ARP Kongō
356 mm/45 41st Year Type em uma torre dupla4 х 2 pçs. |
Taxa de Fogo2 tiros/min. |
Tempo de Recarga30 seg. |
Velocidade de Rotação3.3 graus/seg. |
Tempo para Virar 180 Graus54.55 sec. |
Distância Máxima21.2 km. |
Dispersão Máxima236 m. |
Projétil HE356 mm HE Type0 |
Dano Máximo do Projétil HE5 700 |
Chance de Incendiar com HE25 % |
Velocidade Inicial do Projétil HE805 m/s |
Peso do Projétil HE625 kg. |
Projétil AP356 mm AP Type91 |
Dano Máximo do Projétil AP10 200 |
Velocidade Inicial do Projétil AP775 m/s |
Peso do Projétil AP673.5 kg. |
127 mm/40 Type 89 em uma torreta Model A14 х 2 pçs. |
Distância Máxima4.3 km. |
Taxa de Fogo12 tiros/min. |
Tempo de Recarga5 seg. |
Projétil HE127 mm HE Type0 |
Dano Máximo do Projétil HE2 100 |
Velocidade inicial do Projétil HE725 m/s |
Chance de Incendiar com HE8 % |
152 mm/50 41st Year Type em uma torreta casamata14 х 1 pçs. |
Distância Máxima4.3 km. |
Taxa de Fogo6 tiros/min. |
Tempo de Recarga10 seg. |
Projétil HE152 mm HE Type4 |
Dano Máximo do Projétil HE2 500 |
Velocidade inicial do Projétil HE825 m/s |
Chance de Incendiar com HE9 % |
127 mm/40 Type 89 em uma torreta Model A14 х 2 pcs. |
. . . Dano Médio por Segundo40.4 |
. . . Distância Máxima5.01 km. |
25 mm/60 Type 96 em uma torreta dupla6 х 2 pcs. |
. . . Dano Médio por Segundo16.2 |
. . . Distância Máxima2.49 km. |
13 mm/76 Type 93 em uma torreta quádrupla2 х 4 pcs. |
. . . Dano Médio por Segundo5.8 |
. . . Distância Máxima1.2 km. |
13 mm/76 Type 93 em uma torreta dupla4 х 2 pcs. |
. . . Dano Médio por Segundo8 |
. . . Distância Máxima1.2 km. |
Velocidade Máxima30 nós |
Raio da curva770 m. |
Tempo de virada do leme14.9 seg. |
Distância de detecção em Superfície15.71 km. |
Distância de detecção no Ar9.36 km. |
ARP Kongō — Encouraçado Japonês Promo Premium Tier V.
A Battleship of the "Fleet of Fog". Modeled after the lead ship of the Imperial Japanese Navy's Kongo-class, Kongo. As the flagship of the "First Oriental Fleet", her Mental Model "Kongō" honors the Admiralty Code above all else. She seeks to eliminate the submarine I-401, who chose to deviate from the Code. This warship has been specially designed for World of Warships, and is modeled after Kongo as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-".
Módulos
Atualizações Compatíveis
Slot 1 | |||||
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Slot 2 | |||||
Slot 3 |
Opinião dos Jogadores
Performance
While ARP Kongo is a great reproduction of Kongo as she appears in the anime series Arpeggio of Blue Steel -Ars Nova-, she unfortunately (and fortunately for every-ship else) does not come with the overwhelming firepower, blistering speed, submergence ability, matter destroying corrosive warheads, annihilating super-graviton cannon, and impenetrable wave force armor of Kongo in Ars Nova. In other words, in the game she is a standard Kongo, and will have to resort to intelligent tactics like any other warship to gain an upper hand.
As she performs exactly like standard Kongo(C), see the article on Kongo for her performance appraisal.Prós:
- All the pros of the standard Kongo.
- Comes with a number of free Commander Skill points (varies by region and event).
- Special unique announcer (voiced by her voice actor from the Ars Nova series).
- Captains can be transferred to and from other ships of IJN.
Contras:
- All the cons of the standard Kongo.
- Voice notifications of unique commander are in Japanese. (Not a problem for players who can understand or learn the Japanese however)
Pesquisar
Melhor Configuração
Atualizações
As this ship is basically a copy of the tech tree Kongo, the recommended upgrades are the same:
- Slot 1: Predefinição:Main Armaments Modification 1*
- Slot 2: Predefinição:Damage Control System Modification 1
- Slot 3: Predefinição:Aiming Systems Modification 1*
Slot 1 provides players with the first option in choosing a desired role. Typically, Predefinição:Main Armaments Modification 1 is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary or anti-aircraft armament should choose Predefinição:Auxiliary Armaments Modification 1.
Slot 3 allows for further specialization. Generally, Predefinição:Aiming Systems Modification 1 is recommended because it reduces shell dispersion of the main and secondary armaments. To increase the effectiveness of the anti-aircraft armament, mount Predefinição:AA Guns Modification 1. Players wishing to specialize for secondaries should mount Predefinição:Secondary Battery Modification 1.
Habilidades de Comandante
As this ship is basically a copy of the tech tree Kongo, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.
Predefinição:Commander Skills 3 BB
Consumíveis
Just like the tech tree Kongo, players have access to the following consumables on ARP Kongo:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft
Camuflagem
Mounts the ARPEGGIO- ARP Kongo camouflage
Sinais
As this ship is basically a copy of the tech tree Kongo, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.
Sinais de Combate Recomendados | |||||
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★★★ |
★★★ |
★ |
★★ |
★ |
★★ |
★ |
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★★ |
★ |
★★★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências
Predefinição:WoWS Ship Changelog Insert