range) away from her citadel. Lastly, Tone comes with four charges of the Repair party consumable by default which offsets the fact that at 38,900 hitpoints she has the fewest hp of the IJN cruisers at Tier VIII.

Tone is capable of sailing at 37.3kts, making her reasonably fast, and has a 780 meter turning radius. This makes her as fast as Atago and tighter turning by 10 meters. A major drawback is that her stock rudder shift time is 10 seconds, making her less responsive than her counterpart. This can limit her ability to “torpedo beat” or maneuver up close to threats. Of note to captains is that she is surprisingly stealthy. With a 10.1km surface detectability range, she falls more or less in the middle grounds of her same-tier counterparts. Among her same-tier IJN counterparts, however, she does sport the best detection radius of 6.2km when firing from smoke. At the same time, captains should be aware that she is far more detectable by aircraft than other cruisers of the tier with an assured aerial detection range of 6.7km.

On paper, having eight of the 203mm guns that the IJN cruisers are known for isn’t anything to blink at. Aside from being down a turret compared to other Tier VIII IJN cruisers, the main difference is that all of her guns are mounted forward. Despite this, Tone has strong firing angles that allow her to bring most of her guns to bear on a target without showing too much broadside which helps maintain her limited healthpool. Highly accurate and hard-hitting, these guns are able to readily deal with destroyers and cruisers that find themselves exposing their sides. Combine this with a high fire chance and a decent reload, and she can even be a serious threat to the larger battleships. Captains should avoid conflicts in which targets are bow on as this will limit the amount of firepower that she can bring to bear on the target. Notable is the fact that all but her forward-most turret are fully traversable, though this does come at the cost of having the slowest turret traverse speed of her IJN counterparts.

Despite being a hybrid ship, Tone does not gain any significant AA to write about. Focused around 25mm gun mounts, the majority of her AA firepower does not come into play until targets are within 2.5kms. Practically, this translates into a very limited damage output. While her guns are more than capable of contributing to a group's AA screen, she by herself will be unlikely to stop a dedicated attack against herself.

Captains will enjoy knowing she has the familiar type 90 Mod 1 torpedoes standard to the IJN cruisers at this tier. With a 10km range and a 62kt running speed, these torpedoes are a serious threat to any ship that is hit by them. The main distinction for Tone is that she only sports triple tubed launchers, which means fewer torpedoes per side despite having the same number of launchers. Furthermore, these launchers are mounted on the rear of the ship which can cause captains to show tremendous amounts of side to bring these torpedoes to bear on targets in front of her. In light of these setbacks, she does reload her torpedoes faster than her counterparts at 76 seconds base.

It is as a hybrid ship where Tone really stands out from her cruiser counterparts. She is equipped with M6A2 Floatplanes each armed with two torpedoes each. Captains initially have to wait for three minutes before they are able to launch any aircraft. Launched in a flight of four and utilizing rocket boosters, these planes are initially very quick. But once the boosters run out, they fall away from the aircraft, and the average speed decreases to 135 knots cruising or 155 with the regular boost feature. When attacking, all of the planes in the flight engage, which provides an ‘all or nothing’ aspect. Differing from ship-launched torpedoes, these aerial torpedoes are very slow at 35 knts so captains should get in close and lead the target to get as many hits as possible. This is very key as, at best, these torpedoes only deal 2767 damage each and this is prior to factoring in torpedo protection.

Captains should not focus on their planes for dealing the majority of their damage. Unlike in regular carriers, captains do not need to worry about running out of aircraft mid-battle but they do deal with a 3 minute cooldown between launches. Much like with the other hybrid Ise, this countdown begins as soon as the aircraft are launched. Ise, despite having the exact same type and number of planes, has slower aircraft than Tone.

Tone is a second line ship and should not be overly aggressive and push alone. Instead, captains should take their time and make use of their planes to scout where the enemy is going and provide intel. Towards the middle and end of the battle is where she shines the most. Captains would be advised to play the Tone at ranges of 10-15kms to maximize her diverse platform of weaponry. Based on her armor, kiting away from an enemy creates a smaller target for enemies to shoot and increases the chance of ricochets. With her turtleback citadel, shots that do connect are more likely to avoid doing max damage because of the armor's slope. All the while, she can return fire with her strong main battery and rely on the accuracy and high fire chance to deal with targets from afar. While kiting away, it is safer and easier to bring her four torpedo launchers to bear on a target.

Towards the end of the battle, captains can be more aggressive with their approach. This is when captains can more safely put their ship on auto pilot to use her torpedo planes to sink low health enemies. Having preserved health early on, captains should hopefully have the majority of their Repair Party consumables remaining and can go blow for blow with enemy cruisers and destroyers while taking care to angle in and maintain distance.

Prós:

  • Four charges of repair party by default.
  • Player controlled seaplanes with torpedoes
  • Can provide invaluable spotting

Contras:

  • Seaplanes are fragile and deal little damage.
  • Rear mounted ship torpedoes make for awkward launch angles.
  • Weak AA for a Tier VIII cruiser.

Pesquisar

As a premium ship, Tone has no upgrades to research.

Melhor Configuração

Atualizações

The recommended upgrades are:

Habilidades de Comandante

Notice that no Aircraft skills apply to Tone.

Predefinição:Commander Skills 3 CR

Consumíveis

Tone can equip:

Camuflagem

Por ser um navio premium, Tone vem equipado com a camuflagem permanente Padrão e um conjunto permanente de bônus de combate.

Sinais

Galeria

Informações Históricas

Galeria Histórica

Vídeo

Referências


Predefinição:WoWS Ship Changelog Insert

Navios do Japão
Contratorpedeiros

 II TachibanaDobrões • II Umikaze • II Tachibana LimaDobrões • III Wakatake • IV Isokaze • V Minekaze • V FūjinDobrões • V KamikazeDobrões • V Kamikaze RDobrões • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDobrões • VI ShinonomeDobrões • VII Akatsuki • VII Shiratsuyu • VII YūdachiDobrões • VIII Akizuki • VIII Kagerō • VIII AsashioDobrões • VIII HSF Harekaze IIDobrões • VIII Asashio BDobrões • VIII HSF HarekazeDobrões • VIII AL YukikazeDobrões • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate •  Yamagiri 

Cruzadores

 I Hashidate • II Chikuma • III Tenryū • III KatoriDobrões • IV YūbariDobrões • IV Kuma • IV Iwaki AlphaDobrões • V Furutaka • V Agano • V YahagiDobrões • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDobrões • VII MayaDobrões • VII ARP MyōkōDobrões • VII ARP AshigaraDobrões • VII ARP HaguroDobrões • VII Southern DragonDobrões • VII Eastern DragonDobrões • VII ARP NachiDobrões • VIII Mogami • VIII ToneDobrões • VIII AtagoDobrões • VIII Shimanto • VIII Atago BDobrões • VIII ARP TakaoDobrões • VIII ARP MayaDobrões • IX Ibuki • IX Takahashi • IX AzumaDobrões • IX AL AzumaDobrões • X Zaō • X Yodo • X YoshinoDobrões • X Yoshino B • X Kitakami 

Encouraçados

 II MikasaDobrões • III Kawachi • IV Myōgi • IV IshizuchiDobrões • V Kongō • V ARP KongōDobrões • V ARP KirishimaDobrões • V ARP HarunaDobrões • V ARP HieiDobrões • V HSF HieiDobrões • VI Fusō • VI MutsuDobrões • VI IseDobrões • VII Nagato • VII AshitakaDobrões • VII HyūgaDobrões • VIII Amagi • VIII KiiDobrões • VIII Ignis PurgatioDobrões • VIII RagnarokDobrões • IX Izumo • IX MusashiDobrões • IX HizenDobrões • IX IwamiDobrões • IX Daisen • X Yamato • X Shikishima • X ARP Yamato •  Satsuma 

Porta-Aviões

 IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDobrões • VIII Kaga BDobrões • X Hakuryū •  Sekiryu

Cruzadores
Japão

 I Hashidate • II Chikuma • III Tenryū • III KatoriDobrões • IV YūbariDobrões • IV Kuma • IV Iwaki AlphaDobrões • V Furutaka • V Agano • V YahagiDobrões • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDobrões • VII MayaDobrões • VII ARP MyōkōDobrões • VII ARP AshigaraDobrões • VII ARP HaguroDobrões • VII Southern DragonDobrões • VII Eastern DragonDobrões • VII ARP NachiDobrões • VIII Mogami • VIII ToneDobrões • VIII AtagoDobrões • VIII Shimanto • VIII Atago BDobrões • VIII ARP TakaoDobrões • VIII ARP MayaDobrões • IX Ibuki • IX Takahashi • IX AzumaDobrões • IX AL AzumaDobrões • X Zaō • X Yodo • X YoshinoDobrões • X Yoshino B • X Kitakami 

E.U.A.

 I Erie • II Chester • II AlbanyDobrões • III St. Louis • III CharlestonDobrões • IV Phoenix • V Omaha • V MarbleheadDobrões • V Marblehead LimaDobrões • VI Pensacola • VI Dallas • VII AtlantaDobrões • VII New Orleans • VII Helena • VII IndianapolisDobrões • VII Atlanta BDobrões • VII BoiseDobrões • VII FlintDobrões • VIII Baltimore • VIII Cleveland • VIII WichitaDobrões • VIII AnchorageDobrões • VIII CongressDobrões • VIII RochesterDobrões • VIII San DiegoDobrões • VIII AL MontpelierDobrões • IX Buffalo • IX Seattle • IX Vallejo • IX AlaskaDobrões • IX TulsaDobrões • IX Alaska BDobrões • X Des Moines • X Worcester • X Puerto Rico • X SalemDobrões • X Austin •  Annapolis 

Pan-Ásia

 I Chengan • III Ning HaiDobrões • V Chungking • VI Rahmat • VI HuangheDobrões • VII Chumphon • VIII Harbin • VIII IrianDobrões • VIII WukongDobrões • IX Sejong • IX DalianDobrões • X Jinan 

Alemanha

 I Hermelin • II Dresden • II EmdenDobrões • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDobrões • VI Leipzig • VI HSF Admiral Graf SpeeDobrões • VII Yorck • VII MünchenDobrões • VII WeimarDobrões • VIII Admiral Hipper • VIII Prinz EugenDobrões • VIII MainzDobrões • VIII Mainz BDobrões • VIII Cross of DornDobrões • IX Roon • IX Siegfried • IX Ägir • IX Admiral SchröderDobrões • X Hindenburg •  Clausewitz 

Europa

 I Gryf 

U.R.S.S.

 I Orlan • II DianaDobrões • II Diana LimaDobrões • II Novik • III AuroraDobrões • III Bogatyr • III OlegDobrões • III VaryagDobrões • III AL AvroraDobrões • IV Svietlana • V MurmanskDobrões • V Kotovsky • V Krasny KrymDobrões • V MikoyanDobrões • V KirovDobrões • VI Budyonny • VI MolotovDobrões • VI Admiral MakarovDobrões • VII Shchors • VII LazoDobrões • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDobrões • VIII OchakovDobrões • VIII Pyotr BagrationDobrões • VIII Bagration • IX Dmitri Donskoi • IX Riga • IX KronshtadtDobrões • X Moskva • X Alexander Nevsky • X Petropavlovsk • X StalingradDobrões • X SmolenskDobrões • X Sevastopol 

Reino Unido

 I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDobrões • VI Leander • VI Devonshire • VI LondonDobrões • VI DidoDobrões • VII Fiji • VII Surrey • VII BelfastDobrões • VIII Edinburgh • VIII Albemarle • VIII CheshireDobrões • VIII Tiger '59Dobrões • VIII Belfast '43Dobrões • VIII HampshireDobrões • IX Neptune • IX Drake • X Minotaur • X Goliath • X Plymouth • X Gibraltar • X Monmouth •  Edgar 

Itália

 I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDobrões • VI Trento • VI Duca d'AostaDobrões • VII Zara • VII Duca degli AbruzziDobrões • VII GoriziaDobrões • VIII Amalfi • IX Brindisi • X Venezia • X Napoli • X Napoli B 

Os Países Baixos

 I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDobrões • IX Johan de Witt • X Gouden Leeuw 

França

 I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDobrões • VI DupleixDobrões • VII Algérie • VII ToulonDobrões • VIII Charles Martel • VIII Cherbourg • VIII BayardDobrões • IX Saint-Louis • IX Brest • IX CarnotDobrões • X Henri IV • X Marseille • X ColbertDobrões •  Condé 

Comunidade das Nações

 VI PerthDobrões • VI MysoreDobrões • IX HectorDobrões • X Brisbane 

Espanha

 VI CanariasDobrões 

Pan-América

 I Hércules • II Almirante Barroso • II Almirante AbreuDobrões • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDobrões • VIII Ignacio Allende • VIII Almirante Grau • IX Santander • X San Martin