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25TP KSUST II

25TP KSUST II

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25TP KSUST II

AnnoPl12_25TP_KSUST_II.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
372,000  Credits Cost
400450 HP Hit Points
24.55/25.526.43/27.5 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
450500 hp Engine Power
56/20 km/h Speed Limit
3742 deg/s Traverse
18.3318.92 hp/t Power/Wt Ratio
NoNo Pivot
Armor
45/40/35 mm Hull Armor
45/45/4080/50/45 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















17/1200/15




















134/3200/102
Shell Cost
50/50/60135/135/175 HP Damage
52/85/23135/175/38 mm Penetration



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36.92 r/m 

Magazine-fed Gun

Burst Length: 2 rounds
Magazine Size: 4 rounds
Cycle Time: 0.4 s
Magazine Reload Times
Nominal: 5.3 s
50% Crew: 6.57 s
75% Crew: 5.73 s
100% Crew: 5.08 s
With Vents: 4.97 s
With Vents and BiA: 4.86 s

Click here for more information.



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12 r/m 

Standard Gun

Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
Rammer: 4.31 s
Vents: 4.68 s
Both: 4.22 s
Both and BiA: 4.12 s
Both and Max Crew %: 3.95 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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287

Magazine-fed Gun

Using Shell Type 1 (50 Damage):


Theoretical Damage Per Minute
Nominal: 287
50% Crew: 237
75% Crew: 267.5
100% Crew: 298
With Vents: 292.5
With Vents and BiA: 298.5

Advantageous Damage Per Minute
Loaded-mag DPM: 463.5
50% Crew: 417.5
75% Crew: 446
100% Crew: 473.5
With Vents: 469
With Vents and BiA: 474

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (50 Damage):


Theoretical Damage Per Minute
Nominal: 287
50% Crew: 237
75% Crew: 267.5
100% Crew: 298
With Vents: 292.5
With Vents and BiA: 298.5

Advantageous Damage Per Minute
Loaded-mag DPM: 463.5
50% Crew: 417.5
75% Crew: 446
100% Crew: 473.5
With Vents: 469
With Vents and BiA: 474

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 344.4
50% Crew: 284.4
75% Crew: 321
100% Crew: 357.6
With Vents: 351
With Vents and BiA: 358.2

Advantageous Damage Per Minute
Loaded-mag DPM: 556.2
50% Crew: 501
75% Crew: 535.2
100% Crew: 568.2
With Vents: 562.8
With Vents and BiA: 568.8

Click here for more information.






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1620

Standard Gun

Using Shell Type 1 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1620
50% Crew: 1308.15
75% Crew: 1497.15
100% Crew: 1690.2
100% Crew
Vents: 1728
Rammer: 1877.85
Both: 1919.7
Both and BiA: 1962.9
Both and Max Crew %: 2047.95

Advantageous Damage Per Minute
First-shot DPM: 1755
50% Crew: 1443.15
75% Crew: 1632.15
100% Crew: 1825.2
100% Crew
Rammer: 2012.85
Vents: 1863
Both: 2054.7
Both and BiA: 2097.9
Both and Max Crew %: 2182.95

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1620
50% Crew: 1308.15
75% Crew: 1497.15
100% Crew: 1690.2
100% Crew
Vents: 1728
Rammer: 1877.85
Both: 1919.7
Both and BiA: 1962.9
Both and Max Crew %: 2047.95

Advantageous Damage Per Minute
First-shot DPM: 1755
50% Crew: 1443.15
75% Crew: 1632.15
100% Crew: 1825.2
100% Crew
Rammer: 2012.85
Vents: 1863
Both: 2054.7
Both and BiA: 2097.9
Both and Max Crew %: 2182.95

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1695.75
75% Crew: 1940.75
100% Crew: 2191
100% Crew
Vents: 2240
Rammer: 2434.25
Both: 2488.5
Both and BiA: 2544.5
Both and Max Crew %: 2654.75

Advantageous Damage Per Minute
First-shot DPM: 2275
50% Crew: 1870.75
75% Crew: 2115.75
100% Crew: 2366
100% Crew
Rammer: 2609.25
Vents: 2415
Both: 2663.5
Both and BiA: 2719.5
Both and Max Crew %: 2829.75

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
4049 deg/s Turret Traverse
360° Gun Arc
-8°/+25°-10°/+10° Elevation Arc
12070 rounds Ammo Capacity
General
2015 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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375 m 

With 50% Crew: 294.6 m
With 75% Crew: 334.8 m
With 100% Crew: 375 m
With 100% Signal Boost: 450 m
When affected by 100% Relaying: 412.5 m
Maximum possible: 539.6 m

For more details, see Skills or Equipment


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430 m 

With 50% Crew: 337.8 m
With 75% Crew: 384 m
With 100% Crew: 430 m
With 100% Signal Boost: 516 m
When affected by 100% Relaying: 473 m
Maximum possible: 618.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
25TP KSUST II


V

AnnoPl12_25TP_KSUST_II.png

372000

The 25TP KSUST II is a Polish tier 5 medium tank.

Development of a medium tank (working designation 20/25TP) started in Poland in January 1937. The Armament and Equipment Committee of the Polish Ministry of Military Affairs (KSUS, as abbreviated in Polish) suggested two versions of the vehicle. The second version featured 50 mm armor and an improved power unit. Existed only in blueprints.

The 25TP KSUST II leads to the 40TP Habicha.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 40 mm auto. Boforsa 52/85/23 50/50/60 38.71 0.36 1.9 470 22700
V 75 mm wz. 1897 98/120/38 110/110/175 11.54 0.38 2.5 1390 31200
VI 75 mm wz.36/37 135/175/38 135/135/175 12 0.38 2.5 1450 51000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

IV 25TP KSUST I 45/45/40 40 320 3200 4600
V 25TP KSUST II 80/50/45 49 350 3900 9900

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Maybach HL 108 450 20 550 20000
VI Rytla Wernera 500 15 750 27400

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV 25TP KSUST I 25.5 37 B/2 7000 4500
V 25TP KSUST II 27.5 42 B/2 7000 9450

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IV N2 C 375 80 2200
V RKB C 430 80 3800


Compatible Equipment

Medium Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Bread with Smalec Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very mobile with the upgraded engine
  • Reliable final gun, superior to most 75mm guns of its tier
  • Good gun-depression


Cons:


  • HUGE profile for a medium tank
  • Worthless hull armor, makes its huge size a liability
  • Stock grind with the Bofors gun is atrocious


Performance

Essentially the 25TP is what would happen if you took a T-28 and fitted it with a powerful 75mm gun. The elongated hull and the two machinegun turrets at the front are enough cues for any player to adopt the same playstyle as the T-28. With the upgraded engine it is very mobile and can flank easily. This is also one of the downsides of this tank as rushing to a hotspot in the map guarantees it'll be one of the first tanks to be shot at (and destroyed). The other downside is the non-existent hull armor. Like the T-28 the 25TP's hull armor is below acceptable even for a medium tank and its size makes it a juicy target. Tanks like the VK 16.02 Leopard with the 3cm autocannon will have a field day shredding the hull at any spot as it offers very little protection. It goes without saying that artillery and high-calibre HE rounds will often one-shot kill the 25TP with a direct hit if not leave it with multiple damaged modules and injured crewmen. As such exceptional caution is advised when positioning yourself in the map, keeping in mind hiding your massive hull as your top priority. The 25TP's turret is tall with a wide profile. Unlike the hull however the front of the 25TP's turret is sturdy for a Tier V medium, being able to bounce low calibre guns reliably. As such it is the only part of the tank that can be safely exposed when firing at a target. Adopting hull-down tactics is absolutely necessary to keep the 25TP alive and kicking in battle.

For all those disadvantages the 25TP has arguably one of the best 75mm guns at Tier V, surpassed only by the ones used by the VK3001H. It takes slightly longer to aim but this 75mm gun is accurate enough for sniping, similar to the one on the Type 3 Chi-Nu. The AP penetration is above average and APCR penetration is exceptional for a Tier V tank. You only need premium ammunition when the occasional Japanese super-heavies are in range. For everything else the regular AP ammunition is more than enough to punch through armor or weakspots.

Like the T-28 the 25TP excels as a flanker and a sniper. Engage enemy tanks from long range and let your teammates soak up damage that would destroy this tank. Seek cover and concealment, stay out of harm's way until you need to fire, and stay alive for as long as possible in the match. The 75mm gun lets the 25TP carry its own weight in any battle it stands to face.


Gallery

Historical Info

The 20/25TP (dwudziestotonowy polski/dwudziestopięciotonowy polski; 20-tonne Polish/25-tonne Polish) was a Polish medium tank concept that was never built. There were three projects designed by KSUS and BBTBr.Panc. and PZInż which even managed to build a wooden model of it. The name 20/25TP is not official. It was created by Janusz Magunski analogously to nomenclature used for other Polish tanks of that period. According to different classification it could be medium tank or heavy tank.



Poland
Light Tanks I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
Medium Tanks V25TP KSUST II VIPudel VI40TP Habicha
Heavy Tanks VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
Tank Destroyers
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VIPudel VI40TP Habicha