Drake
234 mm/50 Mk.XII em uma torreta3 х 3 pçs. |
Taxa de Fogo3.33 tiros/min. |
Tempo de Recarga18 seg. |
Velocidade de Rotação10 graus/seg. |
Tempo para Virar 180 Graus18 sec. |
Distância Máxima14.45 km. |
Dispersão Máxima142 m. |
Projétil HE234 mm HE 6 CRH |
Dano Máximo do Projétil HE3 850 |
Chance de Incendiar com HE24 % |
Velocidade Inicial do Projétil HE841 m/s |
Peso do Projétil HE185.3 kg. |
Projétil AP234 mm AP 6 CRH |
Dano Máximo do Projétil AP5 750 |
Velocidade Inicial do Projétil AP841 m/s |
Peso do Projétil AP185.3 kg. |
113 mm/45 QF Mk.IV em uma torreta RP10 Mk.IV6 х 2 pçs. |
Distância Máxima6.95 km. |
Taxa de Fogo12 tiros/min. |
Tempo de Recarga5 seg. |
Projétil HE113 mm HE Mk XVI |
Dano Máximo do Projétil HE1 600 |
Velocidade inicial do Projétil HE746 m/s |
Chance de Incendiar com HE7 % |
IDS_PBGT050_21IN_4TUBE_QR_MK_VII_R2 х 4 pçs. |
Taxa de Fogo0.63 tiros/min. |
Tempo de Recarga96 seg. |
Velocidade de Rotação25 graus/seg. |
Tempo Para Virar 180 Graus7.2 seg. |
Torpedo533 mm Mk IXM |
Dano Máximo16 767 |
Velocidade do Torpedo62 nós |
Distância Máxima dos Torpedos9.99 km. |
113 mm/45 QF Mk.IV em uma torreta RP10 Mk.IV6 х 2 pcs. |
. . . Dano Médio por Segundo89.4 |
. . . Distância Máxima5.01 km. |
40 mm/39 Vickers QF Mk.VIII em uma torreta Mk.VII4 х 4 pcs. |
. . . Dano Médio por Segundo51.6 |
. . . Distância Máxima2.49 km. |
20 mm Oerlikon Mk.I em uma torreta Mk.IIA12 х 1 pcs. |
. . . Dano Médio por Segundo43.2 |
. . . Distância Máxima2.01 km. |
40 mm/39 Vickers QF Mk.VIII em uma montagem Mk.VI4 х 8 pcs. |
. . . Dano Médio por Segundo79.2 |
. . . Distância Máxima2.49 km. |
Velocidade Máxima33.3 nós |
Raio da curva760 m. |
Tempo de virada do leme15.5 seg. |
Distância de detecção em Superfície12.8 km. |
Distância de detecção no Ar8.74 km. |
Drake — Cruzador Britânico Tier IX.
O projeto de um navio de guerra projetado no final da década de 1930, para poder efetivamente combater os últimos cruzadores pesados alemães. A superioridade no poder de fogo foi alcançada através do uso de canhões principais de 234 mm.
Módulos
Atualizações Compatíveis
Slot 1 | |||||
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Slot 2 | |||||
Slot 3 | |||||
Slot 4 | |||||
Slot 5 | |||||
Slot 6 |
Opinião dos Jogadores
Performance
Drake is the Tier IX British heavy cruiser for the Tech Tree, being the link between the Tier VIII Albemarle and the end of the line, TX Goliath.
Over her predecessor Drake offers an improved main battery, with an increase in caliber and hitting power while at the same time trading reload speed. With 18.5s stock reload time, Drake is on par with the same tier super cruiser Kronshtadt in terms of loading speed. However, while the fire rate may seem like a burden, the shells themselves are among the best at the tier. High Alpha damage and high fire chance on her HE shells, coupled with improved penetration capabilities that let her penetrate up to 58mm of armor, give Drake a nasty tooth that no other surface ship type wants to be hit with. Furthermore, her AP penetration is among the highest of tech tree cruisers at that tier, making those shells a valid choice against any target at a lot of ranges, should they choose to show Drake their side.
With an improved repair ability and not taking over the odd citadel shape of her predecessor, Drake can withstand incoming AP shells better than Albemarle. However, this requires her to be at an angle when being shot at by battleship caliber guns.It should be noted that despite the more advantageous shape, the citadel still raises well above the waterline while extending over a significant length of the ship, so showing broadside can turn into an instant trip back to port.
With Drake's excellent concealment figures and her impressive healing skills, Drake should be played in the open water, keeping an eye on her surroundings to not receive flanking shots while mercilessly wittling down opponents with her hard hitting shells. If there is the need to, the player can disengage quickly to regenerate hit points and relocate. Aircraft carriers, while loosing parts of their strike wave in the process, can and will pose a threat to Drake. Investing into AA skills can mitigate this, but that will cost points that could be invested elsewhere. Priority targets should always be destroyers, as the hard hitting HE shells will cause tremendous damage to both their hit points and their modules.Prós:
- Good concealment with 10.4km when applying Captain Skills, Modules and Camouflage
- Hard hitting HE shells with high penetration and fire chance
- AP shells have high penetration values
- Decent AA protection
Contras:
- Main battery range of 15.9km leaves something to be desired
- Citadel extends noticeably above the waterline and runs from the A turret back to the C turret
- Poor firing angles, especially with her C turret
- Very long reload
Pesquisar
Availability of researchable upgrades for Drake is as follows:
- Hull: Upgrade to Hull (B) for 6,700 hit points, improved AA defenses and a reduction of rudder shift time of nearly six seconds. Research of this module unlocks progression to Goliath.
- Gun Fire Control System: Upgrade to Mk.IX Mod.2 for an extra 10% range on the main battery.
Melhor Configuração
Atualizações
The recommended upgrades for Drake are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1
- Slot 2: Predefinição:Engine Room Protection *
- Slot 3: Predefinição:Aiming Systems Modification 1
- Slot 4: Predefinição:Steering Gears Modification 1
- Slot 5: Predefinição:Concealment System Modification 1
- Slot 6: Predefinição:Gun Fire Control System Modification 2 *
Alternatively, Slot 6 can be filled with Predefinição:Main Battery Modification 3, if a player wishes to improve Drake's slow reload. However, this will leave her rather short ranged.
Habilidades de Comandante
Predefinição:Commander Skills 3 CR
Consumíveis
Drake can equip the following consumables:
- Damage Control Party
- Specialized Repair Teams
- Defensive AA Fire or Hydroacoustic Search
- Spotting Aircraft
Camuflagem
Players who wish to spend doubloons can equip Drake with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Sinais
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
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