Kuma
140 mm/50 3rd Year Type em uma torreta simples7 х 1 pçs. |
Taxa de Fogo10 tiros/min. |
Tempo de Recarga6 seg. |
Velocidade de Rotação8.5 graus/seg. |
Tempo para Virar 180 Graus21.18 sec. |
Distância Máxima11.67 km. |
Dispersão Máxima113 m. |
Projétil HE140 mm HE Type0 |
Dano Máximo do Projétil HE2 400 |
Chance de Incendiar com HE10 % |
Velocidade Inicial do Projétil HE850 m/s |
Peso do Projétil HE38 kg. |
Projétil AP140 mm Capped Common Shell |
Dano Máximo do Projétil AP2 700 |
Velocidade Inicial do Projétil AP850 m/s |
Peso do Projétil AP38 kg. |
533 mm Duplo4 х 2 pçs. |
Taxa de Fogo1.43 tiros/min. |
Tempo de Recarga42 seg. |
Velocidade de Rotação25 graus/seg. |
Tempo Para Virar 180 Graus7.2 seg. |
Torpedo533 mm Type6 |
Dano Máximo10 833 |
Velocidade do Torpedo57 nós |
Distância Máxima dos Torpedos6.99 km. |
6.5 mm/115 3rd Year Type em uma torreta simples2 х 1 pcs. |
. . . Dano Médio por Segundo2.4 |
. . . Distância Máxima0.99 km. |
76 mm /40 3rd Year Type em uma torreta simples2 х 1 pcs. |
. . . Dano Médio por Segundo3.2 |
. . . Distância Máxima3 km. |
Velocidade Máxima34.5 nós |
Raio da curva640 m. |
Tempo de virada do leme6.9 seg. |
Distância de detecção em Superfície11 km. |
Distância de detecção no Ar5.23 km. |
Kuma — Cruzador Japonês Tier IV.
A multipurpose light cruiser that could serve as a scout and a destroyer leader. Compared with the preceding class, Kuma had a greater displacement, reinforced weaponry and increased speed. She retained a weak AA defense that was typical of earlier-period Japanese cruisers.
Módulos
Atualizações Compatíveis
Slot 1 | ||||
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Slot 2 |
Opinião dos Jogadores
Performance
Kuma is an improvement of the previous Tenryu. Kuma inherits the same rapid fire 140 mm guns of its predecessor in greater number. With more guns she is able to deliver a greater volume of fire making the ship better at surface combat. A pair of double torpedo launchers on each side allows Kuma to deliver 4 torpedoes per broadside. These torpedoes have an excellent range of 7 km and solid damage.
However, Kuma suffers from several weaknesses. First of all, the citadel of the ship sits high above the water line and is easily penetrated by the AP shells of most of her opponents. Moreover, the engine and steering modules are easy to disable. Finally, Kuma has extremely weak AA defense and will have trouble effectively shooting down planes. The addition of the catapult fighter with the B hull upgrade provides a minor improvement.
Kuma is a fun ship to play. The high rate of fire and strong torpedo armament provides the player the tools to inflict substantial damage to ships of any type. Players should be wary about protecting the sides of the ship from enemy fire to avoid citadel penetrations. This is especially true when facing battleships as the AP rounds from any battleship that Kuma will face have a high probability of hitting the citadel, and although giving them a broadside may make them over-penetrate, doing that would expose the citadel to cruiser AP rounds. The torpedo tubes are also poorly protected and may be disabled by enemy fire.Prós:
- Good guns with a fair range and fast reload.
- Powerful torpedoes with 7 km range.
- Maneuverable for her size.
- Low slung profile makes her hard to hit.
- She is equipped with a catapult fighter (B Hull).
- Deadly to enemy destroyers.
Contras:
- Armor that can absorb practically nothing.
- Has to show quite a lot of her broadside to get her rear guns into action.
- Loses torpedo firing systems easily.
- Rudder is made of paper.
- Catches fire with ease and shares the large citadel of Tenryu.
- AA is all bark and no bite.
- No secondaries.
Pesquisar
Availability of researchable upgrades for Kuma is as follows:
- Hull: Upgrade to Hull (B) for an improved rudder shift time, additional hit points, additional anti-aircraft guns, and access to the Caça consumable. Research of this module unlocks progression to Furutaka.
- Gun Fire Control System: Upgrade to Type 4 Mod. 2 for an extra 10% range on the main battery.
Melhor Configuração
Atualizações
- Slot 1: Predefinição:Main Armaments Modification 1 keeps the guns and torpedo tubes active and firing.
- Slot 1: Predefinição:Engine Room Protection because the damage control option has small effects.
Habilidades de Comandante
Key skills for Kuma commanders include Last Stand at Level 1, Priority Target at Level 2, Adrenaline Rush at Level 3, and Concealment Expert at Level 4. Her fire rate is sufficiently high that Pyrotechnician is worth considering for an additional Level 2 skill.
Predefinição:Commander Skills 3 CR
Consumíveis
Kuma can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Hydroacoustic Search
- Slot 3: Caça [Hull B only]
Sinais
Kuma captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray (), Victor Lima (), and Juliet Whiskey Unaone () flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot () and India Yankee () flags. Sierra Mike () flags are recommended to increase the ship’s already high top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.
Sinais de Combate Recomendados | |||||
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★★ |
★★ |
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★ |
★★★ |
★★ |
★ |
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★★ |
★★★ |
★★★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert