Welcome to Wargaming.net Wiki!
Variants

VK 30.02 (M)

Jump to: navigation, search


























































































VK 30.02 (M)

VK_30.02_(M)_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
915,000  Credits Cost
760840 HP Hit Points
39.93/4142.05/45 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
580700 hp Engine Power
55/20 km/h Speed Limit
2830 deg/s Traverse
14.5316.65 hp/t Power/Wt Ratio
YesYes Pivot
Armor
85/40/40 mm Hull Armor
80/45/45100/45/45 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















70/2800/38




















109/2800/98
Shell Cost
110/110/175135/135/175 HP Damage
110/158/38150/194/38 mm Penetration



|


|}}

|


|}}















15 r/m 

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %: 3.17 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















14.29 r/m 

Standard Gun

Reload Times
Nominal: 4.2 s
50% Crew: 5.2 s
75% Crew: 4.54 s
100% Crew: 4.03 s
Rammer: 3.63 s
Vents: 3.94 s
Both: 3.55 s
Both and BiA: 3.47 s
Both and Max Crew %: 3.33 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1540

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2450
50% Crew: 1977.5
75% Crew: 2264.5
100% Crew: 2555
100% Crew
Vents: 2612.75
Rammer: 2838.5
Both: 2903.25
Both and BiA: 2968
Both and Max Crew %: 3095.75

Advantageous Damage Per Minute
First-shot DPM: 2625
50% Crew: 2152.5
75% Crew: 2439.5
100% Crew: 2730
100% Crew
Rammer: 3013.5
Vents: 2787.75
Both: 3078.25
Both and BiA: 3143
Both and Max Crew %: 3270.75

See here, here, or here for more information.






|


|}}

|


|}}





























1929.15

Standard Gun

Using Shell Type 1 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1929.15
50% Crew: 1557.9
75% Crew: 1783.35
100% Crew: 2011.5
100% Crew
Vents: 2057.4
Rammer: 2235.6
Both: 2285.55
Both and BiA: 2335.5
Both and Max Crew %: 2436.75

Advantageous Damage Per Minute
First-shot DPM: 2064.15
50% Crew: 1692.9
75% Crew: 1918.35
100% Crew: 2146.5
100% Crew
Rammer: 2370.6
Vents: 2192.4
Both: 2420.55
Both and BiA: 2470.5
Both and Max Crew %: 2571.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (135 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1929.15
50% Crew: 1557.9
75% Crew: 1783.35
100% Crew: 2011.5
100% Crew
Vents: 2057.4
Rammer: 2235.6
Both: 2285.55
Both and BiA: 2335.5
Both and Max Crew %: 2436.75

Advantageous Damage Per Minute
First-shot DPM: 2064.15
50% Crew: 1692.9
75% Crew: 1918.35
100% Crew: 2146.5
100% Crew
Rammer: 2370.6
Vents: 2192.4
Both: 2420.55
Both and BiA: 2470.5
Both and Max Crew %: 2571.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2500.75
50% Crew: 2019.5
75% Crew: 2311.75
100% Crew: 2607.5
100% Crew
Vents: 2667
Rammer: 2898
Both: 2962.75
Both and BiA: 3027.5
Both and Max Crew %: 3158.75

Advantageous Damage Per Minute
First-shot DPM: 2675.75
50% Crew: 2194.5
75% Crew: 2486.75
100% Crew: 2782.5
100% Crew
Rammer: 3073
Vents: 2842
Both: 3137.75
Both and BiA: 3202.5
Both and Max Crew %: 3333.75

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.39 m 

With 50% Crew: 0.483 m
With 75% Crew: 0.422 m
With 100% Crew: 0.374 m
With BiA: 0.366 m
With BiA and Vents: 0.358 m
Maximum possible: 0.343 m

For more details, see Crew


|


|}}



0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3030 deg/s Turret Traverse
360° Gun Arc
-7°/+18°-8°/+18° Elevation Arc
12079 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


|


|}}



310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


|


|}}



710 m 

With 50% Crew: 573.1 m
With 75% Crew: 656.4 m
With 100% Crew: 740.5 m
With 100% Signal Boost: 852 m
When affected by 100% Relaying: 781 m
Maximum possible: 1065.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoG96_VK3002M.png

915000

The VK 30.02 (M) is a German tier 6 medium tank.

A medium tank, developed by the MAN company and designed as a 30-ton tank. Simultaneously, the Daimler-Benz company developed a competing project. On May 13, 1942, the two projects were submitted to the Ministry of Armaments and War Production. The MAN design was preferred, and the tank eventually entered service as the Pz.Kpfw. V Panther.

The VK 30.02 (M) leads to the Panther.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 7,5 cm Kw.K. 40 L/48 110/158/38 110/110/175 16.67 0.39 2.3 1520 27380
VI 7,5 cm Kw.K. 42 L/70 150/194/38 135/135/175 14.29 0.35 2.3 1740 53000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V VK 30.02 (M) 80/45/45 30 360 6260 10000
VI VK 30.02 Ausf. A 100/45/45 30 370 7760 17200

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Daimler-Benz MB 503 580 20 900 28500
VII Maybach HL 210 TRM P30 650 20 850 35500
VIII Maybach HL 230 TRM P30 700 20 1200 54000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V VK 30.02 (M) 41 28 0 15000 9100
VI VK 30.02 Ausf. A 45 30 0 15000 15000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III FuG 5 310 50 630
VI FuG 7 415 70 8160
IX FuG 12 710 150 43200


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very strong gun mantlet
  • Accurate top gun with high DPM and good penetration values
  • Large hitpoints pool
  • Powerful top engine which gives good mobility to tank
  • Large ammo capacity of 79 rounds.


Cons:


  • Weak side armour
  • Frontal gearbox means that hits on the lower glacis might damage the engine.
  • Large ammorack that tends to get damaged easily
  • Somewhat large profile makes finding a good hiding spot or avoiding fire harder than other mediums
  • Expensive repair costs meaning it is possible to lose money in a bad match.


Performance

This tank is a sniper and flanker hybrid. The armor while bouncy, is not thick enough to block the majority of tier VI weaponry. Brawling should be avoided when possible due to fairly low alpha damage and low armor. Hulldown is effective. The turret while not being the smallest target has a very high tendency to bounce shots at long ranges, and the L/70 will make short work of most tanks. Angling is not very effective due to the paper thin 40mm side armor, but can be used against small caliber guns to increase the chances of a bounce. Also due to the fairly large profile, one has to take extra time to make sure the bush they are sitting in (if abusing camo skill and nets) is big enough to hide the entire tank. It is also very hard to avoid enemy fire, since the tank is somewhat large for a medium (comparable to a small heavy), meaning that the only ways to take fire is in a hull down (moderately bouncy turret), or when angled properly with the lower plate preferably hidden (assuming the gun is a low end tier V or most tier IV guns, as anything with more then 130mm of penetration will go through the tank regardless of angle unless it gets a lucky bounce)

The top gun is quite potent and capable of penetrating most tier VI and some VII tanks frontally. Alpha damage is lacking but the gun offers fairly high DPM with the top turret. Sniping is very good with this tank as the L/70 has the accuracy to hit weakspots up to a range of about 300m and has enough penetration as to allow penetrations to the front of most tanks.

Overall this tank is quite similar to the pre 8.8 VK 30.01 (H), with good maneuverability, much better hull armor, slightly worse turret armor, having access to the same guns, sans the 8.8cm KwK 36 L/56, and overall allowing the use of similar tactics. Anyone who enjoyed the VK 30.01(H) will most likely enjoy this tank. It should also be noted that this tank plays quite similarly to a historically accurate version of its child and successor, the Panther I, though the Panther historically was used more for sniping, and of course weighed more.

Still, take into consideration that the tank is designed for sniping or long range attacks. While close up flanking may be a viable tactic, it makes more sense to start out taking long range shots at exposed enemies, letting your team soak up damage.


Early Research

The top gun should already be researched from the VK 30.01(H), so mount it immediately.

The priority in this tank is to max out the engine and suspension due to it being much more mobile then the next tank in line, the Panther.

Finally get the upgraded turret for a slight boost in both armor and rate of fire.


Suggested Equipment


Enhanced Gun Laying Drive Medium-Caliber Tank Gun Rammer Improved VentilationCoated Optics 


Gallery

Historical Info

The Panther was a direct response to the Soviet T-34 and KV-1 tanks. First encountered on 23 June 1941,[4] the T-34 outclassed the existing models of the Panzer III and IV.[5] At the insistence of General Heinz Guderian, a special Panzerkommision was dispatched to the Eastern Front to assess the T-34.[6] Among the features of the Soviet tank considered most significant were the sloping armor, which gave much improved shot deflection and also increased the effective armor thickness against penetration, the wide track, which improved mobility over soft ground, and the 76.2 mm gun, which had good armor penetration and fired an effective high explosive round. Daimler-Benz (DB) and Maschinenfabrik Augsburg-Nürnberg AG (MAN) were given the task of designing a new 30- to 35-ton tank, designated VK30.02, by April 1942 (apparently in time to be shown to Hitler for his birthday).

The DB design resembled the T-34 in hull and turret form. DB's proposal used a leaf spring suspension, in contrast to the T-34s coil spring suspension. The leaf spring suspension lay outside of the hull. Subsequently, the hull was more narrow, offering a smaller turret ring. Thus, the DB turret was necessarily smaller than that of the MAN design. The main advantages of the leaf springs over a torsion bar suspension were lower hull silhouette and a simpler shock damping design. Like the T-34, the DB design had a rear drive sprocket and a forward situated turret, but unlike the T-34, the DB design had the preferred three-man turret crew: commander, gunner, and loader. As the planned L/70 75 mm gun was much larger than the T-34's, mounting it in the Daimler-Benz turret was difficult. Plans to address the space limitations by reducing the turret crew to two men were considered, but were eventually discarded as experience had shown this to be a less effective arrangement.

The MAN design embodied more conventional German thinking with the transmission and drive sprocket in the front and a centrally mounted turret. It had a gasoline engine and eight torsion-bar suspension axles per side. Because of the torsion bar suspension and the drive shaft running under the turret basket, the MAN Panther was higher and had a wider hull than the DB design. The Henschel firm's design concepts for their Tiger I tank's suspension/drive components, using its characteristic Schachtellaufwerk-format large, overlapping, interleaved road wheels with a "slack-track" using no return rollers for the upper run of track were repeated with the MAN design for the Panther. These large, rubber-rimmed steel wheels added to the protection of the hull from a lateral penetrating shot.

The two designs were reviewed over a period from January through March 1942. Reichminister Todt, and later, his replacement Albert Speer, both recommended the DB design to Hitler because of its several advantages over the initial MAN design. However, at the final submission, MAN improved their design, having learned from the DB proposal, and a review by a special commission appointed by Hitler in May 1942 ended up selecting the MAN design. Hitler approved this decision after reviewing it overnight. One of the principal reasons given for this decision was that the MAN design used an existing turret designed by Rheinmetall-Borsig, while the DB design would have required a brand new turret to be designed and produced, substantially delaying the commencement of production.


Historical Gallery

Sources and External Links

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel