Massachusetts
Revision as of 18:27, 28 June 2018 | Revision as of 18:44, 28 June 2018 more pros/cons | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Longer range, faster firing, more accurate secondaries than ''Alabama'' | |
* Strong AA | * Strong AA | |||
? | * | + | * Second best torpedo protection in the tier | |
+ | * Decent concealment for a battleship | |||
+ | * Shorter cooldown on {{Repair Party}} consumable | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
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* Lower main battery range than ''Alabama'' | * Lower main battery range than ''Alabama'' | |||
* Worse torpedo protection than ''Alabama'' | * Worse torpedo protection than ''Alabama'' | |||
? | * Good Secondaries can cause players to overextend early in an attempt to use them | + | * Good Secondaries can cause players to overextend early in an attempt to use them | |
+ | * 32mm plating vulnerable to HE spam | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> |
Revision as of 18:44, 28 June 2018
406 mm/45 Mk.6 in a turret3 х 3 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range18.27 km. |
Maximum Dispersion242 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity803 m./s. |
HE Shell Weight862 kg. |
AP Shell406 mm AP Mk8 |
Maximum AP Shell Damage13,100 |
Initial AP Shell Velocity701 m./s. |
AP Shell Weight1225 kg. |
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs. |
Firing Range7.5 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
127 mm/38 Mk.12 on a Mk.32 mount10 х 2 pcs. |
. . . Average Damage per Second151 |
. . . Firing Range5.01 km. |
20 mm Oerlikon on a Mk.4 mount25 х 1 pcs. |
. . . Average Damage per Second90 |
. . . Firing Range2.01 km. |
40 mm/56 Bofors on a Mk.2 mount15 х 4 pcs. |
. . . Average Damage per Second238.5 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.24 mount5 х 2 pcs. |
. . . Average Damage per Second30.5 |
. . . Firing Range2.01 km. |
Maximum Speed27.5 knot |
Turning Circle Radius710 m. |
Rudder Shift Time15.7 sec. |
Surface Detectability Range16.06 km. |
Air Detectability Range9.74 km. |
Massachusetts — American premium Tier VIII battleship.
A South Dakota-class battleship. Designed subject to treaty limitations, the ship had well-balanced characteristics in terms of armament, speed, and armor protection. By the end of World War II, the ship had a very powerful AA defense.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Pros:
- Longer range, faster firing, more accurate secondaries than Alabama
- Strong AA
- Second best torpedo protection in the tier
- Decent concealment for a battleship
- Shorter cooldown on Repair Party consumable
Cons:
- Lower main battery sigma than Alabama
- Lower main battery range than Alabama
- Worse torpedo protection than Alabama
- Good Secondaries can cause players to overextend early in an attempt to use them
- 32mm plating vulnerable to HE spam
Optimal Configuration
Upgrades
The recommended upgrades for Massachusetts are as follows:
- Slot 1: Auxiliary Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Secondary Battery Modification 1 ()
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
Captains looking to improve upon the ship's anti-aircraft armament may find AA Guns Modification 2 () more useful in place of Secondary Battery Modification 2.
Commander Skills
Key skills for Massachusetts commanders include Adrenaline Rush, Basic Firing Training, and Manual Fire Control for Secondary Armament.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
★ |
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2 |
★★ |
★★ |
★★ |
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|
★★★ |
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3 |
★★★ |
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★★★ |
★★ |
★★ |
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4 |
★★★ |
★★ |
★ |
|
★★★ |
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|
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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★ |
★★★ |
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★★★ |
★★ |
★★ |
★★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
The sibling rivalry runs strong as Massachusetts opens fire on her sister Alabama.
Historical Info
Historical Gallery
Video