|260 Hit Points|
|10.42 / 12.2 kgWeight|
|30/20/12Hull Armor(front/sides/rear, mm)|
|30/25/25Turret Armor(front/sides/rear, mm)|
|274 h.p.Engine Power|
|60 km/hSpeed Limit|
|46 deg/secTraverse Speed|
|40 Standard Shell Damage|
|42 mmStandard Shell Penetration|
|2.28571428571429 Time for Complete Loading|
|44 deg/secTurret Traverse Speed|
|350 mView Range|
|710 mSignal Range|
Mostly disregarded by players, this tank is one little mean monster capable of taking out any tier 1-3 tank it gets to face from almost any angle, but it struggles against upper tiers. It's fast, accurate, mobile, and with an excellent view range/radio combination, it can still provide valuable recon information as a passive scout. Mind that in such role, crew training and a Camouflage Net is much needed, as it won't survive long against tier 5's. Fortunately, such encounters tend to be rare, and matchmaking often places it in tier 3 fights.
|Level||Turret||Weight (t)||Turret Armor (front/sides/rear, mm)||Gun Traverse Speed (deg/s)||View Range (m)|
|Level||Gun||Weight (t)||Average Penetration (mm)||Rate of Fire||Dispersion at 100 m||Aiming Time|
|II||3,7 cm KwK 38 (t) L/47||100||42/74/18||40/40/45||26.25||0.41||1.71|
|Level||Engine||Weight (t)||Engine Power (h.p.)||Chance of Fire on Impact|
|Level||Suspension||Weight (t)||Load Limit||Traverse Speed (deg/s)|
|Level||Radio||Weight (t)||Signal Range (m)|
|VI||FuG 7 Ausf. F||0||710|
Pros and Cons
- Good hit points for a tier 3 tank
- Good agility
- Good accuracy, aim time, turret traverse speed, and elevation arc
- Good view range
- Extra signal range
- The gun has below average damage and penetration
- Crews below 100% training on this tank may suffer
- Not to be used for scout rushes
- Scouting can be difficult when there are many other fast tanks
The T-15 is a fast light tank, which plays similarly to the Tetrarch. It has good view range and good HP, but the gun, while adequate against tier 3, starts to become useless against tier 4 and is completely useless against tier 5. Aim for weak points and then move. You are maneuverable, so make use of it. An idle T-15 is often a dead T-15.
The radio range is excellent for its tier, so use Coated Optics and or a Binocular Telescope and spot in tier 4 & 5 battles. You can earn a lot of credits. If you find a good bush to spot from, take advantage of it so your arty and TDs have target. Make sure to move if you get spotted or you're not lighting anything. Binoculars and a camo net are the best equipment for this.
You should definitely use experienced crew (premium tanks can use any crew trained for same class), any German light tank crew trained to 100% will do, and train them full camouflage skills, Sixth Sense for Commander and View Range enhancing skills (Recon for Commander and Situational Awareness for Radio Operator). With Optics and proper skills this tank's View Range exceeds 400m, that is impressive for tier 3 tank.
Premium tanks have nothing to research.