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Ibuki

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Ibuki
Ibuki_wows_main.jpg
Cruiser | Japan | Tier IX
Tech Tree Position
Mogami
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Ibuki_icon_small.png
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Zao
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General
Research price151000 exp
Purchase price12,500,000 Credits
Hit Points35,100 
Main Battery
203 mm/50 3rd Year Type mod. E5 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range15.04 km.
Maximum Dispersion136 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
100 mm/65 Type984 х 2 pcs.
Firing Rangekm.
Rate of Fire20.98 shots/min.
Reload Time2.86 sec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
25 mm/60 Type96 Triple mod. 112 х 3 pcs.
. . . Average Damage per Second73.2 
. . . Firing Range3.09 km.
25 mm/60 Type96 mod. 128 х 1 pcs.
. . . Average Damage per Second50.4 
. . . Firing Range3.09 km.
100 mm/65 Type984 х 2 pcs.
. . . Average Damage per Second83.2 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius770 m.
Rudder Shift Time9.5 sec.
Concealment
Surface Detectability Range12.6 km.
Air Detectability Range8.55 km.
Battle Levels
12345678910
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IX
Ship_PJSC012_Ibuki_1944.png
12,500,000

Ibuki — Japanese Tier IX cruiser.

Developed from the Mogami-class ships. Ibuki retained the powerful artillery and torpedo armament of her predecessors, but received advanced armor and a reinforced AA system.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 Type34301363,300174,700 01,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Ibuki (A)35,10061405412/28/440 01,100,000
Ibuki (B)39,0006140546/6/28/440 42,0003,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.61017.217,2336210 01,300,000
Type93 mod. 20.51127.220,9666710 20,0001,800,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type9 mod. 1015 0800,000
Type9 mod. 21016.5 22,0002,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 152,000 hp35 0800,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1 Steering Gears Modification 3
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 3 Gun Fire Control System Modification 2 AA Guns Modification 3 Secondary Battery Modification 3

Player Opinion

Performance

Ibuki is basically a 'repeat' of the Mogami design that has effectively solved her predecessor's shortcomings if we look at it in the engineering aspect. As a cruiser, she's a more beefy Mogami in most cases.

What you have learned in Mogami, Ibuki capitalizes and her range allows you to gain the initiative in shooting first. Her armour is no slouch as she can take more punishment than her predecessor, although her colleague, the Baltimore, is more durable. It is also worth mentioning that the ABC-XY turret layout, despite having ten guns in five dual-mount turrets, cannot match the Dmitri Donskoi in turrets and barrel number but rather has the heaviest broadside of any Tier IX cruiser which can be used to great effect. Combined with her range and proper usage, due to her rather impressive concealment, she can be a force to be reckoned with in the right hands.

Pros:

  • Main battery high explosive shells have higher damage and fire chance compared to other cruisers.
  • The majority of the ship's turrets are mounted on the bow, allowing her to fire most of her guns without exposing too much of her side.
  • Carries a powerful torpedo armament with high speed and good range.
  • High top speed and quick rudder shift time allow the ship to dodge long rang fire with ease.
  • One of the lowest surface detection of all Tier IX cruisers.

Cons:

  • Lowest amount of hit points for a Tier IX cruiser.
  • Like Mogami, Ibuki will often suffer citadel hits whenever broadside to any similarly sized ship. This is due to the ship's large citadel which is located partially above the waterline.
  • Main Battery turrets have a sluggish reload time and traverse slowly.
  • Like her predecessors, the ship's torpedo armament is rear facing. This requires the ship to be broadside or facing away from a target to fire her torpedoes.

Research

Captains should first research Ibuki’s second hull for the increase in health, maneuverability, and anti-aircraft armament it provides. Next, researching the Gun Fire Control System is recommended to increase the ship’s maximum firing range. Lastly, the Torpedo module can be researched for a slight increase in torpedo speed.

Optimal Configuration

Upgrades

The recommended upgrades for Ibuki are as follows:

Commander Skills

The key skills for Ibuki are similar to those often used for Atago. They include Expert Loader at Level 1, Expert Marksman at Level 2, Superintendent at Level 3, and Concealment Expert at Level 4. Captains who use the ship’s torpedoes often may find Torpedo Armament Expertise useful for reducing the reload time of the launchers. Last Stand is recommended to those who often find their engine or rudder incapacitated. Lastly, Basic Firing Training and Advanced Firing Training can be taken to improve upon the ship’s anti-aircraft armament.

Consumables

Ibuki can equip the following consumables:

Premium versions of these consumables can be mounted to reduce their cooldown timers.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Ibuki with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Ibuki captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.), Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.), and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot (-5% reload time on all consumables.) and India Yankee (-20% to fire duration.) flags. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) flags can also be used to increase the amount of hit points that can be recovered using the Repair Party consumable. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship’s already high top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.

Gallery

Historical Info

Historical Gallery


Ships of Japan
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Battleships  II Mikasa Doubloons • III Kawachi • IV Myogi • IV Ishizuchi Doubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII Kaga Doubloons • VIII Shokaku • IX Taiho • X Hakuryu
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryu • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
Germany  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad 
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France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Pan-Asia  I Chengan • VI Huanghe Doubloons 
Italy  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
Commonwealth  VI Perth Doubloons 
Pan-America  VII Nueve de Julio Doubloons 
Poland