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Cruiser | Japan | Tier VIII
Tech Tree Position
Purchase price10,700  Doubloons
Hit Points40,100 
Main Battery
203 mm/50 3rd Year Type mod. E5 х 2 pcs.
Rate of Fire3.75 shots/min.
Reload Time16 sec.
Rotation Speed6.2 deg./sec.
180 Degree Turn Time29.03 sec.
Firing Range15.78 km.
Maximum Dispersion141 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
127 mm/40 Type89 A14 х 2 pcs.
Firing Range5.5 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
25 mm/60 Type96 mod. 128 х 1 pcs.
. . . Average Damage per Second50.4 
. . . Firing Range3.09 km.
127 mm/40 Type89 A14 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
Maximum Speed35.5 knot
Turning Circle Radius790 m.
Rudder Shift Time8.1 sec.
Surface Detectability Range11.88 km.
Air Detectability Range8.67 km.
Battle Levels

Atago — Japanese premium Tier VIII cruiser.

Developed from the Myoko-class cruisers. When commissioned, Atago was one of the most powerful heavy cruisers in the world. The ship surpassed the speed of all Japan's potential rival cruisers. For her time, Atago was well-armored with efficient AA armament, along with powerful artillery and torpedoes.


Main Battery Rate of Fire
180 Degree Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
203 mm/50 3rd Year Type3.829.031413,300174,700 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Atago40,10061275428/440 00
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180 Degree Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
Type90 mod. 10.61017.217,2336210 00
Gun Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Type8 mod. 1015.8 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 130,000 hp35.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1 Steering Gears Modification 3

Player Opinion


Atago was the first Tier VIII premium ship released for World of Warships and replaced Kitakami at the end of the Closed Beta. Bearing the same ABC-XY turret layout of her historical predecessor Myoko, this heavy cruiser is fairly similar to her predecessor, but improves on many traits such as turret traverse and overall handling. While her main battery rate of fire is slower, her torpedoes are quadruple tube mounts (for a total of 16 instead of 12) and the forward launcher on each side fires forwards instead of backwards, making it useful against enemies in front of the ship. She also gains access to the Repair Party consumable, allowing her to recover HP, unlike most other cruisers (at Tier VIII). Her impressively low detection range means that she can engage the enemy at her terms, and if situations go awry she can sneak away (providing there are no aircraft patrolling the sky or a nearby destroyer to detect her. With a full concealment build she can even fire torpedoes from beyond her detection radius in certain situations. She does have a few drawbacks, with a very large citadel hitbox — due to the large bridge/boiler area amidships — as well as a slow rate of fire and a mediocre anti-aircraft suite, but she is overall a very powerful ship.

LittleWhiteMouse's Premium Ship Review: Atago from the NA forums


  • Very high speed.
  • Has the access to the Repair Party consumable, allowing for HP recovery like battleships and higher tier cruisers.
  • Much wider torpedo launch arcs than regular tech tree Japanese cruisers; having 2 front-mounted and 2 rear-mounted allows for more flexible torpedo usage.
  • Low detection range; with the Concealment Expert skill, the cruiser has an astonishing 9.1km detection range.
  • Lethal HE shells with excellent fire starting capabilities and damage.
  • Heavy 10-gun broadside.


  • Citadel is very vulnerable.
  • Modules -- notably the rudder, gun turrets and torpedo tubes -- are very easy to disable.
  • Slow turret traverse; however, Expert Marksman mitigates some of this.
  • Low rate of fire.
  • Terrible AA suite.


As a premium ship, Atago doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for Atago are as follows:

Commander Skills


Atago can equip the following consumables:

Mounting premium versions of these consumables is recommended to decrease their cool-down times.


As a premium ship, Atago comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.


Atago is far and away the fastest Tier VIII cruiser in the game; a Sierra Mike (+5% to the ship's maximum speed.) signal is recommended for captains who are interested in maximizing that speed. Zulu Hotel (+50% Commander XP earned for the battle.), Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), and India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) signals are also recommended. Zulu Hotel will add additional commander XP for faster retraining for a transferred captain, and Victor Lima and India X-Ray add an additional 2% to the fire chance of her main battery high explosive shells.


Historical Info

Historical Gallery


Ships of Japan
Destroyers  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII Asashio • VIII HSF Harekaze Doubloons • IX Yūgumo • X Shimakaze 
Cruisers  I Hashidate • II Chikuma • III Tenryu • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII ARP Takao • IX Ibuki • X Zao 
Battleships  II Mikasa Doubloons • III Kawachi • IV Myogi • IV Ishizuchi Doubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII Kaga Doubloons • VIII Shokaku • IX Taiho • X Hakuryu
Japan  I Hashidate • II Chikuma • III Tenryu • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II Albany Doubloons • III St. Louis • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Cleveland • VII Atlanta Doubloons • VII Pensacola • VII Indianapolis Doubloons • VII Flint Doubloons • VIII New Orleans • IX Baltimore • X Des Moines • X Salem 
Germany  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • X Moskva 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII Belfast Doubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI Huanghe Doubloons 
Italy  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Commonwealth  VI Perth Doubloons